
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 56.3%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.6%
Simplified98.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0820000022649765)
(*
(sqrt (- (log1p (- u1))))
(* u2 (* PI (+ 2.0 (* (* -1.3333333333333333 (* u2 u2)) (* PI PI))))))
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(sin t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0820000022649765f) {
tmp = sqrtf(-log1pf(-u1)) * (u2 * (((float) M_PI) * (2.0f + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * sinf(t_0);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0820000022649765)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(u2 * Float32(Float32(pi) * Float32(Float32(2.0) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * sin(t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0820000022649765:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(u2 \cdot \left(\pi \cdot \left(2 + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \sin t\_0\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0820000023Initial program 56.9%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
Taylor expanded in u2 around 0
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
associate-*r*N/A
*-commutativeN/A
unpow3N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
Simplified98.6%
if 0.0820000023 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3295.3%
Simplified95.3%
Final simplification98.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0820000022649765)
(*
(sqrt (- (log1p (- u1))))
(* u2 (* PI (+ 2.0 (* (* -1.3333333333333333 (* u2 u2)) (* PI PI))))))
(*
(sin t_0)
(sqrt (+ u1 (* (+ 0.5 (* u1 0.3333333333333333)) (* u1 u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0820000022649765f) {
tmp = sqrtf(-log1pf(-u1)) * (u2 * (((float) M_PI) * (2.0f + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sinf(t_0) * sqrtf((u1 + ((0.5f + (u1 * 0.3333333333333333f)) * (u1 * u1))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0820000022649765)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(u2 * Float32(Float32(pi) * Float32(Float32(2.0) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 + Float32(Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))) * Float32(u1 * u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0820000022649765:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(u2 \cdot \left(\pi \cdot \left(2 + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 + \left(0.5 + u1 \cdot 0.3333333333333333\right) \cdot \left(u1 \cdot u1\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0820000023Initial program 56.9%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
Taylor expanded in u2 around 0
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
associate-*r*N/A
*-commutativeN/A
unpow3N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
Simplified98.6%
if 0.0820000023 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.5%
Simplified93.5%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f3293.6%
Applied egg-rr93.6%
Final simplification97.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0820000022649765)
(*
u2
(*
(sqrt (- (log1p (- u1))))
(* PI (+ 2.0 (* (* u2 u2) (* -1.3333333333333333 (* PI PI)))))))
(*
(sin t_0)
(sqrt (+ u1 (* (+ 0.5 (* u1 0.3333333333333333)) (* u1 u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0820000022649765f) {
tmp = u2 * (sqrtf(-log1pf(-u1)) * (((float) M_PI) * (2.0f + ((u2 * u2) * (-1.3333333333333333f * (((float) M_PI) * ((float) M_PI)))))));
} else {
tmp = sinf(t_0) * sqrtf((u1 + ((0.5f + (u1 * 0.3333333333333333f)) * (u1 * u1))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0820000022649765)) tmp = Float32(u2 * Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(pi) * Float32(Float32(2.0) + Float32(Float32(u2 * u2) * Float32(Float32(-1.3333333333333333) * Float32(Float32(pi) * Float32(pi)))))))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 + Float32(Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))) * Float32(u1 * u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0820000022649765:\\
\;\;\;\;u2 \cdot \left(\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\pi \cdot \left(2 + \left(u2 \cdot u2\right) \cdot \left(-1.3333333333333333 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 + \left(0.5 + u1 \cdot 0.3333333333333333\right) \cdot \left(u1 \cdot u1\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0820000023Initial program 56.9%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3253.8%
Applied egg-rr53.8%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified98.4%
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3298.5%
Applied egg-rr98.5%
if 0.0820000023 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.5%
Simplified93.5%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f3293.6%
Applied egg-rr93.6%
Final simplification97.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0006000000284984708)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(*
(sin t_0)
(sqrt (+ u1 (* (+ 0.5 (* u1 0.3333333333333333)) (* u1 u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0006000000284984708f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf((u1 + ((0.5f + (u1 * 0.3333333333333333f)) * (u1 * u1))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0006000000284984708)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 + Float32(Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))) * Float32(u1 * u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0006000000284984708:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 + \left(0.5 + u1 \cdot 0.3333333333333333\right) \cdot \left(u1 \cdot u1\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.00000028e-4Initial program 57.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
if 6.00000028e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 54.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.8%
Simplified91.8%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f3292.1%
Applied egg-rr92.1%
Final simplification96.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0006000000284984708)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0006000000284984708f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0006000000284984708)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0006000000284984708:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.00000028e-4Initial program 57.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
if 6.00000028e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 54.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.8%
Simplified91.8%
Final simplification95.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0006799999973736703)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(* (sin t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0006799999973736703f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0006799999973736703)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0006799999973736703:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.79999997e-4Initial program 57.3%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.6%
Simplified98.6%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.6%
Simplified98.6%
if 6.79999997e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 54.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3288.7%
Simplified88.7%
Final simplification94.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* 2.0 (* PI u2))))
(if (<= (* u2 (* 2.0 PI)) 0.007000000216066837)
(* (sqrt (- (log1p (- u1)))) t_0)
(/ (sin t_0) (pow u1 -0.5)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = 2.0f * (((float) M_PI) * u2);
float tmp;
if ((u2 * (2.0f * ((float) M_PI))) <= 0.007000000216066837f) {
tmp = sqrtf(-log1pf(-u1)) * t_0;
} else {
tmp = sinf(t_0) / powf(u1, -0.5f);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(2.0) * Float32(Float32(pi) * u2)) tmp = Float32(0.0) if (Float32(u2 * Float32(Float32(2.0) * Float32(pi))) <= Float32(0.007000000216066837)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * t_0); else tmp = Float32(sin(t_0) / (u1 ^ Float32(-0.5))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot \left(\pi \cdot u2\right)\\
\mathbf{if}\;u2 \cdot \left(2 \cdot \pi\right) \leq 0.007000000216066837:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin t\_0}{{u1}^{-0.5}}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00700000022Initial program 56.5%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3297.3%
Simplified97.3%
if 0.00700000022 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.8%
Taylor expanded in u1 around 0
Simplified78.1%
Applied egg-rr78.0%
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f32N/A
+-rgt-identityN/A
sin-lowering-sin.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
pow1/2N/A
associate-/r*N/A
metadata-evalN/A
/-lowering-/.f32N/A
pow1/2N/A
pow-lowering-pow.f3278.1%
Applied egg-rr78.1%
/-lowering-/.f32N/A
sin-lowering-sin.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
pow-flipN/A
pow-lowering-pow.f32N/A
metadata-eval78.1%
Applied egg-rr78.1%
Final simplification91.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 (* 2.0 PI)) 0.007000000216066837) (* u2 (* (sqrt (- (log1p (- u1)))) (* 2.0 PI))) (/ (sin (* 2.0 (* PI u2))) (pow u1 -0.5))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * (2.0f * ((float) M_PI))) <= 0.007000000216066837f) {
tmp = u2 * (sqrtf(-log1pf(-u1)) * (2.0f * ((float) M_PI)));
} else {
tmp = sinf((2.0f * (((float) M_PI) * u2))) / powf(u1, -0.5f);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(Float32(2.0) * Float32(pi))) <= Float32(0.007000000216066837)) tmp = Float32(u2 * Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(pi)))); else tmp = Float32(sin(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) / (u1 ^ Float32(-0.5))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot \left(2 \cdot \pi\right) \leq 0.007000000216066837:\\
\;\;\;\;u2 \cdot \left(\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin \left(2 \cdot \left(\pi \cdot u2\right)\right)}{{u1}^{-0.5}}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00700000022Initial program 56.5%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3253.5%
Applied egg-rr53.5%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified98.5%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
PI-lowering-PI.f3297.0%
Simplified97.0%
if 0.00700000022 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.8%
Taylor expanded in u1 around 0
Simplified78.1%
Applied egg-rr78.0%
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f32N/A
+-rgt-identityN/A
sin-lowering-sin.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
pow1/2N/A
associate-/r*N/A
metadata-evalN/A
/-lowering-/.f32N/A
pow1/2N/A
pow-lowering-pow.f3278.1%
Applied egg-rr78.1%
/-lowering-/.f32N/A
sin-lowering-sin.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
pow-flipN/A
pow-lowering-pow.f32N/A
metadata-eval78.1%
Applied egg-rr78.1%
Final simplification91.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* u2 (* 2.0 PI)) 0.4519999921321869)
(*
u2
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))))
(/ (sin (* 2.0 (* PI u2))) (pow u1 -0.5))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * (2.0f * ((float) M_PI))) <= 0.4519999921321869f) {
tmp = u2 * (sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sinf((2.0f * (((float) M_PI) * u2))) / powf(u1, -0.5f);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(Float32(2.0) * Float32(pi))) <= Float32(0.4519999921321869)) tmp = Float32(u2 * Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sin(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) / (u1 ^ Float32(-0.5))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * (single(2.0) * single(pi))) <= single(0.4519999921321869)) tmp = u2 * (sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))); else tmp = sin((single(2.0) * (single(pi) * u2))) / (u1 ^ single(-0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot \left(2 \cdot \pi\right) \leq 0.4519999921321869:\\
\;\;\;\;u2 \cdot \left(\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin \left(2 \cdot \left(\pi \cdot u2\right)\right)}{{u1}^{-0.5}}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.451999992Initial program 57.9%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3254.7%
Applied egg-rr54.7%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified96.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.9%
Simplified91.9%
if 0.451999992 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 44.2%
Taylor expanded in u1 around 0
Simplified86.6%
Applied egg-rr86.7%
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f32N/A
+-rgt-identityN/A
sin-lowering-sin.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
pow1/2N/A
associate-/r*N/A
metadata-evalN/A
/-lowering-/.f32N/A
pow1/2N/A
pow-lowering-pow.f3286.7%
Applied egg-rr86.7%
/-lowering-/.f32N/A
sin-lowering-sin.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
pow-flipN/A
pow-lowering-pow.f32N/A
metadata-eval86.8%
Applied egg-rr86.8%
Final simplification91.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.4519999921321869)
(*
u2
(*
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.4519999921321869f) {
tmp = u2 * (sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.4519999921321869)) tmp = Float32(u2 * Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u2 * (single(2.0) * single(pi)); tmp = single(0.0); if (t_0 <= single(0.4519999921321869)) tmp = u2 * (sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))); else tmp = sin(t_0) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.4519999921321869:\\
\;\;\;\;u2 \cdot \left(\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.451999992Initial program 57.9%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3254.7%
Applied egg-rr54.7%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified96.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.9%
Simplified91.9%
if 0.451999992 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 44.2%
Taylor expanded in u1 around 0
Simplified86.6%
Final simplification91.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
u2
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
}
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))); end
\begin{array}{l}
\\
u2 \cdot \left(\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 56.3%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3253.4%
Applied egg-rr53.4%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified90.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3285.7%
Simplified85.7%
Final simplification85.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))) (* u2 (+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f)))))) * (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) * Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))) * (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 56.3%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.9%
Simplified91.9%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3284.2%
Simplified84.2%
Final simplification84.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))) (+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f)))))) * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
}
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))) * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))); end
\begin{array}{l}
\\
u2 \cdot \left(\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)} \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 56.3%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3253.4%
Applied egg-rr53.4%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified90.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3284.1%
Simplified84.1%
Final simplification84.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* (sqrt (* u1 (+ 1.0 (* u1 0.5)))) (+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (sqrtf((u1 * (1.0f + (u1 * 0.5f)))) * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
}
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (sqrt((u1 * (single(1.0) + (u1 * single(0.5))))) * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))); end
\begin{array}{l}
\\
u2 \cdot \left(\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)} \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 56.3%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3253.4%
Applied egg-rr53.4%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified90.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3281.2%
Simplified81.2%
Final simplification81.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.000699999975040555)
(*
(* 2.0 (* PI u2))
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
(*
(sqrt u1)
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.000699999975040555f) {
tmp = (2.0f * (((float) M_PI) * u2)) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = sqrtf(u1) * (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.000699999975040555)) tmp = Float32(Float32(Float32(2.0) * Float32(Float32(pi) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); else tmp = Float32(sqrt(u1) * Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.000699999975040555)) tmp = (single(2.0) * (single(pi) * u2)) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); else tmp = sqrt(u1) * (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.000699999975040555:\\
\;\;\;\;\left(2 \cdot \left(\pi \cdot u2\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if u2 < 6.99999975e-4Initial program 56.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.4%
Simplified92.4%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3291.6%
Simplified91.6%
if 6.99999975e-4 < u2 Initial program 56.1%
Taylor expanded in u1 around 0
Simplified78.0%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3258.5%
Simplified58.5%
Final simplification81.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.00039999998989515007)
(*
(* 2.0 (* PI u2))
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
(*
u2
(*
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))
(sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.00039999998989515007f) {
tmp = (2.0f * (((float) M_PI) * u2)) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = u2 * (((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))) * sqrtf(u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.00039999998989515007)) tmp = Float32(Float32(Float32(2.0) * Float32(Float32(pi) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); else tmp = Float32(u2 * Float32(Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))) * sqrt(u1))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.00039999998989515007)) tmp = (single(2.0) * (single(pi) * u2)) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); else tmp = u2 * (((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi))))) * sqrt(u1)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.00039999998989515007:\\
\;\;\;\;\left(2 \cdot \left(\pi \cdot u2\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;u2 \cdot \left(\left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right) \cdot \sqrt{u1}\right)\\
\end{array}
\end{array}
if u2 < 3.9999999e-4Initial program 57.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.4%
Simplified92.4%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3292.0%
Simplified92.0%
if 3.9999999e-4 < u2 Initial program 55.0%
sqrt-lowering-sqrt.f32N/A
neg-logN/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
--lowering--.f3252.3%
Applied egg-rr52.3%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
Simplified73.5%
Taylor expanded in u1 around 0
Simplified60.6%
Final simplification81.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 2.0 (* PI u2)) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))
float code(float cosTheta_i, float u1, float u2) {
return (2.0f * (((float) M_PI) * u2)) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(2.0) * Float32(Float32(pi) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(2.0) * (single(pi) * u2)) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\left(2 \cdot \left(\pi \cdot u2\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 56.3%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.9%
Simplified91.9%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3278.2%
Simplified78.2%
Final simplification78.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* PI u2) (* 2.0 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return (((float) M_PI) * u2) * (2.0f * sqrtf(u1));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(pi) * u2) * Float32(Float32(2.0) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(pi) * u2) * (single(2.0) * sqrt(u1)); end
\begin{array}{l}
\\
\left(\pi \cdot u2\right) \cdot \left(2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 56.3%
Taylor expanded in u1 around 0
Simplified77.5%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3267.2%
Simplified67.2%
Final simplification67.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* PI (* u2 (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (((float) M_PI) * (u2 * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(Float32(pi) * Float32(u2 * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (single(pi) * (u2 * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(\pi \cdot \left(u2 \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 56.3%
Taylor expanded in u1 around 0
Simplified77.5%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3267.2%
Simplified67.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
PI-lowering-PI.f3267.1%
Simplified67.1%
Final simplification67.1%
herbie shell --seed 2024164
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))