
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x)
:precision binary64
(pow
(+
(+ 1.0 (/ (* x -0.3333333333333333) lo))
(*
0.3333333333333333
(*
(pow (/ 1.0 (pow (- 1.0 (/ x lo)) 2.0)) 0.1111111111111111)
(* hi (- (/ 1.0 lo) (/ x (pow lo 2.0)))))))
3.0))
double code(double lo, double hi, double x) {
return pow(((1.0 + ((x * -0.3333333333333333) / lo)) + (0.3333333333333333 * (pow((1.0 / pow((1.0 - (x / lo)), 2.0)), 0.1111111111111111) * (hi * ((1.0 / lo) - (x / pow(lo, 2.0))))))), 3.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((1.0d0 + ((x * (-0.3333333333333333d0)) / lo)) + (0.3333333333333333d0 * (((1.0d0 / ((1.0d0 - (x / lo)) ** 2.0d0)) ** 0.1111111111111111d0) * (hi * ((1.0d0 / lo) - (x / (lo ** 2.0d0))))))) ** 3.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow(((1.0 + ((x * -0.3333333333333333) / lo)) + (0.3333333333333333 * (Math.pow((1.0 / Math.pow((1.0 - (x / lo)), 2.0)), 0.1111111111111111) * (hi * ((1.0 / lo) - (x / Math.pow(lo, 2.0))))))), 3.0);
}
def code(lo, hi, x): return math.pow(((1.0 + ((x * -0.3333333333333333) / lo)) + (0.3333333333333333 * (math.pow((1.0 / math.pow((1.0 - (x / lo)), 2.0)), 0.1111111111111111) * (hi * ((1.0 / lo) - (x / math.pow(lo, 2.0))))))), 3.0)
function code(lo, hi, x) return Float64(Float64(1.0 + Float64(Float64(x * -0.3333333333333333) / lo)) + Float64(0.3333333333333333 * Float64((Float64(1.0 / (Float64(1.0 - Float64(x / lo)) ^ 2.0)) ^ 0.1111111111111111) * Float64(hi * Float64(Float64(1.0 / lo) - Float64(x / (lo ^ 2.0))))))) ^ 3.0 end
function tmp = code(lo, hi, x) tmp = ((1.0 + ((x * -0.3333333333333333) / lo)) + (0.3333333333333333 * (((1.0 / ((1.0 - (x / lo)) ^ 2.0)) ^ 0.1111111111111111) * (hi * ((1.0 / lo) - (x / (lo ^ 2.0))))))) ^ 3.0; end
code[lo_, hi_, x_] := N[Power[N[(N[(1.0 + N[(N[(x * -0.3333333333333333), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] + N[(0.3333333333333333 * N[(N[Power[N[(1.0 / N[Power[N[(1.0 - N[(x / lo), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], 0.1111111111111111], $MachinePrecision] * N[(hi * N[(N[(1.0 / lo), $MachinePrecision] - N[(x / N[Power[lo, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\left(1 + \frac{x \cdot -0.3333333333333333}{lo}\right) + 0.3333333333333333 \cdot \left({\left(\frac{1}{{\left(1 - \frac{x}{lo}\right)}^{2}}\right)}^{0.1111111111111111} \cdot \left(hi \cdot \left(\frac{1}{lo} - \frac{x}{{lo}^{2}}\right)\right)\right)\right)}^{3}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*15.6%
fma-define15.6%
Simplified15.6%
add-cube-cbrt15.6%
pow315.6%
Applied egg-rr15.6%
Taylor expanded in hi around 0 19.3%
Taylor expanded in x around 0 19.3%
associate-*r/19.3%
*-commutative19.3%
Simplified19.3%
(FPCore (lo hi x)
:precision binary64
(let* ((t_0 (- 1.0 (/ x lo))))
(pow
(+
(cbrt t_0)
(*
0.3333333333333333
(* (pow (/ 1.0 (pow t_0 2.0)) 0.1111111111111111) (* hi (/ 1.0 lo)))))
3.0)))
double code(double lo, double hi, double x) {
double t_0 = 1.0 - (x / lo);
return pow((cbrt(t_0) + (0.3333333333333333 * (pow((1.0 / pow(t_0, 2.0)), 0.1111111111111111) * (hi * (1.0 / lo))))), 3.0);
}
public static double code(double lo, double hi, double x) {
double t_0 = 1.0 - (x / lo);
return Math.pow((Math.cbrt(t_0) + (0.3333333333333333 * (Math.pow((1.0 / Math.pow(t_0, 2.0)), 0.1111111111111111) * (hi * (1.0 / lo))))), 3.0);
}
function code(lo, hi, x) t_0 = Float64(1.0 - Float64(x / lo)) return Float64(cbrt(t_0) + Float64(0.3333333333333333 * Float64((Float64(1.0 / (t_0 ^ 2.0)) ^ 0.1111111111111111) * Float64(hi * Float64(1.0 / lo))))) ^ 3.0 end
code[lo_, hi_, x_] := Block[{t$95$0 = N[(1.0 - N[(x / lo), $MachinePrecision]), $MachinePrecision]}, N[Power[N[(N[Power[t$95$0, 1/3], $MachinePrecision] + N[(0.3333333333333333 * N[(N[Power[N[(1.0 / N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision], 0.1111111111111111], $MachinePrecision] * N[(hi * N[(1.0 / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{x}{lo}\\
{\left(\sqrt[3]{t\_0} + 0.3333333333333333 \cdot \left({\left(\frac{1}{{t\_0}^{2}}\right)}^{0.1111111111111111} \cdot \left(hi \cdot \frac{1}{lo}\right)\right)\right)}^{3}
\end{array}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*15.6%
fma-define15.6%
Simplified15.6%
add-cube-cbrt15.6%
pow315.6%
Applied egg-rr15.6%
Taylor expanded in hi around 0 19.3%
Taylor expanded in lo around inf 19.3%
(FPCore (lo hi x) :precision binary64 (pow (+ 1.0 (* 0.3333333333333333 (/ (- hi x) lo))) 3.0))
double code(double lo, double hi, double x) {
return pow((1.0 + (0.3333333333333333 * ((hi - x) / lo))), 3.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (1.0d0 + (0.3333333333333333d0 * ((hi - x) / lo))) ** 3.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow((1.0 + (0.3333333333333333 * ((hi - x) / lo))), 3.0);
}
def code(lo, hi, x): return math.pow((1.0 + (0.3333333333333333 * ((hi - x) / lo))), 3.0)
function code(lo, hi, x) return Float64(1.0 + Float64(0.3333333333333333 * Float64(Float64(hi - x) / lo))) ^ 3.0 end
function tmp = code(lo, hi, x) tmp = (1.0 + (0.3333333333333333 * ((hi - x) / lo))) ^ 3.0; end
code[lo_, hi_, x_] := N[Power[N[(1.0 + N[(0.3333333333333333 * N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(1 + 0.3333333333333333 \cdot \frac{hi - x}{lo}\right)}^{3}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*15.6%
fma-define15.6%
Simplified15.6%
add-cube-cbrt15.6%
pow315.6%
Applied egg-rr15.6%
Taylor expanded in lo around inf 19.3%
*-commutative19.3%
Simplified19.3%
Final simplification19.3%
(FPCore (lo hi x) :precision binary64 (pow (+ 1.0 (* 0.3333333333333333 (/ hi lo))) 3.0))
double code(double lo, double hi, double x) {
return pow((1.0 + (0.3333333333333333 * (hi / lo))), 3.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (1.0d0 + (0.3333333333333333d0 * (hi / lo))) ** 3.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow((1.0 + (0.3333333333333333 * (hi / lo))), 3.0);
}
def code(lo, hi, x): return math.pow((1.0 + (0.3333333333333333 * (hi / lo))), 3.0)
function code(lo, hi, x) return Float64(1.0 + Float64(0.3333333333333333 * Float64(hi / lo))) ^ 3.0 end
function tmp = code(lo, hi, x) tmp = (1.0 + (0.3333333333333333 * (hi / lo))) ^ 3.0; end
code[lo_, hi_, x_] := N[Power[N[(1.0 + N[(0.3333333333333333 * N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(1 + 0.3333333333333333 \cdot \frac{hi}{lo}\right)}^{3}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*15.6%
fma-define15.6%
Simplified15.6%
add-cube-cbrt15.6%
pow315.6%
Applied egg-rr15.6%
Taylor expanded in hi around 0 19.3%
Taylor expanded in x around 0 19.3%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ 1.0 (/ (- hi x) lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * ((1.0d0 + ((hi - x) / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(1.0 + Float64(Float64(hi - x) / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(1.0 + N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{1 + \frac{hi - x}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.9%
Taylor expanded in lo around inf 18.9%
associate--l+18.9%
div-sub18.9%
Simplified18.9%
Taylor expanded in x around 0 18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ 1.0 (/ hi lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * ((1.0d0 + (hi / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * ((1.0 + (hi / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(1.0 + Float64(hi / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * ((1.0 + (hi / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{1 + \frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.9%
Taylor expanded in lo around inf 18.9%
associate--l+18.9%
div-sub18.9%
Simplified18.9%
Taylor expanded in x around 0 18.9%
associate-/l*18.9%
Simplified18.9%
(FPCore (lo hi x) :precision binary64 (/ (- lo) hi))
double code(double lo, double hi, double x) {
return -lo / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -lo / hi
end function
public static double code(double lo, double hi, double x) {
return -lo / hi;
}
def code(lo, hi, x): return -lo / hi
function code(lo, hi, x) return Float64(Float64(-lo) / hi) end
function tmp = code(lo, hi, x) tmp = -lo / hi; end
code[lo_, hi_, x_] := N[((-lo) / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{-lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.7%
Taylor expanded in x around 0 18.8%
associate-*r/18.8%
neg-mul-118.8%
Simplified18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
herbie shell --seed 2024163
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))