
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 1e-264)
t_1
(if (<= t_1 INFINITY) (pow (/ (* c0 d) (* D (* w (sqrt h)))) 2.0) 0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 1e-264) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = pow(((c0 * d) / (D * (w * sqrt(h)))), 2.0);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 1e-264) {
tmp = t_1;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = Math.pow(((c0 * d) / (D * (w * Math.sqrt(h)))), 2.0);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= 1e-264: tmp = t_1 elif t_1 <= math.inf: tmp = math.pow(((c0 * d) / (D * (w * math.sqrt(h)))), 2.0) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= 1e-264) tmp = t_1; elseif (t_1 <= Inf) tmp = Float64(Float64(c0 * d) / Float64(D * Float64(w * sqrt(h)))) ^ 2.0; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= 1e-264) tmp = t_1; elseif (t_1 <= Inf) tmp = ((c0 * d) / (D * (w * sqrt(h)))) ^ 2.0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-264], t$95$1, If[LessEqual[t$95$1, Infinity], N[Power[N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq 10^{-264}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;{\left(\frac{c0 \cdot d}{D \cdot \left(w \cdot \sqrt{h}\right)}\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 1e-264Initial program 70.6%
if 1e-264 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.8%
Simplified71.8%
Taylor expanded in c0 around inf 60.9%
add-sqr-sqrt60.9%
pow260.9%
sqrt-div60.8%
pow-prod-down74.0%
sqrt-pow179.6%
metadata-eval79.6%
pow179.6%
sqrt-prod83.2%
sqrt-pow183.2%
metadata-eval83.2%
pow183.2%
*-commutative83.2%
sqrt-prod85.0%
sqrt-pow192.4%
metadata-eval92.4%
pow192.4%
Applied egg-rr92.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.9%
Taylor expanded in c0 around -inf 0.9%
associate-*r/0.9%
neg-mul-10.9%
distribute-lft-neg-in0.9%
Simplified0.9%
Taylor expanded in h around 0 0.0%
associate-*r/0.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft30.7%
metadata-eval30.7%
mul0-lft0.0%
metadata-eval0.0%
distribute-lft1-in0.0%
associate-/r*0.1%
Simplified41.2%
Taylor expanded in c0 around 0 41.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 1e-264)
t_1
(if (<= t_1 INFINITY) (pow (* c0 (/ (/ d D) (* w (sqrt h)))) 2.0) 0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 1e-264) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = pow((c0 * ((d / D) / (w * sqrt(h)))), 2.0);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 1e-264) {
tmp = t_1;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = Math.pow((c0 * ((d / D) / (w * Math.sqrt(h)))), 2.0);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= 1e-264: tmp = t_1 elif t_1 <= math.inf: tmp = math.pow((c0 * ((d / D) / (w * math.sqrt(h)))), 2.0) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= 1e-264) tmp = t_1; elseif (t_1 <= Inf) tmp = Float64(c0 * Float64(Float64(d / D) / Float64(w * sqrt(h)))) ^ 2.0; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= 1e-264) tmp = t_1; elseif (t_1 <= Inf) tmp = (c0 * ((d / D) / (w * sqrt(h)))) ^ 2.0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-264], t$95$1, If[LessEqual[t$95$1, Infinity], N[Power[N[(c0 * N[(N[(d / D), $MachinePrecision] / N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq 10^{-264}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;{\left(c0 \cdot \frac{\frac{d}{D}}{w \cdot \sqrt{h}}\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 1e-264Initial program 70.6%
if 1e-264 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.8%
Simplified71.8%
Taylor expanded in c0 around inf 70.8%
*-commutative70.8%
Simplified70.8%
Taylor expanded in c0 around 0 60.9%
associate-/l*62.6%
associate-*r*59.0%
*-commutative59.0%
associate-/r*59.1%
*-commutative59.1%
associate-/r*62.7%
unpow262.7%
unpow262.7%
times-frac62.7%
unpow262.7%
Simplified62.7%
add-sqr-sqrt62.6%
pow262.6%
Applied egg-rr92.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.9%
Taylor expanded in c0 around -inf 0.9%
associate-*r/0.9%
neg-mul-10.9%
distribute-lft-neg-in0.9%
Simplified0.9%
Taylor expanded in h around 0 0.0%
associate-*r/0.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft30.7%
metadata-eval30.7%
mul0-lft0.0%
metadata-eval0.0%
distribute-lft1-in0.0%
associate-/r*0.1%
Simplified41.2%
Taylor expanded in c0 around 0 41.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.9%
Taylor expanded in c0 around -inf 0.9%
associate-*r/0.9%
neg-mul-10.9%
distribute-lft-neg-in0.9%
Simplified0.9%
Taylor expanded in h around 0 0.0%
associate-*r/0.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft30.7%
metadata-eval30.7%
mul0-lft0.0%
metadata-eval0.0%
distribute-lft1-in0.0%
associate-/r*0.1%
Simplified41.2%
Taylor expanded in c0 around 0 41.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* d d) (* D D))) (t_1 (* t_0 (/ c0 (* w h)))))
(if (<= (* D D) 1e-243)
0.0
(*
(/ c0 (* 2.0 w))
(+ (* (/ (/ c0 w) h) t_0) (sqrt (- (* t_1 t_1) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) / (D * D);
double t_1 = t_0 * (c0 / (w * h));
double tmp;
if ((D * D) <= 1e-243) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + sqrt(((t_1 * t_1) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (d_1 * d_1) / (d * d)
t_1 = t_0 * (c0 / (w * h))
if ((d * d) <= 1d-243) then
tmp = 0.0d0
else
tmp = (c0 / (2.0d0 * w)) * ((((c0 / w) / h) * t_0) + sqrt(((t_1 * t_1) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) / (D * D);
double t_1 = t_0 * (c0 / (w * h));
double tmp;
if ((D * D) <= 1e-243) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + Math.sqrt(((t_1 * t_1) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (d * d) / (D * D) t_1 = t_0 * (c0 / (w * h)) tmp = 0 if (D * D) <= 1e-243: tmp = 0.0 else: tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + math.sqrt(((t_1 * t_1) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(d * d) / Float64(D * D)) t_1 = Float64(t_0 * Float64(c0 / Float64(w * h))) tmp = 0.0 if (Float64(D * D) <= 1e-243) tmp = 0.0; else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(Float64(Float64(Float64(c0 / w) / h) * t_0) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (d * d) / (D * D); t_1 = t_0 * (c0 / (w * h)); tmp = 0.0; if ((D * D) <= 1e-243) tmp = 0.0; else tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + sqrt(((t_1 * t_1) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(D * D), $MachinePrecision], 1e-243], 0.0, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision] * t$95$0), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{d \cdot d}{D \cdot D}\\
t_1 := t\_0 \cdot \frac{c0}{w \cdot h}\\
\mathbf{if}\;D \cdot D \leq 10^{-243}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\frac{\frac{c0}{w}}{h} \cdot t\_0 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
\end{array}
\end{array}
if (*.f64 D D) < 9.99999999999999995e-244Initial program 25.8%
Simplified41.3%
Taylor expanded in c0 around -inf 0.2%
associate-*r/0.2%
neg-mul-10.2%
distribute-lft-neg-in0.2%
Simplified0.2%
Taylor expanded in h around 0 1.0%
associate-*r/1.0%
distribute-lft1-in1.0%
metadata-eval1.0%
mul0-lft29.0%
metadata-eval29.0%
mul0-lft1.0%
metadata-eval1.0%
distribute-lft1-in1.0%
associate-/r*1.0%
Simplified42.6%
Taylor expanded in c0 around 0 42.6%
if 9.99999999999999995e-244 < (*.f64 D D) Initial program 28.5%
Simplified27.1%
Taylor expanded in c0 around 0 27.1%
*-commutative27.1%
associate-/r*27.8%
Simplified27.8%
Final simplification34.3%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* d d) (* D D))) (t_1 (* t_0 (/ c0 (* w h)))))
(if (<= (* D D) 1e-243)
0.0
(*
(/ c0 (* 2.0 w))
(+ t_1 (sqrt (- (* (* (/ (/ c0 w) h) t_0) t_1) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) / (D * D);
double t_1 = t_0 * (c0 / (w * h));
double tmp;
if ((D * D) <= 1e-243) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (t_1 + sqrt((((((c0 / w) / h) * t_0) * t_1) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (d_1 * d_1) / (d * d)
t_1 = t_0 * (c0 / (w * h))
if ((d * d) <= 1d-243) then
tmp = 0.0d0
else
tmp = (c0 / (2.0d0 * w)) * (t_1 + sqrt((((((c0 / w) / h) * t_0) * t_1) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) / (D * D);
double t_1 = t_0 * (c0 / (w * h));
double tmp;
if ((D * D) <= 1e-243) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (t_1 + Math.sqrt((((((c0 / w) / h) * t_0) * t_1) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (d * d) / (D * D) t_1 = t_0 * (c0 / (w * h)) tmp = 0 if (D * D) <= 1e-243: tmp = 0.0 else: tmp = (c0 / (2.0 * w)) * (t_1 + math.sqrt((((((c0 / w) / h) * t_0) * t_1) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(d * d) / Float64(D * D)) t_1 = Float64(t_0 * Float64(c0 / Float64(w * h))) tmp = 0.0 if (Float64(D * D) <= 1e-243) tmp = 0.0; else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(Float64(Float64(Float64(c0 / w) / h) * t_0) * t_1) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (d * d) / (D * D); t_1 = t_0 * (c0 / (w * h)); tmp = 0.0; if ((D * D) <= 1e-243) tmp = 0.0; else tmp = (c0 / (2.0 * w)) * (t_1 + sqrt((((((c0 / w) / h) * t_0) * t_1) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(D * D), $MachinePrecision], 1e-243], 0.0, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(N[(N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision] * t$95$0), $MachinePrecision] * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{d \cdot d}{D \cdot D}\\
t_1 := t\_0 \cdot \frac{c0}{w \cdot h}\\
\mathbf{if}\;D \cdot D \leq 10^{-243}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{\left(\frac{\frac{c0}{w}}{h} \cdot t\_0\right) \cdot t\_1 - M \cdot M}\right)\\
\end{array}
\end{array}
if (*.f64 D D) < 9.99999999999999995e-244Initial program 25.8%
Simplified41.3%
Taylor expanded in c0 around -inf 0.2%
associate-*r/0.2%
neg-mul-10.2%
distribute-lft-neg-in0.2%
Simplified0.2%
Taylor expanded in h around 0 1.0%
associate-*r/1.0%
distribute-lft1-in1.0%
metadata-eval1.0%
mul0-lft29.0%
metadata-eval29.0%
mul0-lft1.0%
metadata-eval1.0%
distribute-lft1-in1.0%
associate-/r*1.0%
Simplified42.6%
Taylor expanded in c0 around 0 42.6%
if 9.99999999999999995e-244 < (*.f64 D D) Initial program 28.5%
Simplified27.1%
Taylor expanded in c0 around 0 27.1%
*-commutative27.1%
associate-/r*27.8%
Simplified27.1%
Final simplification34.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ (* d d) (* D D)) (/ c0 (* w h)))))
(if (<= (* D D) 1e-243)
0.0
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) / (D * D)) * (c0 / (w * h));
double tmp;
if ((D * D) <= 1e-243) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = ((d_1 * d_1) / (d * d)) * (c0 / (w * h))
if ((d * d) <= 1d-243) then
tmp = 0.0d0
else
tmp = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) / (D * D)) * (c0 / (w * h));
double tmp;
if ((D * D) <= 1e-243) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) / (D * D)) * (c0 / (w * h)) tmp = 0 if (D * D) <= 1e-243: tmp = 0.0 else: tmp = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) / Float64(D * D)) * Float64(c0 / Float64(w * h))) tmp = 0.0 if (Float64(D * D) <= 1e-243) tmp = 0.0; else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) / (D * D)) * (c0 / (w * h)); tmp = 0.0; if ((D * D) <= 1e-243) tmp = 0.0; else tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(D * D), $MachinePrecision], 1e-243], 0.0, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{d \cdot d}{D \cdot D} \cdot \frac{c0}{w \cdot h}\\
\mathbf{if}\;D \cdot D \leq 10^{-243}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\end{array}
\end{array}
if (*.f64 D D) < 9.99999999999999995e-244Initial program 25.8%
Simplified41.3%
Taylor expanded in c0 around -inf 0.2%
associate-*r/0.2%
neg-mul-10.2%
distribute-lft-neg-in0.2%
Simplified0.2%
Taylor expanded in h around 0 1.0%
associate-*r/1.0%
distribute-lft1-in1.0%
metadata-eval1.0%
mul0-lft29.0%
metadata-eval29.0%
mul0-lft1.0%
metadata-eval1.0%
distribute-lft1-in1.0%
associate-/r*1.0%
Simplified42.6%
Taylor expanded in c0 around 0 42.6%
if 9.99999999999999995e-244 < (*.f64 D D) Initial program 28.5%
Simplified27.1%
Final simplification33.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* (/ (* d d) (* D D)) t_0)))
(if (<= D 7e-122)
0.0
(*
(/ c0 (* 2.0 w))
(+ (sqrt (- (* t_1 t_1) (* M M))) (* t_0 (* (/ d D) (/ d D))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = ((d * d) / (D * D)) * t_0;
double tmp;
if (D <= 7e-122) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = ((d_1 * d_1) / (d * d)) * t_0
if (d <= 7d-122) then
tmp = 0.0d0
else
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_1 * t_1) - (m * m))) + (t_0 * ((d_1 / d) * (d_1 / d))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = ((d * d) / (D * D)) * t_0;
double tmp;
if (D <= 7e-122) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = ((d * d) / (D * D)) * t_0 tmp = 0 if D <= 7e-122: tmp = 0.0 else: tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(Float64(Float64(d * d) / Float64(D * D)) * t_0) tmp = 0.0 if (D <= 7e-122) tmp = 0.0; else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = ((d * d) / (D * D)) * t_0; tmp = 0.0; if (D <= 7e-122) tmp = 0.0; else tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[D, 7e-122], 0.0, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := \frac{d \cdot d}{D \cdot D} \cdot t\_0\\
\mathbf{if}\;D \leq 7 \cdot 10^{-122}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right)\\
\end{array}
\end{array}
if D < 7.0000000000000003e-122Initial program 26.6%
Simplified41.9%
Taylor expanded in c0 around -inf 5.1%
associate-*r/5.1%
neg-mul-15.1%
distribute-lft-neg-in5.1%
Simplified5.1%
Taylor expanded in h around 0 2.4%
associate-*r/2.4%
distribute-lft1-in2.4%
metadata-eval2.4%
mul0-lft24.5%
metadata-eval24.5%
mul0-lft2.4%
metadata-eval2.4%
distribute-lft1-in2.4%
associate-/r*2.5%
Simplified32.8%
Taylor expanded in c0 around 0 32.8%
if 7.0000000000000003e-122 < D Initial program 29.1%
Simplified29.3%
times-frac28.0%
Applied egg-rr28.0%
Final simplification31.6%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 27.3%
Simplified41.8%
Taylor expanded in c0 around -inf 4.8%
associate-*r/4.8%
neg-mul-14.8%
distribute-lft-neg-in4.8%
Simplified4.8%
Taylor expanded in h around 0 3.1%
associate-*r/3.1%
distribute-lft1-in3.1%
metadata-eval3.1%
mul0-lft22.4%
metadata-eval22.4%
mul0-lft3.1%
metadata-eval3.1%
distribute-lft1-in3.1%
associate-/r*3.2%
Simplified29.0%
Taylor expanded in c0 around 0 29.0%
herbie shell --seed 2024163
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))