
Time bar (total: 15.5s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 17 computations (26.1% saved)
| 1.4s | 3596× | 1 | valid |
| 804.0ms | 4660× | 0 | valid |
ival-sin: 357.0ms (22.5% of total)ival-cos: 308.0ms (19.4% of total)ival-pow: 308.0ms (19.4% of total)ival-mult: 242.0ms (15.2% of total)ival-div: 169.0ms (10.6% of total)adjust: 77.0ms (4.8% of total)ival-add: 61.0ms (3.8% of total)ival-pi: 47.0ms (3% of total)...in/eval/compile.rkt:70:19: 9.0ms (0.6% of total)ival-true: 7.0ms (0.4% of total)ival-assert: 5.0ms (0.3% of total)| 1× | egg-herbie |
| 1559× | fma-define |
| 631× | fmm-def |
| 579× | unsub-neg |
| 451× | distribute-lft-neg-in |
| 434× | distribute-rgt-in |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 378 | 881 |
| 3 | 1237 | 881 |
| 4 | 2152 | 881 |
| 5 | 3309 | 881 |
| 6 | 4599 | 881 |
| 7 | 5272 | 881 |
| 8 | 5605 | 881 |
| 9 | 5800 | 881 |
| 10 | 5891 | 881 |
| 11 | 5969 | 881 |
| 12 | 7214 | 881 |
| 13 | 7443 | 881 |
| 14 | 7547 | 881 |
| 15 | 7576 | 881 |
| 16 | 7608 | 881 |
| 17 | 7608 | 881 |
| 18 | 7608 | 881 |
| 19 | 7608 | 881 |
| 20 | 7618 | 881 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 a #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 a #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 a #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 a #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(abs a)
(abs b)
(abs angle)
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 141 | 0 | - | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 140 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 141 | 0 |
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 140 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 82 | 0 |
| - | 59 | 115 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 82 | 0 | 0 |
| - | 59 | 0 | 115 |
| number | freq |
|---|---|
| 0 | 115 |
| 1 | 1 |
| 2 | 140 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 128.0ms | 266× | 1 | valid |
| 40.0ms | 242× | 0 | valid |
| 7.0ms | 4× | 2 | valid |
Compiled 218 to 64 computations (70.6% saved)
ival-cos: 32.0ms (26.3% of total)ival-sin: 25.0ms (20.5% of total)ival-mult: 19.0ms (15.6% of total)ival-pow: 16.0ms (13.1% of total)ival-div: 11.0ms (9% of total)adjust: 8.0ms (6.6% of total)ival-pi: 7.0ms (5.7% of total)ival-add: 3.0ms (2.5% of total)...in/eval/compile.rkt:70:19: 1.0ms (0.8% of total)ival-true: 1.0ms (0.8% of total)ival-assert: 0.0ms (0% of total)Compiled 45 to 25 computations (44.4% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ▶ | 74.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 48 to 30 computations (37.5% saved)
| 1× | egg-herbie |
Found 8 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| ✓ | cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
| ✓ | cost-diff | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 16× | associate-*r* |
| 16× | associate-*l* |
| 14× | fma-define |
| 7× | *-commutative |
| 4× | unpow2 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 607 |
| 1 | 47 | 607 |
| 2 | 76 | 607 |
| 3 | 112 | 607 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
a |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
a |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
Found 8 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.6% | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| ✓ | accuracy | 99.4% | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| ✓ | accuracy | 52.1% | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | accuracy | 51.6% | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | accuracy | 99.7% | (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
| ✓ | accuracy | 99.6% | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| ✓ | accuracy | 52.1% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
| ✓ | accuracy | 51.6% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
| 107.0ms | 133× | 1 | valid |
| 32.0ms | 121× | 0 | valid |
| 11.0ms | 2× | 2 | valid |
Compiled 168 to 26 computations (84.5% saved)
ival-sin: 33.0ms (28.5% of total)ival-cos: 22.0ms (19% of total)ival-mult: 19.0ms (16.4% of total)ival-pow: 15.0ms (13% of total)ival-div: 10.0ms (8.6% of total)adjust: 7.0ms (6.1% of total)ival-pi: 5.0ms (4.3% of total)ival-add: 3.0ms (2.6% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:70:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))> |
#<alt (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))> |
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))> |
#<alt (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))> |
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))> |
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (pow.f64 b #s(literal 2 binary64))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
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#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
57 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 5.0ms | angle | @ | -inf | (* a (sin (* angle (/ (PI) 180)))) |
| 2.0ms | a | @ | 0 | (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) |
| 2.0ms | b | @ | 0 | (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) |
| 2.0ms | angle | @ | 0 | (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) |
| 2.0ms | angle | @ | inf | (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) |
| 1× | batch-egg-rewrite |
| 886× | log1p-expm1-u |
| 886× | expm1-log1p-u |
| 364× | fma-define |
| 262× | log1p-undefine |
| 191× | fmm-def |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 400 |
| 1 | 518 | 388 |
| 2 | 4316 | 388 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 574× | times-frac |
| 520× | associate-*r* |
| 467× | distribute-rgt-in |
| 457× | distribute-lft-in |
| 428× | associate-*l* |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 495 | 30666 |
| 1 | 1220 | 29522 |
| 2 | 4389 | 29332 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
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#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
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(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
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(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
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(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
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(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
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(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
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(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
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(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
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(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
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(*.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) #s(literal -180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
Compiled 9356 to 1399 computations (85% saved)
50 alts after pruning (50 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 265 | 50 | 315 |
| Fresh | 0 | 0 | 0 |
| Picked | 2 | 0 | 2 |
| Done | 0 | 0 | 0 |
| Total | 267 | 50 | 317 |
| Status | Accuracy | Program |
|---|---|---|
| 74.8% | (fma.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 35.9% | (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
| 74.8% | (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 56.1% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 74.8% | (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) | |
| 54.1% | (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 37.7% | (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) | |
| 37.6% | (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 74.4% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| ▶ | 53.3% | (pow.f64 b #s(literal 2 binary64)) |
| 9.3% | (/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 66.7% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.9% | (+.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 50.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 55.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| ▶ | 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 73.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 73.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 50.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.4% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.1% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.9% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 72.2% | (+.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 74.8% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 72.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.6% | (+.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.9% | (+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 33.0% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 73.6% | (expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)))) | |
| 73.5% | (expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) | |
| 72.9% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 56.5% | (cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
Compiled 2526 to 1796 computations (28.9% saved)
| 1× | egg-herbie |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 12864 | (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
| ✓ | cost-diff | 12864 | (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
| ✓ | cost-diff | 12864 | (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12864 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
| ✓ | cost-diff | 0 | (PI.f64) |
| ✓ | cost-diff | 0 | (pow.f64 (PI.f64) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (pow.f64 angle #s(literal 2 binary64)) |
| ✓ | cost-diff | 128 | (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
| ✓ | cost-diff | 128 | (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
| ✓ | cost-diff | 128 | (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 128 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (pow.f64 b #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 448 | (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
| ✓ | cost-diff | 448 | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 1335× | associate-*r* |
| 1315× | fma-define |
| 817× | associate-*l* |
| 518× | *-commutative |
| 85× | distribute-rgt-in |
Useful iterations: 3 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 61 | 1547 |
| 1 | 121 | 1538 |
| 2 | 269 | 1529 |
| 3 | 688 | 1379 |
| 4 | 1826 | 1379 |
| 5 | 2688 | 1379 |
| 6 | 2786 | 1379 |
| 7 | 3049 | 1379 |
| 8 | 3193 | 1379 |
| 9 | 3299 | 1379 |
| 10 | 3339 | 1379 |
| 11 | 3339 | 1379 |
| 12 | 4671 | 1379 |
| 13 | 4973 | 1379 |
| 14 | 4980 | 1379 |
| 15 | 5033 | 1379 |
| 16 | 5033 | 1379 |
| 17 | 5208 | 1379 |
| 18 | 5208 | 1379 |
| 19 | 5208 | 1379 |
| 20 | 5433 | 1379 |
| 21 | 5456 | 1379 |
| 22 | 5457 | 1379 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
b |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 angle #s(literal 2 binary64)) |
angle |
#s(literal 2 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(PI.f64) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal -1/32400 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
a |
#s(literal 1/32400 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
a |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) |
(*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
b |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
#s(literal 3 binary64) |
| Outputs |
|---|
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(*.f64 angle (PI.f64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 angle #s(literal 2 binary64)) |
angle |
#s(literal 2 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(PI.f64) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal -1/32400 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
a |
#s(literal 1/32400 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
#s(literal 3 binary64) |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.4% | (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| ✓ | accuracy | 99.2% | (PI.f64) |
| ✓ | accuracy | 52.7% | (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
| accuracy | 52.3% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) | |
| ✓ | accuracy | 99.5% | (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
| ✓ | accuracy | 99.2% | (PI.f64) |
| ✓ | accuracy | 96.1% | (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
| ✓ | accuracy | 71.0% | (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
| accuracy | 99.5% | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| ✓ | accuracy | 99.2% | (PI.f64) |
| ✓ | accuracy | 52.7% | (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
| ✓ | accuracy | 52.3% | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | accuracy | 100.0% | (pow.f64 b #s(literal 2 binary64)) |
| ✓ | accuracy | 99.2% | (PI.f64) |
| ✓ | accuracy | 97.1% | (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
| accuracy | 52.7% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) | |
| ✓ | accuracy | 52.3% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
| 331.0ms | 130× | 1 | valid |
| 84.0ms | 121× | 0 | valid |
| 25.0ms | 2× | 5 | exit |
| 21.0ms | 3× | 2 | valid |
Compiled 430 to 55 computations (87.2% saved)
ival-sin: 91.0ms (28.9% of total)ival-mult: 52.0ms (16.5% of total)ival-pow: 52.0ms (16.5% of total)ival-cos: 48.0ms (15.3% of total)...in/eval/compile.rkt:71:19: 24.0ms (7.6% of total)adjust: 18.0ms (5.7% of total)ival-div: 12.0ms (3.8% of total)ival-add: 8.0ms (2.5% of total)ival-fma: 4.0ms (1.3% of total)ival-cbrt: 3.0ms (1% of total)ival-pi: 2.0ms (0.6% of total)...in/eval/compile.rkt:70:19: 1.0ms (0.3% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))> |
#<alt (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)> |
#<alt (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))> |
#<alt (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))> |
#<alt (pow.f64 b #s(literal 2 binary64))> |
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))> |
#<alt (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (pow.f64 angle #s(literal 2 binary64))> |
#<alt (pow.f64 (PI.f64) #s(literal 2 binary64))> |
#<alt (PI.f64)> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))> |
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))> |
#<alt (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)))> |
#<alt (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))> |
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (pow.f64 b #s(literal 2 binary64))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
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#<alt (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/32400 binary64) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/32400 binary64) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/32400 binary64) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/32400 binary64) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/32400 binary64) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/32400 binary64) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/194400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/194400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/194400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (+.f64 (*.f64 #s(literal -1/97200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal -1/7346640384000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/3 binary64) (-.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
114 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 3.0ms | angle | @ | inf | (* (* (* a (sin (* angle (* (PI) 1/180)))) (sin (* angle (* (PI) 1/180)))) a) |
| 3.0ms | angle | @ | -inf | (* b (cos (/ 1 (/ 180 (* angle (PI)))))) |
| 2.0ms | angle | @ | inf | (cbrt (cos (* angle (* (PI) 1/180)))) |
| 2.0ms | b | @ | 0 | (pow (* b (pow (cbrt (cos (* angle (* (PI) 1/180)))) 3)) 2) |
| 2.0ms | angle | @ | -inf | (cbrt (cos (* angle (* (PI) 1/180)))) |
| 1× | batch-egg-rewrite |
| 340× | log1p-expm1-u |
| 340× | expm1-log1p-u |
| 327× | add-cube-cbrt |
| 326× | add-exp-log |
| 326× | pow1 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 61 | 805 |
| 1 | 1075 | 762 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 b #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 angle #s(literal 2 binary64)) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(PI.f64) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) |
(*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 angle #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle angle) |
(*.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 4 binary64))) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 angle #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 angle #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 angle))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 angle)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (PI.f64)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(fabs.f64 (PI.f64)) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 #s(literal -1/32400 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) |
(exp.f64 (log.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(*.f64 (sqrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(exp.f64 (*.f64 (log.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
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(*.f64 (pow.f64 (cbrt.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(*.f64 (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64))) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) |
(/.f64 (+.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64)) (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64))) (+.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(cbrt.f64 (pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(log1p.f64 (expm1.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(exp.f64 (log.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(exp.f64 (*.f64 (log.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 1 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (*.f64 a #s(literal 1/180 binary64)) (*.f64 a #s(literal 1/180 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 a #s(literal 1/180 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/32400 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(exp.f64 (log.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
| 1× | egg-herbie |
| 532× | fma-define |
| 499× | associate-+r+ |
| 474× | distribute-lft-in |
| 473× | distribute-rgt-in |
| 423× | *-commutative |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 975 | 41659 |
| 1 | 2204 | 40279 |
| 2 | 4988 | 39849 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
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(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))) |
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b |
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#s(literal 1 binary64) |
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(pow.f64 b #s(literal 2 binary64)) |
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b |
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#s(literal 1 binary64) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 b #s(literal 2 binary64)) |
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(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
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(*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))) |
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(+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/32400 binary64))) |
(*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/32400 binary64))) |
(*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) |
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(*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
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(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
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(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 angle #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle angle) |
(*.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 4 binary64))) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 angle #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 angle #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 angle))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 angle)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (PI.f64)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
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(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
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(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
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(pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64)) #s(literal 1/3 binary64)) |
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(sqrt.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 #s(literal -1/32400 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64))) |
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(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) #s(literal 1 binary64))) |
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(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
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(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
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(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
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(-.f64 (exp.f64 (log1p.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(*.f64 (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64))) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64)))) |
(/.f64 (+.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64)) (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64))) (+.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 a #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(cbrt.f64 (pow.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(log1p.f64 (expm1.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(exp.f64 (log.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(exp.f64 (*.f64 (log.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 1 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (*.f64 a #s(literal 1/180 binary64)) (*.f64 a #s(literal 1/180 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 a #s(literal 1/180 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/32400 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(exp.f64 (log.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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b |
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#s(literal 1 binary64) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 b #s(literal 2 binary64)) |
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b |
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(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(+.f64 #s(literal 0 binary64) (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (exp.f64 a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(+.f64 #s(literal 0 binary64) (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 #s(literal 0 binary64) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 #s(literal 0 binary64) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 #s(literal 0 binary64) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fabs.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 #s(literal 0 binary64) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 angle #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 angle angle) |
(pow.f64 angle #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(pow.f64 angle #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 4 binary64))) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 angle #s(literal 4 binary64))) |
(fabs.f64 (pow.f64 angle #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(pow.f64 angle #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 angle #s(literal 2 binary64))))) |
(pow.f64 angle #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 angle #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(pow.f64 angle #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(log1p.f64 (expm1.f64 (pow.f64 angle #s(literal 2 binary64)))) |
(pow.f64 angle #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 angle))) |
(pow.f64 angle #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 angle)) #s(literal 1 binary64))) |
(pow.f64 angle #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (PI.f64) (PI.f64)) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log1p.f64 (expm1.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fabs.f64 (cbrt.f64 (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(PI.f64) |
(fabs.f64 (PI.f64)) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) |
(+.f64 #s(literal 0 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) #s(literal 3 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(pow.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal -1/34012224000000 binary64))) |
(pow.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 #s(literal -1/32400 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal -1/34012224000000 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal -1/34012224000000 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) |
(+.f64 #s(literal 0 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(exp.f64 (log.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 b (*.f64 angle (*.f64 (PI.f64) (hypot.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 #s(literal 1/180 binary64) a))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 1/1049760000 binary64))) (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (cbrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1/1049760000 binary64))) (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 b (sqrt.f64 #s(literal -1/32400 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fma.f64 (*.f64 a #s(literal 1/180 binary64)) (*.f64 a #s(literal 1/180 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(+.f64 #s(literal 0 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/34012224000000 binary64))) |
(pow.f64 (*.f64 a #s(literal 1/180 binary64)) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/32400 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/34012224000000 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/34012224000000 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(+.f64 #s(literal 0 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(exp.f64 (log.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 #s(literal 0 binary64) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (exp.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 #s(literal 0 binary64) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
Compiled 26309 to 3864 computations (85.3% saved)
80 alts after pruning (79 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 858 | 44 | 902 |
| Fresh | 10 | 35 | 45 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 872 | 80 | 952 |
| Status | Accuracy | Program |
|---|---|---|
| 74.8% | (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 56.1% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 74.8% | (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) | |
| 54.1% | (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 37.7% | (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) | |
| 37.6% | (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 74.3% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 66.7% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.6% | (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.9% | (+.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 50.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64))) | |
| 55.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) | |
| 55.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))))) #s(literal 2 binary64))) | |
| ▶ | 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
| ✓ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 73.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 56.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (log.f64 (exp.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 73.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 58.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 54.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) | |
| ▶ | 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 73.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 50.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.4% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.1% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.9% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 72.2% | (+.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 74.8% | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 71.3% | (+.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.4% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 73.9% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 73.8% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 72.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.2% | (+.f64 (*.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 71.3% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 71.2% | (+.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.9% | (+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 22.8% | (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) | |
| 33.0% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 53.3% | (*.f64 b b) |
| 46.4% | (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) | |
| 73.6% | (expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)))) | |
| 52.0% | (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) | |
| 72.8% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 72.9% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 43.9% | (cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
Compiled 4094 to 3023 computations (26.2% saved)
| 1× | egg-herbie |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 12992 | (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) |
| ✓ | cost-diff | 12992 | (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
| ✓ | cost-diff | 12992 | (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12992 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 12800 | (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
| ✓ | cost-diff | 12800 | (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
| ✓ | cost-diff | 12800 | (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12800 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 128 | (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) |
| ✓ | cost-diff | 128 | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 b b) |
| ✓ | cost-diff | 0 | (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 6400 | (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 6528 | (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) |
| ✓ | cost-diff | 6528 | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 2335× | associate-+r- |
| 1096× | fmm-def |
| 576× | +-commutative |
| 494× | fma-define |
| 374× | sub-neg |
Useful iterations: 3 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 62 | 1616 |
| 1 | 118 | 1616 |
| 2 | 201 | 1572 |
| 3 | 349 | 1504 |
| 4 | 470 | 1504 |
| 5 | 578 | 1504 |
| 6 | 726 | 1504 |
| 7 | 1062 | 1504 |
| 8 | 1744 | 1504 |
| 9 | 2084 | 1504 |
| 10 | 2234 | 1504 |
| 11 | 2334 | 1504 |
| 12 | 2334 | 1504 |
| 13 | 3240 | 1504 |
| 14 | 3828 | 1504 |
| 15 | 4279 | 1504 |
| 16 | 4445 | 1504 |
| 17 | 4445 | 1504 |
| 18 | 4445 | 1504 |
| 19 | 7519 | 1504 |
| 20 | 7779 | 1504 |
| 21 | 7786 | 1504 |
| 22 | 7786 | 1504 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(sqrt.f64 a) |
a |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(*.f64 b b) |
b |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
a |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
a |
(sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
b |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
| Outputs |
|---|
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) |
(*.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(sqrt.f64 a) |
a |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
(*.f64 b b) |
b |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) |
(*.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
a |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
(*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 0 binary64)))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 0 binary64)))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (PI.f64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 98.4% | (pow.f64 (PI.f64) #s(literal 3 binary64)) |
| ✓ | accuracy | 98.4% | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
| ✓ | accuracy | 52.7% | (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) |
| ✓ | accuracy | 52.3% | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| accuracy | 99.2% | (PI.f64) | |
| ✓ | accuracy | 95.3% | (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
| ✓ | accuracy | 52.7% | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | accuracy | 52.3% | (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
| ✓ | accuracy | 97.1% | (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) |
| ✓ | accuracy | 95.1% | (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
| accuracy | 52.7% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) | |
| ✓ | accuracy | 52.3% | (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | accuracy | 100.0% | (*.f64 b b) |
| accuracy | 99.2% | (PI.f64) | |
| ✓ | accuracy | 97.1% | (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) |
| accuracy | 52.7% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) | |
| accuracy | 52.3% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
| 226.0ms | 130× | 1 | valid |
| 68.0ms | 121× | 0 | valid |
| 21.0ms | 3× | 2 | valid |
| 13.0ms | 2× | 5 | exit |
Compiled 473 to 57 computations (87.9% saved)
ival-sin: 52.0ms (21.3% of total)ival-mult: 44.0ms (18.1% of total)ival-pow: 34.0ms (14% of total)ival-cos: 32.0ms (13.1% of total)adjust: 17.0ms (7% of total)ival-expm1: 14.0ms (5.7% of total)ival-div: 12.0ms (4.9% of total)ival-log1p: 12.0ms (4.9% of total)...in/eval/compile.rkt:71:19: 9.0ms (3.7% of total)ival-add: 7.0ms (2.9% of total)ival-sqrt: 4.0ms (1.6% of total)ival-cbrt: 4.0ms (1.6% of total)ival-pi: 2.0ms (0.8% of total)...in/eval/compile.rkt:70:19: 1.0ms (0.4% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a)> |
#<alt (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))> |
#<alt (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))> |
#<alt (*.f64 b b)> |
#<alt (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))> |
#<alt (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a)> |
#<alt (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))> |
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))> |
#<alt (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))> |
#<alt (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))> |
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))> |
#<alt (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))))> |
#<alt (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))> |
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))> |
#<alt (pow.f64 (PI.f64) #s(literal 3 binary64))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))> |
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#<alt #s(literal 1 binary64)> |
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#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
114 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 3.0ms | a | @ | -inf | (* a (sin (- (exp (log (+ 1 (* (* 1/180 angle) (PI))))) 1))) |
| 2.0ms | angle | @ | 0 | (pow (* (sqrt a) (sin (* angle (* (PI) 1/180)))) 2) |
| 1.0ms | a | @ | -inf | (+ (* (pow (* (sqrt a) (sin (* angle (* (PI) 1/180)))) 2) a) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) |
| 1.0ms | a | @ | -inf | (* (sqrt a) (sin (* angle (* (PI) 1/180)))) |
| 1.0ms | angle | @ | 0 | (* (sqrt a) (sin (* angle (* (PI) 1/180)))) |
| 1× | batch-egg-rewrite |
| 303× | log1p-expm1-u |
| 302× | expm1-log1p-u |
| 286× | pow1 |
| 283× | associate-*r* |
| 276× | add-exp-log |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 62 | 896 |
| 1 | 1137 | 789 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 b b) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
(sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) |
(*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 #s(literal 1 binary64) (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1 binary64)) a) |
(*.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 a)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 a)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (pow.f64 (exp.f64 a) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(fabs.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 a)) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3/2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (log.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 b #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
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(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
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(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (pow.f64 (exp.f64 a) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 (+.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
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(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
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(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64)) a) |
(*.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 a)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(log1p.f64 (expm1.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(log1p.f64 (expm1.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal -1 binary64)) |
(-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (sqrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (sqrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (*.f64 angle #s(literal 1 binary64)) (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1 binary64)) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (PI.f64) (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 1 binary64)) angle) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))) |
(pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 1 binary64)) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(sqrt.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(cbrt.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(log1p.f64 (expm1.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(exp.f64 (log.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 3/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 6 binary64))) |
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(exp.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 558× | fma-define |
| 472× | times-frac |
| 312× | *-commutative |
| 281× | distribute-lft-neg-in |
| 245× | exp-prod |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 953 | 54929 |
| 1 | 2307 | 51347 |
| 2 | 5212 | 51321 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 b #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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b |
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(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
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(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
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(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) |
(*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 #s(literal 1 binary64) (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
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(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1 binary64)) a) |
(*.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 a)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 a)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (pow.f64 (exp.f64 a) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(fabs.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 a)) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3/2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (log.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 b #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (pow.f64 (exp.f64 a) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 (+.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
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(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64)) a) |
(*.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 a)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(log1p.f64 (expm1.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(log1p.f64 (expm1.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal -1 binary64)) |
(-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (sqrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (sqrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (*.f64 angle #s(literal 1 binary64)) (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1 binary64)) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (PI.f64) (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 1 binary64)) angle) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))) |
(pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 1 binary64)) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(sqrt.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(cbrt.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(log1p.f64 (expm1.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(exp.f64 (log.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 3/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 6 binary64))) |
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(exp.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
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(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
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#s(literal 1 binary64) |
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(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
(*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 1 binary64)) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 a (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 a)) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 a))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 a))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 a))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 a)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))))) (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(sqrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (pow.f64 (exp.f64 a) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
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(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
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(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(sqrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(fabs.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 a)) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3/2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
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(log1p.f64 (expm1.f64 (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) |
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(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
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(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64)) |
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(*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
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(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))))) |
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(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) a) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (sqrt.f64 a)) (sqrt.f64 a)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64)) a) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 a)) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 a))) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 a))) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 a))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
(*.f64 (*.f64 a (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) (*.f64 a (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 a (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 a (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))))) |
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(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
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(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)) |
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(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
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(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
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(fabs.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
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(log.f64 (pow.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a)) |
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))) |
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(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) |
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(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
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(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
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(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(fabs.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(PI.f64) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(PI.f64) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64)) |
(PI.f64) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(PI.f64) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (PI.f64)) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) (pow.f64 (PI.f64) #s(literal 3/2 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3 binary64)) (PI.f64)) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 6 binary64))) |
(log.f64 (exp.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(exp.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
Compiled 25109 to 4156 computations (83.4% saved)
108 alts after pruning (104 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 800 | 51 | 851 |
| Fresh | 21 | 53 | 74 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 1 | 1 |
| Total | 823 | 108 | 931 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 74.8% | (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 56.0% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 43.7% | (pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 52.9% | (pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) | |
| 74.6% | (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) | |
| 54.2% | (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 54.1% | (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 37.7% | (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) | |
| 37.7% | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 37.6% | (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 74.2% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 66.7% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.6% | (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.9% | (+.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.3% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.2% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 50.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 50.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 46.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64))) | |
| 55.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 55.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ✓ | 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
| ✓ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 73.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b)) | |
| 56.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))))) | |
| 74.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 56.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (log.f64 (exp.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 58.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| ✓ | 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 73.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (exp.f64 (log.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 50.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (cbrt.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.2% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 67.8% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 58.9% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 72.2% | (+.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 73.9% | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 71.3% | (+.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 72.1% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 68.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 68.4% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 73.9% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 73.8% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.2% | (+.f64 (*.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.0% | (+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.2% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 64.6% | (+.f64 (*.f64 (*.f64 a (-.f64 (exp.f64 (log1p.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.6% | (+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.1% | (+.f64 (*.f64 (*.f64 a (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (*.f64 (exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.9% | (+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 22.8% | (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) | |
| 33.0% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 53.3% | (*.f64 b b) |
| ▶ | 46.4% | (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
| 52.0% | (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) | |
| 72.7% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) | |
| 72.8% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 72.9% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 43.9% | (cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
Compiled 5685 to 4075 computations (28.3% saved)
| 1× | egg-herbie |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 12864 | (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 12864 | (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 13312 | (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
| ✓ | cost-diff | 13312 | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 12864 | (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 12864 | (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
| ✓ | cost-diff | 12864 | (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12864 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 128 | (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
| ✓ | cost-diff | 128 | (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
| ✓ | cost-diff | 128 | (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 128 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (pow.f64 b #s(literal 4 binary64)) |
| ✓ | cost-diff | 0 | (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
| cost-diff | 0 | (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) | |
| ✓ | cost-diff | 0 | (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 6720 | (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 86× | associate-*r* |
| 49× | fma-define |
| 49× | associate-*l* |
| 31× | *-commutative |
| 16× | associate-/r* |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 63 | 1640 |
| 1 | 116 | 1526 |
| 2 | 236 | 1526 |
| 3 | 347 | 1526 |
| 4 | 380 | 1526 |
| 5 | 438 | 1526 |
| 6 | 460 | 1526 |
| 1× | saturated |
| Inputs |
|---|
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
#s(literal 2 binary64) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
b |
#s(literal 4 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
a |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
b |
(cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) |
angle |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
#s(literal 1/180 binary64) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
#s(literal 180 binary64) |
| Outputs |
|---|
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 b (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
#s(literal 2 binary64) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
b |
#s(literal 4 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
#s(literal 1/180 binary64) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (PI.f64) #s(literal 180 binary64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 97.1% | (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
| accuracy | 52.7% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) | |
| ✓ | accuracy | 52.3% | (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)))) |
| accuracy | 52.3% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) | |
| accuracy | 99.2% | (PI.f64) | |
| ✓ | accuracy | 99.2% | (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
| ✓ | accuracy | 52.7% | (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
| ✓ | accuracy | 52.3% | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| accuracy | 99.5% | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) | |
| accuracy | 99.2% | (PI.f64) | |
| ✓ | accuracy | 52.7% | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| ✓ | accuracy | 52.3% | (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
| ✓ | accuracy | 100.0% | (pow.f64 b #s(literal 4 binary64)) |
| ✓ | accuracy | 75.7% | (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
| ✓ | accuracy | 99.6% | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
| accuracy | 99.2% | (PI.f64) | |
| accuracy | 52.7% | (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) | |
| accuracy | 52.3% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
| 228.0ms | 130× | 1 | valid |
| 70.0ms | 121× | 0 | valid |
| 27.0ms | 2× | 5 | exit |
| 25.0ms | 3× | 2 | valid |
Compiled 492 to 57 computations (88.4% saved)
ival-sin: 61.0ms (22.8% of total)ival-cos: 57.0ms (21.3% of total)ival-mult: 49.0ms (18.3% of total)ival-pow: 41.0ms (15.3% of total)adjust: 18.0ms (6.7% of total)ival-div: 12.0ms (4.5% of total)ival-sqrt: 9.0ms (3.4% of total)...in/eval/compile.rkt:71:19: 9.0ms (3.4% of total)ival-add: 5.0ms (1.9% of total)ival-fma: 4.0ms (1.5% of total)ival-pi: 2.0ms (0.7% of total)...in/eval/compile.rkt:70:19: 1.0ms (0.4% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))> |
#<alt (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))> |
#<alt (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))> |
#<alt (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))> |
#<alt (pow.f64 b #s(literal 4 binary64))> |
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))> |
#<alt (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))> |
#<alt (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))> |
#<alt (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))> |
#<alt (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)> |
#<alt (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))> |
#<alt (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)))))> |
#<alt (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))> |
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))> |
#<alt (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (pow.f64 b #s(literal 2 binary64))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
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#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
120 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 7.0ms | angle | @ | -inf | (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (pow (sqrt (* angle (* (PI) 1/180))) 2))) 2)) |
| 2.0ms | angle | @ | -inf | (pow (sqrt (* angle (* (PI) 1/180))) 2) |
| 2.0ms | angle | @ | 0 | (pow (* b (cos (pow (sqrt (* angle (* (PI) 1/180))) 2))) 2) |
| 2.0ms | angle | @ | 0 | (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (pow (sqrt (* angle (* (PI) 1/180))) 2))) 2)) |
| 2.0ms | a | @ | 0 | (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (pow (sqrt (* angle (* (PI) 1/180))) 2))) 2)) |
| 1× | batch-egg-rewrite |
| 300× | associate-*r* |
| 299× | log1p-expm1-u |
| 299× | expm1-log1p-u |
| 293× | pow1 |
| 292× | add-cube-cbrt |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 63 | 956 |
| 1 | 1157 | 786 |
| 1× | node limit |
| Inputs |
|---|
(fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
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(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (PI.f64))) #s(literal -1 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/4 binary64))) (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1 binary64)) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle #s(literal 1 binary64)) (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 1 binary64)) angle) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 angle)) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 angle (PI.f64)))) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(sqrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 710× | fma-define |
| 655× | distribute-lft-in |
| 321× | *-commutative |
| 244× | distribute-rgt-in |
| 244× | exp-prod |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 942 | 54023 |
| 1 | 2383 | 52489 |
| 2 | 5418 | 52471 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))) |
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b |
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#s(literal 1 binary64) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
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(pow.f64 b #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64)) |
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(pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64)) a) |
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(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 (*.f64 (PI.f64) #s(literal 1 binary64)) (*.f64 angle #s(literal 1/180 binary64))) |
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(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 1 binary64)) angle) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) (PI.f64)) |
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(*.f64 (*.f64 angle (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
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(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 angle)) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 angle (PI.f64)))) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(sqrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (pow.f64 b #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64))) #s(literal 1/3 binary64))))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64))) #s(literal 1/3 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))))) (pow.f64 b #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
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(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
b |
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(fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64)))) b) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64)))))) b) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/720 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))) (*.f64 (*.f64 #s(literal 1/24 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))))) b) |
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(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
#s(literal 1 binary64) |
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(fma.f64 (*.f64 #s(literal -1/2 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))) #s(literal 1 binary64)) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64)))))) #s(literal 1 binary64)) |
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(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64))) #s(literal 1/24 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 8 binary64))) #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 4 binary64))) #s(literal -1/2 binary64))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
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#s(literal 1 binary64) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(pow.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64)) |
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(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
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(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sqrt.f64 b) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
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(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
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(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sqrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(fabs.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (cbrt.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64)))) (sqrt.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))))) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64)))) (sqrt.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))))) |
(*.f64 (*.f64 b #s(literal 1 binary64)) b) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (*.f64 b (cbrt.f64 (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 b)) |
(*.f64 b (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(fabs.f64 (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) a (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) a) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64)) a) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sqrt.f64 a)) (sqrt.f64 a)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
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(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b) |
(*.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (*.f64 (*.f64 (sqrt.f64 b) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 b)) (*.f64 (*.f64 (sqrt.f64 b) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 b))) |
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(*.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b))) |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fabs.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) a) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
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(pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)) |
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(*.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 angle)) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 angle) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(sqrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -2 binary64))) |
(sqrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) #s(literal -2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
Compiled 27051 to 4002 computations (85.2% saved)
130 alts after pruning (123 fresh and 7 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 858 | 40 | 898 |
| Fresh | 16 | 83 | 99 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 4 | 4 |
| Total | 876 | 130 | 1006 |
| Status | Accuracy | Program |
|---|---|---|
| 68.2% | (fma.f64 (*.f64 (*.f64 b (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 67.0% | (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 68.9% | (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 72.8% | (fma.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 68.2% | (fma.f64 (*.f64 (fabs.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 55.8% | (fma.f64 (*.f64 (exp.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 58.0% | (fma.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.1% | (fma.f64 (expm1.f64 (log1p.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 73.5% | (fma.f64 (exp.f64 (log.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 73.9% | (fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 56.0% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 43.7% | (pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 52.9% | (pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) | |
| 43.7% | (pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) | |
| 74.6% | (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) | |
| 54.2% | (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) | |
| 54.1% | (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 37.7% | (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) | |
| 37.7% | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 37.6% | (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 74.2% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 53.0% | (pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 66.7% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.6% | (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.0% | (+.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.3% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.2% | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 50.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 50.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 46.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64))) | |
| 55.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (sqrt.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 55.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| ✓ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ✓ | 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
| ✓ | 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 73.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) | |
| 74.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))) | |
| 73.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (+.f64 (log.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (log.f64 b)))) | |
| 56.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))))) | |
| 74.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 58.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| ✓ | 74.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 73.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (exp.f64 (log.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 50.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (cbrt.f64 (pow.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 65.2% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 67.8% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 58.6% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.1% | (+.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 69.4% | (+.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.4% | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 74.5% | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 73.9% | (+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 71.3% | (+.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 72.1% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.2% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 64.6% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.0% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.6% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.4% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 68.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.4% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 73.9% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 73.8% | (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.2% | (+.f64 (*.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.0% | (+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.2% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) | |
| 71.2% | (+.f64 (*.f64 (*.f64 a (pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 64.6% | (+.f64 (*.f64 (*.f64 a (-.f64 (exp.f64 (log1p.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) #s(literal 1 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.6% | (+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.1% | (+.f64 (*.f64 (*.f64 a (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 70.9% | (+.f64 (*.f64 (exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 71.0% | (+.f64 (*.f64 (exp.f64 (log.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.9% | (+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 68.8% | (+.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) | |
| 54.2% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 54.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 22.8% | (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) | |
| 33.0% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 53.2% | (*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) | |
| ✓ | 53.3% | (*.f64 b b) |
| ✓ | 46.4% | (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
| 52.0% | (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) | |
| 72.7% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)))) | |
| 72.8% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 72.7% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 43.9% | (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
Compiled 7951 to 3331 computations (58.1% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
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(+.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 a (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (log.f64 (pow.f64 (exp.f64 b) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (+.f64 (log.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (log.f64 b)))) |
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(+.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))))) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 (exp.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (log.f64 (exp.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 b (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
| Outputs |
|---|
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 65.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 57.0ms | a |
| 54.0ms | b |
| 51.0ms | angle |
| 51.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 1 | a |
| 74.8% | 1 | b |
| 74.8% | 1 | angle |
| 74.8% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 74.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 74.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 50 to 36 computations (28% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) a) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) b)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (cbrt.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))))) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 19.0ms | angle |
| 18.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 18.0ms | a |
| 18.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 17.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 1 | a |
| 74.8% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 74.8% | 1 | b |
| 74.8% | 1 | angle |
| 74.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 74.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 50 to 36 computations (28% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) a) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
6 calls:
| 16.0ms | b |
| 15.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 14.0ms | angle |
| 14.0ms | a |
| 14.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 1 | a |
| 74.8% | 1 | b |
| 74.8% | 1 | angle |
| 74.8% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 74.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 74.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 50 to 36 computations (28% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
5 calls:
| 18.0ms | b |
| 11.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 11.0ms | angle |
| 10.0ms | a |
| 10.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 73.9% | 1 | a |
| 73.9% | 1 | b |
| 73.9% | 1 | angle |
| 73.9% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 73.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 26 to 21 computations (19.2% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 2 binary64)))))) |
| Outputs |
|---|
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
5 calls:
| 11.0ms | b |
| 11.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 9.0ms | angle |
| 9.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 73.9% | 1 | b |
| 73.9% | 1 | angle |
| 73.9% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 73.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 73.9% | 1 | a |
Compiled 26 to 21 computations (19.2% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
5 calls:
| 9.0ms | a |
| 9.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 9.0ms | b |
| 8.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 8.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 73.9% | 1 | b |
| 73.9% | 1 | angle |
| 73.9% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 73.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 73.9% | 1 | a |
Compiled 26 to 21 computations (19.2% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
| Outputs |
|---|
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
3 calls:
| 8.0ms | angle |
| 6.0ms | a |
| 6.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 63.7% | 2 | b |
| 58.1% | 3 | angle |
| 67.7% | 2 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
1 calls:
| 5.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 67.6% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 b b) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
1 calls:
| 4.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 66.8% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 b b) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
1 calls:
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 66.8% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
| Outputs |
|---|
(*.f64 b b) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
3 calls:
| 4.0ms | a |
| 3.0ms | b |
| 3.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.3% | 1 | angle |
| 53.3% | 1 | b |
| 55.1% | 2 | a |
Compiled 12 to 9 computations (25% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 b b) |
2 calls:
| 1.0ms | angle |
| 1.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.3% | 1 | angle |
| 53.3% | 1 | a |
Compiled 8 to 6 computations (25% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 37.0ms | 1.5868977333469512e+130 | 2.808405972723128e+133 |
| 25.0ms | 67× | 1 | valid |
| 8.0ms | 61× | 0 | valid |
Compiled 251 to 213 computations (15.1% saved)
ival-sin: 9.0ms (33.5% of total)ival-cos: 5.0ms (18.6% of total)ival-mult: 4.0ms (14.9% of total)ival-pow: 4.0ms (14.9% of total)ival-div: 2.0ms (7.4% of total)adjust: 1.0ms (3.7% of total)ival-pi: 1.0ms (3.7% of total)ival-add: 1.0ms (3.7% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:70:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 40.0ms | 1.5868977333469512e+130 | 2.808405972723128e+133 |
| 28.0ms | 63× | 1 | valid |
| 7.0ms | 65× | 0 | valid |
Compiled 251 to 213 computations (15.1% saved)
ival-sin: 9.0ms (33.4% of total)ival-cos: 5.0ms (18.6% of total)ival-mult: 4.0ms (14.9% of total)ival-pow: 4.0ms (14.9% of total)ival-div: 2.0ms (7.4% of total)adjust: 1.0ms (3.7% of total)ival-pi: 1.0ms (3.7% of total)ival-add: 1.0ms (3.7% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:70:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 44.0ms | 1.5868977333469512e+130 | 2.808405972723128e+133 |
| 33.0ms | 64× | 1 | valid |
| 7.0ms | 64× | 0 | valid |
Compiled 195 to 157 computations (19.5% saved)
ival-sin: 14.0ms (41.3% of total)adjust: 4.0ms (11.8% of total)ival-mult: 4.0ms (11.8% of total)ival-pow: 4.0ms (11.8% of total)ival-cos: 4.0ms (11.8% of total)ival-div: 2.0ms (5.9% of total)ival-pi: 1.0ms (2.9% of total)ival-add: 1.0ms (2.9% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:70:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 42.0ms | 1.5868977333469512e+130 | 2.808405972723128e+133 |
| 29.0ms | 71× | 1 | valid |
| 9.0ms | 57× | 0 | valid |
Compiled 195 to 157 computations (19.5% saved)
ival-sin: 9.0ms (30.4% of total)ival-mult: 7.0ms (23.6% of total)ival-cos: 5.0ms (16.9% of total)ival-pow: 4.0ms (13.5% of total)ival-div: 2.0ms (6.7% of total)adjust: 1.0ms (3.4% of total)ival-pi: 1.0ms (3.4% of total)ival-add: 1.0ms (3.4% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:70:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 45.0ms | 1.3124111196751134e+152 | 7.028422100810705e+155 |
| 30.0ms | 63× | 1 | valid |
| 11.0ms | 65× | 0 | valid |
Compiled 147 to 117 computations (20.4% saved)
ival-sin: 15.0ms (42.2% of total)ival-pow: 8.0ms (22.5% of total)ival-cos: 5.0ms (14.1% of total)ival-mult: 4.0ms (11.3% of total)ival-div: 2.0ms (5.6% of total)adjust: 1.0ms (2.8% of total)ival-pi: 1.0ms (2.8% of total)ival-add: 1.0ms (2.8% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:70:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | egg-herbie |
| 17× | *-commutative |
| 4× | +-commutative |
| 3× | 1-exp |
| 1× | *-rgt-identity |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 81 | 820 |
| 1 | 109 | 820 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 124999999999999998853695925295159570460826106247810613998011528314708643958199954525130366748317696296200281646978747840623682781184 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 9600000000000000416309526376517588928563158241670111860067948036527341205727912081875250841435094901650789693014888036484737113522176 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 24000000000000002419844032815100744751174299109201762827960744557608986392510049353288389105990108653626293153509267519443822444544 binary64)) (*.f64 b b) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 10000000000000000223511723594768599335098409300973759560478836428900264860242343595976203511843100595010152570837624953702918544949248 binary64)) (*.f64 b b) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 309999999999999989125253552937006550028857196405624046665743534802256041592384888684472975557283453570252786437487478660119783359339789411119469934854275072 binary64)) (*.f64 b b) (cbrt.f64 (pow.f64 b #s(literal 6 binary64)))) |
(*.f64 b b) |
| Outputs |
|---|
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 a (pow.f64 (*.f64 (sqrt.f64 a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64))) |
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 b b (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 124999999999999998853695925295159570460826106247810613998011528314708643958199954525130366748317696296200281646978747840623682781184 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 124999999999999998853695925295159570460826106247810613998011528314708643958199954525130366748317696296200281646978747840623682781184 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 9600000000000000416309526376517588928563158241670111860067948036527341205727912081875250841435094901650789693014888036484737113522176 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 9600000000000000416309526376517588928563158241670111860067948036527341205727912081875250841435094901650789693014888036484737113522176 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 24000000000000002419844032815100744751174299109201762827960744557608986392510049353288389105990108653626293153509267519443822444544 binary64)) (*.f64 b b) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 24000000000000002419844032815100744751174299109201762827960744557608986392510049353288389105990108653626293153509267519443822444544 binary64)) (*.f64 b b) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 10000000000000000223511723594768599335098409300973759560478836428900264860242343595976203511843100595010152570837624953702918544949248 binary64)) (*.f64 b b) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 a #s(literal 309999999999999989125253552937006550028857196405624046665743534802256041592384888684472975557283453570252786437487478660119783359339789411119469934854275072 binary64)) (*.f64 b b) (cbrt.f64 (pow.f64 b #s(literal 6 binary64)))) |
(*.f64 b b) |
| 1559× | fma-define |
| 886× | log1p-expm1-u |
| 886× | expm1-log1p-u |
| 710× | fma-define |
| 655× | distribute-lft-in |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 942 | 54023 |
| 1 | 2383 | 52489 |
| 2 | 5418 | 52471 |
| 0 | 63 | 956 |
| 1 | 1157 | 786 |
| 0 | 495 | 30666 |
| 1 | 1220 | 29522 |
| 2 | 4389 | 29332 |
| 0 | 31 | 400 |
| 1 | 518 | 388 |
| 2 | 4316 | 388 |
| 0 | 61 | 805 |
| 1 | 1075 | 762 |
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 378 | 881 |
| 3 | 1237 | 881 |
| 4 | 2152 | 881 |
| 5 | 3309 | 881 |
| 6 | 4599 | 881 |
| 7 | 5272 | 881 |
| 8 | 5605 | 881 |
| 9 | 5800 | 881 |
| 10 | 5891 | 881 |
| 11 | 5969 | 881 |
| 12 | 7214 | 881 |
| 13 | 7443 | 881 |
| 14 | 7547 | 881 |
| 15 | 7576 | 881 |
| 16 | 7608 | 881 |
| 17 | 7608 | 881 |
| 18 | 7608 | 881 |
| 19 | 7608 | 881 |
| 20 | 7618 | 881 |
| 0 | 953 | 54929 |
| 1 | 2307 | 51347 |
| 2 | 5212 | 51321 |
| 1× | fuel |
| 1× | node limit |
| 1× | saturated |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
Compiled 1563 to 415 computations (73.4% saved)
(abs angle)
(abs b)
Compiled 1786 to 1112 computations (37.7% saved)
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