
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-1.0546875d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0)))))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-1.0546875 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0)))))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-1.0546875 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0)))))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (-1.0546875 * ((a * (c ^ 4.0)) / (b ^ 7.0))))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in a around 0 95.4%
Taylor expanded in c around 0 95.4%
(FPCore (a b c)
:precision binary64
(*
c
(-
(*
c
(*
a
(+
(*
a
(+
(* -1.0546875 (/ (* a (pow c 2.0)) (pow b 7.0)))
(* -0.5625 (/ c (pow b 5.0)))))
(* 0.375 (/ -1.0 (pow b 3.0))))))
(/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-1.0546875 * ((a * pow(c, 2.0)) / pow(b, 7.0))) + (-0.5625 * (c / pow(b, 5.0))))) + (0.375 * (-1.0 / pow(b, 3.0)))))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * ((a * (((-1.0546875d0) * ((a * (c ** 2.0d0)) / (b ** 7.0d0))) + ((-0.5625d0) * (c / (b ** 5.0d0))))) + (0.375d0 * ((-1.0d0) / (b ** 3.0d0)))))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-1.0546875 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 7.0))) + (-0.5625 * (c / Math.pow(b, 5.0))))) + (0.375 * (-1.0 / Math.pow(b, 3.0)))))) - (0.5 / b));
}
def code(a, b, c): return c * ((c * (a * ((a * ((-1.0546875 * ((a * math.pow(c, 2.0)) / math.pow(b, 7.0))) + (-0.5625 * (c / math.pow(b, 5.0))))) + (0.375 * (-1.0 / math.pow(b, 3.0)))))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(a * Float64(Float64(-1.0546875 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 7.0))) + Float64(-0.5625 * Float64(c / (b ^ 5.0))))) + Float64(0.375 * Float64(-1.0 / (b ^ 3.0)))))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * ((a * ((-1.0546875 * ((a * (c ^ 2.0)) / (b ^ 7.0))) + (-0.5625 * (c / (b ^ 5.0))))) + (0.375 * (-1.0 / (b ^ 3.0)))))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(a * N[(N[(-1.0546875 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.375 * N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(a \cdot \left(-1.0546875 \cdot \frac{a \cdot {c}^{2}}{{b}^{7}} + -0.5625 \cdot \frac{c}{{b}^{5}}\right) + 0.375 \cdot \frac{-1}{{b}^{3}}\right)\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in c around 0 95.1%
Simplified95.1%
Taylor expanded in a around 0 95.1%
Final simplification95.1%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0)))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in a around 0 93.5%
Final simplification93.5%
(FPCore (a b c) :precision binary64 (* c (- (* c (* a (- (* -0.5625 (* a (/ c (pow b 5.0)))) (/ 0.375 (pow b 3.0))))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((c * (a * ((-0.5625 * (a * (c / pow(b, 5.0)))) - (0.375 / pow(b, 3.0))))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * (((-0.5625d0) * (a * (c / (b ** 5.0d0)))) - (0.375d0 / (b ** 3.0d0))))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * ((-0.5625 * (a * (c / Math.pow(b, 5.0)))) - (0.375 / Math.pow(b, 3.0))))) - (0.5 / b));
}
def code(a, b, c): return c * ((c * (a * ((-0.5625 * (a * (c / math.pow(b, 5.0)))) - (0.375 / math.pow(b, 3.0))))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(-0.5625 * Float64(a * Float64(c / (b ^ 5.0)))) - Float64(0.375 / (b ^ 3.0))))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * ((-0.5625 * (a * (c / (b ^ 5.0)))) - (0.375 / (b ^ 3.0))))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(-0.5625 * N[(a * N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.375 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(-0.5625 \cdot \left(a \cdot \frac{c}{{b}^{5}}\right) - \frac{0.375}{{b}^{3}}\right)\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in c around 0 95.1%
Simplified95.1%
Taylor expanded in a around 0 93.2%
associate-/l*93.2%
associate-*r/93.2%
metadata-eval93.2%
Simplified93.2%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in a around 0 89.8%
(FPCore (a b c) :precision binary64 (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* -0.5 c)) b))
double code(double a, double b, double c) {
return fma(-0.375, (a * pow((c / b), 2.0)), (-0.5 * c)) / b;
}
function code(a, b, c) return Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(-0.5 * c)) / b) end
code[a_, b_, c_] := N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in a around 0 89.8%
Taylor expanded in b around inf 89.8%
+-commutative89.8%
*-commutative89.8%
fma-define89.8%
associate-/l*89.8%
unpow289.8%
unpow289.8%
times-frac89.8%
unpow189.8%
pow-plus89.8%
metadata-eval89.8%
Simplified89.8%
Final simplification89.8%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in c around 0 89.5%
associate-/l*89.5%
associate-*r/89.5%
metadata-eval89.5%
Simplified89.5%
(FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b
end function
public static double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
def code(a, b, c): return (-0.5 * c) / b
function code(a, b, c) return Float64(Float64(-0.5 * c) / b) end
function tmp = code(a, b, c) tmp = (-0.5 * c) / b; end
code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b}
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in b around inf 79.8%
associate-*r/79.8%
*-commutative79.8%
Simplified79.8%
Final simplification79.8%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 33.2%
Simplified33.3%
Taylor expanded in b around inf 79.8%
associate-*r/79.8%
*-commutative79.8%
Simplified79.8%
Taylor expanded in c around 0 79.8%
*-commutative79.8%
associate-*l/79.8%
associate-*r/79.6%
Simplified79.6%
herbie shell --seed 2024163
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))