
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 5e-8) (not (<= (exp re) 1.0001))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 5e-8) || !(exp(re) <= 1.0001)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 5d-8) .or. (.not. (exp(re) <= 1.0001d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 5e-8) || !(Math.exp(re) <= 1.0001)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 5e-8) or not (math.exp(re) <= 1.0001): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 5e-8) || !(exp(re) <= 1.0001)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 5e-8) || ~((exp(re) <= 1.0001))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 5e-8], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.0001]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 5 \cdot 10^{-8} \lor \neg \left(e^{re} \leq 1.0001\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 4.9999999999999998e-8 or 1.00009999999999999 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 86.1%
if 4.9999999999999998e-8 < (exp.f64 re) < 1.00009999999999999Initial program 100.0%
Taylor expanded in re around 0 99.4%
Final simplification93.1%
(FPCore (re im)
:precision binary64
(if (or (<= re -0.035) (and (not (<= re 8000000.0)) (<= re 1.05e+103)))
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.035) || (!(re <= 8000000.0) && (re <= 1.05e+103))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.035d0)) .or. (.not. (re <= 8000000.0d0)) .and. (re <= 1.05d+103)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.035) || (!(re <= 8000000.0) && (re <= 1.05e+103))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.035) or (not (re <= 8000000.0) and (re <= 1.05e+103)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.035) || (!(re <= 8000000.0) && (re <= 1.05e+103))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.035) || (~((re <= 8000000.0)) && (re <= 1.05e+103))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.035], And[N[Not[LessEqual[re, 8000000.0]], $MachinePrecision], LessEqual[re, 1.05e+103]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.035 \lor \neg \left(re \leq 8000000\right) \land re \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -0.035000000000000003 or 8e6 < re < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in im around 0 93.4%
if -0.035000000000000003 < re < 8e6 or 1.0500000000000001e103 < re Initial program 100.0%
Taylor expanded in re around 0 99.5%
*-commutative99.5%
Simplified99.5%
Final simplification97.7%
(FPCore (re im)
:precision binary64
(if (<= re -0.0014)
(exp re)
(if (<= re 2.5e-5)
(* (cos im) (+ re 1.0))
(if (<= re 1.9e+154)
(exp re)
(* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))))
double code(double re, double im) {
double tmp;
if (re <= -0.0014) {
tmp = exp(re);
} else if (re <= 2.5e-5) {
tmp = cos(im) * (re + 1.0);
} else if (re <= 1.9e+154) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-0.0014d0)) then
tmp = exp(re)
else if (re <= 2.5d-5) then
tmp = cos(im) * (re + 1.0d0)
else if (re <= 1.9d+154) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -0.0014) {
tmp = Math.exp(re);
} else if (re <= 2.5e-5) {
tmp = Math.cos(im) * (re + 1.0);
} else if (re <= 1.9e+154) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -0.0014: tmp = math.exp(re) elif re <= 2.5e-5: tmp = math.cos(im) * (re + 1.0) elif re <= 1.9e+154: tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if (re <= -0.0014) tmp = exp(re); elseif (re <= 2.5e-5) tmp = Float64(cos(im) * Float64(re + 1.0)); elseif (re <= 1.9e+154) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -0.0014) tmp = exp(re); elseif (re <= 2.5e-5) tmp = cos(im) * (re + 1.0); elseif (re <= 1.9e+154) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -0.0014], N[Exp[re], $MachinePrecision], If[LessEqual[re, 2.5e-5], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.9e+154], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.0014:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;re \leq 2.5 \cdot 10^{-5}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\mathbf{elif}\;re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -0.00139999999999999999 or 2.50000000000000012e-5 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 91.7%
if -0.00139999999999999999 < re < 2.50000000000000012e-5Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
if 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification97.3%
(FPCore (re im) :precision binary64 (if (or (<= re -0.000125) (not (<= re 0.000125))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((re <= -0.000125) || !(re <= 0.000125)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.000125d0)) .or. (.not. (re <= 0.000125d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.000125) || !(re <= 0.000125)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.000125) or not (re <= 0.000125): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.000125) || !(re <= 0.000125)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.000125) || ~((re <= 0.000125))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.000125], N[Not[LessEqual[re, 0.000125]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.000125 \lor \neg \left(re \leq 0.000125\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -1.25e-4 or 1.25e-4 < re Initial program 100.0%
Taylor expanded in im around 0 86.1%
if -1.25e-4 < re < 1.25e-4Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
Final simplification93.4%
(FPCore (re im) :precision binary64 (if (<= re 7.1e-7) (cos im) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
double tmp;
if (re <= 7.1e-7) {
tmp = cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 7.1d-7) then
tmp = cos(im)
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 7.1e-7) {
tmp = Math.cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 7.1e-7: tmp = math.cos(im) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 7.1e-7) tmp = cos(im); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 7.1e-7) tmp = cos(im); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 7.1e-7], N[Cos[im], $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 7.1 \cdot 10^{-7}:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 7.0999999999999998e-7Initial program 100.0%
Taylor expanded in re around 0 71.6%
if 7.0999999999999998e-7 < re Initial program 100.0%
Taylor expanded in im around 0 75.8%
Taylor expanded in re around 0 55.5%
*-commutative72.6%
Simplified55.5%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.9%
Taylor expanded in re around 0 42.9%
*-commutative71.8%
Simplified42.9%
(FPCore (re im) :precision binary64 (if (<= re 1.55e-87) 1.0 (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (re <= 1.55e-87) {
tmp = 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 1.55d-87) then
tmp = 1.0d0
else
tmp = 1.0d0 + ((-0.5d0) * (im * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 1.55e-87) {
tmp = 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 1.55e-87: tmp = 1.0 else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= 1.55e-87) tmp = 1.0; else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 1.55e-87) tmp = 1.0; else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 1.55e-87], 1.0, N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.55 \cdot 10^{-87}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if re < 1.54999999999999999e-87Initial program 100.0%
Taylor expanded in im around 0 69.6%
Taylor expanded in re around 0 38.6%
if 1.54999999999999999e-87 < re Initial program 100.0%
Taylor expanded in re around 0 26.0%
Taylor expanded in im around 0 20.8%
unpow220.8%
Applied egg-rr20.8%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re 0.5)))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * 0.5)))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * 0.5))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.9%
Taylor expanded in re around 0 40.7%
*-commutative69.3%
Simplified40.7%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.9%
Taylor expanded in re around 0 30.1%
+-commutative30.1%
Simplified30.1%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.9%
Taylor expanded in re around 0 29.7%
herbie shell --seed 2024163
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))