
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ y (+ x (* y -2.0))) (+ y x)))
double code(double x, double y) {
return (y + (x + (y * -2.0))) / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + (x + (y * (-2.0d0)))) / (y + x)
end function
public static double code(double x, double y) {
return (y + (x + (y * -2.0))) / (y + x);
}
def code(x, y): return (y + (x + (y * -2.0))) / (y + x)
function code(x, y) return Float64(Float64(y + Float64(x + Float64(y * -2.0))) / Float64(y + x)) end
function tmp = code(x, y) tmp = (y + (x + (y * -2.0))) / (y + x); end
code[x_, y_] := N[(N[(y + N[(x + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y + \left(x + y \cdot -2\right)}{y + x}
\end{array}
Initial program 100.0%
*-un-lft-identity100.0%
*-un-lft-identity100.0%
prod-diff100.0%
*-commutative100.0%
*-un-lft-identity100.0%
fmm-def100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
fma-undefine100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
sub-neg100.0%
associate-+l+100.0%
+-commutative100.0%
associate-+l+100.0%
neg-mul-1100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -2.65e-48) (not (<= x 3.4e-44))) (+ 1.0 (* -2.0 (/ y x))) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -2.65e-48) || !(x <= 3.4e-44)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.65d-48)) .or. (.not. (x <= 3.4d-44))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.65e-48) || !(x <= 3.4e-44)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.65e-48) or not (x <= 3.4e-44): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.65e-48) || !(x <= 3.4e-44)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.65e-48) || ~((x <= 3.4e-44))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.65e-48], N[Not[LessEqual[x, 3.4e-44]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{-48} \lor \neg \left(x \leq 3.4 \cdot 10^{-44}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -2.65e-48 or 3.40000000000000016e-44 < x Initial program 100.0%
Taylor expanded in y around 0 76.5%
if -2.65e-48 < x < 3.40000000000000016e-44Initial program 100.0%
Taylor expanded in x around 0 86.2%
Final simplification80.5%
(FPCore (x y) :precision binary64 (if (or (<= x -3.1e-48) (not (<= x 3.2e-44))) (+ 1.0 (* -2.0 (/ y x))) (/ y (- (- y) x))))
double code(double x, double y) {
double tmp;
if ((x <= -3.1e-48) || !(x <= 3.2e-44)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-y - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.1d-48)) .or. (.not. (x <= 3.2d-44))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = y / (-y - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.1e-48) || !(x <= 3.2e-44)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-y - x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.1e-48) or not (x <= 3.2e-44): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = y / (-y - x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.1e-48) || !(x <= 3.2e-44)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(y / Float64(Float64(-y) - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.1e-48) || ~((x <= 3.2e-44))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = y / (-y - x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.1e-48], N[Not[LessEqual[x, 3.2e-44]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[((-y) - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{-48} \lor \neg \left(x \leq 3.2 \cdot 10^{-44}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(-y\right) - x}\\
\end{array}
\end{array}
if x < -3.10000000000000016e-48 or 3.19999999999999995e-44 < x Initial program 100.0%
Taylor expanded in y around 0 76.5%
if -3.10000000000000016e-48 < x < 3.19999999999999995e-44Initial program 100.0%
Taylor expanded in x around 0 85.5%
neg-mul-185.5%
Simplified85.5%
Final simplification80.2%
(FPCore (x y) :precision binary64 (if (<= x -3.5e-48) (- 1.0 (/ y x)) (if (<= x 1.8e-46) (/ y (- (- y) x)) (/ x (+ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.5e-48) {
tmp = 1.0 - (y / x);
} else if (x <= 1.8e-46) {
tmp = y / (-y - x);
} else {
tmp = x / (y + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.5d-48)) then
tmp = 1.0d0 - (y / x)
else if (x <= 1.8d-46) then
tmp = y / (-y - x)
else
tmp = x / (y + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.5e-48) {
tmp = 1.0 - (y / x);
} else if (x <= 1.8e-46) {
tmp = y / (-y - x);
} else {
tmp = x / (y + x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.5e-48: tmp = 1.0 - (y / x) elif x <= 1.8e-46: tmp = y / (-y - x) else: tmp = x / (y + x) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.5e-48) tmp = Float64(1.0 - Float64(y / x)); elseif (x <= 1.8e-46) tmp = Float64(y / Float64(Float64(-y) - x)); else tmp = Float64(x / Float64(y + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.5e-48) tmp = 1.0 - (y / x); elseif (x <= 1.8e-46) tmp = y / (-y - x); else tmp = x / (y + x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.5e-48], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.8e-46], N[(y / N[((-y) - x), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-48}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-46}:\\
\;\;\;\;\frac{y}{\left(-y\right) - x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + x}\\
\end{array}
\end{array}
if x < -3.49999999999999991e-48Initial program 100.0%
Taylor expanded in x around inf 72.9%
Taylor expanded in x around inf 73.3%
mul-1-neg73.3%
unsub-neg73.3%
Simplified73.3%
if -3.49999999999999991e-48 < x < 1.8e-46Initial program 100.0%
Taylor expanded in x around 0 85.5%
neg-mul-185.5%
Simplified85.5%
if 1.8e-46 < x Initial program 100.0%
Taylor expanded in x around inf 79.2%
Final simplification80.0%
(FPCore (x y) :precision binary64 (if (or (<= x -3.6e-48) (not (<= x 1.75e-47))) (- 1.0 (/ y x)) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -3.6e-48) || !(x <= 1.75e-47)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.6d-48)) .or. (.not. (x <= 1.75d-47))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.6e-48) || !(x <= 1.75e-47)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.6e-48) or not (x <= 1.75e-47): tmp = 1.0 - (y / x) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.6e-48) || !(x <= 1.75e-47)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.6e-48) || ~((x <= 1.75e-47))) tmp = 1.0 - (y / x); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.6e-48], N[Not[LessEqual[x, 1.75e-47]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.6 \cdot 10^{-48} \lor \neg \left(x \leq 1.75 \cdot 10^{-47}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -3.6000000000000002e-48 or 1.7499999999999999e-47 < x Initial program 100.0%
Taylor expanded in x around inf 75.9%
Taylor expanded in x around inf 76.0%
mul-1-neg76.0%
unsub-neg76.0%
Simplified76.0%
if -3.6000000000000002e-48 < x < 1.7499999999999999e-47Initial program 100.0%
Taylor expanded in x around 0 85.5%
neg-mul-185.5%
Simplified85.5%
Taylor expanded in y around inf 85.4%
Final simplification79.9%
(FPCore (x y) :precision binary64 (if (or (<= x -3.4e-48) (not (<= x 5.5e-49))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -3.4e-48) || !(x <= 5.5e-49)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.4d-48)) .or. (.not. (x <= 5.5d-49))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.4e-48) || !(x <= 5.5e-49)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.4e-48) or not (x <= 5.5e-49): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.4e-48) || !(x <= 5.5e-49)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.4e-48) || ~((x <= 5.5e-49))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.4e-48], N[Not[LessEqual[x, 5.5e-49]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-48} \lor \neg \left(x \leq 5.5 \cdot 10^{-49}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -3.40000000000000028e-48 or 5.50000000000000031e-49 < x Initial program 100.0%
Taylor expanded in x around inf 75.9%
Taylor expanded in x around inf 76.0%
mul-1-neg76.0%
unsub-neg76.0%
Simplified76.0%
if -3.40000000000000028e-48 < x < 5.50000000000000031e-49Initial program 100.0%
Taylor expanded in x around 0 85.1%
Final simplification79.8%
(FPCore (x y) :precision binary64 (if (<= x -3.4e-48) (- 1.0 (/ y x)) (if (<= x 3.1e-44) (/ (- x y) y) (/ x (+ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.4e-48) {
tmp = 1.0 - (y / x);
} else if (x <= 3.1e-44) {
tmp = (x - y) / y;
} else {
tmp = x / (y + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.4d-48)) then
tmp = 1.0d0 - (y / x)
else if (x <= 3.1d-44) then
tmp = (x - y) / y
else
tmp = x / (y + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.4e-48) {
tmp = 1.0 - (y / x);
} else if (x <= 3.1e-44) {
tmp = (x - y) / y;
} else {
tmp = x / (y + x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.4e-48: tmp = 1.0 - (y / x) elif x <= 3.1e-44: tmp = (x - y) / y else: tmp = x / (y + x) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.4e-48) tmp = Float64(1.0 - Float64(y / x)); elseif (x <= 3.1e-44) tmp = Float64(Float64(x - y) / y); else tmp = Float64(x / Float64(y + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.4e-48) tmp = 1.0 - (y / x); elseif (x <= 3.1e-44) tmp = (x - y) / y; else tmp = x / (y + x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.4e-48], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.1e-44], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-48}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{-44}:\\
\;\;\;\;\frac{x - y}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + x}\\
\end{array}
\end{array}
if x < -3.40000000000000028e-48Initial program 100.0%
Taylor expanded in x around inf 72.9%
Taylor expanded in x around inf 73.3%
mul-1-neg73.3%
unsub-neg73.3%
Simplified73.3%
if -3.40000000000000028e-48 < x < 3.09999999999999984e-44Initial program 100.0%
Taylor expanded in x around 0 85.4%
if 3.09999999999999984e-44 < x Initial program 100.0%
Taylor expanded in x around inf 79.2%
Final simplification79.9%
(FPCore (x y) :precision binary64 (if (<= x -3.5e-48) (- 1.0 (/ y x)) (if (<= x 3.1e-45) (+ (/ x y) -1.0) (/ x (+ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.5e-48) {
tmp = 1.0 - (y / x);
} else if (x <= 3.1e-45) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (y + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.5d-48)) then
tmp = 1.0d0 - (y / x)
else if (x <= 3.1d-45) then
tmp = (x / y) + (-1.0d0)
else
tmp = x / (y + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.5e-48) {
tmp = 1.0 - (y / x);
} else if (x <= 3.1e-45) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (y + x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.5e-48: tmp = 1.0 - (y / x) elif x <= 3.1e-45: tmp = (x / y) + -1.0 else: tmp = x / (y + x) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.5e-48) tmp = Float64(1.0 - Float64(y / x)); elseif (x <= 3.1e-45) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(x / Float64(y + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.5e-48) tmp = 1.0 - (y / x); elseif (x <= 3.1e-45) tmp = (x / y) + -1.0; else tmp = x / (y + x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.5e-48], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.1e-45], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-48}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{-45}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + x}\\
\end{array}
\end{array}
if x < -3.49999999999999991e-48Initial program 100.0%
Taylor expanded in x around inf 72.9%
Taylor expanded in x around inf 73.3%
mul-1-neg73.3%
unsub-neg73.3%
Simplified73.3%
if -3.49999999999999991e-48 < x < 3.1000000000000001e-45Initial program 100.0%
Taylor expanded in x around 0 85.5%
neg-mul-185.5%
Simplified85.5%
Taylor expanded in y around inf 85.4%
if 3.1000000000000001e-45 < x Initial program 100.0%
Taylor expanded in x around inf 79.2%
Final simplification79.9%
(FPCore (x y) :precision binary64 (if (<= x -3.6e-48) 1.0 (if (<= x 1.55e-47) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -3.6e-48) {
tmp = 1.0;
} else if (x <= 1.55e-47) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.6d-48)) then
tmp = 1.0d0
else if (x <= 1.55d-47) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.6e-48) {
tmp = 1.0;
} else if (x <= 1.55e-47) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.6e-48: tmp = 1.0 elif x <= 1.55e-47: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -3.6e-48) tmp = 1.0; elseif (x <= 1.55e-47) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.6e-48) tmp = 1.0; elseif (x <= 1.55e-47) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.6e-48], 1.0, If[LessEqual[x, 1.55e-47], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.6 \cdot 10^{-48}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-47}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -3.6000000000000002e-48 or 1.5499999999999999e-47 < x Initial program 100.0%
Taylor expanded in x around inf 75.3%
if -3.6000000000000002e-48 < x < 1.5499999999999999e-47Initial program 100.0%
Taylor expanded in x around 0 85.1%
(FPCore (x y) :precision binary64 (/ (- x y) (+ y x)))
double code(double x, double y) {
return (x - y) / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (y + x)
end function
public static double code(double x, double y) {
return (x - y) / (y + x);
}
def code(x, y): return (x - y) / (y + x)
function code(x, y) return Float64(Float64(x - y) / Float64(y + x)) end
function tmp = code(x, y) tmp = (x - y) / (y + x); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{y + x}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 49.2%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024163
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))