
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 1.1e-145) (- x_m (/ (* x_m z) y)) (- x_m (* x_m (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.1e-145) {
tmp = x_m - ((x_m * z) / y);
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.1d-145) then
tmp = x_m - ((x_m * z) / y)
else
tmp = x_m - (x_m * (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.1e-145) {
tmp = x_m - ((x_m * z) / y);
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 1.1e-145: tmp = x_m - ((x_m * z) / y) else: tmp = x_m - (x_m * (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 1.1e-145) tmp = Float64(x_m - Float64(Float64(x_m * z) / y)); else tmp = Float64(x_m - Float64(x_m * Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 1.1e-145) tmp = x_m - ((x_m * z) / y); else tmp = x_m - (x_m * (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.1e-145], N[(x$95$m - N[(N[(x$95$m * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.1 \cdot 10^{-145}:\\
\;\;\;\;x\_m - \frac{x\_m \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m - x\_m \cdot \frac{z}{y}\\
\end{array}
\end{array}
if x < 1.1e-145Initial program 86.4%
remove-double-neg86.4%
distribute-frac-neg286.4%
distribute-frac-neg86.4%
distribute-rgt-neg-in86.4%
associate-/l*94.2%
distribute-frac-neg94.2%
distribute-frac-neg294.2%
remove-double-neg94.2%
div-sub94.2%
*-inverses94.2%
Simplified94.2%
Taylor expanded in z around 0 92.1%
associate-*r/92.1%
associate-*r*92.1%
mul-1-neg92.1%
Simplified92.1%
if 1.1e-145 < x Initial program 83.4%
remove-double-neg83.4%
distribute-frac-neg283.4%
distribute-frac-neg83.4%
distribute-rgt-neg-in83.4%
associate-/l*99.8%
distribute-frac-neg99.8%
distribute-frac-neg299.8%
remove-double-neg99.8%
div-sub99.8%
*-inverses99.8%
Simplified99.8%
Taylor expanded in z around 0 95.2%
associate-*r/95.2%
associate-*r*95.2%
mul-1-neg95.2%
Simplified95.2%
associate-/l*99.9%
add-sqr-sqrt99.7%
sqrt-unprod74.5%
sqr-neg74.5%
sqrt-unprod0.0%
add-sqr-sqrt54.1%
cancel-sign-sub-inv54.1%
associate-/l*51.8%
associate-/l*54.1%
add-sqr-sqrt0.0%
sqrt-unprod74.5%
sqr-neg74.5%
sqrt-unprod99.7%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
Final simplification94.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -2.4e+19) x_m (if (<= y 1.2e+14) (* z (/ x_m (- y))) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.4e+19) {
tmp = x_m;
} else if (y <= 1.2e+14) {
tmp = z * (x_m / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.4d+19)) then
tmp = x_m
else if (y <= 1.2d+14) then
tmp = z * (x_m / -y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.4e+19) {
tmp = x_m;
} else if (y <= 1.2e+14) {
tmp = z * (x_m / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -2.4e+19: tmp = x_m elif y <= 1.2e+14: tmp = z * (x_m / -y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -2.4e+19) tmp = x_m; elseif (y <= 1.2e+14) tmp = Float64(z * Float64(x_m / Float64(-y))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -2.4e+19) tmp = x_m; elseif (y <= 1.2e+14) tmp = z * (x_m / -y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -2.4e+19], x$95$m, If[LessEqual[y, 1.2e+14], N[(z * N[(x$95$m / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+19}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{+14}:\\
\;\;\;\;z \cdot \frac{x\_m}{-y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -2.4e19 or 1.2e14 < y Initial program 74.7%
remove-double-neg74.7%
distribute-frac-neg274.7%
distribute-frac-neg74.7%
distribute-rgt-neg-in74.7%
associate-/l*99.8%
distribute-frac-neg99.8%
distribute-frac-neg299.8%
remove-double-neg99.8%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 73.7%
if -2.4e19 < y < 1.2e14Initial program 95.2%
remove-double-neg95.2%
distribute-frac-neg295.2%
distribute-frac-neg95.2%
distribute-rgt-neg-in95.2%
associate-/l*92.7%
distribute-frac-neg92.7%
distribute-frac-neg292.7%
remove-double-neg92.7%
div-sub92.7%
*-inverses92.7%
Simplified92.7%
Taylor expanded in z around inf 75.4%
mul-1-neg75.4%
distribute-frac-neg275.4%
*-commutative75.4%
associate-/l*76.0%
Simplified76.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -3.9e+18) x_m (if (<= y 0.6) (* x_m (/ (- z) y)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -3.9e+18) {
tmp = x_m;
} else if (y <= 0.6) {
tmp = x_m * (-z / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.9d+18)) then
tmp = x_m
else if (y <= 0.6d0) then
tmp = x_m * (-z / y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -3.9e+18) {
tmp = x_m;
} else if (y <= 0.6) {
tmp = x_m * (-z / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -3.9e+18: tmp = x_m elif y <= 0.6: tmp = x_m * (-z / y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -3.9e+18) tmp = x_m; elseif (y <= 0.6) tmp = Float64(x_m * Float64(Float64(-z) / y)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -3.9e+18) tmp = x_m; elseif (y <= 0.6) tmp = x_m * (-z / y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -3.9e+18], x$95$m, If[LessEqual[y, 0.6], N[(x$95$m * N[((-z) / y), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.9 \cdot 10^{+18}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;y \leq 0.6:\\
\;\;\;\;x\_m \cdot \frac{-z}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -3.9e18 or 0.599999999999999978 < y Initial program 74.7%
remove-double-neg74.7%
distribute-frac-neg274.7%
distribute-frac-neg74.7%
distribute-rgt-neg-in74.7%
associate-/l*99.8%
distribute-frac-neg99.8%
distribute-frac-neg299.8%
remove-double-neg99.8%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 73.7%
if -3.9e18 < y < 0.599999999999999978Initial program 95.2%
remove-double-neg95.2%
distribute-frac-neg295.2%
distribute-frac-neg95.2%
distribute-rgt-neg-in95.2%
associate-/l*92.7%
distribute-frac-neg92.7%
distribute-frac-neg292.7%
remove-double-neg92.7%
div-sub92.7%
*-inverses92.7%
Simplified92.7%
Taylor expanded in z around inf 75.4%
mul-1-neg75.4%
distribute-frac-neg275.4%
associate-*r/71.4%
Simplified71.4%
Final simplification72.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -1.55e-105) x_m (if (<= y 4.4e-145) (* y (/ x_m y)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.55e-105) {
tmp = x_m;
} else if (y <= 4.4e-145) {
tmp = y * (x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.55d-105)) then
tmp = x_m
else if (y <= 4.4d-145) then
tmp = y * (x_m / y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.55e-105) {
tmp = x_m;
} else if (y <= 4.4e-145) {
tmp = y * (x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -1.55e-105: tmp = x_m elif y <= 4.4e-145: tmp = y * (x_m / y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -1.55e-105) tmp = x_m; elseif (y <= 4.4e-145) tmp = Float64(y * Float64(x_m / y)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -1.55e-105) tmp = x_m; elseif (y <= 4.4e-145) tmp = y * (x_m / y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.55e-105], x$95$m, If[LessEqual[y, 4.4e-145], N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{-105}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;y \leq 4.4 \cdot 10^{-145}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -1.55000000000000007e-105 or 4.39999999999999998e-145 < y Initial program 83.6%
remove-double-neg83.6%
distribute-frac-neg283.6%
distribute-frac-neg83.6%
distribute-rgt-neg-in83.6%
associate-/l*97.8%
distribute-frac-neg97.8%
distribute-frac-neg297.8%
remove-double-neg97.8%
div-sub97.8%
*-inverses97.8%
Simplified97.8%
Taylor expanded in z around 0 59.0%
if -1.55000000000000007e-105 < y < 4.39999999999999998e-145Initial program 90.5%
Taylor expanded in y around inf 11.1%
*-commutative11.1%
associate-/l*27.0%
Applied egg-rr27.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m (/ x_m (/ y z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m / (y / z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m - (x_m / (y / z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m / (y / z)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m - (x_m / (y / z)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m - Float64(x_m / Float64(y / z)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m - (x_m / (y / z))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m - N[(x$95$m / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m - \frac{x\_m}{\frac{y}{z}}\right)
\end{array}
Initial program 85.3%
remove-double-neg85.3%
distribute-frac-neg285.3%
distribute-frac-neg85.3%
distribute-rgt-neg-in85.3%
associate-/l*96.1%
distribute-frac-neg96.1%
distribute-frac-neg296.1%
remove-double-neg96.1%
div-sub96.1%
*-inverses96.1%
Simplified96.1%
Taylor expanded in z around 0 93.2%
associate-*r/93.2%
associate-*r*93.2%
mul-1-neg93.2%
Simplified93.2%
associate-/l*96.2%
add-sqr-sqrt44.5%
sqrt-unprod47.8%
sqr-neg47.8%
sqrt-unprod21.9%
add-sqr-sqrt45.9%
cancel-sign-sub-inv45.9%
associate-/l*43.7%
associate-/l*45.9%
add-sqr-sqrt21.9%
sqrt-unprod47.8%
sqr-neg47.8%
sqrt-unprod44.5%
add-sqr-sqrt96.2%
Applied egg-rr96.2%
Taylor expanded in x around 0 93.2%
associate-*l/94.6%
associate-/r/96.5%
Simplified96.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m (* x_m (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m - (x_m * (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m - (x_m * (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m - Float64(x_m * Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m - (x_m * (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m - x\_m \cdot \frac{z}{y}\right)
\end{array}
Initial program 85.3%
remove-double-neg85.3%
distribute-frac-neg285.3%
distribute-frac-neg85.3%
distribute-rgt-neg-in85.3%
associate-/l*96.1%
distribute-frac-neg96.1%
distribute-frac-neg296.1%
remove-double-neg96.1%
div-sub96.1%
*-inverses96.1%
Simplified96.1%
Taylor expanded in z around 0 93.2%
associate-*r/93.2%
associate-*r*93.2%
mul-1-neg93.2%
Simplified93.2%
associate-/l*96.2%
add-sqr-sqrt44.5%
sqrt-unprod47.8%
sqr-neg47.8%
sqrt-unprod21.9%
add-sqr-sqrt45.9%
cancel-sign-sub-inv45.9%
associate-/l*43.7%
associate-/l*45.9%
add-sqr-sqrt21.9%
sqrt-unprod47.8%
sqr-neg47.8%
sqrt-unprod44.5%
add-sqr-sqrt96.2%
Applied egg-rr96.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 85.3%
remove-double-neg85.3%
distribute-frac-neg285.3%
distribute-frac-neg85.3%
distribute-rgt-neg-in85.3%
associate-/l*96.1%
distribute-frac-neg96.1%
distribute-frac-neg296.1%
remove-double-neg96.1%
div-sub96.1%
*-inverses96.1%
Simplified96.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 85.3%
remove-double-neg85.3%
distribute-frac-neg285.3%
distribute-frac-neg85.3%
distribute-rgt-neg-in85.3%
associate-/l*96.1%
distribute-frac-neg96.1%
distribute-frac-neg296.1%
remove-double-neg96.1%
div-sub96.1%
*-inverses96.1%
Simplified96.1%
Taylor expanded in z around 0 47.3%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024163
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
(/ (* x (- y z)) y))