
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- 1.0 (/ x z))))) (if (<= y -7e-5) (+ (/ x z) t_0) (if (<= y 9e-21) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= -7e-5) {
tmp = (x / z) + t_0;
} else if (y <= 9e-21) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - (x / z))
if (y <= (-7d-5)) then
tmp = (x / z) + t_0
else if (y <= 9d-21) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= -7e-5) {
tmp = (x / z) + t_0;
} else if (y <= 9e-21) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - (x / z)) tmp = 0 if y <= -7e-5: tmp = (x / z) + t_0 elif y <= 9e-21: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - Float64(x / z))) tmp = 0.0 if (y <= -7e-5) tmp = Float64(Float64(x / z) + t_0); elseif (y <= 9e-21) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - (x / z)); tmp = 0.0; if (y <= -7e-5) tmp = (x / z) + t_0; elseif (y <= 9e-21) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7e-5], N[(N[(x / z), $MachinePrecision] + t$95$0), $MachinePrecision], If[LessEqual[y, 9e-21], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{if}\;y \leq -7 \cdot 10^{-5}:\\
\;\;\;\;\frac{x}{z} + t\_0\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-21}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -6.9999999999999994e-5Initial program 74.2%
Taylor expanded in y around 0 99.9%
if -6.9999999999999994e-5 < y < 8.99999999999999936e-21Initial program 99.9%
Taylor expanded in y around 0 94.2%
Taylor expanded in x around 0 100.0%
if 8.99999999999999936e-21 < y Initial program 79.1%
Taylor expanded in y around inf 79.1%
associate-/l*99.9%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.65e+66) (not (<= y 9e-21))) (* y (- 1.0 (/ x z))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.65e+66) || !(y <= 9e-21)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.65d+66)) .or. (.not. (y <= 9d-21))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.65e+66) || !(y <= 9e-21)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.65e+66) or not (y <= 9e-21): tmp = y * (1.0 - (x / z)) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.65e+66) || !(y <= 9e-21)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.65e+66) || ~((y <= 9e-21))) tmp = y * (1.0 - (x / z)); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.65e+66], N[Not[LessEqual[y, 9e-21]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{+66} \lor \neg \left(y \leq 9 \cdot 10^{-21}\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if y < -1.6500000000000001e66 or 8.99999999999999936e-21 < y Initial program 73.1%
Taylor expanded in y around inf 73.1%
associate-/l*99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
if -1.6500000000000001e66 < y < 8.99999999999999936e-21Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 9e-21))) (* y (- 1.0 (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 9e-21)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 9d-21))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 9e-21)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 9e-21): tmp = y * (1.0 - (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 9e-21)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 9e-21))) tmp = y * (1.0 - (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 9e-21]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 9 \cdot 10^{-21}\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -1 or 8.99999999999999936e-21 < y Initial program 76.6%
Taylor expanded in y around inf 75.6%
associate-/l*98.9%
div-sub98.9%
*-inverses98.9%
Simplified98.9%
if -1 < y < 8.99999999999999936e-21Initial program 99.9%
Taylor expanded in y around 0 94.3%
Taylor expanded in x around 0 99.5%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.85e-41) (not (<= z 1.8e-81))) (+ y (/ x z)) (* x (/ (- 1.0 y) z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.85e-41) || !(z <= 1.8e-81)) {
tmp = y + (x / z);
} else {
tmp = x * ((1.0 - y) / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.85d-41)) .or. (.not. (z <= 1.8d-81))) then
tmp = y + (x / z)
else
tmp = x * ((1.0d0 - y) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.85e-41) || !(z <= 1.8e-81)) {
tmp = y + (x / z);
} else {
tmp = x * ((1.0 - y) / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.85e-41) or not (z <= 1.8e-81): tmp = y + (x / z) else: tmp = x * ((1.0 - y) / z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.85e-41) || !(z <= 1.8e-81)) tmp = Float64(y + Float64(x / z)); else tmp = Float64(x * Float64(Float64(1.0 - y) / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.85e-41) || ~((z <= 1.8e-81))) tmp = y + (x / z); else tmp = x * ((1.0 - y) / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.85e-41], N[Not[LessEqual[z, 1.8e-81]], $MachinePrecision]], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.85 \cdot 10^{-41} \lor \neg \left(z \leq 1.8 \cdot 10^{-81}\right):\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1 - y}{z}\\
\end{array}
\end{array}
if z < -1.8500000000000001e-41 or 1.7999999999999999e-81 < z Initial program 83.7%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around 0 89.1%
if -1.8500000000000001e-41 < z < 1.7999999999999999e-81Initial program 99.9%
Taylor expanded in x around inf 93.3%
associate-/l*88.2%
mul-1-neg88.2%
unsub-neg88.2%
Simplified88.2%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (<= y 4.5e+22) (+ y (/ x z)) (if (<= y 8.9e+257) (* y (/ x (- z))) (- y (/ x z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.5e+22) {
tmp = y + (x / z);
} else if (y <= 8.9e+257) {
tmp = y * (x / -z);
} else {
tmp = y - (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.5d+22) then
tmp = y + (x / z)
else if (y <= 8.9d+257) then
tmp = y * (x / -z)
else
tmp = y - (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.5e+22) {
tmp = y + (x / z);
} else if (y <= 8.9e+257) {
tmp = y * (x / -z);
} else {
tmp = y - (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.5e+22: tmp = y + (x / z) elif y <= 8.9e+257: tmp = y * (x / -z) else: tmp = y - (x / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.5e+22) tmp = Float64(y + Float64(x / z)); elseif (y <= 8.9e+257) tmp = Float64(y * Float64(x / Float64(-z))); else tmp = Float64(y - Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.5e+22) tmp = y + (x / z); elseif (y <= 8.9e+257) tmp = y * (x / -z); else tmp = y - (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.5e+22], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.9e+257], N[(y * N[(x / (-z)), $MachinePrecision]), $MachinePrecision], N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.5 \cdot 10^{+22}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{elif}\;y \leq 8.9 \cdot 10^{+257}:\\
\;\;\;\;y \cdot \frac{x}{-z}\\
\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\
\end{array}
\end{array}
if y < 4.4999999999999998e22Initial program 92.3%
Taylor expanded in y around 0 95.9%
Taylor expanded in x around 0 88.5%
if 4.4999999999999998e22 < y < 8.8999999999999998e257Initial program 83.2%
Taylor expanded in y around inf 83.2%
associate-/l*99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in x around inf 60.2%
mul-1-neg60.2%
distribute-frac-neg260.2%
*-commutative60.2%
associate-*r/63.8%
Simplified63.8%
if 8.8999999999999998e257 < y Initial program 59.2%
Taylor expanded in y around 0 88.9%
Taylor expanded in x around 0 67.7%
add-sqr-sqrt22.1%
sqrt-unprod67.7%
sqr-neg67.7%
sqrt-unprod45.6%
add-sqr-sqrt78.8%
distribute-frac-neg278.8%
sub-neg78.8%
Applied egg-rr78.8%
(FPCore (x y z) :precision binary64 (if (<= y -3.1e-24) y (if (<= y 1.25e-97) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-24) {
tmp = y;
} else if (y <= 1.25e-97) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.1d-24)) then
tmp = y
else if (y <= 1.25d-97) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-24) {
tmp = y;
} else if (y <= 1.25e-97) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.1e-24: tmp = y elif y <= 1.25e-97: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.1e-24) tmp = y; elseif (y <= 1.25e-97) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.1e-24) tmp = y; elseif (y <= 1.25e-97) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.1e-24], y, If[LessEqual[y, 1.25e-97], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{-24}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-97}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -3.1e-24 or 1.2499999999999999e-97 < y Initial program 81.5%
Taylor expanded in x around 0 53.7%
if -3.1e-24 < y < 1.2499999999999999e-97Initial program 99.9%
Taylor expanded in y around 0 78.2%
(FPCore (x y z) :precision binary64 (if (<= y 9e-21) (+ y (/ x z)) (- y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 9e-21) {
tmp = y + (x / z);
} else {
tmp = y - (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9d-21) then
tmp = y + (x / z)
else
tmp = y - (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9e-21) {
tmp = y + (x / z);
} else {
tmp = y - (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9e-21: tmp = y + (x / z) else: tmp = y - (x / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9e-21) tmp = Float64(y + Float64(x / z)); else tmp = Float64(y - Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9e-21) tmp = y + (x / z); else tmp = y - (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9e-21], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9 \cdot 10^{-21}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\
\end{array}
\end{array}
if y < 8.99999999999999936e-21Initial program 92.7%
Taylor expanded in y around 0 95.8%
Taylor expanded in x around 0 88.3%
if 8.99999999999999936e-21 < y Initial program 79.1%
Taylor expanded in y around 0 85.7%
Taylor expanded in x around 0 45.4%
add-sqr-sqrt25.8%
sqrt-unprod57.0%
sqr-neg57.0%
sqrt-unprod28.5%
add-sqr-sqrt60.9%
distribute-frac-neg260.9%
sub-neg60.9%
Applied egg-rr60.9%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 89.4%
Taylor expanded in y around 0 93.3%
Taylor expanded in x around 0 77.8%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 89.4%
Taylor expanded in x around 0 40.5%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024163
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))