
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) 1e+231) (/ x (- y (* z t))) (/ (/ x t) (- z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 1e+231) {
tmp = x / (y - (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 1d+231) then
tmp = x / (y - (z * t))
else
tmp = (x / t) / -z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 1e+231) {
tmp = x / (y - (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= 1e+231: tmp = x / (y - (z * t)) else: tmp = (x / t) / -z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 1e+231) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= 1e+231)
tmp = x / (y - (z * t));
else
tmp = (x / t) / -z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 1e+231], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 10^{+231}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < 1.0000000000000001e231Initial program 98.7%
if 1.0000000000000001e231 < (*.f64 z t) Initial program 60.1%
clear-num60.1%
associate-/r/60.1%
Applied egg-rr60.1%
Taylor expanded in y around 0 60.1%
associate-/r*65.6%
Simplified65.6%
associate-*l/99.7%
frac-2neg99.7%
associate-*l/99.8%
neg-mul-199.8%
add-sqr-sqrt37.8%
sqrt-unprod58.1%
sqr-neg58.1%
sqrt-unprod25.7%
add-sqr-sqrt45.8%
distribute-frac-neg45.8%
add-sqr-sqrt20.1%
sqrt-unprod53.9%
sqr-neg53.9%
sqrt-unprod61.5%
add-sqr-sqrt99.8%
Applied egg-rr99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e-70) (not (<= (* z t) 1e+39))) (/ x (* t (- z))) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e-70) || !((z * t) <= 1e+39)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d-70)) .or. (.not. ((z * t) <= 1d+39))) then
tmp = x / (t * -z)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e-70) || !((z * t) <= 1e+39)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e-70) or not ((z * t) <= 1e+39): tmp = x / (t * -z) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e-70) || !(Float64(z * t) <= 1e+39)) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e-70) || ~(((z * t) <= 1e+39)))
tmp = x / (t * -z);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e-70], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+39]], $MachinePrecision]], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-70} \lor \neg \left(z \cdot t \leq 10^{+39}\right):\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.9999999999999998e-70 or 9.9999999999999994e38 < (*.f64 z t) Initial program 90.3%
Taylor expanded in y around 0 72.4%
associate-*r/72.4%
neg-mul-172.4%
Simplified72.4%
if -4.9999999999999998e-70 < (*.f64 z t) < 9.9999999999999994e38Initial program 99.9%
Taylor expanded in y around inf 82.1%
Final simplification77.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e-70) (/ x (* t (- z))) (if (<= (* z t) 1e+39) (/ x y) (/ (/ x z) (- t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-70) {
tmp = x / (t * -z);
} else if ((z * t) <= 1e+39) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d-70)) then
tmp = x / (t * -z)
else if ((z * t) <= 1d+39) then
tmp = x / y
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-70) {
tmp = x / (t * -z);
} else if ((z * t) <= 1e+39) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e-70: tmp = x / (t * -z) elif (z * t) <= 1e+39: tmp = x / y else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e-70) tmp = Float64(x / Float64(t * Float64(-z))); elseif (Float64(z * t) <= 1e+39) tmp = Float64(x / y); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e-70)
tmp = x / (t * -z);
elseif ((z * t) <= 1e+39)
tmp = x / y;
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e-70], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+39], N[(x / y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-70}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{elif}\;z \cdot t \leq 10^{+39}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.9999999999999998e-70Initial program 95.7%
Taylor expanded in y around 0 74.7%
associate-*r/74.7%
neg-mul-174.7%
Simplified74.7%
if -4.9999999999999998e-70 < (*.f64 z t) < 9.9999999999999994e38Initial program 99.9%
Taylor expanded in y around inf 82.1%
if 9.9999999999999994e38 < (*.f64 z t) Initial program 82.7%
clear-num80.1%
associate-/r/82.7%
Applied egg-rr82.7%
Taylor expanded in y around 0 69.2%
associate-/r*71.4%
Simplified71.4%
associate-*l/82.7%
frac-2neg82.7%
associate-*l/82.8%
neg-mul-182.8%
add-sqr-sqrt42.9%
sqrt-unprod56.8%
sqr-neg56.8%
sqrt-unprod16.3%
add-sqr-sqrt31.8%
distribute-frac-neg31.8%
add-sqr-sqrt15.5%
sqrt-unprod39.3%
sqr-neg39.3%
sqrt-unprod39.5%
add-sqr-sqrt82.8%
Applied egg-rr82.8%
Taylor expanded in x around 0 69.1%
mul-1-neg69.1%
associate-/l/85.0%
distribute-neg-frac285.0%
Simplified85.0%
Final simplification80.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e-70) (/ x (* t (- z))) (if (<= (* z t) 1e+39) (/ x y) (/ (/ x t) (- z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-70) {
tmp = x / (t * -z);
} else if ((z * t) <= 1e+39) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d-70)) then
tmp = x / (t * -z)
else if ((z * t) <= 1d+39) then
tmp = x / y
else
tmp = (x / t) / -z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-70) {
tmp = x / (t * -z);
} else if ((z * t) <= 1e+39) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e-70: tmp = x / (t * -z) elif (z * t) <= 1e+39: tmp = x / y else: tmp = (x / t) / -z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e-70) tmp = Float64(x / Float64(t * Float64(-z))); elseif (Float64(z * t) <= 1e+39) tmp = Float64(x / y); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e-70)
tmp = x / (t * -z);
elseif ((z * t) <= 1e+39)
tmp = x / y;
else
tmp = (x / t) / -z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e-70], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+39], N[(x / y), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-70}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{elif}\;z \cdot t \leq 10^{+39}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.9999999999999998e-70Initial program 95.7%
Taylor expanded in y around 0 74.7%
associate-*r/74.7%
neg-mul-174.7%
Simplified74.7%
if -4.9999999999999998e-70 < (*.f64 z t) < 9.9999999999999994e38Initial program 99.9%
Taylor expanded in y around inf 82.1%
if 9.9999999999999994e38 < (*.f64 z t) Initial program 82.7%
clear-num80.1%
associate-/r/82.7%
Applied egg-rr82.7%
Taylor expanded in y around 0 69.2%
associate-/r*71.4%
Simplified71.4%
associate-*l/82.7%
frac-2neg82.7%
associate-*l/82.8%
neg-mul-182.8%
add-sqr-sqrt42.9%
sqrt-unprod56.8%
sqr-neg56.8%
sqrt-unprod16.3%
add-sqr-sqrt31.8%
distribute-frac-neg31.8%
add-sqr-sqrt15.5%
sqrt-unprod39.3%
sqr-neg39.3%
sqrt-unprod39.5%
add-sqr-sqrt82.8%
Applied egg-rr82.8%
Final simplification80.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+202) (not (<= (* z t) 1e+231))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+202) || !((z * t) <= 1e+231)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+202)) .or. (.not. ((z * t) <= 1d+231))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+202) || !((z * t) <= 1e+231)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+202) or not ((z * t) <= 1e+231): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+202) || !(Float64(z * t) <= 1e+231)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e+202) || ~(((z * t) <= 1e+231)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+202], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+231]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+202} \lor \neg \left(z \cdot t \leq 10^{+231}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.999999999999999e201 or 1.0000000000000001e231 < (*.f64 z t) Initial program 76.2%
clear-num76.3%
associate-/r/76.3%
Applied egg-rr76.3%
Taylor expanded in y around 0 76.3%
associate-/r*78.6%
Simplified78.6%
associate-/l/76.3%
associate-*l/76.2%
neg-mul-176.2%
add-sqr-sqrt42.9%
sqrt-unprod60.9%
sqr-neg60.9%
sqrt-unprod21.1%
add-sqr-sqrt53.9%
Applied egg-rr53.9%
if -9.999999999999999e201 < (*.f64 z t) < 1.0000000000000001e231Initial program 99.9%
Taylor expanded in y around inf 66.4%
Final simplification64.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 95.5%
Taylor expanded in y around inf 56.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024163
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
(/ x (- y (* z t))))