
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (/ -2.0 x) (- 1.0 (* x x))))
double code(double x) {
return (-2.0 / x) / (1.0 - (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-2.0d0) / x) / (1.0d0 - (x * x))
end function
public static double code(double x) {
return (-2.0 / x) / (1.0 - (x * x));
}
def code(x): return (-2.0 / x) / (1.0 - (x * x))
function code(x) return Float64(Float64(-2.0 / x) / Float64(1.0 - Float64(x * x))) end
function tmp = code(x) tmp = (-2.0 / x) / (1.0 - (x * x)); end
code[x_] := N[(N[(-2.0 / x), $MachinePrecision] / N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-2}{x}}{1 - x \cdot x}
\end{array}
Initial program 71.4%
+-commutative71.4%
associate-+r-71.4%
sub-neg71.4%
remove-double-neg71.4%
neg-sub071.4%
associate-+l-71.4%
neg-sub071.4%
distribute-neg-frac271.4%
distribute-frac-neg271.4%
associate-+r+71.4%
+-commutative71.4%
remove-double-neg71.4%
distribute-neg-frac271.4%
sub0-neg71.4%
associate-+l-71.4%
neg-sub071.4%
Simplified71.4%
frac-sub20.6%
frac-add21.4%
*-un-lft-identity21.4%
fma-define20.0%
*-rgt-identity20.0%
fmm-def20.0%
Applied egg-rr20.0%
Simplified4.2%
Taylor expanded in x around 0 99.8%
unpow299.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x -1.0)) (/ -1.0 x)))
double code(double x) {
return (1.0 / (x + -1.0)) + (-1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + (-1.0d0))) + ((-1.0d0) / x)
end function
public static double code(double x) {
return (1.0 / (x + -1.0)) + (-1.0 / x);
}
def code(x): return (1.0 / (x + -1.0)) + (-1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(-1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + -1.0)) + (-1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + -1} + \frac{-1}{x}
\end{array}
Initial program 71.4%
+-commutative71.4%
associate-+r-71.4%
sub-neg71.4%
remove-double-neg71.4%
neg-sub071.4%
associate-+l-71.4%
neg-sub071.4%
distribute-neg-frac271.4%
distribute-frac-neg271.4%
associate-+r+71.4%
+-commutative71.4%
remove-double-neg71.4%
distribute-neg-frac271.4%
sub0-neg71.4%
associate-+l-71.4%
neg-sub071.4%
Simplified71.4%
Taylor expanded in x around inf 69.7%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 71.4%
+-commutative71.4%
associate-+r-71.4%
sub-neg71.4%
remove-double-neg71.4%
neg-sub071.4%
associate-+l-71.4%
neg-sub071.4%
distribute-neg-frac271.4%
distribute-frac-neg271.4%
associate-+r+71.4%
+-commutative71.4%
remove-double-neg71.4%
distribute-neg-frac271.4%
sub0-neg71.4%
associate-+l-71.4%
neg-sub071.4%
Simplified71.4%
Taylor expanded in x around inf 69.7%
Taylor expanded in x around inf 69.5%
Taylor expanded in x around 0 69.5%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024163
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(! :herbie-platform default (/ 2 (* x (- (* x x) 1))))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))