
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (let* ((t_0 (sin (* PI u2))) (t_1 (fma (- t_0) t_0 (* t_0 t_0)))) (* (sqrt (- (log1p (- u1)))) (+ t_1 (+ (cos (* (* 2.0 PI) u2)) t_1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
float t_1 = fmaf(-t_0, t_0, (t_0 * t_0));
return sqrtf(-log1pf(-u1)) * (t_1 + (cosf(((2.0f * ((float) M_PI)) * u2)) + t_1));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) t_1 = fma(Float32(-t_0), t_0, Float32(t_0 * t_0)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(t_1 + Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) + t_1))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
t_1 := \mathsf{fma}\left(-t\_0, t\_0, t\_0 \cdot t\_0\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(t\_1 + \left(\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + t\_1\right)\right)
\end{array}
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
associate-*l*98.9%
cos-298.7%
prod-diff98.7%
fmm-def98.7%
cos-298.9%
associate-*l*98.9%
*-commutative98.9%
associate-*l*98.9%
Applied egg-rr98.9%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified98.9%
associate-*l*98.9%
cos-298.7%
prod-diff98.7%
fmm-def98.7%
cos-298.9%
associate-*l*98.9%
*-commutative98.9%
associate-*l*98.9%
Applied egg-rr99.0%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(+ (cos (* (* 2.0 PI) u2)) (fma (- t_0) t_0 (* t_0 t_0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * (cosf(((2.0f * ((float) M_PI)) * u2)) + fmaf(-t_0, t_0, (t_0 * t_0)));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) + fma(Float32(-t_0), t_0, Float32(t_0 * t_0)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + \mathsf{fma}\left(-t\_0, t\_0, t\_0 \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
associate-*l*98.9%
cos-298.7%
prod-diff98.7%
fmm-def98.7%
cos-298.9%
associate-*l*98.9%
*-commutative98.9%
associate-*l*98.9%
Applied egg-rr98.9%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= t_0 0.9999998211860657)
(*
t_0
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
(sqrt (- (log1p (/ (* u1 u1) (- u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= 0.9999998211860657f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = sqrtf(-log1pf(((u1 * u1) / -u1)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999998211860657)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); else tmp = sqrt(Float32(-log1p(Float32(Float32(u1 * u1) / Float32(-u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999998211860657:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(\frac{u1 \cdot u1}{-u1}\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999999821Initial program 57.6%
Taylor expanded in u1 around 0 92.0%
*-commutative92.0%
Simplified92.0%
if 0.999999821 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.1%
sub-neg57.1%
log1p-define99.6%
Simplified99.6%
Taylor expanded in u2 around 0 99.6%
neg-sub099.6%
flip--99.6%
metadata-eval99.6%
pow299.6%
add-sqr-sqrt98.8%
sqrt-unprod99.6%
sqr-neg99.6%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
sub-neg-0.0%
neg-sub0-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod99.6%
sqr-neg99.6%
sqrt-unprod98.8%
add-sqr-sqrt99.6%
Applied egg-rr99.6%
unpow299.6%
Applied egg-rr99.6%
Final simplification96.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= t_0 0.9999499917030334)
(* t_0 (sqrt u1))
(sqrt (- (log1p (/ (* u1 u1) (- u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= 0.9999499917030334f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(((u1 * u1) / -u1)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999499917030334)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(Float32(u1 * u1) / Float32(-u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999499917030334:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(\frac{u1 \cdot u1}{-u1}\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999949992Initial program 58.0%
Taylor expanded in u1 around 0 75.6%
if 0.999949992 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.0%
sub-neg57.0%
log1p-define99.4%
Simplified99.4%
Taylor expanded in u2 around 0 96.6%
neg-sub096.6%
flip--96.6%
metadata-eval96.6%
pow296.6%
add-sqr-sqrt96.0%
sqrt-unprod96.6%
sqr-neg96.6%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
sub-neg-0.0%
neg-sub0-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod96.6%
sqr-neg96.6%
sqrt-unprod96.0%
add-sqr-sqrt96.6%
Applied egg-rr96.6%
unpow296.6%
Applied egg-rr96.6%
Final simplification90.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= t_0 0.9999499917030334)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= 0.9999499917030334f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999499917030334)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999499917030334:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999949992Initial program 58.0%
Taylor expanded in u1 around 0 75.6%
if 0.999949992 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.0%
sub-neg57.0%
log1p-define99.4%
Simplified99.4%
Taylor expanded in u2 around 0 96.6%
neg-sub096.6%
flip--96.6%
metadata-eval96.6%
pow296.6%
add-sqr-sqrt96.0%
sqrt-unprod96.6%
sqr-neg96.6%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
sub-neg-0.0%
neg-sub0-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod96.6%
sqr-neg96.6%
sqrt-unprod96.0%
add-sqr-sqrt96.6%
Applied egg-rr96.6%
*-rgt-identity96.6%
pow1/296.6%
div-sub96.6%
pow196.6%
pow-div96.6%
metadata-eval96.6%
pow196.6%
Applied egg-rr96.6%
unpow1/296.6%
log1p-define56.0%
div056.0%
neg-sub056.0%
log1p-undefine96.6%
Simplified96.6%
Final simplification89.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.0006000000284984708)
(sqrt (- (log1p (/ (* u1 u1) (- u1)))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.0006000000284984708f) {
tmp = sqrtf(-log1pf(((u1 * u1) / -u1)));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.0006000000284984708)) tmp = sqrt(Float32(-log1p(Float32(Float32(u1 * u1) / Float32(-u1))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.0006000000284984708:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(\frac{u1 \cdot u1}{-u1}\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.00000028e-4Initial program 57.1%
sub-neg57.1%
log1p-define99.6%
Simplified99.6%
Taylor expanded in u2 around 0 99.6%
neg-sub099.6%
flip--99.6%
metadata-eval99.6%
pow299.6%
add-sqr-sqrt98.8%
sqrt-unprod99.6%
sqr-neg99.6%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
sub-neg-0.0%
neg-sub0-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod99.6%
sqr-neg99.6%
sqrt-unprod98.8%
add-sqr-sqrt99.6%
Applied egg-rr99.6%
unpow299.6%
Applied egg-rr99.6%
if 6.00000028e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 57.6%
Taylor expanded in u1 around 0 90.1%
*-commutative90.1%
Simplified90.1%
Final simplification95.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.0012000000569969416)
(sqrt (- (log1p (/ (* u1 u1) (- u1)))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.0012000000569969416f) {
tmp = sqrtf(-log1pf(((u1 * u1) / -u1)));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.0012000000569969416)) tmp = sqrt(Float32(-log1p(Float32(Float32(u1 * u1) / Float32(-u1))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.0012000000569969416:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(\frac{u1 \cdot u1}{-u1}\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00120000006Initial program 56.4%
sub-neg56.4%
log1p-define99.5%
Simplified99.5%
Taylor expanded in u2 around 0 99.1%
neg-sub099.1%
flip--99.2%
metadata-eval99.2%
pow299.1%
add-sqr-sqrt98.5%
sqrt-unprod99.1%
sqr-neg99.1%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
sub-neg-0.0%
neg-sub0-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod99.1%
sqr-neg99.1%
sqrt-unprod98.5%
add-sqr-sqrt99.1%
Applied egg-rr99.1%
unpow299.2%
Applied egg-rr99.2%
if 0.00120000006 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.6%
Taylor expanded in u1 around 0 86.1%
*-commutative86.1%
Simplified86.1%
Final simplification93.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
Taylor expanded in u2 around 0 79.1%
neg-sub079.1%
flip--79.1%
metadata-eval79.1%
pow279.1%
add-sqr-sqrt78.7%
sqrt-unprod79.1%
sqr-neg79.1%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
sub-neg-0.0%
neg-sub0-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod79.1%
sqr-neg79.1%
sqrt-unprod78.7%
add-sqr-sqrt79.1%
Applied egg-rr79.1%
*-rgt-identity79.1%
pow1/279.1%
div-sub79.1%
pow179.1%
pow-div79.1%
metadata-eval79.1%
pow179.1%
Applied egg-rr79.1%
unpow1/279.1%
log1p-define48.1%
div048.1%
neg-sub048.1%
log1p-undefine79.1%
Simplified79.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 + (u1 * 0.25e0))))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
Taylor expanded in u2 around 0 79.1%
Taylor expanded in u1 around 0 75.0%
Final simplification75.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * 0.3333333333333333e0))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
Taylor expanded in u2 around 0 79.1%
Taylor expanded in u1 around 0 73.8%
Final simplification73.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
Taylor expanded in u2 around 0 79.1%
Taylor expanded in u1 around 0 71.5%
Final simplification71.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 57.3%
sub-neg57.3%
log1p-define98.9%
Simplified98.9%
Taylor expanded in u2 around 0 79.1%
Taylor expanded in u1 around 0 63.9%
Taylor expanded in u1 around 0 63.9%
herbie shell --seed 2024163
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))