
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (* cosTheta_O cosTheta_i) (/ 1.0 v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (1.0f / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) * (1.0e0 / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(1.0) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (single(1.0) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\left(cosTheta\_O \cdot cosTheta\_i\right) \cdot \frac{1}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.8%
div-inv99.0%
*-commutative99.0%
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (* (* (sinh (/ 1.0 v)) (* v (* v 2.0))) (pow (+ sinTheta_i 1.0) (/ sinTheta_O v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / ((sinhf((1.0f / v)) * (v * (v * 2.0f))) * powf((sinTheta_i + 1.0f), (sinTheta_O / v)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / ((sinh((1.0e0 / v)) * (v * (v * 2.0e0))) * ((sintheta_i + 1.0e0) ** (sintheta_o / v)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(v * Float32(2.0)))) * (Float32(sinTheta_i + Float32(1.0)) ^ Float32(sinTheta_O / v)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * cosTheta_i) / ((sinh((single(1.0) / v)) * (v * (v * single(2.0)))) * ((sinTheta_i + single(1.0)) ^ (sinTheta_O / v))); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{\left(\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot \left(v \cdot 2\right)\right)\right) \cdot {\left(sinTheta\_i + 1\right)}^{\left(\frac{sinTheta\_O}{v}\right)}}
\end{array}
Initial program 98.8%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
Final simplification98.9%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i
(/
cosTheta_O
(*
(sinh (/ 1.0 v))
(* (pow (+ sinTheta_i 1.0) (/ sinTheta_O v)) (* v (* v 2.0)))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i * (cosTheta_O / (sinhf((1.0f / v)) * (powf((sinTheta_i + 1.0f), (sinTheta_O / v)) * (v * (v * 2.0f)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i * (costheta_o / (sinh((1.0e0 / v)) * (((sintheta_i + 1.0e0) ** (sintheta_o / v)) * (v * (v * 2.0e0)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i * Float32(cosTheta_O / Float32(sinh(Float32(Float32(1.0) / v)) * Float32((Float32(sinTheta_i + Float32(1.0)) ^ Float32(sinTheta_O / v)) * Float32(v * Float32(v * Float32(2.0))))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = cosTheta_i * (cosTheta_O / (sinh((single(1.0) / v)) * (((sinTheta_i + single(1.0)) ^ (sinTheta_O / v)) * (v * (v * single(2.0)))))); end
\begin{array}{l}
\\
cosTheta\_i \cdot \frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right) \cdot \left({\left(sinTheta\_i + 1\right)}^{\left(\frac{sinTheta\_O}{v}\right)} \cdot \left(v \cdot \left(v \cdot 2\right)\right)\right)}
\end{array}
Initial program 98.8%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
associate-/l*98.8%
associate-*l*98.9%
*-commutative98.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (- cosTheta_i (* cosTheta_i (* sinTheta_O (/ sinTheta_i v))))) (* v (* (sinh (/ 1.0 v)) (* v 2.0)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i - (cosTheta_i * (sinTheta_O * (sinTheta_i / v))))) / (v * (sinhf((1.0f / v)) * (v * 2.0f)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i - (costheta_i * (sintheta_o * (sintheta_i / v))))) / (v * (sinh((1.0e0 / v)) * (v * 2.0e0)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i - Float32(cosTheta_i * Float32(sinTheta_O * Float32(sinTheta_i / v))))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(2.0))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i - (cosTheta_i * (sinTheta_O * (sinTheta_i / v))))) / (v * (sinh((single(1.0) / v)) * (v * single(2.0)))); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \left(cosTheta\_i - cosTheta\_i \cdot \left(sinTheta\_O \cdot \frac{sinTheta\_i}{v}\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot 2\right)\right)}
\end{array}
Initial program 98.8%
add-cube-cbrt98.6%
pow398.5%
*-commutative98.5%
Applied egg-rr98.5%
Taylor expanded in v around inf 98.8%
*-un-lft-identity98.8%
associate-/l/98.8%
Applied egg-rr98.8%
*-lft-identity98.8%
fma-undefine98.8%
*-commutative98.8%
distribute-rgt-neg-in98.8%
associate-*r/98.8%
associate-*r*98.8%
mul-1-neg98.8%
distribute-lft-in98.8%
mul-1-neg98.8%
associate-*r*98.8%
associate-*r/98.8%
unsub-neg98.8%
associate-*l*98.8%
*-commutative98.8%
Simplified98.8%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.8%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.8%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in sinTheta_i around 0 98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (/ cosTheta_i v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \frac{cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.8%
add-cube-cbrt98.6%
pow398.5%
*-commutative98.5%
Applied egg-rr98.5%
Taylor expanded in v around inf 98.8%
Taylor expanded in sinTheta_O around 0 98.7%
associate-/l*98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 0.5 (/ (/ v cosTheta_O) cosTheta_i)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f / ((v / cosTheta_O) / cosTheta_i);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 / ((v / costheta_o) / costheta_i)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) / Float32(Float32(v / cosTheta_O) / cosTheta_i)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) / ((v / cosTheta_O) / cosTheta_i); end
\begin{array}{l}
\\
\frac{0.5}{\frac{\frac{v}{cosTheta\_O}}{cosTheta\_i}}
\end{array}
Initial program 98.8%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.8%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in v around inf 64.5%
associate-*l/64.5%
*-commutative64.5%
Simplified64.5%
associate-*r/64.5%
*-commutative64.5%
clear-num65.0%
un-div-inv65.0%
Applied egg-rr65.0%
associate-/r*65.0%
Simplified65.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 0.5 (/ v (* cosTheta_O cosTheta_i))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f / (v / (cosTheta_O * cosTheta_i));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 / (v / (costheta_o * costheta_i))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) / Float32(v / Float32(cosTheta_O * cosTheta_i))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) / (v / (cosTheta_O * cosTheta_i)); end
\begin{array}{l}
\\
\frac{0.5}{\frac{v}{cosTheta\_O \cdot cosTheta\_i}}
\end{array}
Initial program 98.8%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.8%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in v around inf 64.5%
associate-*l/64.5%
*-commutative64.5%
Simplified64.5%
associate-*r/64.5%
*-commutative64.5%
clear-num65.0%
un-div-inv65.0%
Applied egg-rr65.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (* cosTheta_i (/ cosTheta_O v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_i * (cosTheta_O / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_i * (costheta_o / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_i * Float32(cosTheta_O / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (cosTheta_i * (cosTheta_O / v)); end
\begin{array}{l}
\\
0.5 \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)
\end{array}
Initial program 98.8%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.8%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in v around inf 64.5%
associate-*l/64.5%
*-commutative64.5%
Simplified64.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_O (/ cosTheta_i v)) 0.5))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) * 0.5f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) * 0.5e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) * Float32(0.5)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i / v)) * single(0.5); end
\begin{array}{l}
\\
\left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right) \cdot 0.5
\end{array}
Initial program 98.8%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.8%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in v around inf 64.5%
associate-*l/64.5%
*-commutative64.5%
Simplified64.5%
Taylor expanded in cosTheta_i around 0 64.5%
associate-*r/64.5%
Simplified64.5%
Final simplification64.5%
herbie shell --seed 2024163
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))