
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 68.7%
add-sqr-sqrt68.7%
times-frac69.0%
hypot-define69.0%
hypot-define100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (/ (- x y) (+ y (* x (+ (* 2.0 (/ x y)) -1.0)))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) / (y + (x * ((2.0 * (x / y)) + -1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y) / (y + (x * ((2.0d0 * (x / y)) + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) / (y + (x * ((2.0 * (x / y)) + -1.0)));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y) / (y + (x * ((2.0 * (x / y)) + -1.0))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y) / Float64(y + Float64(x * Float64(Float64(2.0 * Float64(x / y)) + -1.0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y) / (y + (x * ((2.0 * (x / y)) + -1.0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y), $MachinePrecision] / N[(y + N[(x * N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y + x \cdot \left(2 \cdot \frac{x}{y} + -1\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define100.0%
Applied egg-rr100.0%
*-commutative100.0%
clear-num100.0%
frac-times100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 84.3%
Final simplification95.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (/ 1.0 (/ y (* (- x y) (+ (/ x y) 1.0)))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = 1.0d0 / (y / ((x - y) * ((x / y) + 1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0)));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(1.0 / Float64(y / Float64(Float64(x - y) * Float64(Float64(x / y) + 1.0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(1.0 / N[(y / N[(N[(x - y), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{\left(x - y\right) \cdot \left(\frac{x}{y} + 1\right)}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
+-commutative3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 84.1%
associate-*r/84.4%
clear-num84.4%
Applied egg-rr84.4%
Final simplification95.1%
(FPCore (x y) :precision binary64 (if (<= y 1.9e-127) (/ (- x y) x) (/ 1.0 (/ y (* (- x y) (+ (/ x y) 1.0))))))
double code(double x, double y) {
double tmp;
if (y <= 1.9e-127) {
tmp = (x - y) / x;
} else {
tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.9d-127) then
tmp = (x - y) / x
else
tmp = 1.0d0 / (y / ((x - y) * ((x / y) + 1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.9e-127) {
tmp = (x - y) / x;
} else {
tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.9e-127: tmp = (x - y) / x else: tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.9e-127) tmp = Float64(Float64(x - y) / x); else tmp = Float64(1.0 / Float64(y / Float64(Float64(x - y) * Float64(Float64(x / y) + 1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.9e-127) tmp = (x - y) / x; else tmp = 1.0 / (y / ((x - y) * ((x / y) + 1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.9e-127], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / N[(y / N[(N[(x - y), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.9 \cdot 10^{-127}:\\
\;\;\;\;\frac{x - y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{\left(x - y\right) \cdot \left(\frac{x}{y} + 1\right)}}\\
\end{array}
\end{array}
if y < 1.90000000000000001e-127Initial program 64.4%
associate-/l*64.5%
+-commutative64.5%
+-commutative64.5%
+-commutative64.5%
fma-define64.5%
Simplified64.5%
Taylor expanded in x around inf 32.2%
un-div-inv32.2%
Applied egg-rr32.2%
if 1.90000000000000001e-127 < y Initial program 100.0%
associate-/l*99.8%
+-commutative99.8%
+-commutative99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in y around inf 83.9%
associate-*r/83.9%
clear-num83.9%
Applied egg-rr83.9%
Final simplification38.5%
(FPCore (x y) :precision binary64 (if (<= y 8e-128) (/ (- x y) x) (* (- x y) (/ (+ (/ x y) 1.0) y))))
double code(double x, double y) {
double tmp;
if (y <= 8e-128) {
tmp = (x - y) / x;
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 8d-128) then
tmp = (x - y) / x
else
tmp = (x - y) * (((x / y) + 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 8e-128) {
tmp = (x - y) / x;
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 8e-128: tmp = (x - y) / x else: tmp = (x - y) * (((x / y) + 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 8e-128) tmp = Float64(Float64(x - y) / x); else tmp = Float64(Float64(x - y) * Float64(Float64(Float64(x / y) + 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 8e-128) tmp = (x - y) / x; else tmp = (x - y) * (((x / y) + 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 8e-128], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8 \cdot 10^{-128}:\\
\;\;\;\;\frac{x - y}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{\frac{x}{y} + 1}{y}\\
\end{array}
\end{array}
if y < 8.00000000000000043e-128Initial program 64.4%
associate-/l*64.5%
+-commutative64.5%
+-commutative64.5%
+-commutative64.5%
fma-define64.5%
Simplified64.5%
Taylor expanded in x around inf 32.2%
un-div-inv32.2%
Applied egg-rr32.2%
if 8.00000000000000043e-128 < y Initial program 100.0%
associate-/l*99.8%
+-commutative99.8%
+-commutative99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in y around inf 83.9%
Final simplification38.5%
(FPCore (x y) :precision binary64 (if (<= y 1.2e-127) (/ (- x y) x) -1.0))
double code(double x, double y) {
double tmp;
if (y <= 1.2e-127) {
tmp = (x - y) / x;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.2d-127) then
tmp = (x - y) / x
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.2e-127) {
tmp = (x - y) / x;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.2e-127: tmp = (x - y) / x else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.2e-127) tmp = Float64(Float64(x - y) / x); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.2e-127) tmp = (x - y) / x; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.2e-127], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.2 \cdot 10^{-127}:\\
\;\;\;\;\frac{x - y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.19999999999999991e-127Initial program 64.4%
associate-/l*64.5%
+-commutative64.5%
+-commutative64.5%
+-commutative64.5%
fma-define64.5%
Simplified64.5%
Taylor expanded in x around inf 32.2%
un-div-inv32.2%
Applied egg-rr32.2%
if 1.19999999999999991e-127 < y Initial program 100.0%
associate-/l*99.8%
+-commutative99.8%
+-commutative99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in x around 0 83.2%
(FPCore (x y) :precision binary64 (if (<= y 2e-173) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 2e-173) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2d-173) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2e-173) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2e-173: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 2e-173) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2e-173) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2e-173], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-173}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2.0000000000000001e-173Initial program 64.0%
associate-/l*64.1%
+-commutative64.1%
+-commutative64.1%
+-commutative64.1%
fma-define64.1%
Simplified64.1%
Taylor expanded in x around inf 31.9%
if 2.0000000000000001e-173 < y Initial program 94.9%
associate-/l*94.9%
+-commutative94.9%
+-commutative94.9%
+-commutative94.9%
fma-define94.9%
Simplified94.9%
Taylor expanded in x around 0 76.6%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 68.7%
associate-/l*68.8%
+-commutative68.8%
+-commutative68.8%
+-commutative68.8%
fma-define68.8%
Simplified68.8%
Taylor expanded in x around 0 70.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024163
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))