
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (- x (/ y (fma x y (* (exp z) -1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / fma(x, y, (exp(z) * -1.1283791670955126)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x - Float64(y / fma(x, y, Float64(exp(z) * -1.1283791670955126)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / N[(x * y + N[(N[Exp[z], $MachinePrecision] * -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(x, y, e^{z} \cdot -1.1283791670955126\right)}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 80.2%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 97.4%
remove-double-neg97.4%
distribute-frac-neg97.4%
unsub-neg97.4%
distribute-frac-neg97.4%
distribute-neg-frac297.4%
neg-sub097.4%
associate--r-97.4%
neg-sub097.4%
+-commutative97.4%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 2.0)
(+ x (/ y (- (* (exp z) 1.1283791670955126) (* x y))))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 2.0) {
tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 2.0d0) then
tmp = x + (y / ((exp(z) * 1.1283791670955126d0) - (x * y)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 2.0) {
tmp = x + (y / ((Math.exp(z) * 1.1283791670955126) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) elif math.exp(z) <= 2.0: tmp = x + (y / ((math.exp(z) * 1.1283791670955126) - (x * y))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 2.0) tmp = Float64(x + Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(x * y)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); elseif (exp(z) <= 2.0) tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 2.0], N[(x + N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 2:\\
\;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 80.2%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) < 2Initial program 99.9%
if 2 < (exp.f64 z) Initial program 93.8%
Taylor expanded in x around inf 100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 2.0)
(+
x
(/
y
(+
1.1283791670955126
(-
(*
z
(-
1.1283791670955126
(* z (- (* z -0.18806319451591877) 0.5641895835477563))))
(* x y)))))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 2.0) {
tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * ((z * -0.18806319451591877) - 0.5641895835477563)))) - (x * y))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 2.0d0) then
tmp = x + (y / (1.1283791670955126d0 + ((z * (1.1283791670955126d0 - (z * ((z * (-0.18806319451591877d0)) - 0.5641895835477563d0)))) - (x * y))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 2.0) {
tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * ((z * -0.18806319451591877) - 0.5641895835477563)))) - (x * y))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) elif math.exp(z) <= 2.0: tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * ((z * -0.18806319451591877) - 0.5641895835477563)))) - (x * y)))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 2.0) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 + Float64(Float64(z * Float64(1.1283791670955126 - Float64(z * Float64(Float64(z * -0.18806319451591877) - 0.5641895835477563)))) - Float64(x * y))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); elseif (exp(z) <= 2.0) tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * ((z * -0.18806319451591877) - 0.5641895835477563)))) - (x * y)))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 2.0], N[(x + N[(y / N[(1.1283791670955126 + N[(N[(z * N[(1.1283791670955126 - N[(z * N[(N[(z * -0.18806319451591877), $MachinePrecision] - 0.5641895835477563), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 2:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 + \left(z \cdot \left(1.1283791670955126 - z \cdot \left(z \cdot -0.18806319451591877 - 0.5641895835477563\right)\right) - x \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 80.2%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) < 2Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 98.8%
if 2 < (exp.f64 z) Initial program 93.8%
Taylor expanded in x around inf 100.0%
Final simplification99.4%
(FPCore (x y z)
:precision binary64
(if (<= z -200.0)
(+ x (/ -1.0 x))
(if (<= z 210.0)
(+
x
(/
y
(+
1.1283791670955126
(- (* z (- 1.1283791670955126 (* z -0.5641895835477563))) (* x y)))))
x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -200.0) {
tmp = x + (-1.0 / x);
} else if (z <= 210.0) {
tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * -0.5641895835477563))) - (x * y))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-200.0d0)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 210.0d0) then
tmp = x + (y / (1.1283791670955126d0 + ((z * (1.1283791670955126d0 - (z * (-0.5641895835477563d0)))) - (x * y))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -200.0) {
tmp = x + (-1.0 / x);
} else if (z <= 210.0) {
tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * -0.5641895835477563))) - (x * y))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -200.0: tmp = x + (-1.0 / x) elif z <= 210.0: tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * -0.5641895835477563))) - (x * y)))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -200.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 210.0) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 + Float64(Float64(z * Float64(1.1283791670955126 - Float64(z * -0.5641895835477563))) - Float64(x * y))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -200.0) tmp = x + (-1.0 / x); elseif (z <= 210.0) tmp = x + (y / (1.1283791670955126 + ((z * (1.1283791670955126 - (z * -0.5641895835477563))) - (x * y)))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -200.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 210.0], N[(x + N[(y / N[(1.1283791670955126 + N[(N[(z * N[(1.1283791670955126 - N[(z * -0.5641895835477563), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -200:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 210:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 + \left(z \cdot \left(1.1283791670955126 - z \cdot -0.5641895835477563\right) - x \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -200Initial program 80.2%
Taylor expanded in y around inf 100.0%
if -200 < z < 210Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 98.7%
if 210 < z Initial program 93.8%
Taylor expanded in x around inf 100.0%
Final simplification99.4%
(FPCore (x y z)
:precision binary64
(if (<= z -200.0)
(+ x (/ -1.0 x))
(if (<= z 300.0)
(+ x (/ y (- (* 1.1283791670955126 (+ z 1.0)) (* x y))))
x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -200.0) {
tmp = x + (-1.0 / x);
} else if (z <= 300.0) {
tmp = x + (y / ((1.1283791670955126 * (z + 1.0)) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-200.0d0)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 300.0d0) then
tmp = x + (y / ((1.1283791670955126d0 * (z + 1.0d0)) - (x * y)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -200.0) {
tmp = x + (-1.0 / x);
} else if (z <= 300.0) {
tmp = x + (y / ((1.1283791670955126 * (z + 1.0)) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -200.0: tmp = x + (-1.0 / x) elif z <= 300.0: tmp = x + (y / ((1.1283791670955126 * (z + 1.0)) - (x * y))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -200.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 300.0) tmp = Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * Float64(z + 1.0)) - Float64(x * y)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -200.0) tmp = x + (-1.0 / x); elseif (z <= 300.0) tmp = x + (y / ((1.1283791670955126 * (z + 1.0)) - (x * y))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -200.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 300.0], N[(x + N[(y / N[(N[(1.1283791670955126 * N[(z + 1.0), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -200:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 300:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 \cdot \left(z + 1\right) - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -200Initial program 80.2%
Taylor expanded in y around inf 100.0%
if -200 < z < 300Initial program 99.9%
Taylor expanded in z around 0 98.3%
+-commutative98.3%
Simplified98.3%
if 300 < z Initial program 93.8%
Taylor expanded in x around inf 100.0%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (<= z -230.0) (+ x (/ -1.0 x)) (if (<= z 180.0) (+ x (/ y (- 1.1283791670955126 (* x y)))) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -230.0) {
tmp = x + (-1.0 / x);
} else if (z <= 180.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-230.0d0)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 180.0d0) then
tmp = x + (y / (1.1283791670955126d0 - (x * y)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -230.0) {
tmp = x + (-1.0 / x);
} else if (z <= 180.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -230.0: tmp = x + (-1.0 / x) elif z <= 180.0: tmp = x + (y / (1.1283791670955126 - (x * y))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -230.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 180.0) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -230.0) tmp = x + (-1.0 / x); elseif (z <= 180.0) tmp = x + (y / (1.1283791670955126 - (x * y))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -230.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 180.0], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -230:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 180:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -230Initial program 80.2%
Taylor expanded in y around inf 100.0%
if -230 < z < 180Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 98.0%
if 180 < z Initial program 93.8%
Taylor expanded in x around inf 100.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= z -1.15e-203) (+ x (/ -1.0 x)) (if (<= z 0.34) (- x (* 0.8862269254527579 (* y (+ z -1.0)))) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.15e-203) {
tmp = x + (-1.0 / x);
} else if (z <= 0.34) {
tmp = x - (0.8862269254527579 * (y * (z + -1.0)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.15d-203)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 0.34d0) then
tmp = x - (0.8862269254527579d0 * (y * (z + (-1.0d0))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.15e-203) {
tmp = x + (-1.0 / x);
} else if (z <= 0.34) {
tmp = x - (0.8862269254527579 * (y * (z + -1.0)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.15e-203: tmp = x + (-1.0 / x) elif z <= 0.34: tmp = x - (0.8862269254527579 * (y * (z + -1.0))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.15e-203) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 0.34) tmp = Float64(x - Float64(0.8862269254527579 * Float64(y * Float64(z + -1.0)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.15e-203) tmp = x + (-1.0 / x); elseif (z <= 0.34) tmp = x - (0.8862269254527579 * (y * (z + -1.0))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.15e-203], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.34], N[(x - N[(0.8862269254527579 * N[(y * N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{-203}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 0.34:\\
\;\;\;\;x - 0.8862269254527579 \cdot \left(y \cdot \left(z + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.14999999999999996e-203Initial program 88.0%
Taylor expanded in y around inf 89.4%
if -1.14999999999999996e-203 < z < 0.340000000000000024Initial program 99.8%
remove-double-neg99.8%
distribute-frac-neg99.8%
unsub-neg99.8%
distribute-frac-neg99.8%
distribute-neg-frac299.8%
neg-sub099.8%
associate--r-99.8%
neg-sub099.8%
+-commutative99.8%
fma-define99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around 0 99.8%
Taylor expanded in y around 0 81.3%
Taylor expanded in z around 0 81.0%
metadata-eval81.0%
distribute-lft-neg-in81.0%
distribute-rgt-neg-out81.0%
distribute-lft-out81.0%
neg-mul-181.0%
*-commutative81.0%
distribute-lft-in81.0%
Simplified81.0%
if 0.340000000000000024 < z Initial program 93.8%
Taylor expanded in x around inf 100.0%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (<= z -1.16e-203) (+ x (/ -1.0 x)) (if (<= z 0.0122) (- x (/ y -1.1283791670955126)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.16e-203) {
tmp = x + (-1.0 / x);
} else if (z <= 0.0122) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.16d-203)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 0.0122d0) then
tmp = x - (y / (-1.1283791670955126d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.16e-203) {
tmp = x + (-1.0 / x);
} else if (z <= 0.0122) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.16e-203: tmp = x + (-1.0 / x) elif z <= 0.0122: tmp = x - (y / -1.1283791670955126) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.16e-203) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 0.0122) tmp = Float64(x - Float64(y / -1.1283791670955126)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.16e-203) tmp = x + (-1.0 / x); elseif (z <= 0.0122) tmp = x - (y / -1.1283791670955126); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.16e-203], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.0122], N[(x - N[(y / -1.1283791670955126), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.16 \cdot 10^{-203}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 0.0122:\\
\;\;\;\;x - \frac{y}{-1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.16000000000000004e-203Initial program 88.0%
Taylor expanded in y around inf 89.4%
if -1.16000000000000004e-203 < z < 0.0122000000000000008Initial program 99.8%
remove-double-neg99.8%
distribute-frac-neg99.8%
unsub-neg99.8%
distribute-frac-neg99.8%
distribute-neg-frac299.8%
neg-sub099.8%
associate--r-99.8%
neg-sub099.8%
+-commutative99.8%
fma-define99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around 0 99.2%
Taylor expanded in x around 0 80.6%
if 0.0122000000000000008 < z Initial program 93.8%
Taylor expanded in x around inf 100.0%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (<= z 1.3e-229) (+ x (/ -1.0 x)) x))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.3e-229) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.3d-229) then
tmp = x + ((-1.0d0) / x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1.3e-229) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1.3e-229: tmp = x + (-1.0 / x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1.3e-229) tmp = Float64(x + Float64(-1.0 / x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1.3e-229) tmp = x + (-1.0 / x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1.3e-229], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.3 \cdot 10^{-229}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < 1.3000000000000001e-229Initial program 91.9%
Taylor expanded in y around inf 82.6%
if 1.3000000000000001e-229 < z Initial program 95.9%
Taylor expanded in x around inf 85.8%
Final simplification84.1%
(FPCore (x y z) :precision binary64 (if (<= z -23000.0) (/ -1.0 x) x))
double code(double x, double y, double z) {
double tmp;
if (z <= -23000.0) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-23000.0d0)) then
tmp = (-1.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -23000.0) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -23000.0: tmp = -1.0 / x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -23000.0) tmp = Float64(-1.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -23000.0) tmp = -1.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -23000.0], N[(-1.0 / x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -23000:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -23000Initial program 80.2%
remove-double-neg80.2%
distribute-frac-neg80.2%
unsub-neg80.2%
distribute-frac-neg80.2%
distribute-neg-frac280.2%
neg-sub079.9%
associate--r-79.9%
neg-sub080.7%
+-commutative80.7%
fma-define80.7%
*-commutative80.7%
distribute-rgt-neg-in80.7%
metadata-eval80.7%
Simplified80.7%
Taylor expanded in x around inf 80.7%
*-commutative80.7%
Simplified80.7%
Taylor expanded in x around 0 70.8%
if -23000 < z Initial program 97.4%
Taylor expanded in x around inf 75.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 93.8%
Taylor expanded in x around inf 65.5%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024163
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))