
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (- (+ x (* y (- 1.0 (log y)))) (* (log y) 0.5)) z))
double code(double x, double y, double z) {
return ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + (y * (1.0d0 - log(y)))) - (log(y) * 0.5d0)) - z
end function
public static double code(double x, double y, double z) {
return ((x + (y * (1.0 - Math.log(y)))) - (Math.log(y) * 0.5)) - z;
}
def code(x, y, z): return ((x + (y * (1.0 - math.log(y)))) - (math.log(y) * 0.5)) - z
function code(x, y, z) return Float64(Float64(Float64(x + Float64(y * Float64(1.0 - log(y)))) - Float64(log(y) * 0.5)) - z) end
function tmp = code(x, y, z) tmp = ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z; end
code[x_, y_, z_] := N[(N[(N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot \left(1 - \log y\right)\right) - \log y \cdot 0.5\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (x y z)
:precision binary64
(if (<= y 2.9e+57)
(- (- x (* (log y) 0.5)) z)
(if (<= y 9e+104)
(+ x (- y (* y (log y))))
(* y (- (- 1.0 (log y)) (/ z y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+57) {
tmp = (x - (log(y) * 0.5)) - z;
} else if (y <= 9e+104) {
tmp = x + (y - (y * log(y)));
} else {
tmp = y * ((1.0 - log(y)) - (z / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.9d+57) then
tmp = (x - (log(y) * 0.5d0)) - z
else if (y <= 9d+104) then
tmp = x + (y - (y * log(y)))
else
tmp = y * ((1.0d0 - log(y)) - (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+57) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else if (y <= 9e+104) {
tmp = x + (y - (y * Math.log(y)));
} else {
tmp = y * ((1.0 - Math.log(y)) - (z / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.9e+57: tmp = (x - (math.log(y) * 0.5)) - z elif y <= 9e+104: tmp = x + (y - (y * math.log(y))) else: tmp = y * ((1.0 - math.log(y)) - (z / y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.9e+57) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); elseif (y <= 9e+104) tmp = Float64(x + Float64(y - Float64(y * log(y)))); else tmp = Float64(y * Float64(Float64(1.0 - log(y)) - Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.9e+57) tmp = (x - (log(y) * 0.5)) - z; elseif (y <= 9e+104) tmp = x + (y - (y * log(y))); else tmp = y * ((1.0 - log(y)) - (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.9e+57], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 9e+104], N[(x + N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.9 \cdot 10^{+57}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+104}:\\
\;\;\;\;x + \left(y - y \cdot \log y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(1 - \log y\right) - \frac{z}{y}\right)\\
\end{array}
\end{array}
if y < 2.9000000000000002e57Initial program 100.0%
Taylor expanded in y around 0 98.2%
if 2.9000000000000002e57 < y < 8.9999999999999997e104Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around 0 82.9%
associate-*r*82.9%
mul-1-neg82.9%
+-commutative82.9%
cancel-sign-sub-inv82.9%
Simplified82.9%
Taylor expanded in y around inf 82.9%
if 8.9999999999999997e104 < y Initial program 99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in y around inf 99.6%
associate--r+99.6%
associate--l+99.6%
mul-1-neg99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 84.9%
associate--r+84.9%
Simplified84.9%
Final simplification92.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- y (* y (log y)))))
(if (<= y 3.4e+57)
(- (- x (* (log y) 0.5)) z)
(if (<= y 3.8e+106) (+ x t_0) (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y - (y * log(y));
double tmp;
if (y <= 3.4e+57) {
tmp = (x - (log(y) * 0.5)) - z;
} else if (y <= 3.8e+106) {
tmp = x + t_0;
} else {
tmp = t_0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y - (y * log(y))
if (y <= 3.4d+57) then
tmp = (x - (log(y) * 0.5d0)) - z
else if (y <= 3.8d+106) then
tmp = x + t_0
else
tmp = t_0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y - (y * Math.log(y));
double tmp;
if (y <= 3.4e+57) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else if (y <= 3.8e+106) {
tmp = x + t_0;
} else {
tmp = t_0 - z;
}
return tmp;
}
def code(x, y, z): t_0 = y - (y * math.log(y)) tmp = 0 if y <= 3.4e+57: tmp = (x - (math.log(y) * 0.5)) - z elif y <= 3.8e+106: tmp = x + t_0 else: tmp = t_0 - z return tmp
function code(x, y, z) t_0 = Float64(y - Float64(y * log(y))) tmp = 0.0 if (y <= 3.4e+57) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); elseif (y <= 3.8e+106) tmp = Float64(x + t_0); else tmp = Float64(t_0 - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y - (y * log(y)); tmp = 0.0; if (y <= 3.4e+57) tmp = (x - (log(y) * 0.5)) - z; elseif (y <= 3.8e+106) tmp = x + t_0; else tmp = t_0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 3.4e+57], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 3.8e+106], N[(x + t$95$0), $MachinePrecision], N[(t$95$0 - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - y \cdot \log y\\
\mathbf{if}\;y \leq 3.4 \cdot 10^{+57}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+106}:\\
\;\;\;\;x + t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0 - z\\
\end{array}
\end{array}
if y < 3.39999999999999992e57Initial program 100.0%
Taylor expanded in y around 0 98.2%
if 3.39999999999999992e57 < y < 3.7999999999999998e106Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around 0 82.9%
associate-*r*82.9%
mul-1-neg82.9%
+-commutative82.9%
cancel-sign-sub-inv82.9%
Simplified82.9%
Taylor expanded in y around inf 82.9%
if 3.7999999999999998e106 < y Initial program 99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 84.9%
Final simplification92.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (log y))))
(if (<= y 2.8e+57)
(- (- x (* (log y) 0.5)) z)
(if (<= y 4.1e+105) (+ x (- y t_0)) (- (- y z) t_0)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (y <= 2.8e+57) {
tmp = (x - (log(y) * 0.5)) - z;
} else if (y <= 4.1e+105) {
tmp = x + (y - t_0);
} else {
tmp = (y - z) - t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (y <= 2.8d+57) then
tmp = (x - (log(y) * 0.5d0)) - z
else if (y <= 4.1d+105) then
tmp = x + (y - t_0)
else
tmp = (y - z) - t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (y <= 2.8e+57) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else if (y <= 4.1e+105) {
tmp = x + (y - t_0);
} else {
tmp = (y - z) - t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if y <= 2.8e+57: tmp = (x - (math.log(y) * 0.5)) - z elif y <= 4.1e+105: tmp = x + (y - t_0) else: tmp = (y - z) - t_0 return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (y <= 2.8e+57) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); elseif (y <= 4.1e+105) tmp = Float64(x + Float64(y - t_0)); else tmp = Float64(Float64(y - z) - t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (y <= 2.8e+57) tmp = (x - (log(y) * 0.5)) - z; elseif (y <= 4.1e+105) tmp = x + (y - t_0); else tmp = (y - z) - t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 2.8e+57], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 4.1e+105], N[(x + N[(y - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] - t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;y \leq 2.8 \cdot 10^{+57}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{elif}\;y \leq 4.1 \cdot 10^{+105}:\\
\;\;\;\;x + \left(y - t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) - t\_0\\
\end{array}
\end{array}
if y < 2.8e57Initial program 100.0%
Taylor expanded in y around 0 98.2%
if 2.8e57 < y < 4.1000000000000002e105Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around 0 82.9%
associate-*r*82.9%
mul-1-neg82.9%
+-commutative82.9%
cancel-sign-sub-inv82.9%
Simplified82.9%
Taylor expanded in y around inf 82.9%
if 4.1000000000000002e105 < y Initial program 99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
associate--r+99.5%
sub-neg99.5%
associate-+r+99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 84.8%
Final simplification92.1%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (- x (* (log y) 0.5)) z) (- (+ y (- x (* y (log y)))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y + (x - (y * log(y)))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y + (x - (y * log(y)))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y + (x - (y * Math.log(y)))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y + (x - (y * math.log(y)))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y + Float64(x - Float64(y * log(y)))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y + (x - (y * log(y)))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y + N[(x - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y + \left(x - y \cdot \log y\right)\right) - z\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0 99.7%
if 0.28000000000000003 < y Initial program 99.7%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (- x (* (log y) 0.5)) z) (+ (- y z) (- x (* y (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y - z) + (x - (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y - z) + (x - (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y - z) + (x - (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y - z) + (x - (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y - z) + Float64(x - Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y - z) + (x - (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y - z), $MachinePrecision] + N[(x - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) + \left(x - y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0 99.7%
if 0.28000000000000003 < y Initial program 99.7%
associate--l+99.6%
Simplified99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (<= y 3.1e+57) (- (- x (* (log y) 0.5)) z) (+ x (- y (* y (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.1e+57) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + (y - (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.1d+57) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + (y - (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.1e+57) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + (y - (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.1e+57: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + (y - (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.1e+57) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(y - Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.1e+57) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + (y - (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.1e+57], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.1 \cdot 10^{+57}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 3.10000000000000013e57Initial program 100.0%
Taylor expanded in y around 0 98.2%
if 3.10000000000000013e57 < y Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.6%
associate-+r-99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around 0 79.6%
associate-*r*79.6%
mul-1-neg79.6%
+-commutative79.6%
cancel-sign-sub-inv79.6%
Simplified79.6%
Taylor expanded in y around inf 79.6%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (if (<= y 3.1e+57) (- (+ x y) z) (+ x (- y (* y (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.1e+57) {
tmp = (x + y) - z;
} else {
tmp = x + (y - (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.1d+57) then
tmp = (x + y) - z
else
tmp = x + (y - (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.1e+57) {
tmp = (x + y) - z;
} else {
tmp = x + (y - (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.1e+57: tmp = (x + y) - z else: tmp = x + (y - (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.1e+57) tmp = Float64(Float64(x + y) - z); else tmp = Float64(x + Float64(y - Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.1e+57) tmp = (x + y) - z; else tmp = x + (y - (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.1e+57], N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.1 \cdot 10^{+57}:\\
\;\;\;\;\left(x + y\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 3.10000000000000013e57Initial program 100.0%
Taylor expanded in y around inf 85.6%
mul-1-neg85.6%
distribute-rgt-neg-in85.6%
log-rec85.6%
remove-double-neg85.6%
Simplified85.6%
Taylor expanded in x around inf 84.1%
if 3.10000000000000013e57 < y Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.6%
associate-+r-99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around 0 79.6%
associate-*r*79.6%
mul-1-neg79.6%
+-commutative79.6%
cancel-sign-sub-inv79.6%
Simplified79.6%
Taylor expanded in y around inf 79.6%
Final simplification82.1%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (+ (- x (* (log y) (+ y 0.5))) (- y z)))
double code(double x, double y, double z) {
return (x - (log(y) * (y + 0.5))) + (y - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - (log(y) * (y + 0.5d0))) + (y - z)
end function
public static double code(double x, double y, double z) {
return (x - (Math.log(y) * (y + 0.5))) + (y - z);
}
def code(x, y, z): return (x - (math.log(y) * (y + 0.5))) + (y - z)
function code(x, y, z) return Float64(Float64(x - Float64(log(y) * Float64(y + 0.5))) + Float64(y - z)) end
function tmp = code(x, y, z) tmp = (x - (log(y) * (y + 0.5))) + (y - z); end
code[x_, y_, z_] := N[(N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \log y \cdot \left(y + 0.5\right)\right) + \left(y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.3e+133) (- x z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.3e+133) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.3d+133) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.3e+133) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.3e+133: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.3e+133) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.3e+133) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.3e+133], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.3 \cdot 10^{+133}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.2999999999999999e133Initial program 99.9%
Taylor expanded in y around inf 88.4%
mul-1-neg88.4%
distribute-rgt-neg-in88.4%
log-rec88.4%
remove-double-neg88.4%
Simplified88.4%
Taylor expanded in y around 0 79.8%
if 1.2999999999999999e133 < y Initial program 99.5%
associate--l+99.5%
sub-neg99.5%
associate-+l+99.5%
associate-+r-99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 68.6%
log-rec68.6%
sub-neg68.6%
Simplified68.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.76e+31) (not (<= z 3.1e+84))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.76e+31) || !(z <= 3.1e+84)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.76d+31)) .or. (.not. (z <= 3.1d+84))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.76e+31) || !(z <= 3.1e+84)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.76e+31) or not (z <= 3.1e+84): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.76e+31) || !(z <= 3.1e+84)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.76e+31) || ~((z <= 3.1e+84))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.76e+31], N[Not[LessEqual[z, 3.1e+84]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.76 \cdot 10^{+31} \lor \neg \left(z \leq 3.1 \cdot 10^{+84}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.76e31 or 3.10000000000000003e84 < z Initial program 99.9%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 65.1%
neg-mul-165.1%
Simplified65.1%
if -1.76e31 < z < 3.10000000000000003e84Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 50.2%
Final simplification56.5%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 91.8%
mul-1-neg91.8%
distribute-rgt-neg-in91.8%
log-rec91.8%
remove-double-neg91.8%
Simplified91.8%
Taylor expanded in y around 0 64.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 35.6%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024163
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))