
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.5e+22) (not (<= z 7.6e+83))) (- (- z) y) (- (* x (log y)) y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.5e+22) || !(z <= 7.6e+83)) {
tmp = -z - y;
} else {
tmp = (x * log(y)) - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.5d+22)) .or. (.not. (z <= 7.6d+83))) then
tmp = -z - y
else
tmp = (x * log(y)) - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.5e+22) || !(z <= 7.6e+83)) {
tmp = -z - y;
} else {
tmp = (x * Math.log(y)) - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.5e+22) or not (z <= 7.6e+83): tmp = -z - y else: tmp = (x * math.log(y)) - y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.5e+22) || !(z <= 7.6e+83)) tmp = Float64(Float64(-z) - y); else tmp = Float64(Float64(x * log(y)) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.5e+22) || ~((z <= 7.6e+83))) tmp = -z - y; else tmp = (x * log(y)) - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.5e+22], N[Not[LessEqual[z, 7.6e+83]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+22} \lor \neg \left(z \leq 7.6 \cdot 10^{+83}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - y\\
\end{array}
\end{array}
if z < -5.50000000000000021e22 or 7.6000000000000004e83 < z Initial program 99.9%
Taylor expanded in x around 0 85.3%
neg-mul-185.3%
+-commutative85.3%
distribute-neg-in85.3%
sub-neg85.3%
Simplified85.3%
if -5.50000000000000021e22 < z < 7.6000000000000004e83Initial program 99.7%
Taylor expanded in z around 0 93.4%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -1.9e+48) (- t_0 z) (if (<= x 2.8e-22) (- (- z) y) (- t_0 y)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -1.9e+48) {
tmp = t_0 - z;
} else if (x <= 2.8e-22) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-1.9d+48)) then
tmp = t_0 - z
else if (x <= 2.8d-22) then
tmp = -z - y
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -1.9e+48) {
tmp = t_0 - z;
} else if (x <= 2.8e-22) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -1.9e+48: tmp = t_0 - z elif x <= 2.8e-22: tmp = -z - y else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -1.9e+48) tmp = Float64(t_0 - z); elseif (x <= 2.8e-22) tmp = Float64(Float64(-z) - y); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -1.9e+48) tmp = t_0 - z; elseif (x <= 2.8e-22) tmp = -z - y; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.9e+48], N[(t$95$0 - z), $MachinePrecision], If[LessEqual[x, 2.8e-22], N[((-z) - y), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -1.9 \cdot 10^{+48}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;x \leq 2.8 \cdot 10^{-22}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if x < -1.9e48Initial program 99.7%
Taylor expanded in y around 0 94.9%
if -1.9e48 < x < 2.79999999999999995e-22Initial program 100.0%
Taylor expanded in x around 0 94.4%
neg-mul-194.4%
+-commutative94.4%
distribute-neg-in94.4%
sub-neg94.4%
Simplified94.4%
if 2.79999999999999995e-22 < x Initial program 99.6%
Taylor expanded in z around 0 83.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -4e+129) (not (<= x 3e+101))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4e+129) || !(x <= 3e+101)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4d+129)) .or. (.not. (x <= 3d+101))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4e+129) || !(x <= 3e+101)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4e+129) or not (x <= 3e+101): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4e+129) || !(x <= 3e+101)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4e+129) || ~((x <= 3e+101))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4e+129], N[Not[LessEqual[x, 3e+101]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+129} \lor \neg \left(x \leq 3 \cdot 10^{+101}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -4e129 or 2.99999999999999993e101 < x Initial program 99.5%
Taylor expanded in x around inf 87.5%
if -4e129 < x < 2.99999999999999993e101Initial program 99.9%
Taylor expanded in x around 0 83.5%
neg-mul-183.5%
+-commutative83.5%
distribute-neg-in83.5%
sub-neg83.5%
Simplified83.5%
Final simplification84.7%
(FPCore (x y z) :precision binary64 (if (<= y 1.26e+57) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.26e+57) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.26d+57) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.26e+57) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.26e+57: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.26e+57) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.26e+57) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.26e+57], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.26 \cdot 10^{+57}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.26e57Initial program 99.7%
Taylor expanded in z around inf 43.5%
neg-mul-143.5%
Simplified43.5%
if 1.26e57 < y Initial program 99.8%
Taylor expanded in y around inf 57.9%
neg-mul-157.9%
Simplified57.9%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 62.5%
neg-mul-162.5%
+-commutative62.5%
distribute-neg-in62.5%
sub-neg62.5%
Simplified62.5%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 30.6%
neg-mul-130.6%
Simplified30.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 70.4%
add-sqr-sqrt25.4%
associate-*r*25.4%
fmm-def25.4%
Applied egg-rr25.4%
add-cube-cbrt25.1%
pow325.1%
fma-undefine25.1%
associate-*r*25.1%
add-sqr-sqrt69.3%
add-sqr-sqrt27.7%
sqrt-unprod40.8%
sqr-neg40.8%
sqrt-unprod23.3%
add-sqr-sqrt38.5%
Applied egg-rr38.5%
Taylor expanded in x around 0 2.3%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 30.6%
neg-mul-130.6%
Simplified30.6%
neg-sub030.6%
sub-neg30.6%
add-sqr-sqrt0.0%
sqrt-unprod2.0%
sqr-neg2.0%
sqrt-unprod2.1%
add-sqr-sqrt2.1%
Applied egg-rr2.1%
+-lft-identity2.1%
Simplified2.1%
herbie shell --seed 2024163
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))