
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
Initial program 94.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
metadata-eval100.0%
distribute-lft-neg-in100.0%
distribute-rgt-neg-in100.0%
distribute-lft-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*r*100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -0.6) (not (<= y 4.6e-7))) (* y (* x -2.0)) (* x (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((y <= -0.6) || !(y <= 4.6e-7)) {
tmp = y * (x * -2.0);
} else {
tmp = x * (x * 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.6d0)) .or. (.not. (y <= 4.6d-7))) then
tmp = y * (x * (-2.0d0))
else
tmp = x * (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.6) || !(y <= 4.6e-7)) {
tmp = y * (x * -2.0);
} else {
tmp = x * (x * 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.6) or not (y <= 4.6e-7): tmp = y * (x * -2.0) else: tmp = x * (x * 2.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.6) || !(y <= 4.6e-7)) tmp = Float64(y * Float64(x * -2.0)); else tmp = Float64(x * Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.6) || ~((y <= 4.6e-7))) tmp = y * (x * -2.0); else tmp = x * (x * 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.6], N[Not[LessEqual[y, 4.6e-7]], $MachinePrecision]], N[(y * N[(x * -2.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.6 \lor \neg \left(y \leq 4.6 \cdot 10^{-7}\right):\\
\;\;\;\;y \cdot \left(x \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot 2\right)\\
\end{array}
\end{array}
if y < -0.599999999999999978 or 4.5999999999999999e-7 < y Initial program 89.8%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 85.6%
associate-*r*85.6%
*-commutative85.6%
Simplified85.6%
if -0.599999999999999978 < y < 4.5999999999999999e-7Initial program 100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
metadata-eval100.0%
distribute-lft-neg-in100.0%
distribute-rgt-neg-in100.0%
distribute-lft-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in x around inf 89.4%
Final simplification87.5%
(FPCore (x y) :precision binary64 (if (or (<= y -0.65) (not (<= y 4.9e-5))) (* y (* x -2.0)) (* 2.0 (* x x))))
double code(double x, double y) {
double tmp;
if ((y <= -0.65) || !(y <= 4.9e-5)) {
tmp = y * (x * -2.0);
} else {
tmp = 2.0 * (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.65d0)) .or. (.not. (y <= 4.9d-5))) then
tmp = y * (x * (-2.0d0))
else
tmp = 2.0d0 * (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.65) || !(y <= 4.9e-5)) {
tmp = y * (x * -2.0);
} else {
tmp = 2.0 * (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.65) or not (y <= 4.9e-5): tmp = y * (x * -2.0) else: tmp = 2.0 * (x * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.65) || !(y <= 4.9e-5)) tmp = Float64(y * Float64(x * -2.0)); else tmp = Float64(2.0 * Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.65) || ~((y <= 4.9e-5))) tmp = y * (x * -2.0); else tmp = 2.0 * (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.65], N[Not[LessEqual[y, 4.9e-5]], $MachinePrecision]], N[(y * N[(x * -2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.65 \lor \neg \left(y \leq 4.9 \cdot 10^{-5}\right):\\
\;\;\;\;y \cdot \left(x \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(x \cdot x\right)\\
\end{array}
\end{array}
if y < -0.650000000000000022 or 4.9e-5 < y Initial program 89.8%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 85.6%
associate-*r*85.6%
*-commutative85.6%
Simplified85.6%
if -0.650000000000000022 < y < 4.9e-5Initial program 100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 89.4%
Final simplification87.5%
(FPCore (x y) :precision binary64 (* 2.0 (* x (- x y))))
double code(double x, double y) {
return 2.0 * (x * (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (x * (x - y))
end function
public static double code(double x, double y) {
return 2.0 * (x * (x - y));
}
def code(x, y): return 2.0 * (x * (x - y))
function code(x, y) return Float64(2.0 * Float64(x * Float64(x - y))) end
function tmp = code(x, y) tmp = 2.0 * (x * (x - y)); end
code[x_, y_] := N[(2.0 * N[(x * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot \left(x - y\right)\right)
\end{array}
Initial program 94.9%
distribute-lft-out--100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (* 2.0 (* x x)))
double code(double x, double y) {
return 2.0 * (x * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (x * x)
end function
public static double code(double x, double y) {
return 2.0 * (x * x);
}
def code(x, y): return 2.0 * (x * x)
function code(x, y) return Float64(2.0 * Float64(x * x)) end
function tmp = code(x, y) tmp = 2.0 * (x * x); end
code[x_, y_] := N[(2.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x\right)
\end{array}
Initial program 94.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 57.7%
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024163
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (* (* x 2) (- x y)))
(* 2.0 (- (* x x) (* x y))))