
(FPCore (a b c d) :precision binary64 (/ (+ (* a c) (* b d)) (+ (* c c) (* d d))))
double code(double a, double b, double c, double d) {
return ((a * c) + (b * d)) / ((c * c) + (d * d));
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = ((a * c) + (b * d)) / ((c * c) + (d * d))
end function
public static double code(double a, double b, double c, double d) {
return ((a * c) + (b * d)) / ((c * c) + (d * d));
}
def code(a, b, c, d): return ((a * c) + (b * d)) / ((c * c) + (d * d))
function code(a, b, c, d) return Float64(Float64(Float64(a * c) + Float64(b * d)) / Float64(Float64(c * c) + Float64(d * d))) end
function tmp = code(a, b, c, d) tmp = ((a * c) + (b * d)) / ((c * c) + (d * d)); end
code[a_, b_, c_, d_] := N[(N[(N[(a * c), $MachinePrecision] + N[(b * d), $MachinePrecision]), $MachinePrecision] / N[(N[(c * c), $MachinePrecision] + N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot c + b \cdot d}{c \cdot c + d \cdot d}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c d) :precision binary64 (/ (+ (* a c) (* b d)) (+ (* c c) (* d d))))
double code(double a, double b, double c, double d) {
return ((a * c) + (b * d)) / ((c * c) + (d * d));
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = ((a * c) + (b * d)) / ((c * c) + (d * d))
end function
public static double code(double a, double b, double c, double d) {
return ((a * c) + (b * d)) / ((c * c) + (d * d));
}
def code(a, b, c, d): return ((a * c) + (b * d)) / ((c * c) + (d * d))
function code(a, b, c, d) return Float64(Float64(Float64(a * c) + Float64(b * d)) / Float64(Float64(c * c) + Float64(d * d))) end
function tmp = code(a, b, c, d) tmp = ((a * c) + (b * d)) / ((c * c) + (d * d)); end
code[a_, b_, c_, d_] := N[(N[(N[(a * c), $MachinePrecision] + N[(b * d), $MachinePrecision]), $MachinePrecision] / N[(N[(c * c), $MachinePrecision] + N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot c + b \cdot d}{c \cdot c + d \cdot d}
\end{array}
(FPCore (a b c d)
:precision binary64
(let* ((t_0 (/ (+ b (* (/ a d) c)) d)))
(if (<= d -1.6e+97)
t_0
(if (<= d 3.2e-165)
(/ (+ a (* b (/ d c))) c)
(if (<= d 1.7e+92) (/ (+ (* a c) (* d b)) (+ (* c c) (* d d))) t_0)))))
double code(double a, double b, double c, double d) {
double t_0 = (b + ((a / d) * c)) / d;
double tmp;
if (d <= -1.6e+97) {
tmp = t_0;
} else if (d <= 3.2e-165) {
tmp = (a + (b * (d / c))) / c;
} else if (d <= 1.7e+92) {
tmp = ((a * c) + (d * b)) / ((c * c) + (d * d));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: t_0
real(8) :: tmp
t_0 = (b + ((a / d) * c)) / d
if (d <= (-1.6d+97)) then
tmp = t_0
else if (d <= 3.2d-165) then
tmp = (a + (b * (d / c))) / c
else if (d <= 1.7d+92) then
tmp = ((a * c) + (d * b)) / ((c * c) + (d * d))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double t_0 = (b + ((a / d) * c)) / d;
double tmp;
if (d <= -1.6e+97) {
tmp = t_0;
} else if (d <= 3.2e-165) {
tmp = (a + (b * (d / c))) / c;
} else if (d <= 1.7e+92) {
tmp = ((a * c) + (d * b)) / ((c * c) + (d * d));
} else {
tmp = t_0;
}
return tmp;
}
def code(a, b, c, d): t_0 = (b + ((a / d) * c)) / d tmp = 0 if d <= -1.6e+97: tmp = t_0 elif d <= 3.2e-165: tmp = (a + (b * (d / c))) / c elif d <= 1.7e+92: tmp = ((a * c) + (d * b)) / ((c * c) + (d * d)) else: tmp = t_0 return tmp
function code(a, b, c, d) t_0 = Float64(Float64(b + Float64(Float64(a / d) * c)) / d) tmp = 0.0 if (d <= -1.6e+97) tmp = t_0; elseif (d <= 3.2e-165) tmp = Float64(Float64(a + Float64(b * Float64(d / c))) / c); elseif (d <= 1.7e+92) tmp = Float64(Float64(Float64(a * c) + Float64(d * b)) / Float64(Float64(c * c) + Float64(d * d))); else tmp = t_0; end return tmp end
function tmp_2 = code(a, b, c, d) t_0 = (b + ((a / d) * c)) / d; tmp = 0.0; if (d <= -1.6e+97) tmp = t_0; elseif (d <= 3.2e-165) tmp = (a + (b * (d / c))) / c; elseif (d <= 1.7e+92) tmp = ((a * c) + (d * b)) / ((c * c) + (d * d)); else tmp = t_0; end tmp_2 = tmp; end
code[a_, b_, c_, d_] := Block[{t$95$0 = N[(N[(b + N[(N[(a / d), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision]}, If[LessEqual[d, -1.6e+97], t$95$0, If[LessEqual[d, 3.2e-165], N[(N[(a + N[(b * N[(d / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[d, 1.7e+92], N[(N[(N[(a * c), $MachinePrecision] + N[(d * b), $MachinePrecision]), $MachinePrecision] / N[(N[(c * c), $MachinePrecision] + N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b + \frac{a}{d} \cdot c}{d}\\
\mathbf{if}\;d \leq -1.6 \cdot 10^{+97}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;d \leq 3.2 \cdot 10^{-165}:\\
\;\;\;\;\frac{a + b \cdot \frac{d}{c}}{c}\\
\mathbf{elif}\;d \leq 1.7 \cdot 10^{+92}:\\
\;\;\;\;\frac{a \cdot c + d \cdot b}{c \cdot c + d \cdot d}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if d < -1.60000000000000008e97 or 1.6999999999999999e92 < d Initial program 38.2%
Taylor expanded in d around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6480.7%
Simplified80.7%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6485.3%
Applied egg-rr85.3%
if -1.60000000000000008e97 < d < 3.20000000000000013e-165Initial program 75.6%
Taylor expanded in c around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6483.3%
Simplified83.3%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6484.2%
Applied egg-rr84.2%
if 3.20000000000000013e-165 < d < 1.6999999999999999e92Initial program 88.7%
Final simplification85.6%
(FPCore (a b c d) :precision binary64 (if (<= c -5.8e-19) (/ (+ a (* d (/ b c))) c) (if (<= c 7.2e-7) (/ (+ b (/ (* a c) d)) d) (/ (+ a (* b (/ d c))) c))))
double code(double a, double b, double c, double d) {
double tmp;
if (c <= -5.8e-19) {
tmp = (a + (d * (b / c))) / c;
} else if (c <= 7.2e-7) {
tmp = (b + ((a * c) / d)) / d;
} else {
tmp = (a + (b * (d / c))) / c;
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: tmp
if (c <= (-5.8d-19)) then
tmp = (a + (d * (b / c))) / c
else if (c <= 7.2d-7) then
tmp = (b + ((a * c) / d)) / d
else
tmp = (a + (b * (d / c))) / c
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double tmp;
if (c <= -5.8e-19) {
tmp = (a + (d * (b / c))) / c;
} else if (c <= 7.2e-7) {
tmp = (b + ((a * c) / d)) / d;
} else {
tmp = (a + (b * (d / c))) / c;
}
return tmp;
}
def code(a, b, c, d): tmp = 0 if c <= -5.8e-19: tmp = (a + (d * (b / c))) / c elif c <= 7.2e-7: tmp = (b + ((a * c) / d)) / d else: tmp = (a + (b * (d / c))) / c return tmp
function code(a, b, c, d) tmp = 0.0 if (c <= -5.8e-19) tmp = Float64(Float64(a + Float64(d * Float64(b / c))) / c); elseif (c <= 7.2e-7) tmp = Float64(Float64(b + Float64(Float64(a * c) / d)) / d); else tmp = Float64(Float64(a + Float64(b * Float64(d / c))) / c); end return tmp end
function tmp_2 = code(a, b, c, d) tmp = 0.0; if (c <= -5.8e-19) tmp = (a + (d * (b / c))) / c; elseif (c <= 7.2e-7) tmp = (b + ((a * c) / d)) / d; else tmp = (a + (b * (d / c))) / c; end tmp_2 = tmp; end
code[a_, b_, c_, d_] := If[LessEqual[c, -5.8e-19], N[(N[(a + N[(d * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[c, 7.2e-7], N[(N[(b + N[(N[(a * c), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision], N[(N[(a + N[(b * N[(d / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -5.8 \cdot 10^{-19}:\\
\;\;\;\;\frac{a + d \cdot \frac{b}{c}}{c}\\
\mathbf{elif}\;c \leq 7.2 \cdot 10^{-7}:\\
\;\;\;\;\frac{b + \frac{a \cdot c}{d}}{d}\\
\mathbf{else}:\\
\;\;\;\;\frac{a + b \cdot \frac{d}{c}}{c}\\
\end{array}
\end{array}
if c < -5.8e-19Initial program 62.0%
Taylor expanded in c around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6471.4%
Simplified71.4%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6471.6%
Applied egg-rr71.6%
if -5.8e-19 < c < 7.19999999999999989e-7Initial program 75.7%
Taylor expanded in d around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6485.0%
Simplified85.0%
if 7.19999999999999989e-7 < c Initial program 47.6%
Taylor expanded in c around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6479.4%
Simplified79.4%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6482.6%
Applied egg-rr82.6%
Final simplification81.4%
(FPCore (a b c d)
:precision binary64
(let* ((t_0 (/ (+ b (* (/ a d) c)) d)))
(if (<= d -1.6e+97)
t_0
(if (<= d 3.45e-25) (/ (+ a (* b (/ d c))) c) t_0))))
double code(double a, double b, double c, double d) {
double t_0 = (b + ((a / d) * c)) / d;
double tmp;
if (d <= -1.6e+97) {
tmp = t_0;
} else if (d <= 3.45e-25) {
tmp = (a + (b * (d / c))) / c;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: t_0
real(8) :: tmp
t_0 = (b + ((a / d) * c)) / d
if (d <= (-1.6d+97)) then
tmp = t_0
else if (d <= 3.45d-25) then
tmp = (a + (b * (d / c))) / c
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double t_0 = (b + ((a / d) * c)) / d;
double tmp;
if (d <= -1.6e+97) {
tmp = t_0;
} else if (d <= 3.45e-25) {
tmp = (a + (b * (d / c))) / c;
} else {
tmp = t_0;
}
return tmp;
}
def code(a, b, c, d): t_0 = (b + ((a / d) * c)) / d tmp = 0 if d <= -1.6e+97: tmp = t_0 elif d <= 3.45e-25: tmp = (a + (b * (d / c))) / c else: tmp = t_0 return tmp
function code(a, b, c, d) t_0 = Float64(Float64(b + Float64(Float64(a / d) * c)) / d) tmp = 0.0 if (d <= -1.6e+97) tmp = t_0; elseif (d <= 3.45e-25) tmp = Float64(Float64(a + Float64(b * Float64(d / c))) / c); else tmp = t_0; end return tmp end
function tmp_2 = code(a, b, c, d) t_0 = (b + ((a / d) * c)) / d; tmp = 0.0; if (d <= -1.6e+97) tmp = t_0; elseif (d <= 3.45e-25) tmp = (a + (b * (d / c))) / c; else tmp = t_0; end tmp_2 = tmp; end
code[a_, b_, c_, d_] := Block[{t$95$0 = N[(N[(b + N[(N[(a / d), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision]}, If[LessEqual[d, -1.6e+97], t$95$0, If[LessEqual[d, 3.45e-25], N[(N[(a + N[(b * N[(d / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b + \frac{a}{d} \cdot c}{d}\\
\mathbf{if}\;d \leq -1.6 \cdot 10^{+97}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;d \leq 3.45 \cdot 10^{-25}:\\
\;\;\;\;\frac{a + b \cdot \frac{d}{c}}{c}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if d < -1.60000000000000008e97 or 3.44999999999999987e-25 < d Initial program 48.1%
Taylor expanded in d around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6477.8%
Simplified77.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6481.5%
Applied egg-rr81.5%
if -1.60000000000000008e97 < d < 3.44999999999999987e-25Initial program 78.7%
Taylor expanded in c around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6480.2%
Simplified80.2%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6480.8%
Applied egg-rr80.8%
Final simplification81.1%
(FPCore (a b c d) :precision binary64 (if (<= d -1.9e+97) (/ b d) (if (<= d 9e-9) (/ (+ a (* b (/ d c))) c) (/ b d))))
double code(double a, double b, double c, double d) {
double tmp;
if (d <= -1.9e+97) {
tmp = b / d;
} else if (d <= 9e-9) {
tmp = (a + (b * (d / c))) / c;
} else {
tmp = b / d;
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: tmp
if (d <= (-1.9d+97)) then
tmp = b / d
else if (d <= 9d-9) then
tmp = (a + (b * (d / c))) / c
else
tmp = b / d
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double tmp;
if (d <= -1.9e+97) {
tmp = b / d;
} else if (d <= 9e-9) {
tmp = (a + (b * (d / c))) / c;
} else {
tmp = b / d;
}
return tmp;
}
def code(a, b, c, d): tmp = 0 if d <= -1.9e+97: tmp = b / d elif d <= 9e-9: tmp = (a + (b * (d / c))) / c else: tmp = b / d return tmp
function code(a, b, c, d) tmp = 0.0 if (d <= -1.9e+97) tmp = Float64(b / d); elseif (d <= 9e-9) tmp = Float64(Float64(a + Float64(b * Float64(d / c))) / c); else tmp = Float64(b / d); end return tmp end
function tmp_2 = code(a, b, c, d) tmp = 0.0; if (d <= -1.9e+97) tmp = b / d; elseif (d <= 9e-9) tmp = (a + (b * (d / c))) / c; else tmp = b / d; end tmp_2 = tmp; end
code[a_, b_, c_, d_] := If[LessEqual[d, -1.9e+97], N[(b / d), $MachinePrecision], If[LessEqual[d, 9e-9], N[(N[(a + N[(b * N[(d / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], N[(b / d), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;d \leq -1.9 \cdot 10^{+97}:\\
\;\;\;\;\frac{b}{d}\\
\mathbf{elif}\;d \leq 9 \cdot 10^{-9}:\\
\;\;\;\;\frac{a + b \cdot \frac{d}{c}}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{d}\\
\end{array}
\end{array}
if d < -1.90000000000000018e97 or 8.99999999999999953e-9 < d Initial program 47.1%
Taylor expanded in c around 0
/-lowering-/.f6469.8%
Simplified69.8%
if -1.90000000000000018e97 < d < 8.99999999999999953e-9Initial program 78.9%
Taylor expanded in c around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6479.3%
Simplified79.3%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6480.0%
Applied egg-rr80.0%
Final simplification75.6%
(FPCore (a b c d) :precision binary64 (if (<= d -1.6e+97) (/ b d) (if (<= d 9.6e-9) (/ (+ a (* d (/ b c))) c) (/ b d))))
double code(double a, double b, double c, double d) {
double tmp;
if (d <= -1.6e+97) {
tmp = b / d;
} else if (d <= 9.6e-9) {
tmp = (a + (d * (b / c))) / c;
} else {
tmp = b / d;
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: tmp
if (d <= (-1.6d+97)) then
tmp = b / d
else if (d <= 9.6d-9) then
tmp = (a + (d * (b / c))) / c
else
tmp = b / d
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double tmp;
if (d <= -1.6e+97) {
tmp = b / d;
} else if (d <= 9.6e-9) {
tmp = (a + (d * (b / c))) / c;
} else {
tmp = b / d;
}
return tmp;
}
def code(a, b, c, d): tmp = 0 if d <= -1.6e+97: tmp = b / d elif d <= 9.6e-9: tmp = (a + (d * (b / c))) / c else: tmp = b / d return tmp
function code(a, b, c, d) tmp = 0.0 if (d <= -1.6e+97) tmp = Float64(b / d); elseif (d <= 9.6e-9) tmp = Float64(Float64(a + Float64(d * Float64(b / c))) / c); else tmp = Float64(b / d); end return tmp end
function tmp_2 = code(a, b, c, d) tmp = 0.0; if (d <= -1.6e+97) tmp = b / d; elseif (d <= 9.6e-9) tmp = (a + (d * (b / c))) / c; else tmp = b / d; end tmp_2 = tmp; end
code[a_, b_, c_, d_] := If[LessEqual[d, -1.6e+97], N[(b / d), $MachinePrecision], If[LessEqual[d, 9.6e-9], N[(N[(a + N[(d * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], N[(b / d), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;d \leq -1.6 \cdot 10^{+97}:\\
\;\;\;\;\frac{b}{d}\\
\mathbf{elif}\;d \leq 9.6 \cdot 10^{-9}:\\
\;\;\;\;\frac{a + d \cdot \frac{b}{c}}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{d}\\
\end{array}
\end{array}
if d < -1.60000000000000008e97 or 9.5999999999999999e-9 < d Initial program 47.1%
Taylor expanded in c around 0
/-lowering-/.f6469.8%
Simplified69.8%
if -1.60000000000000008e97 < d < 9.5999999999999999e-9Initial program 78.9%
Taylor expanded in c around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6479.3%
Simplified79.3%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6478.7%
Applied egg-rr78.7%
(FPCore (a b c d) :precision binary64 (if (<= c -1.55e-33) (/ a c) (if (<= c 1.1e-7) (/ b d) (/ a c))))
double code(double a, double b, double c, double d) {
double tmp;
if (c <= -1.55e-33) {
tmp = a / c;
} else if (c <= 1.1e-7) {
tmp = b / d;
} else {
tmp = a / c;
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: tmp
if (c <= (-1.55d-33)) then
tmp = a / c
else if (c <= 1.1d-7) then
tmp = b / d
else
tmp = a / c
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double tmp;
if (c <= -1.55e-33) {
tmp = a / c;
} else if (c <= 1.1e-7) {
tmp = b / d;
} else {
tmp = a / c;
}
return tmp;
}
def code(a, b, c, d): tmp = 0 if c <= -1.55e-33: tmp = a / c elif c <= 1.1e-7: tmp = b / d else: tmp = a / c return tmp
function code(a, b, c, d) tmp = 0.0 if (c <= -1.55e-33) tmp = Float64(a / c); elseif (c <= 1.1e-7) tmp = Float64(b / d); else tmp = Float64(a / c); end return tmp end
function tmp_2 = code(a, b, c, d) tmp = 0.0; if (c <= -1.55e-33) tmp = a / c; elseif (c <= 1.1e-7) tmp = b / d; else tmp = a / c; end tmp_2 = tmp; end
code[a_, b_, c_, d_] := If[LessEqual[c, -1.55e-33], N[(a / c), $MachinePrecision], If[LessEqual[c, 1.1e-7], N[(b / d), $MachinePrecision], N[(a / c), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -1.55 \cdot 10^{-33}:\\
\;\;\;\;\frac{a}{c}\\
\mathbf{elif}\;c \leq 1.1 \cdot 10^{-7}:\\
\;\;\;\;\frac{b}{d}\\
\mathbf{else}:\\
\;\;\;\;\frac{a}{c}\\
\end{array}
\end{array}
if c < -1.54999999999999998e-33 or 1.1000000000000001e-7 < c Initial program 54.3%
Taylor expanded in c around inf
/-lowering-/.f6468.0%
Simplified68.0%
if -1.54999999999999998e-33 < c < 1.1000000000000001e-7Initial program 76.1%
Taylor expanded in c around 0
/-lowering-/.f6471.7%
Simplified71.7%
(FPCore (a b c d) :precision binary64 (/ a c))
double code(double a, double b, double c, double d) {
return a / c;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = a / c
end function
public static double code(double a, double b, double c, double d) {
return a / c;
}
def code(a, b, c, d): return a / c
function code(a, b, c, d) return Float64(a / c) end
function tmp = code(a, b, c, d) tmp = a / c; end
code[a_, b_, c_, d_] := N[(a / c), $MachinePrecision]
\begin{array}{l}
\\
\frac{a}{c}
\end{array}
Initial program 65.4%
Taylor expanded in c around inf
/-lowering-/.f6442.2%
Simplified42.2%
(FPCore (a b c d) :precision binary64 (if (< (fabs d) (fabs c)) (/ (+ a (* b (/ d c))) (+ c (* d (/ d c)))) (/ (+ b (* a (/ c d))) (+ d (* c (/ c d))))))
double code(double a, double b, double c, double d) {
double tmp;
if (fabs(d) < fabs(c)) {
tmp = (a + (b * (d / c))) / (c + (d * (d / c)));
} else {
tmp = (b + (a * (c / d))) / (d + (c * (c / d)));
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: tmp
if (abs(d) < abs(c)) then
tmp = (a + (b * (d / c))) / (c + (d * (d / c)))
else
tmp = (b + (a * (c / d))) / (d + (c * (c / d)))
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double tmp;
if (Math.abs(d) < Math.abs(c)) {
tmp = (a + (b * (d / c))) / (c + (d * (d / c)));
} else {
tmp = (b + (a * (c / d))) / (d + (c * (c / d)));
}
return tmp;
}
def code(a, b, c, d): tmp = 0 if math.fabs(d) < math.fabs(c): tmp = (a + (b * (d / c))) / (c + (d * (d / c))) else: tmp = (b + (a * (c / d))) / (d + (c * (c / d))) return tmp
function code(a, b, c, d) tmp = 0.0 if (abs(d) < abs(c)) tmp = Float64(Float64(a + Float64(b * Float64(d / c))) / Float64(c + Float64(d * Float64(d / c)))); else tmp = Float64(Float64(b + Float64(a * Float64(c / d))) / Float64(d + Float64(c * Float64(c / d)))); end return tmp end
function tmp_2 = code(a, b, c, d) tmp = 0.0; if (abs(d) < abs(c)) tmp = (a + (b * (d / c))) / (c + (d * (d / c))); else tmp = (b + (a * (c / d))) / (d + (c * (c / d))); end tmp_2 = tmp; end
code[a_, b_, c_, d_] := If[Less[N[Abs[d], $MachinePrecision], N[Abs[c], $MachinePrecision]], N[(N[(a + N[(b * N[(d / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c + N[(d * N[(d / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + N[(a * N[(c / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d + N[(c * N[(c / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|d\right| < \left|c\right|:\\
\;\;\;\;\frac{a + b \cdot \frac{d}{c}}{c + d \cdot \frac{d}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + a \cdot \frac{c}{d}}{d + c \cdot \frac{c}{d}}\\
\end{array}
\end{array}
herbie shell --seed 2024163
(FPCore (a b c d)
:name "Complex division, real part"
:precision binary64
:alt
(! :herbie-platform default (if (< (fabs d) (fabs c)) (/ (+ a (* b (/ d c))) (+ c (* d (/ d c)))) (/ (+ b (* a (/ c d))) (+ d (* c (/ c d))))))
(/ (+ (* a c) (* b d)) (+ (* c c) (* d d))))