
(FPCore (x) :precision binary64 (- 1.0 (cos x)))
double code(double x) {
return 1.0 - cos(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - cos(x)
end function
public static double code(double x) {
return 1.0 - Math.cos(x);
}
def code(x): return 1.0 - math.cos(x)
function code(x) return Float64(1.0 - cos(x)) end
function tmp = code(x) tmp = 1.0 - cos(x); end
code[x_] := N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \cos x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- 1.0 (cos x)))
double code(double x) {
return 1.0 - cos(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - cos(x)
end function
public static double code(double x) {
return 1.0 - Math.cos(x);
}
def code(x): return 1.0 - math.cos(x)
function code(x) return Float64(1.0 - cos(x)) end
function tmp = code(x) tmp = 1.0 - cos(x); end
code[x_] := N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \cos x
\end{array}
(FPCore (x)
:precision binary64
(*
x
(*
x
(+
0.5
(* (* x x) (+ -0.041666666666666664 (* (* x x) 0.001388888888888889)))))))
double code(double x) {
return x * (x * (0.5 + ((x * x) * (-0.041666666666666664 + ((x * x) * 0.001388888888888889)))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (0.5d0 + ((x * x) * ((-0.041666666666666664d0) + ((x * x) * 0.001388888888888889d0)))))
end function
public static double code(double x) {
return x * (x * (0.5 + ((x * x) * (-0.041666666666666664 + ((x * x) * 0.001388888888888889)))));
}
def code(x): return x * (x * (0.5 + ((x * x) * (-0.041666666666666664 + ((x * x) * 0.001388888888888889)))))
function code(x) return Float64(x * Float64(x * Float64(0.5 + Float64(Float64(x * x) * Float64(-0.041666666666666664 + Float64(Float64(x * x) * 0.001388888888888889)))))) end
function tmp = code(x) tmp = x * (x * (0.5 + ((x * x) * (-0.041666666666666664 + ((x * x) * 0.001388888888888889))))); end
code[x_] := N[(x * N[(x * N[(0.5 + N[(N[(x * x), $MachinePrecision] * N[(-0.041666666666666664 + N[(N[(x * x), $MachinePrecision] * 0.001388888888888889), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(0.5 + \left(x \cdot x\right) \cdot \left(-0.041666666666666664 + \left(x \cdot x\right) \cdot 0.001388888888888889\right)\right)\right)
\end{array}
Initial program 53.8%
Taylor expanded in x around 0
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
(FPCore (x) :precision binary64 (* x (* x (+ 0.5 (* (* x x) -0.041666666666666664)))))
double code(double x) {
return x * (x * (0.5 + ((x * x) * -0.041666666666666664)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (0.5d0 + ((x * x) * (-0.041666666666666664d0))))
end function
public static double code(double x) {
return x * (x * (0.5 + ((x * x) * -0.041666666666666664)));
}
def code(x): return x * (x * (0.5 + ((x * x) * -0.041666666666666664)))
function code(x) return Float64(x * Float64(x * Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)))) end
function tmp = code(x) tmp = x * (x * (0.5 + ((x * x) * -0.041666666666666664))); end
code[x_] := N[(x * N[(x * N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\right)\right)
\end{array}
Initial program 53.8%
Taylor expanded in x around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
(FPCore (x) :precision binary64 (* x (* x 0.5)))
double code(double x) {
return x * (x * 0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * 0.5d0)
end function
public static double code(double x) {
return x * (x * 0.5);
}
def code(x): return x * (x * 0.5)
function code(x) return Float64(x * Float64(x * 0.5)) end
function tmp = code(x) tmp = x * (x * 0.5); end
code[x_] := N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot 0.5\right)
\end{array}
Initial program 53.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.6%
Simplified99.6%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (* 0.5 (* x x)))
double code(double x) {
return 0.5 * (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (x * x)
end function
public static double code(double x) {
return 0.5 * (x * x);
}
def code(x): return 0.5 * (x * x)
function code(x) return Float64(0.5 * Float64(x * x)) end
function tmp = code(x) tmp = 0.5 * (x * x); end
code[x_] := N[(0.5 * N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x\right)
\end{array}
Initial program 53.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.6%
Simplified99.6%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 53.8%
Taylor expanded in x around 0
Simplified52.8%
metadata-eval52.8%
Applied egg-rr52.8%
(FPCore (x) :precision binary64 (/ (* (sin x) (sin x)) (+ 1.0 (cos x))))
double code(double x) {
return (sin(x) * sin(x)) / (1.0 + cos(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sin(x) * sin(x)) / (1.0d0 + cos(x))
end function
public static double code(double x) {
return (Math.sin(x) * Math.sin(x)) / (1.0 + Math.cos(x));
}
def code(x): return (math.sin(x) * math.sin(x)) / (1.0 + math.cos(x))
function code(x) return Float64(Float64(sin(x) * sin(x)) / Float64(1.0 + cos(x))) end
function tmp = code(x) tmp = (sin(x) * sin(x)) / (1.0 + cos(x)); end
code[x_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sin x}{1 + \cos x}
\end{array}
herbie shell --seed 2024163
(FPCore (x)
:name "ENA, Section 1.4, Mentioned, A"
:precision binary64
:pre (and (<= -0.01 x) (<= x 0.01))
:alt
(! :herbie-platform default (/ (* (sin x) (sin x)) (+ 1 (cos x))))
(- 1.0 (cos x)))