
(FPCore (x) :precision binary64 (log (+ 1.0 x)))
double code(double x) {
return log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 + x));
}
def code(x): return math.log((1.0 + x))
function code(x) return log(Float64(1.0 + x)) end
function tmp = code(x) tmp = log((1.0 + x)); end
code[x_] := N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ 1.0 x)))
double code(double x) {
return log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 + x));
}
def code(x): return math.log((1.0 + x))
function code(x) return log(Float64(1.0 + x)) end
function tmp = code(x) tmp = log((1.0 + x)); end
code[x_] := N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + x\right)
\end{array}
(FPCore (x) :precision binary64 (log1p x))
double code(double x) {
return log1p(x);
}
public static double code(double x) {
return Math.log1p(x);
}
def code(x): return math.log1p(x)
function code(x) return log1p(x) end
code[x_] := N[Log[1 + x], $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(x\right)
\end{array}
Initial program 39.6%
log1p-defineN/A
log1p-lowering-log1p.f64100.0%
Simplified100.0%
(FPCore (x) :precision binary64 (if (<= x 1.45) (* x (+ 1.0 (* x -0.5))) 2.0))
double code(double x) {
double tmp;
if (x <= 1.45) {
tmp = x * (1.0 + (x * -0.5));
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.45d0) then
tmp = x * (1.0d0 + (x * (-0.5d0)))
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.45) {
tmp = x * (1.0 + (x * -0.5));
} else {
tmp = 2.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.45: tmp = x * (1.0 + (x * -0.5)) else: tmp = 2.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.45) tmp = Float64(x * Float64(1.0 + Float64(x * -0.5))); else tmp = 2.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.45) tmp = x * (1.0 + (x * -0.5)); else tmp = 2.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.45], N[(x * N[(1.0 + N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.45:\\
\;\;\;\;x \cdot \left(1 + x \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
if x < 1.44999999999999996Initial program 8.5%
log1p-defineN/A
log1p-lowering-log1p.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.5%
Simplified99.5%
if 1.44999999999999996 < x Initial program 100.0%
log1p-defineN/A
log1p-lowering-log1p.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f640.9%
Simplified0.9%
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f640.9%
Applied egg-rr0.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6414.5%
Simplified14.5%
Taylor expanded in x around inf
Simplified14.5%
(FPCore (x) :precision binary64 (/ x (+ 1.0 (* x 0.5))))
double code(double x) {
return x / (1.0 + (x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + (x * 0.5d0))
end function
public static double code(double x) {
return x / (1.0 + (x * 0.5));
}
def code(x): return x / (1.0 + (x * 0.5))
function code(x) return Float64(x / Float64(1.0 + Float64(x * 0.5))) end
function tmp = code(x) tmp = x / (1.0 + (x * 0.5)); end
code[x_] := N[(x / N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + x \cdot 0.5}
\end{array}
Initial program 39.6%
log1p-defineN/A
log1p-lowering-log1p.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6466.0%
Simplified66.0%
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6466.0%
Applied egg-rr66.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6470.6%
Simplified70.6%
(FPCore (x) :precision binary64 (if (<= x 2.0) x 2.0))
double code(double x) {
double tmp;
if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.0d0) then
tmp = x
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.0: tmp = x else: tmp = 2.0 return tmp
function code(x) tmp = 0.0 if (x <= 2.0) tmp = x; else tmp = 2.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.0) tmp = x; else tmp = 2.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.0], x, 2.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
if x < 2Initial program 8.5%
log1p-defineN/A
log1p-lowering-log1p.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
Simplified98.0%
if 2 < x Initial program 100.0%
log1p-defineN/A
log1p-lowering-log1p.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f640.9%
Simplified0.9%
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f640.9%
Applied egg-rr0.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6414.5%
Simplified14.5%
Taylor expanded in x around inf
Simplified14.5%
(FPCore (x) :precision binary64 2.0)
double code(double x) {
return 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0
end function
public static double code(double x) {
return 2.0;
}
def code(x): return 2.0
function code(x) return 2.0 end
function tmp = code(x) tmp = 2.0; end
code[x_] := 2.0
\begin{array}{l}
\\
2
\end{array}
Initial program 39.6%
log1p-defineN/A
log1p-lowering-log1p.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6466.0%
Simplified66.0%
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6466.0%
Applied egg-rr66.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6470.6%
Simplified70.6%
Taylor expanded in x around inf
Simplified7.4%
(FPCore (x) :precision binary64 (if (== (+ 1.0 x) 1.0) x (/ (* x (log (+ 1.0 x))) (- (+ 1.0 x) 1.0))))
double code(double x) {
double tmp;
if ((1.0 + x) == 1.0) {
tmp = x;
} else {
tmp = (x * log((1.0 + x))) / ((1.0 + x) - 1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((1.0d0 + x) == 1.0d0) then
tmp = x
else
tmp = (x * log((1.0d0 + x))) / ((1.0d0 + x) - 1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((1.0 + x) == 1.0) {
tmp = x;
} else {
tmp = (x * Math.log((1.0 + x))) / ((1.0 + x) - 1.0);
}
return tmp;
}
def code(x): tmp = 0 if (1.0 + x) == 1.0: tmp = x else: tmp = (x * math.log((1.0 + x))) / ((1.0 + x) - 1.0) return tmp
function code(x) tmp = 0.0 if (Float64(1.0 + x) == 1.0) tmp = x; else tmp = Float64(Float64(x * log(Float64(1.0 + x))) / Float64(Float64(1.0 + x) - 1.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((1.0 + x) == 1.0) tmp = x; else tmp = (x * log((1.0 + x))) / ((1.0 + x) - 1.0); end tmp_2 = tmp; end
code[x_] := If[Equal[N[(1.0 + x), $MachinePrecision], 1.0], x, N[(N[(x * N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 + x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + x = 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \log \left(1 + x\right)}{\left(1 + x\right) - 1}\\
\end{array}
\end{array}
herbie shell --seed 2024163
(FPCore (x)
:name "ln(1 + x)"
:precision binary64
:alt
(! :herbie-platform default (if (== (+ 1 x) 1) x (/ (* x (log (+ 1 x))) (- (+ 1 x) 1))))
(log (+ 1.0 x)))