
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * (x + 2.0d0)) + (y * y)
end function
public static double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
def code(x, y): return (x * (x + 2.0)) + (y * y)
function code(x, y) return Float64(Float64(x * Float64(x + 2.0)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * (x + 2.0)) + (y * y); end
code[x_, y_] := N[(N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + 2\right) + y \cdot y
\end{array}
Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (* y y) (* x x)))) (if (<= x -2.0) t_0 (if (<= x 2.0) (+ (* y y) (* x 2.0)) t_0))))
double code(double x, double y) {
double t_0 = (y * y) + (x * x);
double tmp;
if (x <= -2.0) {
tmp = t_0;
} else if (x <= 2.0) {
tmp = (y * y) + (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * y) + (x * x)
if (x <= (-2.0d0)) then
tmp = t_0
else if (x <= 2.0d0) then
tmp = (y * y) + (x * 2.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) + (x * x);
double tmp;
if (x <= -2.0) {
tmp = t_0;
} else if (x <= 2.0) {
tmp = (y * y) + (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y * y) + (x * x) tmp = 0 if x <= -2.0: tmp = t_0 elif x <= 2.0: tmp = (y * y) + (x * 2.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) + Float64(x * x)) tmp = 0.0 if (x <= -2.0) tmp = t_0; elseif (x <= 2.0) tmp = Float64(Float64(y * y) + Float64(x * 2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) + (x * x); tmp = 0.0; if (x <= -2.0) tmp = t_0; elseif (x <= 2.0) tmp = (y * y) + (x * 2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.0], t$95$0, If[LessEqual[x, 2.0], N[(N[(y * y), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot y + x \cdot x\\
\mathbf{if}\;x \leq -2:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;y \cdot y + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2 or 2 < x Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6498.7%
Simplified98.7%
if -2 < x < 2Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
fma-defineN/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-*r*N/A
unpow2N/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
fma-defineN/A
associate-*l*N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
Simplified99.6%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= (* y y) 6e-158) (* x (+ x 2.0)) (+ (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 6e-158) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 6d-158) then
tmp = x * (x + 2.0d0)
else
tmp = (y * y) + (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 6e-158) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 6e-158: tmp = x * (x + 2.0) else: tmp = (y * y) + (x * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 6e-158) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(Float64(y * y) + Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 6e-158) tmp = x * (x + 2.0); else tmp = (y * y) + (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 6e-158], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 6 \cdot 10^{-158}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 6e-158Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6495.5%
Simplified95.5%
if 6e-158 < (*.f64 y y) Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6497.4%
Simplified97.4%
Final simplification96.7%
(FPCore (x y) :precision binary64 (if (<= x -240000000000.0) (* x x) (if (<= x 7.8e+132) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -240000000000.0) {
tmp = x * x;
} else if (x <= 7.8e+132) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-240000000000.0d0)) then
tmp = x * x
else if (x <= 7.8d+132) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -240000000000.0) {
tmp = x * x;
} else if (x <= 7.8e+132) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -240000000000.0: tmp = x * x elif x <= 7.8e+132: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -240000000000.0) tmp = Float64(x * x); elseif (x <= 7.8e+132) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -240000000000.0) tmp = x * x; elseif (x <= 7.8e+132) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -240000000000.0], N[(x * x), $MachinePrecision], If[LessEqual[x, 7.8e+132], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -240000000000:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{+132}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.4e11 or 7.80000000000000002e132 < x Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6492.6%
Simplified92.6%
if -2.4e11 < x < 7.80000000000000002e132Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6462.3%
Simplified62.3%
(FPCore (x y) :precision binary64 (if (<= x -4e-31) (* x x) (if (<= x 2.0) (* x 2.0) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -4e-31) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4d-31)) then
tmp = x * x
else if (x <= 2.0d0) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4e-31) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4e-31: tmp = x * x elif x <= 2.0: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -4e-31) tmp = Float64(x * x); elseif (x <= 2.0) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4e-31) tmp = x * x; elseif (x <= 2.0) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4e-31], N[(x * x), $MachinePrecision], If[LessEqual[x, 2.0], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-31}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -4e-31 or 2 < x Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6479.3%
Simplified79.3%
if -4e-31 < x < 2Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6439.6%
Simplified39.6%
Taylor expanded in x around 0
Simplified39.1%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1.55e-27) (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1.55e-27) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1.55d-27) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1.55e-27) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1.55e-27: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1.55e-27) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1.55e-27) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1.55e-27], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 1.55 \cdot 10^{-27}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 1.5499999999999999e-27Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6490.4%
Simplified90.4%
if 1.5499999999999999e-27 < (*.f64 y y) Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6484.0%
Simplified84.0%
Final simplification87.1%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6459.1%
Simplified59.1%
Taylor expanded in x around 0
Simplified22.4%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024163
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))