
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.65e-48) 1.0 (if (<= x 3.4e-44) (/ x y) (- 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -2.65e-48) {
tmp = 1.0;
} else if (x <= 3.4e-44) {
tmp = x / y;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.65d-48)) then
tmp = 1.0d0
else if (x <= 3.4d-44) then
tmp = x / y
else
tmp = 1.0d0 - (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.65e-48) {
tmp = 1.0;
} else if (x <= 3.4e-44) {
tmp = x / y;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.65e-48: tmp = 1.0 elif x <= 3.4e-44: tmp = x / y else: tmp = 1.0 - (y / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.65e-48) tmp = 1.0; elseif (x <= 3.4e-44) tmp = Float64(x / y); else tmp = Float64(1.0 - Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.65e-48) tmp = 1.0; elseif (x <= 3.4e-44) tmp = x / y; else tmp = 1.0 - (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.65e-48], 1.0, If[LessEqual[x, 3.4e-44], N[(x / y), $MachinePrecision], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{-48}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-44}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{x}\\
\end{array}
\end{array}
if x < -2.65e-48Initial program 100.0%
Taylor expanded in x around inf
Simplified73.4%
if -2.65e-48 < x < 3.40000000000000016e-44Initial program 100.0%
Taylor expanded in x around 0
/-lowering-/.f6485.4%
Simplified85.4%
if 3.40000000000000016e-44 < x Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6479.5%
Simplified79.5%
(FPCore (x y) :precision binary64 (if (<= x -3.1e-48) 1.0 (if (<= x 3.2e-44) (/ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -3.1e-48) {
tmp = 1.0;
} else if (x <= 3.2e-44) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.1d-48)) then
tmp = 1.0d0
else if (x <= 3.2d-44) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.1e-48) {
tmp = 1.0;
} else if (x <= 3.2e-44) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.1e-48: tmp = 1.0 elif x <= 3.2e-44: tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -3.1e-48) tmp = 1.0; elseif (x <= 3.2e-44) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.1e-48) tmp = 1.0; elseif (x <= 3.2e-44) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.1e-48], 1.0, If[LessEqual[x, 3.2e-44], N[(x / y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{-48}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{-44}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -3.10000000000000016e-48 or 3.19999999999999995e-44 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified76.1%
if -3.10000000000000016e-48 < x < 3.19999999999999995e-44Initial program 100.0%
Taylor expanded in x around 0
/-lowering-/.f6485.4%
Simplified85.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified51.3%
herbie shell --seed 2024163
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, A"
:precision binary64
(/ x (+ x y)))