
(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
def code(x): return (x + 1.0) / (1.0 - x)
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + 1}{1 - x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
def code(x): return (x + 1.0) / (1.0 - x)
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + 1}{1 - x}
\end{array}
(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
def code(x): return (x + 1.0) / (1.0 - x)
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + 1}{1 - x}
\end{array}
Initial program 100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (+ -1.0 (/ -2.0 x)))) (if (<= x -0.48) t_0 (if (<= x 1.0) (+ 1.0 (* x 2.0)) t_0))))
double code(double x) {
double t_0 = -1.0 + (-2.0 / x);
double tmp;
if (x <= -0.48) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + ((-2.0d0) / x)
if (x <= (-0.48d0)) then
tmp = t_0
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 2.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = -1.0 + (-2.0 / x);
double tmp;
if (x <= -0.48) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = -1.0 + (-2.0 / x) tmp = 0 if x <= -0.48: tmp = t_0 elif x <= 1.0: tmp = 1.0 + (x * 2.0) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(-1.0 + Float64(-2.0 / x)) tmp = 0.0 if (x <= -0.48) tmp = t_0; elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = -1.0 + (-2.0 / x); tmp = 0.0; if (x <= -0.48) tmp = t_0; elseif (x <= 1.0) tmp = 1.0 + (x * 2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(-1.0 + N[(-2.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.48], t$95$0, If[LessEqual[x, 1.0], N[(1.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \frac{-2}{x}\\
\mathbf{if}\;x \leq -0.48:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -0.47999999999999998 or 1 < x Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
mul-1-negN/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
metadata-eval98.9%
Simplified98.9%
if -0.47999999999999998 < x < 1Initial program 100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f6498.9%
Simplified98.9%
Final simplification98.9%
(FPCore (x) :precision binary64 (let* ((t_0 (+ -1.0 (/ -2.0 x)))) (if (<= x -1.0) t_0 (if (<= x 1.0) 1.0 t_0))))
double code(double x) {
double t_0 = -1.0 + (-2.0 / x);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + ((-2.0d0) / x)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1.0d0) then
tmp = 1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = -1.0 + (-2.0 / x);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = -1.0 + (-2.0 / x) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 1.0: tmp = 1.0 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(-1.0 + Float64(-2.0 / x)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = 1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = -1.0 + (-2.0 / x); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = 1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(-1.0 + N[(-2.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], 1.0, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \frac{-2}{x}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
mul-1-negN/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
metadata-eval98.9%
Simplified98.9%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0
Simplified98.3%
(FPCore (x) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 1.0) 1.0 -1.0)))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 1.0d0) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 1.0: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 1.0) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 1.0) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 1.0], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified98.2%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0
Simplified98.3%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified54.4%
herbie shell --seed 2024163
(FPCore (x)
:name "Prelude:atanh from fay-base-0.20.0.1"
:precision binary64
(/ (+ x 1.0) (- 1.0 x)))