
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-305)
(- 1.0 (/ (* (* y 4.0) (/ y x)) x))
(if (<= t_0 2e+208)
(/
(/ 1.0 (+ (* x x) (* 4.0 (* y y))))
(/ 1.0 (+ (* x x) (* (* y y) -4.0))))
(+ -1.0 (* 0.5 (/ (* x (/ x y)) y)))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-305) {
tmp = 1.0 - (((y * 4.0) * (y / x)) / x);
} else if (t_0 <= 2e+208) {
tmp = (1.0 / ((x * x) + (4.0 * (y * y)))) / (1.0 / ((x * x) + ((y * y) * -4.0)));
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 2d-305) then
tmp = 1.0d0 - (((y * 4.0d0) * (y / x)) / x)
else if (t_0 <= 2d+208) then
tmp = (1.0d0 / ((x * x) + (4.0d0 * (y * y)))) / (1.0d0 / ((x * x) + ((y * y) * (-4.0d0))))
else
tmp = (-1.0d0) + (0.5d0 * ((x * (x / y)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-305) {
tmp = 1.0 - (((y * 4.0) * (y / x)) / x);
} else if (t_0 <= 2e+208) {
tmp = (1.0 / ((x * x) + (4.0 * (y * y)))) / (1.0 / ((x * x) + ((y * y) * -4.0)));
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 2e-305: tmp = 1.0 - (((y * 4.0) * (y / x)) / x) elif t_0 <= 2e+208: tmp = (1.0 / ((x * x) + (4.0 * (y * y)))) / (1.0 / ((x * x) + ((y * y) * -4.0))) else: tmp = -1.0 + (0.5 * ((x * (x / y)) / y)) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-305) tmp = Float64(1.0 - Float64(Float64(Float64(y * 4.0) * Float64(y / x)) / x)); elseif (t_0 <= 2e+208) tmp = Float64(Float64(1.0 / Float64(Float64(x * x) + Float64(4.0 * Float64(y * y)))) / Float64(1.0 / Float64(Float64(x * x) + Float64(Float64(y * y) * -4.0)))); else tmp = Float64(-1.0 + Float64(0.5 * Float64(Float64(x * Float64(x / y)) / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 2e-305) tmp = 1.0 - (((y * 4.0) * (y / x)) / x); elseif (t_0 <= 2e+208) tmp = (1.0 / ((x * x) + (4.0 * (y * y)))) / (1.0 / ((x * x) + ((y * y) * -4.0))); else tmp = -1.0 + (0.5 * ((x * (x / y)) / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-305], N[(1.0 - N[(N[(N[(y * 4.0), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+208], N[(N[(1.0 / N[(N[(x * x), $MachinePrecision] + N[(4.0 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(0.5 * N[(N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-305}:\\
\;\;\;\;1 - \frac{\left(y \cdot 4\right) \cdot \frac{y}{x}}{x}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+208}:\\
\;\;\;\;\frac{\frac{1}{x \cdot x + 4 \cdot \left(y \cdot y\right)}}{\frac{1}{x \cdot x + \left(y \cdot y\right) \cdot -4}}\\
\mathbf{else}:\\
\;\;\;\;-1 + 0.5 \cdot \frac{x \cdot \frac{x}{y}}{y}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 1.99999999999999999e-305Initial program 61.3%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6460.0%
Simplified60.0%
sub-divN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6477.4%
Applied egg-rr77.4%
times-fracN/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6488.8%
Applied egg-rr88.8%
if 1.99999999999999999e-305 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e208Initial program 79.6%
flip--N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Applied egg-rr79.6%
if 2e208 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 23.1%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-commutativeN/A
associate-*l*N/A
associate-*l/N/A
*-lft-identityN/A
*-lowering-*.f64N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6474.9%
Simplified74.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6485.0%
Applied egg-rr85.0%
Final simplification83.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-305)
(- 1.0 (/ (* (* y 4.0) (/ y x)) x))
(if (<= t_0 2e+208)
(/ (- (* x x) t_0) (+ t_0 (* x x)))
(+ -1.0 (* 0.5 (/ (* x (/ x y)) y)))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-305) {
tmp = 1.0 - (((y * 4.0) * (y / x)) / x);
} else if (t_0 <= 2e+208) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 2d-305) then
tmp = 1.0d0 - (((y * 4.0d0) * (y / x)) / x)
else if (t_0 <= 2d+208) then
tmp = ((x * x) - t_0) / (t_0 + (x * x))
else
tmp = (-1.0d0) + (0.5d0 * ((x * (x / y)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-305) {
tmp = 1.0 - (((y * 4.0) * (y / x)) / x);
} else if (t_0 <= 2e+208) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 2e-305: tmp = 1.0 - (((y * 4.0) * (y / x)) / x) elif t_0 <= 2e+208: tmp = ((x * x) - t_0) / (t_0 + (x * x)) else: tmp = -1.0 + (0.5 * ((x * (x / y)) / y)) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-305) tmp = Float64(1.0 - Float64(Float64(Float64(y * 4.0) * Float64(y / x)) / x)); elseif (t_0 <= 2e+208) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))); else tmp = Float64(-1.0 + Float64(0.5 * Float64(Float64(x * Float64(x / y)) / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 2e-305) tmp = 1.0 - (((y * 4.0) * (y / x)) / x); elseif (t_0 <= 2e+208) tmp = ((x * x) - t_0) / (t_0 + (x * x)); else tmp = -1.0 + (0.5 * ((x * (x / y)) / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-305], N[(1.0 - N[(N[(N[(y * 4.0), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+208], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(0.5 * N[(N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-305}:\\
\;\;\;\;1 - \frac{\left(y \cdot 4\right) \cdot \frac{y}{x}}{x}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+208}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{t\_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;-1 + 0.5 \cdot \frac{x \cdot \frac{x}{y}}{y}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 1.99999999999999999e-305Initial program 61.3%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6460.0%
Simplified60.0%
sub-divN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6477.4%
Applied egg-rr77.4%
times-fracN/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6488.8%
Applied egg-rr88.8%
if 1.99999999999999999e-305 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e208Initial program 79.6%
if 2e208 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 23.1%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-commutativeN/A
associate-*l*N/A
associate-*l/N/A
*-lft-identityN/A
*-lowering-*.f64N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6474.9%
Simplified74.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6485.0%
Applied egg-rr85.0%
Final simplification83.9%
(FPCore (x y) :precision binary64 (if (<= (* y (* y 4.0)) 5e-24) (+ 1.0 (* (/ y x) (/ (* y -8.0) x))) (+ -1.0 (* 0.5 (/ (* x (/ x y)) y)))))
double code(double x, double y) {
double tmp;
if ((y * (y * 4.0)) <= 5e-24) {
tmp = 1.0 + ((y / x) * ((y * -8.0) / x));
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * (y * 4.0d0)) <= 5d-24) then
tmp = 1.0d0 + ((y / x) * ((y * (-8.0d0)) / x))
else
tmp = (-1.0d0) + (0.5d0 * ((x * (x / y)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * (y * 4.0)) <= 5e-24) {
tmp = 1.0 + ((y / x) * ((y * -8.0) / x));
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * (y * 4.0)) <= 5e-24: tmp = 1.0 + ((y / x) * ((y * -8.0) / x)) else: tmp = -1.0 + (0.5 * ((x * (x / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * Float64(y * 4.0)) <= 5e-24) tmp = Float64(1.0 + Float64(Float64(y / x) * Float64(Float64(y * -8.0) / x))); else tmp = Float64(-1.0 + Float64(0.5 * Float64(Float64(x * Float64(x / y)) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * (y * 4.0)) <= 5e-24) tmp = 1.0 + ((y / x) * ((y * -8.0) / x)); else tmp = -1.0 + (0.5 * ((x * (x / y)) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], 5e-24], N[(1.0 + N[(N[(y / x), $MachinePrecision] * N[(N[(y * -8.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(0.5 * N[(N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(y \cdot 4\right) \leq 5 \cdot 10^{-24}:\\
\;\;\;\;1 + \frac{y}{x} \cdot \frac{y \cdot -8}{x}\\
\mathbf{else}:\\
\;\;\;\;-1 + 0.5 \cdot \frac{x \cdot \frac{x}{y}}{y}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.9999999999999998e-24Initial program 66.9%
Taylor expanded in x around inf
associate--l+N/A
distribute-rgt-out--N/A
metadata-evalN/A
*-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l/N/A
metadata-evalN/A
distribute-rgt-out--N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
metadata-evalN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6471.6%
Simplified71.6%
associate-*l*N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6478.3%
Applied egg-rr78.3%
if 4.9999999999999998e-24 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 46.8%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-commutativeN/A
associate-*l*N/A
associate-*l/N/A
*-lft-identityN/A
*-lowering-*.f64N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6473.4%
Simplified73.4%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6479.6%
Applied egg-rr79.6%
Final simplification78.9%
(FPCore (x y) :precision binary64 (if (<= y 5.4e-18) 1.0 (+ -1.0 (* 0.5 (/ (* x (/ x y)) y)))))
double code(double x, double y) {
double tmp;
if (y <= 5.4e-18) {
tmp = 1.0;
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.4d-18) then
tmp = 1.0d0
else
tmp = (-1.0d0) + (0.5d0 * ((x * (x / y)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.4e-18) {
tmp = 1.0;
} else {
tmp = -1.0 + (0.5 * ((x * (x / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.4e-18: tmp = 1.0 else: tmp = -1.0 + (0.5 * ((x * (x / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.4e-18) tmp = 1.0; else tmp = Float64(-1.0 + Float64(0.5 * Float64(Float64(x * Float64(x / y)) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.4e-18) tmp = 1.0; else tmp = -1.0 + (0.5 * ((x * (x / y)) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.4e-18], 1.0, N[(-1.0 + N[(0.5 * N[(N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.4 \cdot 10^{-18}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + 0.5 \cdot \frac{x \cdot \frac{x}{y}}{y}\\
\end{array}
\end{array}
if y < 5.39999999999999977e-18Initial program 62.2%
Taylor expanded in x around inf
Simplified57.5%
if 5.39999999999999977e-18 < y Initial program 42.6%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-commutativeN/A
associate-*l*N/A
associate-*l/N/A
*-lft-identityN/A
*-lowering-*.f64N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6470.2%
Simplified70.2%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6473.6%
Applied egg-rr73.6%
Final simplification61.7%
(FPCore (x y) :precision binary64 (if (<= y 4e-18) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 4e-18) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4d-18) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4e-18) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4e-18: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 4e-18) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4e-18) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4e-18], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4 \cdot 10^{-18}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 4.0000000000000003e-18Initial program 62.2%
Taylor expanded in x around inf
Simplified57.5%
if 4.0000000000000003e-18 < y Initial program 42.6%
Taylor expanded in x around 0
Simplified72.5%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 57.0%
Taylor expanded in x around 0
Simplified50.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024163
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (- (* x x) (* (* y 4) y)) (+ (* x x) (* (* y 4) y))) 9743233849626781/10000000000000000) (- (/ (* x x) (+ (* x x) (* (* y y) 4))) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4)))) 2) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4))))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))