
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 27 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
(FPCore (x y)
:precision binary64
(/
(fma
(- (cos x) (cos y))
(*
(+ (sin x) (/ (sin y) -16.0))
(* (+ (sin y) (/ (sin x) -16.0)) (sqrt 2.0)))
2.0)
(+
3.0
(*
1.5
(+
(* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0))))
(* (cos x) (+ (sqrt 5.0) -1.0)))))))
double code(double x, double y) {
return fma((cos(x) - cos(y)), ((sin(x) + (sin(y) / -16.0)) * ((sin(y) + (sin(x) / -16.0)) * sqrt(2.0))), 2.0) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + (cos(x) * (sqrt(5.0) + -1.0)))));
}
function code(x, y) return Float64(fma(Float64(cos(x) - cos(y)), Float64(Float64(sin(x) + Float64(sin(y) / -16.0)) * Float64(Float64(sin(y) + Float64(sin(x) / -16.0)) * sqrt(2.0))), 2.0) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))) + Float64(cos(x) * Float64(sqrt(5.0) + -1.0)))))) end
code[x_, y_] := N[(N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\cos x - \cos y, \left(\sin x + \frac{\sin y}{-16}\right) \cdot \left(\left(\sin y + \frac{\sin x}{-16}\right) \cdot \sqrt{2}\right), 2\right)}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}} + \cos x \cdot \left(\sqrt{5} + -1\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.5%
Applied egg-rr99.5%
Applied egg-rr99.5%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(+ (sin x) (/ (sin y) -16.0))
(* (+ (sin y) (/ (sin x) -16.0)) (* (- (cos x) (cos y)) (sqrt 2.0)))))
(+
3.0
(*
1.5
(+
(* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0))))
(* (cos x) (+ (sqrt 5.0) -1.0)))))))
double code(double x, double y) {
return (2.0 + ((sin(x) + (sin(y) / -16.0)) * ((sin(y) + (sin(x) / -16.0)) * ((cos(x) - cos(y)) * sqrt(2.0))))) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + (cos(x) * (sqrt(5.0) + -1.0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((sin(x) + (sin(y) / (-16.0d0))) * ((sin(y) + (sin(x) / (-16.0d0))) * ((cos(x) - cos(y)) * sqrt(2.0d0))))) / (3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / (3.0d0 + sqrt(5.0d0)))) + (cos(x) * (sqrt(5.0d0) + (-1.0d0))))))
end function
public static double code(double x, double y) {
return (2.0 + ((Math.sin(x) + (Math.sin(y) / -16.0)) * ((Math.sin(y) + (Math.sin(x) / -16.0)) * ((Math.cos(x) - Math.cos(y)) * Math.sqrt(2.0))))) / (3.0 + (1.5 * ((Math.cos(y) * (4.0 / (3.0 + Math.sqrt(5.0)))) + (Math.cos(x) * (Math.sqrt(5.0) + -1.0)))));
}
def code(x, y): return (2.0 + ((math.sin(x) + (math.sin(y) / -16.0)) * ((math.sin(y) + (math.sin(x) / -16.0)) * ((math.cos(x) - math.cos(y)) * math.sqrt(2.0))))) / (3.0 + (1.5 * ((math.cos(y) * (4.0 / (3.0 + math.sqrt(5.0)))) + (math.cos(x) * (math.sqrt(5.0) + -1.0)))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(sin(x) + Float64(sin(y) / -16.0)) * Float64(Float64(sin(y) + Float64(sin(x) / -16.0)) * Float64(Float64(cos(x) - cos(y)) * sqrt(2.0))))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))) + Float64(cos(x) * Float64(sqrt(5.0) + -1.0)))))) end
function tmp = code(x, y) tmp = (2.0 + ((sin(x) + (sin(y) / -16.0)) * ((sin(y) + (sin(x) / -16.0)) * ((cos(x) - cos(y)) * sqrt(2.0))))) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + (cos(x) * (sqrt(5.0) + -1.0))))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\sin x + \frac{\sin y}{-16}\right) \cdot \left(\left(\sin y + \frac{\sin x}{-16}\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \sqrt{2}\right)\right)}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}} + \cos x \cdot \left(\sqrt{5} + -1\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(* (* (- (cos x) (cos y)) (sqrt 2.0)) (+ (sin y) (* (sin x) -0.0625)))
(+ (sin x) (* (sin y) -0.0625))))
(+
3.0
(+
(* (+ (sqrt 5.0) -1.0) (* (cos x) 1.5))
(* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return (2.0 + ((((cos(x) - cos(y)) * sqrt(2.0)) * (sin(y) + (sin(x) * -0.0625))) * (sin(x) + (sin(y) * -0.0625)))) / (3.0 + (((sqrt(5.0) + -1.0) * (cos(x) * 1.5)) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((((cos(x) - cos(y)) * sqrt(2.0d0)) * (sin(y) + (sin(x) * (-0.0625d0)))) * (sin(x) + (sin(y) * (-0.0625d0))))) / (3.0d0 + (((sqrt(5.0d0) + (-1.0d0)) * (cos(x) * 1.5d0)) + (6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
return (2.0 + ((((Math.cos(x) - Math.cos(y)) * Math.sqrt(2.0)) * (Math.sin(y) + (Math.sin(x) * -0.0625))) * (Math.sin(x) + (Math.sin(y) * -0.0625)))) / (3.0 + (((Math.sqrt(5.0) + -1.0) * (Math.cos(x) * 1.5)) + (6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0))))));
}
def code(x, y): return (2.0 + ((((math.cos(x) - math.cos(y)) * math.sqrt(2.0)) * (math.sin(y) + (math.sin(x) * -0.0625))) * (math.sin(x) + (math.sin(y) * -0.0625)))) / (3.0 + (((math.sqrt(5.0) + -1.0) * (math.cos(x) * 1.5)) + (6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0))))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(Float64(cos(x) - cos(y)) * sqrt(2.0)) * Float64(sin(y) + Float64(sin(x) * -0.0625))) * Float64(sin(x) + Float64(sin(y) * -0.0625)))) / Float64(3.0 + Float64(Float64(Float64(sqrt(5.0) + -1.0) * Float64(cos(x) * 1.5)) + Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0))))))) end
function tmp = code(x, y) tmp = (2.0 + ((((cos(x) - cos(y)) * sqrt(2.0)) * (sin(y) + (sin(x) * -0.0625))) * (sin(x) + (sin(y) * -0.0625)))) / (3.0 + (((sqrt(5.0) + -1.0) * (cos(x) * 1.5)) + (6.0 * (cos(y) / (3.0 + sqrt(5.0)))))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] * 1.5), $MachinePrecision]), $MachinePrecision] + N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\left(\cos x - \cos y\right) \cdot \sqrt{2}\right) \cdot \left(\sin y + \sin x \cdot -0.0625\right)\right) \cdot \left(\sin x + \sin y \cdot -0.0625\right)}{3 + \left(\left(\sqrt{5} + -1\right) \cdot \left(\cos x \cdot 1.5\right) + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.5%
Applied egg-rr99.5%
Taylor expanded in x around inf
Simplified99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(sqrt 2.0)
(*
(+ (sin x) (* (sin y) -0.0625))
(* (- (cos x) (cos y)) (+ (sin y) (* (sin x) -0.0625))))))
(+
(/ (* (cos y) 6.0) (+ 3.0 (sqrt 5.0)))
(+ 3.0 (* (+ (sqrt 5.0) -1.0) (* (cos x) 1.5))))))
double code(double x, double y) {
return (2.0 + (sqrt(2.0) * ((sin(x) + (sin(y) * -0.0625)) * ((cos(x) - cos(y)) * (sin(y) + (sin(x) * -0.0625)))))) / (((cos(y) * 6.0) / (3.0 + sqrt(5.0))) + (3.0 + ((sqrt(5.0) + -1.0) * (cos(x) * 1.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (sqrt(2.0d0) * ((sin(x) + (sin(y) * (-0.0625d0))) * ((cos(x) - cos(y)) * (sin(y) + (sin(x) * (-0.0625d0))))))) / (((cos(y) * 6.0d0) / (3.0d0 + sqrt(5.0d0))) + (3.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * (cos(x) * 1.5d0))))
end function
public static double code(double x, double y) {
return (2.0 + (Math.sqrt(2.0) * ((Math.sin(x) + (Math.sin(y) * -0.0625)) * ((Math.cos(x) - Math.cos(y)) * (Math.sin(y) + (Math.sin(x) * -0.0625)))))) / (((Math.cos(y) * 6.0) / (3.0 + Math.sqrt(5.0))) + (3.0 + ((Math.sqrt(5.0) + -1.0) * (Math.cos(x) * 1.5))));
}
def code(x, y): return (2.0 + (math.sqrt(2.0) * ((math.sin(x) + (math.sin(y) * -0.0625)) * ((math.cos(x) - math.cos(y)) * (math.sin(y) + (math.sin(x) * -0.0625)))))) / (((math.cos(y) * 6.0) / (3.0 + math.sqrt(5.0))) + (3.0 + ((math.sqrt(5.0) + -1.0) * (math.cos(x) * 1.5))))
function code(x, y) return Float64(Float64(2.0 + Float64(sqrt(2.0) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(Float64(cos(x) - cos(y)) * Float64(sin(y) + Float64(sin(x) * -0.0625)))))) / Float64(Float64(Float64(cos(y) * 6.0) / Float64(3.0 + sqrt(5.0))) + Float64(3.0 + Float64(Float64(sqrt(5.0) + -1.0) * Float64(cos(x) * 1.5))))) end
function tmp = code(x, y) tmp = (2.0 + (sqrt(2.0) * ((sin(x) + (sin(y) * -0.0625)) * ((cos(x) - cos(y)) * (sin(y) + (sin(x) * -0.0625)))))) / (((cos(y) * 6.0) / (3.0 + sqrt(5.0))) + (3.0 + ((sqrt(5.0) + -1.0) * (cos(x) * 1.5)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(N[Cos[y], $MachinePrecision] * 6.0), $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] * 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \sqrt{2} \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + \sin x \cdot -0.0625\right)\right)\right)}{\frac{\cos y \cdot 6}{3 + \sqrt{5}} + \left(3 + \left(\sqrt{5} + -1\right) \cdot \left(\cos x \cdot 1.5\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.5%
Applied egg-rr99.5%
Taylor expanded in x around inf
Simplified99.5%
Taylor expanded in x around inf
Simplified99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(+ (sin x) (/ (sin y) -16.0))
(* (sqrt 2.0) (* (- (cos x) (cos y)) (+ (sin y) (/ (sin x) -16.0))))))
(+
3.0
(*
1.5
(+ (* (cos x) (+ (sqrt 5.0) -1.0)) (* (cos y) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return (2.0 + ((sin(x) + (sin(y) / -16.0)) * (sqrt(2.0) * ((cos(x) - cos(y)) * (sin(y) + (sin(x) / -16.0)))))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((sin(x) + (sin(y) / (-16.0d0))) * (sqrt(2.0d0) * ((cos(x) - cos(y)) * (sin(y) + (sin(x) / (-16.0d0))))))) / (3.0d0 + (1.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
return (2.0 + ((Math.sin(x) + (Math.sin(y) / -16.0)) * (Math.sqrt(2.0) * ((Math.cos(x) - Math.cos(y)) * (Math.sin(y) + (Math.sin(x) / -16.0)))))) / (3.0 + (1.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
}
def code(x, y): return (2.0 + ((math.sin(x) + (math.sin(y) / -16.0)) * (math.sqrt(2.0) * ((math.cos(x) - math.cos(y)) * (math.sin(y) + (math.sin(x) / -16.0)))))) / (3.0 + (1.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (math.cos(y) * (3.0 - math.sqrt(5.0))))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(sin(x) + Float64(sin(y) / -16.0)) * Float64(sqrt(2.0) * Float64(Float64(cos(x) - cos(y)) * Float64(sin(y) + Float64(sin(x) / -16.0)))))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) end
function tmp = code(x, y) tmp = (2.0 + ((sin(x) + (sin(y) / -16.0)) * (sqrt(2.0) * ((cos(x) - cos(y)) * (sin(y) + (sin(x) / -16.0)))))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0)))))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\sin x + \frac{\sin y}{-16}\right) \cdot \left(\sqrt{2} \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + \frac{\sin x}{-16}\right)\right)\right)}{3 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
*-lowering-*.f64N/A
+-lowering-+.f64N/A
sin-lowering-sin.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
*-commutativeN/A
frac-2negN/A
metadata-evalN/A
div-invN/A
cancel-sign-sub-invN/A
div-invN/A
associate-*l*N/A
*-commutativeN/A
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(* (- (cos x) (cos y)) (+ (sin y) (/ (sin x) -16.0)))
(* (+ (sin x) (/ (sin y) -16.0)) (sqrt 2.0))))
(+
3.0
(*
1.5
(+ (* (cos x) (+ (sqrt 5.0) -1.0)) (* (cos y) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return (2.0 + (((cos(x) - cos(y)) * (sin(y) + (sin(x) / -16.0))) * ((sin(x) + (sin(y) / -16.0)) * sqrt(2.0)))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((cos(x) - cos(y)) * (sin(y) + (sin(x) / (-16.0d0)))) * ((sin(x) + (sin(y) / (-16.0d0))) * sqrt(2.0d0)))) / (3.0d0 + (1.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.cos(x) - Math.cos(y)) * (Math.sin(y) + (Math.sin(x) / -16.0))) * ((Math.sin(x) + (Math.sin(y) / -16.0)) * Math.sqrt(2.0)))) / (3.0 + (1.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
}
def code(x, y): return (2.0 + (((math.cos(x) - math.cos(y)) * (math.sin(y) + (math.sin(x) / -16.0))) * ((math.sin(x) + (math.sin(y) / -16.0)) * math.sqrt(2.0)))) / (3.0 + (1.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (math.cos(y) * (3.0 - math.sqrt(5.0))))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(cos(x) - cos(y)) * Float64(sin(y) + Float64(sin(x) / -16.0))) * Float64(Float64(sin(x) + Float64(sin(y) / -16.0)) * sqrt(2.0)))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) end
function tmp = code(x, y) tmp = (2.0 + (((cos(x) - cos(y)) * (sin(y) + (sin(x) / -16.0))) * ((sin(x) + (sin(y) / -16.0)) * sqrt(2.0)))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0)))))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + \frac{\sin x}{-16}\right)\right) \cdot \left(\left(\sin x + \frac{\sin y}{-16}\right) \cdot \sqrt{2}\right)}{3 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(sqrt 2.0)
(*
(- (cos x) (cos y))
(* (+ (sin x) (/ (sin y) -16.0)) (+ (sin y) (/ (sin x) -16.0))))))
(+
3.0
(*
1.5
(+ (* (cos x) (+ (sqrt 5.0) -1.0)) (* (cos y) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return (2.0 + (sqrt(2.0) * ((cos(x) - cos(y)) * ((sin(x) + (sin(y) / -16.0)) * (sin(y) + (sin(x) / -16.0)))))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (sqrt(2.0d0) * ((cos(x) - cos(y)) * ((sin(x) + (sin(y) / (-16.0d0))) * (sin(y) + (sin(x) / (-16.0d0))))))) / (3.0d0 + (1.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
return (2.0 + (Math.sqrt(2.0) * ((Math.cos(x) - Math.cos(y)) * ((Math.sin(x) + (Math.sin(y) / -16.0)) * (Math.sin(y) + (Math.sin(x) / -16.0)))))) / (3.0 + (1.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
}
def code(x, y): return (2.0 + (math.sqrt(2.0) * ((math.cos(x) - math.cos(y)) * ((math.sin(x) + (math.sin(y) / -16.0)) * (math.sin(y) + (math.sin(x) / -16.0)))))) / (3.0 + (1.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (math.cos(y) * (3.0 - math.sqrt(5.0))))))
function code(x, y) return Float64(Float64(2.0 + Float64(sqrt(2.0) * Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sin(x) + Float64(sin(y) / -16.0)) * Float64(sin(y) + Float64(sin(x) / -16.0)))))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) end
function tmp = code(x, y) tmp = (2.0 + (sqrt(2.0) * ((cos(x) - cos(y)) * ((sin(x) + (sin(y) / -16.0)) * (sin(y) + (sin(x) / -16.0)))))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0)))))); end
code[x_, y_] := N[(N[(2.0 + N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \sqrt{2} \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\left(\sin x + \frac{\sin y}{-16}\right) \cdot \left(\sin y + \frac{\sin x}{-16}\right)\right)\right)}{3 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0
(+
2.0
(*
(sin x)
(*
(+ (sin y) (/ (sin x) -16.0))
(* (- (cos x) (cos y)) (sqrt 2.0))))))
(t_1 (* (cos x) (+ (sqrt 5.0) -1.0)))
(t_2 (+ 3.0 (* 1.5 (+ (* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0)))) t_1)))))
(if (<= x -0.00095)
(/ t_0 (+ 3.0 (* 1.5 (+ t_1 (* (cos y) (- 3.0 (sqrt 5.0)))))))
(if (<= x 7.8e-19)
(/
(+
2.0
(* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) (- 1.0 (cos y))))
t_2)
(/ t_0 t_2)))))
double code(double x, double y) {
double t_0 = 2.0 + (sin(x) * ((sin(y) + (sin(x) / -16.0)) * ((cos(x) - cos(y)) * sqrt(2.0))));
double t_1 = cos(x) * (sqrt(5.0) + -1.0);
double t_2 = 3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_1));
double tmp;
if (x <= -0.00095) {
tmp = t_0 / (3.0 + (1.5 * (t_1 + (cos(y) * (3.0 - sqrt(5.0))))));
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * (1.0 - cos(y)))) / t_2;
} else {
tmp = t_0 / t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 2.0d0 + (sin(x) * ((sin(y) + (sin(x) / (-16.0d0))) * ((cos(x) - cos(y)) * sqrt(2.0d0))))
t_1 = cos(x) * (sqrt(5.0d0) + (-1.0d0))
t_2 = 3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / (3.0d0 + sqrt(5.0d0)))) + t_1))
if (x <= (-0.00095d0)) then
tmp = t_0 / (3.0d0 + (1.5d0 * (t_1 + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
else if (x <= 7.8d-19) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * (1.0d0 - cos(y)))) / t_2
else
tmp = t_0 / t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 2.0 + (Math.sin(x) * ((Math.sin(y) + (Math.sin(x) / -16.0)) * ((Math.cos(x) - Math.cos(y)) * Math.sqrt(2.0))));
double t_1 = Math.cos(x) * (Math.sqrt(5.0) + -1.0);
double t_2 = 3.0 + (1.5 * ((Math.cos(y) * (4.0 / (3.0 + Math.sqrt(5.0)))) + t_1));
double tmp;
if (x <= -0.00095) {
tmp = t_0 / (3.0 + (1.5 * (t_1 + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * (1.0 - Math.cos(y)))) / t_2;
} else {
tmp = t_0 / t_2;
}
return tmp;
}
def code(x, y): t_0 = 2.0 + (math.sin(x) * ((math.sin(y) + (math.sin(x) / -16.0)) * ((math.cos(x) - math.cos(y)) * math.sqrt(2.0)))) t_1 = math.cos(x) * (math.sqrt(5.0) + -1.0) t_2 = 3.0 + (1.5 * ((math.cos(y) * (4.0 / (3.0 + math.sqrt(5.0)))) + t_1)) tmp = 0 if x <= -0.00095: tmp = t_0 / (3.0 + (1.5 * (t_1 + (math.cos(y) * (3.0 - math.sqrt(5.0)))))) elif x <= 7.8e-19: tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * (1.0 - math.cos(y)))) / t_2 else: tmp = t_0 / t_2 return tmp
function code(x, y) t_0 = Float64(2.0 + Float64(sin(x) * Float64(Float64(sin(y) + Float64(sin(x) / -16.0)) * Float64(Float64(cos(x) - cos(y)) * sqrt(2.0))))) t_1 = Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) t_2 = Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))) + t_1))) tmp = 0.0 if (x <= -0.00095) tmp = Float64(t_0 / Float64(3.0 + Float64(1.5 * Float64(t_1 + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))); elseif (x <= 7.8e-19) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * Float64(1.0 - cos(y)))) / t_2); else tmp = Float64(t_0 / t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = 2.0 + (sin(x) * ((sin(y) + (sin(x) / -16.0)) * ((cos(x) - cos(y)) * sqrt(2.0)))); t_1 = cos(x) * (sqrt(5.0) + -1.0); t_2 = 3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_1)); tmp = 0.0; if (x <= -0.00095) tmp = t_0 / (3.0 + (1.5 * (t_1 + (cos(y) * (3.0 - sqrt(5.0)))))); elseif (x <= 7.8e-19) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * (1.0 - cos(y)))) / t_2; else tmp = t_0 / t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(2.0 + N[(N[Sin[x], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.00095], N[(t$95$0 / N[(3.0 + N[(1.5 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.8e-19], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(t$95$0 / t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 + \sin x \cdot \left(\left(\sin y + \frac{\sin x}{-16}\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \sqrt{2}\right)\right)\\
t_1 := \cos x \cdot \left(\sqrt{5} + -1\right)\\
t_2 := 3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}} + t\_1\right)\\
\mathbf{if}\;x \leq -0.00095:\\
\;\;\;\;\frac{t\_0}{3 + 1.5 \cdot \left(t\_1 + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-19}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot \left(1 - \cos y\right)}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_2}\\
\end{array}
\end{array}
if x < -9.49999999999999998e-4Initial program 98.9%
Simplified99.2%
Taylor expanded in y around 0
sin-lowering-sin.f6462.0%
Simplified62.0%
if -9.49999999999999998e-4 < x < 7.7999999999999999e-19Initial program 99.8%
Simplified99.7%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.8%
Applied egg-rr99.8%
Taylor expanded in x around 0
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f6499.8%
Simplified99.8%
if 7.7999999999999999e-19 < x Initial program 98.8%
Simplified98.9%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.1%
Applied egg-rr99.1%
Taylor expanded in y around 0
sin-lowering-sin.f6470.8%
Simplified70.8%
Final simplification83.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (cos x) (+ (sqrt 5.0) -1.0)))
(t_1
(/
(+
2.0
(*
(sin x)
(*
(+ (sin y) (/ (sin x) -16.0))
(* (- (cos x) (cos y)) (sqrt 2.0)))))
(+ 3.0 (* 1.5 (+ t_0 (* (cos y) (- 3.0 (sqrt 5.0)))))))))
(if (<= x -0.0007)
t_1
(if (<= x 7.8e-19)
(/
(+
2.0
(* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) (- 1.0 (cos y))))
(+ 3.0 (* 1.5 (+ (* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0)))) t_0))))
t_1))))
double code(double x, double y) {
double t_0 = cos(x) * (sqrt(5.0) + -1.0);
double t_1 = (2.0 + (sin(x) * ((sin(y) + (sin(x) / -16.0)) * ((cos(x) - cos(y)) * sqrt(2.0))))) / (3.0 + (1.5 * (t_0 + (cos(y) * (3.0 - sqrt(5.0))))));
double tmp;
if (x <= -0.0007) {
tmp = t_1;
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_0)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = cos(x) * (sqrt(5.0d0) + (-1.0d0))
t_1 = (2.0d0 + (sin(x) * ((sin(y) + (sin(x) / (-16.0d0))) * ((cos(x) - cos(y)) * sqrt(2.0d0))))) / (3.0d0 + (1.5d0 * (t_0 + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
if (x <= (-0.0007d0)) then
tmp = t_1
else if (x <= 7.8d-19) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * (1.0d0 - cos(y)))) / (3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / (3.0d0 + sqrt(5.0d0)))) + t_0)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.cos(x) * (Math.sqrt(5.0) + -1.0);
double t_1 = (2.0 + (Math.sin(x) * ((Math.sin(y) + (Math.sin(x) / -16.0)) * ((Math.cos(x) - Math.cos(y)) * Math.sqrt(2.0))))) / (3.0 + (1.5 * (t_0 + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
double tmp;
if (x <= -0.0007) {
tmp = t_1;
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * (1.0 - Math.cos(y)))) / (3.0 + (1.5 * ((Math.cos(y) * (4.0 / (3.0 + Math.sqrt(5.0)))) + t_0)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.cos(x) * (math.sqrt(5.0) + -1.0) t_1 = (2.0 + (math.sin(x) * ((math.sin(y) + (math.sin(x) / -16.0)) * ((math.cos(x) - math.cos(y)) * math.sqrt(2.0))))) / (3.0 + (1.5 * (t_0 + (math.cos(y) * (3.0 - math.sqrt(5.0)))))) tmp = 0 if x <= -0.0007: tmp = t_1 elif x <= 7.8e-19: tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * (1.0 - math.cos(y)))) / (3.0 + (1.5 * ((math.cos(y) * (4.0 / (3.0 + math.sqrt(5.0)))) + t_0))) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) t_1 = Float64(Float64(2.0 + Float64(sin(x) * Float64(Float64(sin(y) + Float64(sin(x) / -16.0)) * Float64(Float64(cos(x) - cos(y)) * sqrt(2.0))))) / Float64(3.0 + Float64(1.5 * Float64(t_0 + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) tmp = 0.0 if (x <= -0.0007) tmp = t_1; elseif (x <= 7.8e-19) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * Float64(1.0 - cos(y)))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))) + t_0)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = cos(x) * (sqrt(5.0) + -1.0); t_1 = (2.0 + (sin(x) * ((sin(y) + (sin(x) / -16.0)) * ((cos(x) - cos(y)) * sqrt(2.0))))) / (3.0 + (1.5 * (t_0 + (cos(y) * (3.0 - sqrt(5.0)))))); tmp = 0.0; if (x <= -0.0007) tmp = t_1; elseif (x <= 7.8e-19) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_0))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 + N[(N[Sin[x], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0007], t$95$1, If[LessEqual[x, 7.8e-19], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos x \cdot \left(\sqrt{5} + -1\right)\\
t_1 := \frac{2 + \sin x \cdot \left(\left(\sin y + \frac{\sin x}{-16}\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \sqrt{2}\right)\right)}{3 + 1.5 \cdot \left(t\_0 + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}\\
\mathbf{if}\;x \leq -0.0007:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-19}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot \left(1 - \cos y\right)}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}} + t\_0\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.99999999999999993e-4 or 7.7999999999999999e-19 < x Initial program 98.9%
Simplified99.1%
Taylor expanded in y around 0
sin-lowering-sin.f6466.1%
Simplified66.1%
if -6.99999999999999993e-4 < x < 7.7999999999999999e-19Initial program 99.8%
Simplified99.7%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.8%
Applied egg-rr99.8%
Taylor expanded in x around 0
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f6499.8%
Simplified99.8%
Final simplification83.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0))
(t_1 (+ 3.0 (sqrt 5.0)))
(t_2
(/
(+
2.0
(*
(sin x)
(* (+ (sin y) (/ (sin x) -16.0)) (* (sqrt 2.0) (+ (cos x) -1.0)))))
(+ 3.0 (* 1.5 (+ (* (cos y) (/ 4.0 t_1)) (* (cos x) t_0)))))))
(if (<= x -5.8e-8)
t_2
(if (<= x 7.8e-19)
(/
(+
2.0
(* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) (- 1.0 (cos y))))
(+ 3.0 (* 1.5 (+ t_0 (/ (* (cos y) 4.0) t_1)))))
t_2))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = 3.0 + sqrt(5.0);
double t_2 = (2.0 + (sin(x) * ((sin(y) + (sin(x) / -16.0)) * (sqrt(2.0) * (cos(x) + -1.0))))) / (3.0 + (1.5 * ((cos(y) * (4.0 / t_1)) + (cos(x) * t_0))));
double tmp;
if (x <= -5.8e-8) {
tmp = t_2;
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * (t_0 + ((cos(y) * 4.0) / t_1))));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
t_1 = 3.0d0 + sqrt(5.0d0)
t_2 = (2.0d0 + (sin(x) * ((sin(y) + (sin(x) / (-16.0d0))) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / t_1)) + (cos(x) * t_0))))
if (x <= (-5.8d-8)) then
tmp = t_2
else if (x <= 7.8d-19) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * (1.0d0 - cos(y)))) / (3.0d0 + (1.5d0 * (t_0 + ((cos(y) * 4.0d0) / t_1))))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double t_1 = 3.0 + Math.sqrt(5.0);
double t_2 = (2.0 + (Math.sin(x) * ((Math.sin(y) + (Math.sin(x) / -16.0)) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (3.0 + (1.5 * ((Math.cos(y) * (4.0 / t_1)) + (Math.cos(x) * t_0))));
double tmp;
if (x <= -5.8e-8) {
tmp = t_2;
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * (1.0 - Math.cos(y)))) / (3.0 + (1.5 * (t_0 + ((Math.cos(y) * 4.0) / t_1))));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 t_1 = 3.0 + math.sqrt(5.0) t_2 = (2.0 + (math.sin(x) * ((math.sin(y) + (math.sin(x) / -16.0)) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (3.0 + (1.5 * ((math.cos(y) * (4.0 / t_1)) + (math.cos(x) * t_0)))) tmp = 0 if x <= -5.8e-8: tmp = t_2 elif x <= 7.8e-19: tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * (1.0 - math.cos(y)))) / (3.0 + (1.5 * (t_0 + ((math.cos(y) * 4.0) / t_1)))) else: tmp = t_2 return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(3.0 + sqrt(5.0)) t_2 = Float64(Float64(2.0 + Float64(sin(x) * Float64(Float64(sin(y) + Float64(sin(x) / -16.0)) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / t_1)) + Float64(cos(x) * t_0))))) tmp = 0.0 if (x <= -5.8e-8) tmp = t_2; elseif (x <= 7.8e-19) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * Float64(1.0 - cos(y)))) / Float64(3.0 + Float64(1.5 * Float64(t_0 + Float64(Float64(cos(y) * 4.0) / t_1))))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; t_1 = 3.0 + sqrt(5.0); t_2 = (2.0 + (sin(x) * ((sin(y) + (sin(x) / -16.0)) * (sqrt(2.0) * (cos(x) + -1.0))))) / (3.0 + (1.5 * ((cos(y) * (4.0 / t_1)) + (cos(x) * t_0)))); tmp = 0.0; if (x <= -5.8e-8) tmp = t_2; elseif (x <= 7.8e-19) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * (t_0 + ((cos(y) * 4.0) / t_1)))); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[Sin[x], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.8e-8], t$95$2, If[LessEqual[x, 7.8e-19], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$0 + N[(N[(N[Cos[y], $MachinePrecision] * 4.0), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := 3 + \sqrt{5}\\
t_2 := \frac{2 + \sin x \cdot \left(\left(\sin y + \frac{\sin x}{-16}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{t\_1} + \cos x \cdot t\_0\right)}\\
\mathbf{if}\;x \leq -5.8 \cdot 10^{-8}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-19}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot \left(1 - \cos y\right)}{3 + 1.5 \cdot \left(t\_0 + \frac{\cos y \cdot 4}{t\_1}\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -5.8000000000000003e-8 or 7.7999999999999999e-19 < x Initial program 98.9%
Simplified99.1%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.1%
Applied egg-rr99.1%
Taylor expanded in y around 0
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
cos-lowering-cos.f6463.3%
Simplified63.3%
Taylor expanded in y around 0
sin-lowering-sin.f6463.1%
Simplified63.1%
if -5.8000000000000003e-8 < x < 7.7999999999999999e-19Initial program 99.8%
Simplified99.7%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.8%
Applied egg-rr99.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f64N/A
Simplified99.8%
Final simplification81.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (cos y)))
(t_1 (- 3.0 (sqrt 5.0)))
(t_2 (* (+ (sin x) (/ (sin y) -16.0)) (sqrt 2.0)))
(t_3 (* (cos x) (+ (sqrt 5.0) -1.0))))
(if (<= y -6.5e-5)
(/
(+ 2.0 (* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) t_0))
(+ 3.0 (* 1.5 (+ (* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0)))) t_3))))
(if (<= y 5.2e-5)
(/
(+ 2.0 (* t_2 (* (+ (cos x) -1.0) (+ y (* (sin x) -0.0625)))))
(+ 3.0 (* 1.5 (+ t_3 t_1))))
(/
(+ 2.0 (* t_2 (* (sin y) t_0)))
(+ 3.0 (* 1.5 (+ t_3 (* (cos y) t_1)))))))))
double code(double x, double y) {
double t_0 = 1.0 - cos(y);
double t_1 = 3.0 - sqrt(5.0);
double t_2 = (sin(x) + (sin(y) / -16.0)) * sqrt(2.0);
double t_3 = cos(x) * (sqrt(5.0) + -1.0);
double tmp;
if (y <= -6.5e-5) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * t_0)) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_3)));
} else if (y <= 5.2e-5) {
tmp = (2.0 + (t_2 * ((cos(x) + -1.0) * (y + (sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_3 + t_1)));
} else {
tmp = (2.0 + (t_2 * (sin(y) * t_0))) / (3.0 + (1.5 * (t_3 + (cos(y) * t_1))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = 1.0d0 - cos(y)
t_1 = 3.0d0 - sqrt(5.0d0)
t_2 = (sin(x) + (sin(y) / (-16.0d0))) * sqrt(2.0d0)
t_3 = cos(x) * (sqrt(5.0d0) + (-1.0d0))
if (y <= (-6.5d-5)) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * t_0)) / (3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / (3.0d0 + sqrt(5.0d0)))) + t_3)))
else if (y <= 5.2d-5) then
tmp = (2.0d0 + (t_2 * ((cos(x) + (-1.0d0)) * (y + (sin(x) * (-0.0625d0)))))) / (3.0d0 + (1.5d0 * (t_3 + t_1)))
else
tmp = (2.0d0 + (t_2 * (sin(y) * t_0))) / (3.0d0 + (1.5d0 * (t_3 + (cos(y) * t_1))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.cos(y);
double t_1 = 3.0 - Math.sqrt(5.0);
double t_2 = (Math.sin(x) + (Math.sin(y) / -16.0)) * Math.sqrt(2.0);
double t_3 = Math.cos(x) * (Math.sqrt(5.0) + -1.0);
double tmp;
if (y <= -6.5e-5) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * t_0)) / (3.0 + (1.5 * ((Math.cos(y) * (4.0 / (3.0 + Math.sqrt(5.0)))) + t_3)));
} else if (y <= 5.2e-5) {
tmp = (2.0 + (t_2 * ((Math.cos(x) + -1.0) * (y + (Math.sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_3 + t_1)));
} else {
tmp = (2.0 + (t_2 * (Math.sin(y) * t_0))) / (3.0 + (1.5 * (t_3 + (Math.cos(y) * t_1))));
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.cos(y) t_1 = 3.0 - math.sqrt(5.0) t_2 = (math.sin(x) + (math.sin(y) / -16.0)) * math.sqrt(2.0) t_3 = math.cos(x) * (math.sqrt(5.0) + -1.0) tmp = 0 if y <= -6.5e-5: tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * t_0)) / (3.0 + (1.5 * ((math.cos(y) * (4.0 / (3.0 + math.sqrt(5.0)))) + t_3))) elif y <= 5.2e-5: tmp = (2.0 + (t_2 * ((math.cos(x) + -1.0) * (y + (math.sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_3 + t_1))) else: tmp = (2.0 + (t_2 * (math.sin(y) * t_0))) / (3.0 + (1.5 * (t_3 + (math.cos(y) * t_1)))) return tmp
function code(x, y) t_0 = Float64(1.0 - cos(y)) t_1 = Float64(3.0 - sqrt(5.0)) t_2 = Float64(Float64(sin(x) + Float64(sin(y) / -16.0)) * sqrt(2.0)) t_3 = Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) tmp = 0.0 if (y <= -6.5e-5) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * t_0)) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))) + t_3)))); elseif (y <= 5.2e-5) tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(Float64(cos(x) + -1.0) * Float64(y + Float64(sin(x) * -0.0625))))) / Float64(3.0 + Float64(1.5 * Float64(t_3 + t_1)))); else tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(sin(y) * t_0))) / Float64(3.0 + Float64(1.5 * Float64(t_3 + Float64(cos(y) * t_1))))); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - cos(y); t_1 = 3.0 - sqrt(5.0); t_2 = (sin(x) + (sin(y) / -16.0)) * sqrt(2.0); t_3 = cos(x) * (sqrt(5.0) + -1.0); tmp = 0.0; if (y <= -6.5e-5) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * t_0)) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_3))); elseif (y <= 5.2e-5) tmp = (2.0 + (t_2 * ((cos(x) + -1.0) * (y + (sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_3 + t_1))); else tmp = (2.0 + (t_2 * (sin(y) * t_0))) / (3.0 + (1.5 * (t_3 + (cos(y) * t_1)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.5e-5], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.2e-5], N[(N[(2.0 + N[(t$95$2 * N[(N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision] * N[(y + N[(N[Sin[x], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$3 + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(t$95$2 * N[(N[Sin[y], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$3 + N[(N[Cos[y], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \cos y\\
t_1 := 3 - \sqrt{5}\\
t_2 := \left(\sin x + \frac{\sin y}{-16}\right) \cdot \sqrt{2}\\
t_3 := \cos x \cdot \left(\sqrt{5} + -1\right)\\
\mathbf{if}\;y \leq -6.5 \cdot 10^{-5}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot t\_0}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}} + t\_3\right)}\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{-5}:\\
\;\;\;\;\frac{2 + t\_2 \cdot \left(\left(\cos x + -1\right) \cdot \left(y + \sin x \cdot -0.0625\right)\right)}{3 + 1.5 \cdot \left(t\_3 + t\_1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + t\_2 \cdot \left(\sin y \cdot t\_0\right)}{3 + 1.5 \cdot \left(t\_3 + \cos y \cdot t\_1\right)}\\
\end{array}
\end{array}
if y < -6.49999999999999943e-5Initial program 98.9%
Simplified99.0%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.2%
Applied egg-rr99.2%
Taylor expanded in x around 0
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f6464.2%
Simplified64.2%
if -6.49999999999999943e-5 < y < 5.19999999999999968e-5Initial program 99.6%
Simplified99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
cos-lowering-cos.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sin-lowering-sin.f6499.7%
Simplified99.7%
Taylor expanded in y around 0
sub-negN/A
+-commutativeN/A
associate-+l+N/A
sub-negN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f6499.7%
Simplified99.7%
if 5.19999999999999968e-5 < y Initial program 99.0%
Simplified99.1%
Applied egg-rr99.2%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f6456.3%
Simplified56.3%
Final simplification81.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (cos x) (+ (sqrt 5.0) -1.0)))
(t_1
(/
(+
2.0
(* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) (- 1.0 (cos y))))
(+ 3.0 (* 1.5 (+ (* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0)))) t_0))))))
(if (<= y -4.8e-5)
t_1
(if (<= y 1.6e-5)
(/
(+
2.0
(*
(* (+ (sin x) (/ (sin y) -16.0)) (sqrt 2.0))
(* (+ (cos x) -1.0) (+ y (* (sin x) -0.0625)))))
(+ 3.0 (* 1.5 (+ t_0 (- 3.0 (sqrt 5.0))))))
t_1))))
double code(double x, double y) {
double t_0 = cos(x) * (sqrt(5.0) + -1.0);
double t_1 = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_0)));
double tmp;
if (y <= -4.8e-5) {
tmp = t_1;
} else if (y <= 1.6e-5) {
tmp = (2.0 + (((sin(x) + (sin(y) / -16.0)) * sqrt(2.0)) * ((cos(x) + -1.0) * (y + (sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_0 + (3.0 - sqrt(5.0)))));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = cos(x) * (sqrt(5.0d0) + (-1.0d0))
t_1 = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * (1.0d0 - cos(y)))) / (3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / (3.0d0 + sqrt(5.0d0)))) + t_0)))
if (y <= (-4.8d-5)) then
tmp = t_1
else if (y <= 1.6d-5) then
tmp = (2.0d0 + (((sin(x) + (sin(y) / (-16.0d0))) * sqrt(2.0d0)) * ((cos(x) + (-1.0d0)) * (y + (sin(x) * (-0.0625d0)))))) / (3.0d0 + (1.5d0 * (t_0 + (3.0d0 - sqrt(5.0d0)))))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.cos(x) * (Math.sqrt(5.0) + -1.0);
double t_1 = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * (1.0 - Math.cos(y)))) / (3.0 + (1.5 * ((Math.cos(y) * (4.0 / (3.0 + Math.sqrt(5.0)))) + t_0)));
double tmp;
if (y <= -4.8e-5) {
tmp = t_1;
} else if (y <= 1.6e-5) {
tmp = (2.0 + (((Math.sin(x) + (Math.sin(y) / -16.0)) * Math.sqrt(2.0)) * ((Math.cos(x) + -1.0) * (y + (Math.sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_0 + (3.0 - Math.sqrt(5.0)))));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.cos(x) * (math.sqrt(5.0) + -1.0) t_1 = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * (1.0 - math.cos(y)))) / (3.0 + (1.5 * ((math.cos(y) * (4.0 / (3.0 + math.sqrt(5.0)))) + t_0))) tmp = 0 if y <= -4.8e-5: tmp = t_1 elif y <= 1.6e-5: tmp = (2.0 + (((math.sin(x) + (math.sin(y) / -16.0)) * math.sqrt(2.0)) * ((math.cos(x) + -1.0) * (y + (math.sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_0 + (3.0 - math.sqrt(5.0))))) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) t_1 = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * Float64(1.0 - cos(y)))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))) + t_0)))) tmp = 0.0 if (y <= -4.8e-5) tmp = t_1; elseif (y <= 1.6e-5) tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(x) + Float64(sin(y) / -16.0)) * sqrt(2.0)) * Float64(Float64(cos(x) + -1.0) * Float64(y + Float64(sin(x) * -0.0625))))) / Float64(3.0 + Float64(1.5 * Float64(t_0 + Float64(3.0 - sqrt(5.0)))))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = cos(x) * (sqrt(5.0) + -1.0); t_1 = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + t_0))); tmp = 0.0; if (y <= -4.8e-5) tmp = t_1; elseif (y <= 1.6e-5) tmp = (2.0 + (((sin(x) + (sin(y) / -16.0)) * sqrt(2.0)) * ((cos(x) + -1.0) * (y + (sin(x) * -0.0625))))) / (3.0 + (1.5 * (t_0 + (3.0 - sqrt(5.0))))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.8e-5], t$95$1, If[LessEqual[y, 1.6e-5], N[(N[(2.0 + N[(N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] / -16.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision] * N[(y + N[(N[Sin[x], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$0 + N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos x \cdot \left(\sqrt{5} + -1\right)\\
t_1 := \frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot \left(1 - \cos y\right)}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}} + t\_0\right)}\\
\mathbf{if}\;y \leq -4.8 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{-5}:\\
\;\;\;\;\frac{2 + \left(\left(\sin x + \frac{\sin y}{-16}\right) \cdot \sqrt{2}\right) \cdot \left(\left(\cos x + -1\right) \cdot \left(y + \sin x \cdot -0.0625\right)\right)}{3 + 1.5 \cdot \left(t\_0 + \left(3 - \sqrt{5}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.8000000000000001e-5 or 1.59999999999999993e-5 < y Initial program 99.0%
Simplified99.1%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.2%
Applied egg-rr99.2%
Taylor expanded in x around 0
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f6459.9%
Simplified59.9%
if -4.8000000000000001e-5 < y < 1.59999999999999993e-5Initial program 99.6%
Simplified99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
cos-lowering-cos.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sin-lowering-sin.f6499.7%
Simplified99.7%
Taylor expanded in y around 0
sub-negN/A
+-commutativeN/A
associate-+l+N/A
sub-negN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f6499.7%
Simplified99.7%
Final simplification81.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0))
(t_1 (+ 3.0 (sqrt 5.0)))
(t_2
(/
(+
2.0
(* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) (- 1.0 (cos y))))
(+ 3.0 (* 1.5 (+ (* (cos y) (/ 4.0 t_1)) (* (cos x) t_0)))))))
(if (<= y -1.6e-6)
t_2
(if (<= y 1.9e-6)
(*
0.3333333333333333
(/
(+
2.0
(*
(- 0.5 (* 0.5 (cos (* x 2.0))))
(* -0.0625 (* (sqrt 2.0) (+ (cos x) -1.0)))))
(+ (/ 2.0 t_1) (+ 1.0 (* t_0 (* (cos x) 0.5))))))
t_2))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = 3.0 + sqrt(5.0);
double t_2 = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * ((cos(y) * (4.0 / t_1)) + (cos(x) * t_0))));
double tmp;
if (y <= -1.6e-6) {
tmp = t_2;
} else if (y <= 1.9e-6) {
tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.0 / t_1) + (1.0 + (t_0 * (cos(x) * 0.5)))));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
t_1 = 3.0d0 + sqrt(5.0d0)
t_2 = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * (1.0d0 - cos(y)))) / (3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / t_1)) + (cos(x) * t_0))))
if (y <= (-1.6d-6)) then
tmp = t_2
else if (y <= 1.9d-6) then
tmp = 0.3333333333333333d0 * ((2.0d0 + ((0.5d0 - (0.5d0 * cos((x * 2.0d0)))) * ((-0.0625d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / ((2.0d0 / t_1) + (1.0d0 + (t_0 * (cos(x) * 0.5d0)))))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double t_1 = 3.0 + Math.sqrt(5.0);
double t_2 = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * (1.0 - Math.cos(y)))) / (3.0 + (1.5 * ((Math.cos(y) * (4.0 / t_1)) + (Math.cos(x) * t_0))));
double tmp;
if (y <= -1.6e-6) {
tmp = t_2;
} else if (y <= 1.9e-6) {
tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * Math.cos((x * 2.0)))) * (-0.0625 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / ((2.0 / t_1) + (1.0 + (t_0 * (Math.cos(x) * 0.5)))));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 t_1 = 3.0 + math.sqrt(5.0) t_2 = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * (1.0 - math.cos(y)))) / (3.0 + (1.5 * ((math.cos(y) * (4.0 / t_1)) + (math.cos(x) * t_0)))) tmp = 0 if y <= -1.6e-6: tmp = t_2 elif y <= 1.9e-6: tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * math.cos((x * 2.0)))) * (-0.0625 * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / ((2.0 / t_1) + (1.0 + (t_0 * (math.cos(x) * 0.5))))) else: tmp = t_2 return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(3.0 + sqrt(5.0)) t_2 = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * Float64(1.0 - cos(y)))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / t_1)) + Float64(cos(x) * t_0))))) tmp = 0.0 if (y <= -1.6e-6) tmp = t_2; elseif (y <= 1.9e-6) tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(Float64(0.5 - Float64(0.5 * cos(Float64(x * 2.0)))) * Float64(-0.0625 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(Float64(2.0 / t_1) + Float64(1.0 + Float64(t_0 * Float64(cos(x) * 0.5)))))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; t_1 = 3.0 + sqrt(5.0); t_2 = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * ((cos(y) * (4.0 / t_1)) + (cos(x) * t_0)))); tmp = 0.0; if (y <= -1.6e-6) tmp = t_2; elseif (y <= 1.9e-6) tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.0 / t_1) + (1.0 + (t_0 * (cos(x) * 0.5))))); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6e-6], t$95$2, If[LessEqual[y, 1.9e-6], N[(0.3333333333333333 * N[(N[(2.0 + N[(N[(0.5 - N[(0.5 * N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(2.0 / t$95$1), $MachinePrecision] + N[(1.0 + N[(t$95$0 * N[(N[Cos[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := 3 + \sqrt{5}\\
t_2 := \frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot \left(1 - \cos y\right)}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{t\_1} + \cos x \cdot t\_0\right)}\\
\mathbf{if}\;y \leq -1.6 \cdot 10^{-6}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{-6}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + \left(0.5 - 0.5 \cdot \cos \left(x \cdot 2\right)\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\frac{2}{t\_1} + \left(1 + t\_0 \cdot \left(\cos x \cdot 0.5\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if y < -1.5999999999999999e-6 or 1.9e-6 < y Initial program 99.0%
Simplified99.1%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.2%
Applied egg-rr99.2%
Taylor expanded in x around 0
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f6459.9%
Simplified59.9%
if -1.5999999999999999e-6 < y < 1.9e-6Initial program 99.6%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.6%
Applied egg-rr99.6%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified99.6%
+-commutativeN/A
+-lowering-+.f64N/A
Applied egg-rr99.6%
Final simplification81.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0))
(t_1
(/
(+
2.0
(* (pow (sin y) 2.0) (* (- 1.0 (cos y)) (* (sqrt 2.0) -0.0625))))
(+ 3.0 (* 1.5 (+ (* (cos x) t_0) (* (cos y) (- 3.0 (sqrt 5.0)))))))))
(if (<= y -1.15e-5)
t_1
(if (<= y 2.2e-5)
(*
0.3333333333333333
(/
(+
2.0
(*
(- 0.5 (* 0.5 (cos (* x 2.0))))
(* -0.0625 (* (sqrt 2.0) (+ (cos x) -1.0)))))
(+ (/ 2.0 (+ 3.0 (sqrt 5.0))) (+ 1.0 (* t_0 (* (cos x) 0.5))))))
t_1))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = (2.0 + (pow(sin(y), 2.0) * ((1.0 - cos(y)) * (sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * ((cos(x) * t_0) + (cos(y) * (3.0 - sqrt(5.0))))));
double tmp;
if (y <= -1.15e-5) {
tmp = t_1;
} else if (y <= 2.2e-5) {
tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.0 / (3.0 + sqrt(5.0))) + (1.0 + (t_0 * (cos(x) * 0.5)))));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
t_1 = (2.0d0 + ((sin(y) ** 2.0d0) * ((1.0d0 - cos(y)) * (sqrt(2.0d0) * (-0.0625d0))))) / (3.0d0 + (1.5d0 * ((cos(x) * t_0) + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
if (y <= (-1.15d-5)) then
tmp = t_1
else if (y <= 2.2d-5) then
tmp = 0.3333333333333333d0 * ((2.0d0 + ((0.5d0 - (0.5d0 * cos((x * 2.0d0)))) * ((-0.0625d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / ((2.0d0 / (3.0d0 + sqrt(5.0d0))) + (1.0d0 + (t_0 * (cos(x) * 0.5d0)))))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double t_1 = (2.0 + (Math.pow(Math.sin(y), 2.0) * ((1.0 - Math.cos(y)) * (Math.sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * ((Math.cos(x) * t_0) + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
double tmp;
if (y <= -1.15e-5) {
tmp = t_1;
} else if (y <= 2.2e-5) {
tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * Math.cos((x * 2.0)))) * (-0.0625 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / ((2.0 / (3.0 + Math.sqrt(5.0))) + (1.0 + (t_0 * (Math.cos(x) * 0.5)))));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 t_1 = (2.0 + (math.pow(math.sin(y), 2.0) * ((1.0 - math.cos(y)) * (math.sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * ((math.cos(x) * t_0) + (math.cos(y) * (3.0 - math.sqrt(5.0)))))) tmp = 0 if y <= -1.15e-5: tmp = t_1 elif y <= 2.2e-5: tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * math.cos((x * 2.0)))) * (-0.0625 * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / ((2.0 / (3.0 + math.sqrt(5.0))) + (1.0 + (t_0 * (math.cos(x) * 0.5))))) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(Float64(2.0 + Float64((sin(y) ^ 2.0) * Float64(Float64(1.0 - cos(y)) * Float64(sqrt(2.0) * -0.0625)))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * t_0) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) tmp = 0.0 if (y <= -1.15e-5) tmp = t_1; elseif (y <= 2.2e-5) tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(Float64(0.5 - Float64(0.5 * cos(Float64(x * 2.0)))) * Float64(-0.0625 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(Float64(2.0 / Float64(3.0 + sqrt(5.0))) + Float64(1.0 + Float64(t_0 * Float64(cos(x) * 0.5)))))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; t_1 = (2.0 + ((sin(y) ^ 2.0) * ((1.0 - cos(y)) * (sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * ((cos(x) * t_0) + (cos(y) * (3.0 - sqrt(5.0)))))); tmp = 0.0; if (y <= -1.15e-5) tmp = t_1; elseif (y <= 2.2e-5) tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.0 / (3.0 + sqrt(5.0))) + (1.0 + (t_0 * (cos(x) * 0.5))))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 + N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.15e-5], t$95$1, If[LessEqual[y, 2.2e-5], N[(0.3333333333333333 * N[(N[(2.0 + N[(N[(0.5 - N[(0.5 * N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(2.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(t$95$0 * N[(N[Cos[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := \frac{2 + {\sin y}^{2} \cdot \left(\left(1 - \cos y\right) \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{3 + 1.5 \cdot \left(\cos x \cdot t\_0 + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}\\
\mathbf{if}\;y \leq -1.15 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-5}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + \left(0.5 - 0.5 \cdot \cos \left(x \cdot 2\right)\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\frac{2}{3 + \sqrt{5}} + \left(1 + t\_0 \cdot \left(\cos x \cdot 0.5\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.15e-5 or 2.1999999999999999e-5 < y Initial program 99.0%
Simplified99.1%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6459.8%
Simplified59.8%
if -1.15e-5 < y < 2.1999999999999999e-5Initial program 99.6%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.6%
Applied egg-rr99.6%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified99.6%
+-commutativeN/A
+-lowering-+.f64N/A
Applied egg-rr99.6%
Final simplification81.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0))
(t_1
(/
(+
2.0
(* (* (sqrt 2.0) (+ (cos x) -1.0)) (* -0.0625 (pow (sin x) 2.0))))
(+ 3.0 (* 1.5 (+ (* (cos x) t_0) (* (cos y) (- 3.0 (sqrt 5.0)))))))))
(if (<= x -5.8e-8)
t_1
(if (<= x 7.8e-19)
(/
(+
2.0
(* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) (- 1.0 (cos y))))
(+ 3.0 (* 1.5 (+ t_0 (/ (* (cos y) 4.0) (+ 3.0 (sqrt 5.0)))))))
t_1))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = (2.0 + ((sqrt(2.0) * (cos(x) + -1.0)) * (-0.0625 * pow(sin(x), 2.0)))) / (3.0 + (1.5 * ((cos(x) * t_0) + (cos(y) * (3.0 - sqrt(5.0))))));
double tmp;
if (x <= -5.8e-8) {
tmp = t_1;
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * (t_0 + ((cos(y) * 4.0) / (3.0 + sqrt(5.0))))));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
t_1 = (2.0d0 + ((sqrt(2.0d0) * (cos(x) + (-1.0d0))) * ((-0.0625d0) * (sin(x) ** 2.0d0)))) / (3.0d0 + (1.5d0 * ((cos(x) * t_0) + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
if (x <= (-5.8d-8)) then
tmp = t_1
else if (x <= 7.8d-19) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * (1.0d0 - cos(y)))) / (3.0d0 + (1.5d0 * (t_0 + ((cos(y) * 4.0d0) / (3.0d0 + sqrt(5.0d0))))))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double t_1 = (2.0 + ((Math.sqrt(2.0) * (Math.cos(x) + -1.0)) * (-0.0625 * Math.pow(Math.sin(x), 2.0)))) / (3.0 + (1.5 * ((Math.cos(x) * t_0) + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
double tmp;
if (x <= -5.8e-8) {
tmp = t_1;
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * (1.0 - Math.cos(y)))) / (3.0 + (1.5 * (t_0 + ((Math.cos(y) * 4.0) / (3.0 + Math.sqrt(5.0))))));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 t_1 = (2.0 + ((math.sqrt(2.0) * (math.cos(x) + -1.0)) * (-0.0625 * math.pow(math.sin(x), 2.0)))) / (3.0 + (1.5 * ((math.cos(x) * t_0) + (math.cos(y) * (3.0 - math.sqrt(5.0)))))) tmp = 0 if x <= -5.8e-8: tmp = t_1 elif x <= 7.8e-19: tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * (1.0 - math.cos(y)))) / (3.0 + (1.5 * (t_0 + ((math.cos(y) * 4.0) / (3.0 + math.sqrt(5.0)))))) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(cos(x) + -1.0)) * Float64(-0.0625 * (sin(x) ^ 2.0)))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * t_0) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) tmp = 0.0 if (x <= -5.8e-8) tmp = t_1; elseif (x <= 7.8e-19) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * Float64(1.0 - cos(y)))) / Float64(3.0 + Float64(1.5 * Float64(t_0 + Float64(Float64(cos(y) * 4.0) / Float64(3.0 + sqrt(5.0))))))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; t_1 = (2.0 + ((sqrt(2.0) * (cos(x) + -1.0)) * (-0.0625 * (sin(x) ^ 2.0)))) / (3.0 + (1.5 * ((cos(x) * t_0) + (cos(y) * (3.0 - sqrt(5.0)))))); tmp = 0.0; if (x <= -5.8e-8) tmp = t_1; elseif (x <= 7.8e-19) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * (t_0 + ((cos(y) * 4.0) / (3.0 + sqrt(5.0)))))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.8e-8], t$95$1, If[LessEqual[x, 7.8e-19], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$0 + N[(N[(N[Cos[y], $MachinePrecision] * 4.0), $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := \frac{2 + \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right) \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)}{3 + 1.5 \cdot \left(\cos x \cdot t\_0 + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}\\
\mathbf{if}\;x \leq -5.8 \cdot 10^{-8}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-19}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot \left(1 - \cos y\right)}{3 + 1.5 \cdot \left(t\_0 + \frac{\cos y \cdot 4}{3 + \sqrt{5}}\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -5.8000000000000003e-8 or 7.7999999999999999e-19 < x Initial program 98.9%
Simplified99.1%
Taylor expanded in y around 0
+-lowering-+.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
+-lowering-+.f64N/A
cos-lowering-cos.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f6462.4%
Simplified62.4%
if -5.8000000000000003e-8 < x < 7.7999999999999999e-19Initial program 99.8%
Simplified99.7%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.8%
Applied egg-rr99.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f64N/A
Simplified99.8%
Final simplification81.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0))
(t_1 (+ 3.0 (sqrt 5.0)))
(t_2
(*
(- 0.5 (* 0.5 (cos (* x 2.0))))
(* -0.0625 (* (sqrt 2.0) (+ (cos x) -1.0)))))
(t_3 (+ 1.0 (* t_0 (* (cos x) 0.5)))))
(if (<= x -5.8e-8)
(* 0.3333333333333333 (/ (+ 2.0 t_2) (+ (/ 2.0 t_1) t_3)))
(if (<= x 7.8e-19)
(/
(+
2.0
(* (* (sqrt 2.0) (* -0.0625 (pow (sin y) 2.0))) (- 1.0 (cos y))))
(+ 3.0 (* 1.5 (+ t_0 (/ (* (cos y) 4.0) t_1)))))
(/
1.0
(/
(+ (* (- 3.0 (sqrt 5.0)) 0.5) t_3)
(+ 0.6666666666666666 (* 0.3333333333333333 t_2))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = 3.0 + sqrt(5.0);
double t_2 = (0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0)));
double t_3 = 1.0 + (t_0 * (cos(x) * 0.5));
double tmp;
if (x <= -5.8e-8) {
tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / t_1) + t_3));
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(y), 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * (t_0 + ((cos(y) * 4.0) / t_1))));
} else {
tmp = 1.0 / ((((3.0 - sqrt(5.0)) * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
t_1 = 3.0d0 + sqrt(5.0d0)
t_2 = (0.5d0 - (0.5d0 * cos((x * 2.0d0)))) * ((-0.0625d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0))))
t_3 = 1.0d0 + (t_0 * (cos(x) * 0.5d0))
if (x <= (-5.8d-8)) then
tmp = 0.3333333333333333d0 * ((2.0d0 + t_2) / ((2.0d0 / t_1) + t_3))
else if (x <= 7.8d-19) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(y) ** 2.0d0))) * (1.0d0 - cos(y)))) / (3.0d0 + (1.5d0 * (t_0 + ((cos(y) * 4.0d0) / t_1))))
else
tmp = 1.0d0 / ((((3.0d0 - sqrt(5.0d0)) * 0.5d0) + t_3) / (0.6666666666666666d0 + (0.3333333333333333d0 * t_2)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double t_1 = 3.0 + Math.sqrt(5.0);
double t_2 = (0.5 - (0.5 * Math.cos((x * 2.0)))) * (-0.0625 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0)));
double t_3 = 1.0 + (t_0 * (Math.cos(x) * 0.5));
double tmp;
if (x <= -5.8e-8) {
tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / t_1) + t_3));
} else if (x <= 7.8e-19) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(y), 2.0))) * (1.0 - Math.cos(y)))) / (3.0 + (1.5 * (t_0 + ((Math.cos(y) * 4.0) / t_1))));
} else {
tmp = 1.0 / ((((3.0 - Math.sqrt(5.0)) * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2)));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 t_1 = 3.0 + math.sqrt(5.0) t_2 = (0.5 - (0.5 * math.cos((x * 2.0)))) * (-0.0625 * (math.sqrt(2.0) * (math.cos(x) + -1.0))) t_3 = 1.0 + (t_0 * (math.cos(x) * 0.5)) tmp = 0 if x <= -5.8e-8: tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / t_1) + t_3)) elif x <= 7.8e-19: tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(y), 2.0))) * (1.0 - math.cos(y)))) / (3.0 + (1.5 * (t_0 + ((math.cos(y) * 4.0) / t_1)))) else: tmp = 1.0 / ((((3.0 - math.sqrt(5.0)) * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(3.0 + sqrt(5.0)) t_2 = Float64(Float64(0.5 - Float64(0.5 * cos(Float64(x * 2.0)))) * Float64(-0.0625 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))) t_3 = Float64(1.0 + Float64(t_0 * Float64(cos(x) * 0.5))) tmp = 0.0 if (x <= -5.8e-8) tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + t_2) / Float64(Float64(2.0 / t_1) + t_3))); elseif (x <= 7.8e-19) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(y) ^ 2.0))) * Float64(1.0 - cos(y)))) / Float64(3.0 + Float64(1.5 * Float64(t_0 + Float64(Float64(cos(y) * 4.0) / t_1))))); else tmp = Float64(1.0 / Float64(Float64(Float64(Float64(3.0 - sqrt(5.0)) * 0.5) + t_3) / Float64(0.6666666666666666 + Float64(0.3333333333333333 * t_2)))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; t_1 = 3.0 + sqrt(5.0); t_2 = (0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))); t_3 = 1.0 + (t_0 * (cos(x) * 0.5)); tmp = 0.0; if (x <= -5.8e-8) tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / t_1) + t_3)); elseif (x <= 7.8e-19) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(y) ^ 2.0))) * (1.0 - cos(y)))) / (3.0 + (1.5 * (t_0 + ((cos(y) * 4.0) / t_1)))); else tmp = 1.0 / ((((3.0 - sqrt(5.0)) * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(0.5 - N[(0.5 * N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 + N[(t$95$0 * N[(N[Cos[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.8e-8], N[(0.3333333333333333 * N[(N[(2.0 + t$95$2), $MachinePrecision] / N[(N[(2.0 / t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.8e-19], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$0 + N[(N[(N[Cos[y], $MachinePrecision] * 4.0), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$3), $MachinePrecision] / N[(0.6666666666666666 + N[(0.3333333333333333 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := 3 + \sqrt{5}\\
t_2 := \left(0.5 - 0.5 \cdot \cos \left(x \cdot 2\right)\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)\\
t_3 := 1 + t\_0 \cdot \left(\cos x \cdot 0.5\right)\\
\mathbf{if}\;x \leq -5.8 \cdot 10^{-8}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + t\_2}{\frac{2}{t\_1} + t\_3}\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-19}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin y}^{2}\right)\right) \cdot \left(1 - \cos y\right)}{3 + 1.5 \cdot \left(t\_0 + \frac{\cos y \cdot 4}{t\_1}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\left(3 - \sqrt{5}\right) \cdot 0.5 + t\_3}{0.6666666666666666 + 0.3333333333333333 \cdot t\_2}}\\
\end{array}
\end{array}
if x < -5.8000000000000003e-8Initial program 98.9%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6498.9%
Applied egg-rr98.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified57.3%
+-commutativeN/A
+-lowering-+.f64N/A
Applied egg-rr57.3%
if -5.8000000000000003e-8 < x < 7.7999999999999999e-19Initial program 99.8%
Simplified99.7%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.8%
Applied egg-rr99.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
sin-lowering-sin.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
cos-lowering-cos.f64N/A
Simplified99.8%
if 7.7999999999999999e-19 < x Initial program 98.8%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6498.9%
Applied egg-rr98.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified65.9%
Applied egg-rr66.0%
Final simplification81.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0))
(t_1 (- 3.0 (sqrt 5.0)))
(t_2
(*
(- 0.5 (* 0.5 (cos (* x 2.0))))
(* -0.0625 (* (sqrt 2.0) (+ (cos x) -1.0)))))
(t_3 (+ 1.0 (* t_0 (* (cos x) 0.5)))))
(if (<= x -5.8e-8)
(* 0.3333333333333333 (/ (+ 2.0 t_2) (+ (/ 2.0 (+ 3.0 (sqrt 5.0))) t_3)))
(if (<= x 7.8e-19)
(/
(+
2.0
(* (pow (sin y) 2.0) (* (- 1.0 (cos y)) (* (sqrt 2.0) -0.0625))))
(+ 3.0 (* 1.5 (+ t_0 (* (cos y) t_1)))))
(/
1.0
(/
(+ (* t_1 0.5) t_3)
(+ 0.6666666666666666 (* 0.3333333333333333 t_2))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = 3.0 - sqrt(5.0);
double t_2 = (0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0)));
double t_3 = 1.0 + (t_0 * (cos(x) * 0.5));
double tmp;
if (x <= -5.8e-8) {
tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / (3.0 + sqrt(5.0))) + t_3));
} else if (x <= 7.8e-19) {
tmp = (2.0 + (pow(sin(y), 2.0) * ((1.0 - cos(y)) * (sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * (t_0 + (cos(y) * t_1))));
} else {
tmp = 1.0 / (((t_1 * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
t_1 = 3.0d0 - sqrt(5.0d0)
t_2 = (0.5d0 - (0.5d0 * cos((x * 2.0d0)))) * ((-0.0625d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0))))
t_3 = 1.0d0 + (t_0 * (cos(x) * 0.5d0))
if (x <= (-5.8d-8)) then
tmp = 0.3333333333333333d0 * ((2.0d0 + t_2) / ((2.0d0 / (3.0d0 + sqrt(5.0d0))) + t_3))
else if (x <= 7.8d-19) then
tmp = (2.0d0 + ((sin(y) ** 2.0d0) * ((1.0d0 - cos(y)) * (sqrt(2.0d0) * (-0.0625d0))))) / (3.0d0 + (1.5d0 * (t_0 + (cos(y) * t_1))))
else
tmp = 1.0d0 / (((t_1 * 0.5d0) + t_3) / (0.6666666666666666d0 + (0.3333333333333333d0 * t_2)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double t_1 = 3.0 - Math.sqrt(5.0);
double t_2 = (0.5 - (0.5 * Math.cos((x * 2.0)))) * (-0.0625 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0)));
double t_3 = 1.0 + (t_0 * (Math.cos(x) * 0.5));
double tmp;
if (x <= -5.8e-8) {
tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / (3.0 + Math.sqrt(5.0))) + t_3));
} else if (x <= 7.8e-19) {
tmp = (2.0 + (Math.pow(Math.sin(y), 2.0) * ((1.0 - Math.cos(y)) * (Math.sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * (t_0 + (Math.cos(y) * t_1))));
} else {
tmp = 1.0 / (((t_1 * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2)));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 t_1 = 3.0 - math.sqrt(5.0) t_2 = (0.5 - (0.5 * math.cos((x * 2.0)))) * (-0.0625 * (math.sqrt(2.0) * (math.cos(x) + -1.0))) t_3 = 1.0 + (t_0 * (math.cos(x) * 0.5)) tmp = 0 if x <= -5.8e-8: tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / (3.0 + math.sqrt(5.0))) + t_3)) elif x <= 7.8e-19: tmp = (2.0 + (math.pow(math.sin(y), 2.0) * ((1.0 - math.cos(y)) * (math.sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * (t_0 + (math.cos(y) * t_1)))) else: tmp = 1.0 / (((t_1 * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(3.0 - sqrt(5.0)) t_2 = Float64(Float64(0.5 - Float64(0.5 * cos(Float64(x * 2.0)))) * Float64(-0.0625 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))) t_3 = Float64(1.0 + Float64(t_0 * Float64(cos(x) * 0.5))) tmp = 0.0 if (x <= -5.8e-8) tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + t_2) / Float64(Float64(2.0 / Float64(3.0 + sqrt(5.0))) + t_3))); elseif (x <= 7.8e-19) tmp = Float64(Float64(2.0 + Float64((sin(y) ^ 2.0) * Float64(Float64(1.0 - cos(y)) * Float64(sqrt(2.0) * -0.0625)))) / Float64(3.0 + Float64(1.5 * Float64(t_0 + Float64(cos(y) * t_1))))); else tmp = Float64(1.0 / Float64(Float64(Float64(t_1 * 0.5) + t_3) / Float64(0.6666666666666666 + Float64(0.3333333333333333 * t_2)))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; t_1 = 3.0 - sqrt(5.0); t_2 = (0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))); t_3 = 1.0 + (t_0 * (cos(x) * 0.5)); tmp = 0.0; if (x <= -5.8e-8) tmp = 0.3333333333333333 * ((2.0 + t_2) / ((2.0 / (3.0 + sqrt(5.0))) + t_3)); elseif (x <= 7.8e-19) tmp = (2.0 + ((sin(y) ^ 2.0) * ((1.0 - cos(y)) * (sqrt(2.0) * -0.0625)))) / (3.0 + (1.5 * (t_0 + (cos(y) * t_1)))); else tmp = 1.0 / (((t_1 * 0.5) + t_3) / (0.6666666666666666 + (0.3333333333333333 * t_2))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(0.5 - N[(0.5 * N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 + N[(t$95$0 * N[(N[Cos[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.8e-8], N[(0.3333333333333333 * N[(N[(2.0 + t$95$2), $MachinePrecision] / N[(N[(2.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.8e-19], N[(N[(2.0 + N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(t$95$1 * 0.5), $MachinePrecision] + t$95$3), $MachinePrecision] / N[(0.6666666666666666 + N[(0.3333333333333333 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := 3 - \sqrt{5}\\
t_2 := \left(0.5 - 0.5 \cdot \cos \left(x \cdot 2\right)\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)\\
t_3 := 1 + t\_0 \cdot \left(\cos x \cdot 0.5\right)\\
\mathbf{if}\;x \leq -5.8 \cdot 10^{-8}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + t\_2}{\frac{2}{3 + \sqrt{5}} + t\_3}\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-19}:\\
\;\;\;\;\frac{2 + {\sin y}^{2} \cdot \left(\left(1 - \cos y\right) \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{3 + 1.5 \cdot \left(t\_0 + \cos y \cdot t\_1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{t\_1 \cdot 0.5 + t\_3}{0.6666666666666666 + 0.3333333333333333 \cdot t\_2}}\\
\end{array}
\end{array}
if x < -5.8000000000000003e-8Initial program 98.9%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6498.9%
Applied egg-rr98.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified57.3%
+-commutativeN/A
+-lowering-+.f64N/A
Applied egg-rr57.3%
if -5.8000000000000003e-8 < x < 7.7999999999999999e-19Initial program 99.8%
Simplified99.7%
Taylor expanded in x around 0
Simplified99.7%
if 7.7999999999999999e-19 < x Initial program 98.8%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6498.9%
Applied egg-rr98.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified65.9%
Applied egg-rr66.0%
Final simplification81.0%
(FPCore (x y)
:precision binary64
(*
0.3333333333333333
(/
(+
2.0
(*
(- 0.5 (* 0.5 (cos (* x 2.0))))
(* -0.0625 (* (sqrt 2.0) (+ (cos x) -1.0)))))
(+
(/ 2.0 (+ 3.0 (sqrt 5.0)))
(+ 1.0 (* (+ (sqrt 5.0) -1.0) (* (cos x) 0.5)))))))
double code(double x, double y) {
return 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.0 / (3.0 + sqrt(5.0))) + (1.0 + ((sqrt(5.0) + -1.0) * (cos(x) * 0.5)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.3333333333333333d0 * ((2.0d0 + ((0.5d0 - (0.5d0 * cos((x * 2.0d0)))) * ((-0.0625d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / ((2.0d0 / (3.0d0 + sqrt(5.0d0))) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * (cos(x) * 0.5d0)))))
end function
public static double code(double x, double y) {
return 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * Math.cos((x * 2.0)))) * (-0.0625 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / ((2.0 / (3.0 + Math.sqrt(5.0))) + (1.0 + ((Math.sqrt(5.0) + -1.0) * (Math.cos(x) * 0.5)))));
}
def code(x, y): return 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * math.cos((x * 2.0)))) * (-0.0625 * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / ((2.0 / (3.0 + math.sqrt(5.0))) + (1.0 + ((math.sqrt(5.0) + -1.0) * (math.cos(x) * 0.5)))))
function code(x, y) return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(Float64(0.5 - Float64(0.5 * cos(Float64(x * 2.0)))) * Float64(-0.0625 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(Float64(2.0 / Float64(3.0 + sqrt(5.0))) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) * Float64(cos(x) * 0.5)))))) end
function tmp = code(x, y) tmp = 0.3333333333333333 * ((2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.0 / (3.0 + sqrt(5.0))) + (1.0 + ((sqrt(5.0) + -1.0) * (cos(x) * 0.5))))); end
code[x_, y_] := N[(0.3333333333333333 * N[(N[(2.0 + N[(N[(0.5 - N[(0.5 * N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(2.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.3333333333333333 \cdot \frac{2 + \left(0.5 - 0.5 \cdot \cos \left(x \cdot 2\right)\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\frac{2}{3 + \sqrt{5}} + \left(1 + \left(\sqrt{5} + -1\right) \cdot \left(\cos x \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.4%
Applied egg-rr99.4%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified64.9%
+-commutativeN/A
+-lowering-+.f64N/A
Applied egg-rr64.9%
Final simplification64.9%
(FPCore (x y)
:precision binary64
(/
(-
-0.6666666666666666
(*
(* (* (sqrt 2.0) (+ (cos x) -1.0)) (+ 0.5 (* (cos (* x 2.0)) -0.5)))
-0.020833333333333332))
(+
-1.0
(- (* 0.5 (- (sqrt 5.0) 3.0)) (* (+ (sqrt 5.0) -1.0) (* (cos x) 0.5))))))
double code(double x, double y) {
return (-0.6666666666666666 - (((sqrt(2.0) * (cos(x) + -1.0)) * (0.5 + (cos((x * 2.0)) * -0.5))) * -0.020833333333333332)) / (-1.0 + ((0.5 * (sqrt(5.0) - 3.0)) - ((sqrt(5.0) + -1.0) * (cos(x) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((-0.6666666666666666d0) - (((sqrt(2.0d0) * (cos(x) + (-1.0d0))) * (0.5d0 + (cos((x * 2.0d0)) * (-0.5d0)))) * (-0.020833333333333332d0))) / ((-1.0d0) + ((0.5d0 * (sqrt(5.0d0) - 3.0d0)) - ((sqrt(5.0d0) + (-1.0d0)) * (cos(x) * 0.5d0))))
end function
public static double code(double x, double y) {
return (-0.6666666666666666 - (((Math.sqrt(2.0) * (Math.cos(x) + -1.0)) * (0.5 + (Math.cos((x * 2.0)) * -0.5))) * -0.020833333333333332)) / (-1.0 + ((0.5 * (Math.sqrt(5.0) - 3.0)) - ((Math.sqrt(5.0) + -1.0) * (Math.cos(x) * 0.5))));
}
def code(x, y): return (-0.6666666666666666 - (((math.sqrt(2.0) * (math.cos(x) + -1.0)) * (0.5 + (math.cos((x * 2.0)) * -0.5))) * -0.020833333333333332)) / (-1.0 + ((0.5 * (math.sqrt(5.0) - 3.0)) - ((math.sqrt(5.0) + -1.0) * (math.cos(x) * 0.5))))
function code(x, y) return Float64(Float64(-0.6666666666666666 - Float64(Float64(Float64(sqrt(2.0) * Float64(cos(x) + -1.0)) * Float64(0.5 + Float64(cos(Float64(x * 2.0)) * -0.5))) * -0.020833333333333332)) / Float64(-1.0 + Float64(Float64(0.5 * Float64(sqrt(5.0) - 3.0)) - Float64(Float64(sqrt(5.0) + -1.0) * Float64(cos(x) * 0.5))))) end
function tmp = code(x, y) tmp = (-0.6666666666666666 - (((sqrt(2.0) * (cos(x) + -1.0)) * (0.5 + (cos((x * 2.0)) * -0.5))) * -0.020833333333333332)) / (-1.0 + ((0.5 * (sqrt(5.0) - 3.0)) - ((sqrt(5.0) + -1.0) * (cos(x) * 0.5)))); end
code[x_, y_] := N[(N[(-0.6666666666666666 - N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] * N[(0.5 + N[(N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.020833333333333332), $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(N[(0.5 * N[(N[Sqrt[5.0], $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.6666666666666666 - \left(\left(\sqrt{2} \cdot \left(\cos x + -1\right)\right) \cdot \left(0.5 + \cos \left(x \cdot 2\right) \cdot -0.5\right)\right) \cdot -0.020833333333333332}{-1 + \left(0.5 \cdot \left(\sqrt{5} - 3\right) - \left(\sqrt{5} + -1\right) \cdot \left(\cos x \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.4%
Applied egg-rr99.4%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified64.9%
Applied egg-rr64.9%
distribute-neg-inN/A
unsub-negN/A
--lowering--.f64N/A
metadata-evalN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
Applied egg-rr64.9%
Final simplification64.9%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(- 0.5 (* 0.5 (cos (* x 2.0))))
(* (sqrt 2.0) (* -0.0625 (+ (cos x) -1.0)))))
(+ 3.0 (* 1.5 (+ (* (cos x) (+ (sqrt 5.0) -1.0)) (- 3.0 (sqrt 5.0)))))))
double code(double x, double y) {
return (2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (sqrt(2.0) * (-0.0625 * (cos(x) + -1.0))))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (3.0 - sqrt(5.0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((0.5d0 - (0.5d0 * cos((x * 2.0d0)))) * (sqrt(2.0d0) * ((-0.0625d0) * (cos(x) + (-1.0d0)))))) / (3.0d0 + (1.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (3.0d0 - sqrt(5.0d0)))))
end function
public static double code(double x, double y) {
return (2.0 + ((0.5 - (0.5 * Math.cos((x * 2.0)))) * (Math.sqrt(2.0) * (-0.0625 * (Math.cos(x) + -1.0))))) / (3.0 + (1.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (3.0 - Math.sqrt(5.0)))));
}
def code(x, y): return (2.0 + ((0.5 - (0.5 * math.cos((x * 2.0)))) * (math.sqrt(2.0) * (-0.0625 * (math.cos(x) + -1.0))))) / (3.0 + (1.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (3.0 - math.sqrt(5.0)))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(0.5 - Float64(0.5 * cos(Float64(x * 2.0)))) * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(cos(x) + -1.0))))) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(3.0 - sqrt(5.0)))))) end
function tmp = code(x, y) tmp = (2.0 + ((0.5 - (0.5 * cos((x * 2.0)))) * (sqrt(2.0) * (-0.0625 * (cos(x) + -1.0))))) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (3.0 - sqrt(5.0))))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(0.5 - N[(0.5 * N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(0.5 - 0.5 \cdot \cos \left(x \cdot 2\right)\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(\cos x + -1\right)\right)\right)}{3 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in y around 0
Simplified64.9%
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
sqr-sin-aN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
cos-lowering-cos.f6464.9%
Applied egg-rr64.9%
Final simplification64.9%
(FPCore (x y)
:precision binary64
(/
2.0
(+
3.0
(*
1.5
(+
(* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0))))
(* (cos x) (+ (sqrt 5.0) -1.0)))))))
double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + (cos(x) * (sqrt(5.0) + -1.0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 / (3.0d0 + (1.5d0 * ((cos(y) * (4.0d0 / (3.0d0 + sqrt(5.0d0)))) + (cos(x) * (sqrt(5.0d0) + (-1.0d0))))))
end function
public static double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((Math.cos(y) * (4.0 / (3.0 + Math.sqrt(5.0)))) + (Math.cos(x) * (Math.sqrt(5.0) + -1.0)))));
}
def code(x, y): return 2.0 / (3.0 + (1.5 * ((math.cos(y) * (4.0 / (3.0 + math.sqrt(5.0)))) + (math.cos(x) * (math.sqrt(5.0) + -1.0)))))
function code(x, y) return Float64(2.0 / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))) + Float64(cos(x) * Float64(sqrt(5.0) + -1.0)))))) end
function tmp = code(x, y) tmp = 2.0 / (3.0 + (1.5 * ((cos(y) * (4.0 / (3.0 + sqrt(5.0)))) + (cos(x) * (sqrt(5.0) + -1.0))))); end
code[x_, y_] := N[(2.0 / N[(3.0 + N[(1.5 * N[(N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{3 + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}} + \cos x \cdot \left(\sqrt{5} + -1\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.5%
Applied egg-rr99.5%
Taylor expanded in y around 0
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
cos-lowering-cos.f6467.4%
Simplified67.4%
Taylor expanded in x around 0
Simplified51.1%
(FPCore (x y)
:precision binary64
(/
2.0
(+
3.0
(*
1.5
(+ (* (cos x) (+ (sqrt 5.0) -1.0)) (* (cos y) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 / (3.0d0 + (1.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
}
def code(x, y): return 2.0 / (3.0 + (1.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (math.cos(y) * (3.0 - math.sqrt(5.0))))))
function code(x, y) return Float64(2.0 / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) end
function tmp = code(x, y) tmp = 2.0 / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0)))))); end
code[x_, y_] := N[(2.0 / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{3 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sin-lowering-sin.f6465.7%
Simplified65.7%
Taylor expanded in y around 0
Simplified51.1%
Final simplification51.1%
(FPCore (x y) :precision binary64 (/ -0.6666666666666666 (+ -1.0 (- (* 0.5 (- (sqrt 5.0) 3.0)) (* (+ (sqrt 5.0) -1.0) (* (cos x) 0.5))))))
double code(double x, double y) {
return -0.6666666666666666 / (-1.0 + ((0.5 * (sqrt(5.0) - 3.0)) - ((sqrt(5.0) + -1.0) * (cos(x) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.6666666666666666d0) / ((-1.0d0) + ((0.5d0 * (sqrt(5.0d0) - 3.0d0)) - ((sqrt(5.0d0) + (-1.0d0)) * (cos(x) * 0.5d0))))
end function
public static double code(double x, double y) {
return -0.6666666666666666 / (-1.0 + ((0.5 * (Math.sqrt(5.0) - 3.0)) - ((Math.sqrt(5.0) + -1.0) * (Math.cos(x) * 0.5))));
}
def code(x, y): return -0.6666666666666666 / (-1.0 + ((0.5 * (math.sqrt(5.0) - 3.0)) - ((math.sqrt(5.0) + -1.0) * (math.cos(x) * 0.5))))
function code(x, y) return Float64(-0.6666666666666666 / Float64(-1.0 + Float64(Float64(0.5 * Float64(sqrt(5.0) - 3.0)) - Float64(Float64(sqrt(5.0) + -1.0) * Float64(cos(x) * 0.5))))) end
function tmp = code(x, y) tmp = -0.6666666666666666 / (-1.0 + ((0.5 * (sqrt(5.0) - 3.0)) - ((sqrt(5.0) + -1.0) * (cos(x) * 0.5)))); end
code[x_, y_] := N[(-0.6666666666666666 / N[(-1.0 + N[(N[(0.5 * N[(N[Sqrt[5.0], $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.6666666666666666}{-1 + \left(0.5 \cdot \left(\sqrt{5} - 3\right) - \left(\sqrt{5} + -1\right) \cdot \left(\cos x \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
flip--N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.4%
Applied egg-rr99.4%
Taylor expanded in y around 0
*-lowering-*.f64N/A
/-lowering-/.f64N/A
Simplified64.9%
Applied egg-rr64.9%
Taylor expanded in x around 0
Simplified49.0%
Final simplification49.0%
(FPCore (x y) :precision binary64 (/ 2.0 (+ 3.0 (+ 4.5 (* 1.5 (- (* (cos x) (+ (sqrt 5.0) -1.0)) (sqrt 5.0)))))))
double code(double x, double y) {
return 2.0 / (3.0 + (4.5 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) - sqrt(5.0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 / (3.0d0 + (4.5d0 + (1.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) - sqrt(5.0d0)))))
end function
public static double code(double x, double y) {
return 2.0 / (3.0 + (4.5 + (1.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) - Math.sqrt(5.0)))));
}
def code(x, y): return 2.0 / (3.0 + (4.5 + (1.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) - math.sqrt(5.0)))))
function code(x, y) return Float64(2.0 / Float64(3.0 + Float64(4.5 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) - sqrt(5.0)))))) end
function tmp = code(x, y) tmp = 2.0 / (3.0 + (4.5 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) - sqrt(5.0))))); end
code[x_, y_] := N[(2.0 / N[(3.0 + N[(4.5 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{3 + \left(4.5 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sin-lowering-sin.f6465.7%
Simplified65.7%
Taylor expanded in y around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate--l+N/A
distribute-lft-inN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6449.0%
Simplified49.0%
Final simplification49.0%
(FPCore (x y) :precision binary64 (/ 2.0 (+ 3.0 (* 1.5 (+ (* (cos x) (+ (sqrt 5.0) -1.0)) (- 3.0 (sqrt 5.0)))))))
double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (3.0 - sqrt(5.0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 / (3.0d0 + (1.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (3.0d0 - sqrt(5.0d0)))))
end function
public static double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (3.0 - Math.sqrt(5.0)))));
}
def code(x, y): return 2.0 / (3.0 + (1.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (3.0 - math.sqrt(5.0)))))
function code(x, y) return Float64(2.0 / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(3.0 - sqrt(5.0)))))) end
function tmp = code(x, y) tmp = 2.0 / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (3.0 - sqrt(5.0))))); end
code[x_, y_] := N[(2.0 / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{3 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in y around 0
Simplified64.9%
Taylor expanded in x around 0
Simplified49.0%
Final simplification49.0%
(FPCore (x y) :precision binary64 (/ 2.0 (+ 3.0 (* 1.5 (+ (+ (sqrt 5.0) -1.0) (* (cos y) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((sqrt(5.0) + -1.0) + (cos(y) * (3.0 - sqrt(5.0))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 / (3.0d0 + (1.5d0 * ((sqrt(5.0d0) + (-1.0d0)) + (cos(y) * (3.0d0 - sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
return 2.0 / (3.0 + (1.5 * ((Math.sqrt(5.0) + -1.0) + (Math.cos(y) * (3.0 - Math.sqrt(5.0))))));
}
def code(x, y): return 2.0 / (3.0 + (1.5 * ((math.sqrt(5.0) + -1.0) + (math.cos(y) * (3.0 - math.sqrt(5.0))))))
function code(x, y) return Float64(2.0 / Float64(3.0 + Float64(1.5 * Float64(Float64(sqrt(5.0) + -1.0) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) end
function tmp = code(x, y) tmp = 2.0 / (3.0 + (1.5 * ((sqrt(5.0) + -1.0) + (cos(y) * (3.0 - sqrt(5.0)))))); end
code[x_, y_] := N[(2.0 / N[(3.0 + N[(1.5 * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{3 + 1.5 \cdot \left(\left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.4%
Applied egg-rr99.4%
Taylor expanded in y around 0
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
cos-lowering-cos.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sin-lowering-sin.f6462.0%
Simplified62.0%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
metadata-evalN/A
associate-+l+N/A
metadata-evalN/A
sub-negN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6448.0%
Simplified48.0%
Final simplification48.0%
(FPCore (x y) :precision binary64 0.3333333333333333)
double code(double x, double y) {
return 0.3333333333333333;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.3333333333333333d0
end function
public static double code(double x, double y) {
return 0.3333333333333333;
}
def code(x, y): return 0.3333333333333333
function code(x, y) return 0.3333333333333333 end
function tmp = code(x, y) tmp = 0.3333333333333333; end
code[x_, y_] := 0.3333333333333333
\begin{array}{l}
\\
0.3333333333333333
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in y around 0
Simplified64.9%
Taylor expanded in x around 0
Simplified46.4%
herbie shell --seed 2024163
(FPCore (x y)
:name "Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5"
:precision binary64
(/ (+ 2.0 (* (* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) (- (sin y) (/ (sin x) 16.0))) (- (cos x) (cos y)))) (* 3.0 (+ (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x))) (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))