
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.800000011920929)
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))
(* (cos (* 6.28318530718 u2)) (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.800000011920929f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf((u1 * (u1 + 1.0f)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.800000011920929e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
else
tmp = cos((6.28318530718e0 * u2)) * sqrt((u1 * (u1 + 1.0e0)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.800000011920929)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 * Float32(u1 + Float32(1.0))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.800000011920929)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); else tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 * (u1 + single(1.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.800000011920929:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.800000012Initial program 99.5%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.3%
Simplified99.3%
if 0.800000012 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 94.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3284.3%
Simplified84.3%
Final simplification98.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 1.0)
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))
(* (cos (* 6.28318530718 u2)) (pow (* u1 u1) 0.25))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 1.0f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
} else {
tmp = cosf((6.28318530718f * u2)) * powf((u1 * u1), 0.25f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 1.0e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
else
tmp = cos((6.28318530718e0 * u2)) * ((u1 * u1) ** 0.25e0)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(1.0)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * (Float32(u1 * u1) ^ Float32(0.25))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(1.0)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); else tmp = cos((single(6.28318530718) * u2)) * ((u1 * u1) ^ single(0.25)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 1:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot {\left(u1 \cdot u1\right)}^{0.25}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 1Initial program 99.5%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.1%
Simplified99.1%
if 1 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 94.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f3271.2%
Simplified71.2%
pow1/2N/A
sqr-powN/A
pow-prod-downN/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
metadata-eval71.4%
Applied egg-rr71.4%
Final simplification96.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 1.0)
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))
(* (cos (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 1.0f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 1.0e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
else
tmp = cos((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(1.0)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(1.0)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); else tmp = cos((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 1:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 1Initial program 99.5%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.1%
Simplified99.1%
if 1 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 94.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f3271.2%
Simplified71.2%
Final simplification96.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3293.4%
Simplified93.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (/ u1 (- 1.0 u1))))
(if (<= t_0 0.00107999995816499)
(* (sqrt (* u1 (+ u1 1.0))) (+ 1.0 (* (* u2 u2) -19.739208802181317)))
(sqrt t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u1 / (1.0f - u1);
float tmp;
if (t_0 <= 0.00107999995816499f) {
tmp = sqrtf((u1 * (u1 + 1.0f))) * (1.0f + ((u2 * u2) * -19.739208802181317f));
} else {
tmp = sqrtf(t_0);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = u1 / (1.0e0 - u1)
if (t_0 <= 0.00107999995816499e0) then
tmp = sqrt((u1 * (u1 + 1.0e0))) * (1.0e0 + ((u2 * u2) * (-19.739208802181317e0)))
else
tmp = sqrt(t_0)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = Float32(u1 / Float32(Float32(1.0) - u1)) tmp = Float32(0.0) if (t_0 <= Float32(0.00107999995816499)) tmp = Float32(sqrt(Float32(u1 * Float32(u1 + Float32(1.0)))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317)))); else tmp = sqrt(t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u1 / (single(1.0) - u1); tmp = single(0.0); if (t_0 <= single(0.00107999995816499)) tmp = sqrt((u1 * (u1 + single(1.0)))) * (single(1.0) + ((u2 * u2) * single(-19.739208802181317))); else tmp = sqrt(t_0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{u1}{1 - u1}\\
\mathbf{if}\;t\_0 \leq 0.00107999995816499:\\
\;\;\;\;\sqrt{u1 \cdot \left(u1 + 1\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{t\_0}\\
\end{array}
\end{array}
if (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) < 0.00107999996Initial program 99.1%
Taylor expanded in u2 around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
Simplified88.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3288.2%
Simplified88.2%
if 0.00107999996 < (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) Initial program 98.9%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified78.4%
Final simplification85.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) (+ -19.739208802181317 (* u2 (* u2 64.93939402268539)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + (u2 * (u2 * 64.93939402268539f)))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + (u2 * (u2 * 64.93939402268539e0)))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(u2 * Float32(u2 * Float32(64.93939402268539))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + (u2 * (u2 * single(64.93939402268539)))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + u2 \cdot \left(u2 \cdot 64.93939402268539\right)\right)\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f3291.9%
Simplified91.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.009999999776482582) (sqrt (/ u1 (- 1.0 u1))) (* (sqrt u1) (+ 1.0 (* u2 (* u2 -19.739208802181317))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.009999999776482582f) {
tmp = sqrtf((u1 / (1.0f - u1)));
} else {
tmp = sqrtf(u1) * (1.0f + (u2 * (u2 * -19.739208802181317f)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.009999999776482582e0) then
tmp = sqrt((u1 / (1.0e0 - u1)))
else
tmp = sqrt(u1) * (1.0e0 + (u2 * (u2 * (-19.739208802181317e0))))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.009999999776482582)) tmp = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))); else tmp = Float32(sqrt(u1) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.009999999776482582)) tmp = sqrt((u1 / (single(1.0) - u1))); else tmp = sqrt(u1) * (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.009999999776482582:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00999999978Initial program 99.6%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified96.7%
if 0.00999999978 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.9%
Taylor expanded in u2 around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
Simplified63.0%
associate-*r*N/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f3263.0%
Applied egg-rr63.0%
Taylor expanded in u1 around 0
Simplified52.1%
Final simplification82.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.009999999776482582) (sqrt (/ u1 (- 1.0 u1))) (* (sqrt u1) (+ 1.0 (* (* u2 u2) -19.739208802181317)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.009999999776482582f) {
tmp = sqrtf((u1 / (1.0f - u1)));
} else {
tmp = sqrtf(u1) * (1.0f + ((u2 * u2) * -19.739208802181317f));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.009999999776482582e0) then
tmp = sqrt((u1 / (1.0e0 - u1)))
else
tmp = sqrt(u1) * (1.0e0 + ((u2 * u2) * (-19.739208802181317e0)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.009999999776482582)) tmp = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))); else tmp = Float32(sqrt(u1) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.009999999776482582)) tmp = sqrt((u1 / (single(1.0) - u1))); else tmp = sqrt(u1) * (single(1.0) + ((u2 * u2) * single(-19.739208802181317))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.009999999776482582:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00999999978Initial program 99.6%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified96.7%
if 0.00999999978 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.9%
Taylor expanded in u2 around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
Simplified63.0%
Taylor expanded in u1 around 0
Simplified52.1%
Final simplification82.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* u2 (* u2 -19.739208802181317)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + (u2 * (u2 * -19.739208802181317f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + (u2 * (u2 * (-19.739208802181317e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
Simplified88.0%
associate-*r*N/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f3288.0%
Applied egg-rr88.0%
Final simplification88.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) -19.739208802181317))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * -19.739208802181317f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * (-19.739208802181317e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * single(-19.739208802181317))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
Simplified88.0%
Final simplification88.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified79.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ u1 1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (u1 + 1.0f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (u1 + 1.0e0)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(u1 + Float32(1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (u1 + single(1.0)))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(u1 + 1\right)}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified79.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3270.2%
Simplified70.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (pow (/ 1.0 u1) -0.5))
float code(float cosTheta_i, float u1, float u2) {
return powf((1.0f / u1), -0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (1.0e0 / u1) ** (-0.5e0)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(1.0) / u1) ^ Float32(-0.5) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) / u1) ^ single(-0.5); end
\begin{array}{l}
\\
{\left(\frac{1}{u1}\right)}^{-0.5}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified79.2%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3262.3%
Simplified62.3%
pow1/2N/A
metadata-evalN/A
pow-powN/A
inv-powN/A
pow-lowering-pow.f32N/A
/-lowering-/.f3262.3%
Applied egg-rr62.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified79.2%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3262.3%
Simplified62.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (+ 1.0 (* (* u2 u2) (+ -19.739208802181317 (* u2 (* u2 64.93939402268539))))))
float code(float cosTheta_i, float u1, float u2) {
return 1.0f + ((u2 * u2) * (-19.739208802181317f + (u2 * (u2 * 64.93939402268539f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + (u2 * (u2 * 64.93939402268539e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(u2 * Float32(u2 * Float32(64.93939402268539)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + (u2 * (u2 * single(64.93939402268539))))); end
\begin{array}{l}
\\
1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + u2 \cdot \left(u2 \cdot 64.93939402268539\right)\right)
\end{array}
Initial program 99.0%
Applied egg-rr93.2%
Taylor expanded in u1 around inf
cos-lowering-cos.f32N/A
*-lowering-*.f3220.1%
Simplified20.1%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f3219.8%
Simplified19.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (+ 1.0 (* (* u2 u2) -19.739208802181317)))
float code(float cosTheta_i, float u1, float u2) {
return 1.0f + ((u2 * u2) * -19.739208802181317f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 1.0e0 + ((u2 * u2) * (-19.739208802181317e0))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(1.0) + ((u2 * u2) * single(-19.739208802181317)); end
\begin{array}{l}
\\
1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317
\end{array}
Initial program 99.0%
Applied egg-rr93.2%
Taylor expanded in u1 around inf
cos-lowering-cos.f32N/A
*-lowering-*.f3220.1%
Simplified20.1%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3219.5%
Simplified19.5%
Final simplification19.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 1.0)
float code(float cosTheta_i, float u1, float u2) {
return 1.0f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 1.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(1.0) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.0%
Applied egg-rr93.2%
Taylor expanded in u1 around inf
cos-lowering-cos.f32N/A
*-lowering-*.f3220.1%
Simplified20.1%
Taylor expanded in u2 around 0
Simplified19.3%
herbie shell --seed 2024163
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))