
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 2.0 (* PI u2)))))
(*
(sqrt (- (log1p (- u1))))
(+ 0.5 (+ (* 0.5 t_0) (/ (pow (pow (- 1.0 t_0) 0.5) 2.0) -2.0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((2.0f * (((float) M_PI) * u2)));
return sqrtf(-log1pf(-u1)) * (0.5f + ((0.5f * t_0) + (powf(powf((1.0f - t_0), 0.5f), 2.0f) / -2.0f)));
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(Float32(0.5) * t_0) + Float32(((Float32(Float32(1.0) - t_0) ^ Float32(0.5)) ^ Float32(2.0)) / Float32(-2.0))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(0.5 \cdot t\_0 + \frac{{\left({\left(1 - t\_0\right)}^{0.5}\right)}^{2}}{-2}\right)\right)
\end{array}
\end{array}
Initial program 57.3%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.9%
Simplified98.9%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr98.9%
flip3--N/A
clear-numN/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
Applied egg-rr98.9%
inv-powN/A
sqr-powN/A
*-lowering-*.f32N/A
Applied egg-rr98.9%
pow2N/A
pow-lowering-pow.f32N/A
pow-lowering-pow.f32N/A
--lowering--.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 2.0 (* PI u2)))))
(*
(sqrt (- (log1p (- u1))))
(+ 0.5 (+ (* 0.5 t_0) (/ (pow (pow (- 1.0 t_0) 0.25) 4.0) -2.0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((2.0f * (((float) M_PI) * u2)));
return sqrtf(-log1pf(-u1)) * (0.5f + ((0.5f * t_0) + (powf(powf((1.0f - t_0), 0.25f), 4.0f) / -2.0f)));
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(Float32(0.5) * t_0) + Float32(((Float32(Float32(1.0) - t_0) ^ Float32(0.25)) ^ Float32(4.0)) / Float32(-2.0))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(0.5 \cdot t\_0 + \frac{{\left({\left(1 - t\_0\right)}^{0.25}\right)}^{4}}{-2}\right)\right)
\end{array}
\end{array}
Initial program 57.3%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.9%
Simplified98.9%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr98.9%
flip3--N/A
clear-numN/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
Applied egg-rr98.9%
inv-powN/A
sqr-powN/A
*-lowering-*.f32N/A
Applied egg-rr98.9%
pow2N/A
sqr-powN/A
pow2N/A
pow-powN/A
metadata-evalN/A
pow-lowering-pow.f32N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f32N/A
--lowering--.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
metadata-eval98.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9990000128746033)
(*
t_0
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
(*
(sqrt (- (log1p (- u1))))
(+ 0.5 (+ 0.5 (* (* u2 u2) (* -2.0 (* PI PI)))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9990000128746033f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = sqrtf(-log1pf(-u1)) * (0.5f + (0.5f + ((u2 * u2) * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9990000128746033)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(0.5) + Float32(Float32(u2 * u2) * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9990000128746033:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(0.5 + \left(u2 \cdot u2\right) \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999000013Initial program 58.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.4%
Simplified94.4%
if 0.999000013 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.1%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr99.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
Final simplification98.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9990000128746033)
(* t_0 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
(*
(sqrt (- (log1p (- u1))))
(+ 0.5 (+ 0.5 (* (* u2 u2) (* -2.0 (* PI PI)))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9990000128746033f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = sqrtf(-log1pf(-u1)) * (0.5f + (0.5f + ((u2 * u2) * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9990000128746033)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(0.5) + Float32(Float32(u2 * u2) * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9990000128746033:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(0.5 + \left(u2 \cdot u2\right) \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999000013Initial program 58.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.7%
Simplified92.7%
if 0.999000013 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.1%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr99.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
Final simplification97.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9990000128746033)
(* t_0 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
(*
(sqrt (- (log1p (- u1))))
(+ 0.5 (+ 0.5 (* (* u2 u2) (* -2.0 (* PI PI)))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9990000128746033f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1)) * (0.5f + (0.5f + ((u2 * u2) * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9990000128746033)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(0.5) + Float32(Float32(u2 * u2) * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9990000128746033:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(0.5 + \left(u2 \cdot u2\right) \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999000013Initial program 58.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3288.9%
Simplified88.9%
if 0.999000013 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.1%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr99.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
Final simplification96.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9999499917030334)
(* t_0 (pow (* u1 u1) 0.25))
(sqrt (- (log1p (- (/ (* u1 u1) u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9999499917030334f) {
tmp = t_0 * powf((u1 * u1), 0.25f);
} else {
tmp = sqrtf(-log1pf(-((u1 * u1) / u1)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999499917030334)) tmp = Float32(t_0 * (Float32(u1 * u1) ^ Float32(0.25))); else tmp = sqrt(Float32(-log1p(Float32(-Float32(Float32(u1 * u1) / u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9999499917030334:\\
\;\;\;\;t\_0 \cdot {\left(u1 \cdot u1\right)}^{0.25}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-\frac{u1 \cdot u1}{u1}\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999949992Initial program 58.0%
Applied egg-rr73.6%
Taylor expanded in u1 around 0
unpow2N/A
*-lowering-*.f3275.6%
Simplified75.6%
if 0.999949992 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
Taylor expanded in u2 around 0
Simplified96.6%
neg-sub0N/A
flip--N/A
/-lowering-/.f32N/A
metadata-evalN/A
--lowering--.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f3296.6%
Applied egg-rr96.6%
frac-2negN/A
sub0-negN/A
remove-double-negN/A
+-lft-identityN/A
neg-mul-1N/A
associate-/r*N/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3296.6%
Applied egg-rr96.6%
*-rgt-identityN/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
associate-/r*N/A
neg-mul-1N/A
distribute-frac-neg2N/A
neg-lowering-neg.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3296.6%
Applied egg-rr96.6%
Final simplification90.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9999499917030334)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- (/ (* u1 u1) u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9999499917030334f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-((u1 * u1) / u1)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999499917030334)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-Float32(Float32(u1 * u1) / u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9999499917030334:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-\frac{u1 \cdot u1}{u1}\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999949992Initial program 58.0%
Taylor expanded in u1 around 0
Simplified75.6%
if 0.999949992 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
Taylor expanded in u2 around 0
Simplified96.6%
neg-sub0N/A
flip--N/A
/-lowering-/.f32N/A
metadata-evalN/A
--lowering--.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f3296.6%
Applied egg-rr96.6%
frac-2negN/A
sub0-negN/A
remove-double-negN/A
+-lft-identityN/A
neg-mul-1N/A
associate-/r*N/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3296.6%
Applied egg-rr96.6%
*-rgt-identityN/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
associate-/r*N/A
neg-mul-1N/A
distribute-frac-neg2N/A
neg-lowering-neg.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3296.6%
Applied egg-rr96.6%
Final simplification90.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 57.3%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.9%
Simplified98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.04399999976158142)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.04399999976158142f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.04399999976158142)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.04399999976158142:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0439999998Initial program 57.1%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.2%
Simplified99.2%
if 0.0439999998 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3288.9%
Simplified88.9%
Final simplification96.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0012000000569969416)
(sqrt (- (log1p (- (/ (* u1 u1) u1)))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0012000000569969416f) {
tmp = sqrtf(-log1pf(-((u1 * u1) / u1)));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0012000000569969416)) tmp = sqrt(Float32(-log1p(Float32(-Float32(Float32(u1 * u1) / u1))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0012000000569969416:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-\frac{u1 \cdot u1}{u1}\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00120000006Initial program 56.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
Simplified99.1%
neg-sub0N/A
flip--N/A
/-lowering-/.f32N/A
metadata-evalN/A
--lowering--.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f3299.2%
Applied egg-rr99.2%
frac-2negN/A
sub0-negN/A
remove-double-negN/A
+-lft-identityN/A
neg-mul-1N/A
associate-/r*N/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3299.2%
Applied egg-rr99.2%
*-rgt-identityN/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
associate-/r*N/A
neg-mul-1N/A
distribute-frac-neg2N/A
neg-lowering-neg.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3299.2%
Applied egg-rr99.2%
if 0.00120000006 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3286.1%
Simplified86.1%
Final simplification93.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (- 1.0 u1) 0.9279999732971191)
(sqrt (- (log1p (- (/ (* u1 u1) u1)))))
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((1.0f - u1) <= 0.9279999732971191f) {
tmp = sqrtf(-log1pf(-((u1 * u1) / u1)));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(1.0) - u1) <= Float32(0.9279999732971191)) tmp = sqrt(Float32(-log1p(Float32(-Float32(Float32(u1 * u1) / u1))))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u1 \leq 0.9279999732971191:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-\frac{u1 \cdot u1}{u1}\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u1) < 0.927999973Initial program 98.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified80.9%
neg-sub0N/A
flip--N/A
/-lowering-/.f32N/A
metadata-evalN/A
--lowering--.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f3280.9%
Applied egg-rr80.9%
frac-2negN/A
sub0-negN/A
remove-double-negN/A
+-lft-identityN/A
neg-mul-1N/A
associate-/r*N/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3280.9%
Applied egg-rr80.9%
*-rgt-identityN/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
associate-/r*N/A
neg-mul-1N/A
distribute-frac-neg2N/A
neg-lowering-neg.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3280.9%
Applied egg-rr80.9%
if 0.927999973 < (-.f32 #s(literal 1 binary32) u1) Initial program 50.2%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3245.5%
Simplified45.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.0%
Simplified87.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (- 1.0 u1) 0.9279999732971191)
(sqrt (- (log1p (- u1))))
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((1.0f - u1) <= 0.9279999732971191f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(1.0) - u1) <= Float32(0.9279999732971191)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u1 \leq 0.9279999732971191:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u1) < 0.927999973Initial program 98.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified80.9%
if 0.927999973 < (-.f32 #s(literal 1 binary32) u1) Initial program 50.2%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3245.5%
Simplified45.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.0%
Simplified87.0%
Final simplification86.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))) (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)
\end{array}
Initial program 57.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3252.0%
Simplified52.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3282.5%
Simplified82.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))) (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f)))))) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))) * (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)
\end{array}
Initial program 57.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3252.0%
Simplified52.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3281.0%
Simplified81.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.0015999999595806003)
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0015999999595806003f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0015999999595806003)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0015999999595806003)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); else tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0015999999595806003:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 0.00159999996Initial program 57.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
Taylor expanded in u2 around 0
Simplified96.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.0%
Simplified91.0%
if 0.00159999996 < u2 Initial program 58.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3241.3%
Simplified41.3%
Taylor expanded in u1 around 0
Simplified53.2%
Final simplification79.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 57.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3252.0%
Simplified52.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3278.0%
Simplified78.0%
Final simplification78.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.0015999999595806003) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))) (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0015999999595806003f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0015999999595806003)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0015999999595806003)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); else tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0015999999595806003:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 0.00159999996Initial program 57.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
Taylor expanded in u2 around 0
Simplified96.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3289.3%
Simplified89.3%
if 0.00159999996 < u2 Initial program 58.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3241.3%
Simplified41.3%
Taylor expanded in u1 around 0
Simplified53.2%
Final simplification77.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.00019999999494757503) (sqrt (* u1 (+ 1.0 (* u1 0.5)))) (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.00019999999494757503f) {
tmp = sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.00019999999494757503)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.00019999999494757503)) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); else tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.00019999999494757503:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 1.99999995e-4Initial program 56.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
Simplified99.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3287.9%
Simplified87.9%
if 1.99999995e-4 < u2 Initial program 58.6%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3245.7%
Simplified45.7%
Taylor expanded in u1 around 0
Simplified58.0%
Final simplification75.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 57.3%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.9%
Simplified98.9%
Taylor expanded in u2 around 0
Simplified79.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3271.5%
Simplified71.5%
Final simplification71.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 57.3%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.9%
Simplified98.9%
Taylor expanded in u2 around 0
Simplified79.1%
sub-negN/A
flip3--N/A
log-divN/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
cube-negN/A
--lowering--.f32N/A
Applied egg-rr69.6%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3263.9%
Simplified63.9%
herbie shell --seed 2024163
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))