
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (/ PI (/ 180.0 angle_m))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+195)
(*
(* (* 2.0 (sin (/ (pow (sqrt PI) 2.0) (/ 180.0 angle_m)))) (+ b_m a))
(* (cos t_0) (- b_m a)))
(*
(* (+ b_m a) (* 2.0 (sin t_0)))
(*
(- b_m a)
(cos
(/ -1.0 (/ PI (* (* PI PI) (* angle_m -0.005555555555555556)))))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) / (180.0 / angle_m);
double tmp;
if ((angle_m / 180.0) <= 5e+195) {
tmp = ((2.0 * sin((pow(sqrt(((double) M_PI)), 2.0) / (180.0 / angle_m)))) * (b_m + a)) * (cos(t_0) * (b_m - a));
} else {
tmp = ((b_m + a) * (2.0 * sin(t_0))) * ((b_m - a) * cos((-1.0 / (((double) M_PI) / ((((double) M_PI) * ((double) M_PI)) * (angle_m * -0.005555555555555556))))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI / (180.0 / angle_m);
double tmp;
if ((angle_m / 180.0) <= 5e+195) {
tmp = ((2.0 * Math.sin((Math.pow(Math.sqrt(Math.PI), 2.0) / (180.0 / angle_m)))) * (b_m + a)) * (Math.cos(t_0) * (b_m - a));
} else {
tmp = ((b_m + a) * (2.0 * Math.sin(t_0))) * ((b_m - a) * Math.cos((-1.0 / (Math.PI / ((Math.PI * Math.PI) * (angle_m * -0.005555555555555556))))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.pi / (180.0 / angle_m) tmp = 0 if (angle_m / 180.0) <= 5e+195: tmp = ((2.0 * math.sin((math.pow(math.sqrt(math.pi), 2.0) / (180.0 / angle_m)))) * (b_m + a)) * (math.cos(t_0) * (b_m - a)) else: tmp = ((b_m + a) * (2.0 * math.sin(t_0))) * ((b_m - a) * math.cos((-1.0 / (math.pi / ((math.pi * math.pi) * (angle_m * -0.005555555555555556)))))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi / Float64(180.0 / angle_m)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+195) tmp = Float64(Float64(Float64(2.0 * sin(Float64((sqrt(pi) ^ 2.0) / Float64(180.0 / angle_m)))) * Float64(b_m + a)) * Float64(cos(t_0) * Float64(b_m - a))); else tmp = Float64(Float64(Float64(b_m + a) * Float64(2.0 * sin(t_0))) * Float64(Float64(b_m - a) * cos(Float64(-1.0 / Float64(pi / Float64(Float64(pi * pi) * Float64(angle_m * -0.005555555555555556))))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = pi / (180.0 / angle_m); tmp = 0.0; if ((angle_m / 180.0) <= 5e+195) tmp = ((2.0 * sin(((sqrt(pi) ^ 2.0) / (180.0 / angle_m)))) * (b_m + a)) * (cos(t_0) * (b_m - a)); else tmp = ((b_m + a) * (2.0 * sin(t_0))) * ((b_m - a) * cos((-1.0 / (pi / ((pi * pi) * (angle_m * -0.005555555555555556)))))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+195], N[(N[(N[(2.0 * N[Sin[N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[t$95$0], $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(2.0 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Cos[N[(-1.0 / N[(Pi / N[(N[(Pi * Pi), $MachinePrecision] * N[(angle$95$m * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{\pi}{\frac{180}{angle\_m}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+195}:\\
\;\;\;\;\left(\left(2 \cdot \sin \left(\frac{{\left(\sqrt{\pi}\right)}^{2}}{\frac{180}{angle\_m}}\right)\right) \cdot \left(b\_m + a\right)\right) \cdot \left(\cos t\_0 \cdot \left(b\_m - a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m + a\right) \cdot \left(2 \cdot \sin t\_0\right)\right) \cdot \left(\left(b\_m - a\right) \cdot \cos \left(\frac{-1}{\frac{\pi}{\left(\pi \cdot \pi\right) \cdot \left(angle\_m \cdot -0.005555555555555556\right)}}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.9999999999999998e195Initial program 50.3%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr64.1%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6468.3%
Applied egg-rr68.3%
if 4.9999999999999998e195 < (/.f64 angle #s(literal 180 binary64)) Initial program 26.5%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr31.4%
add-sqr-sqrtN/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f6432.0%
Applied egg-rr32.0%
associate-*r/N/A
add-sqr-sqrtN/A
associate-/r/N/A
frac-2negN/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
sub0-negN/A
flip--N/A
+-lft-identityN/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
Applied egg-rr47.1%
Final simplification66.6%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 40000000000.0)
(* (- b_m a) (* (+ b_m a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(if (<= (/ angle_m 180.0) 2e+89)
(*
(* 2.0 (- (* b_m b_m) (* a a)))
(sin (/ (cbrt (* PI (* PI PI))) (/ 180.0 angle_m))))
(* (* (+ b_m a) (* PI (- b_m a))) (* angle_m 0.011111111111111112))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 40000000000.0) {
tmp = (b_m - a) * ((b_m + a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else if ((angle_m / 180.0) <= 2e+89) {
tmp = (2.0 * ((b_m * b_m) - (a * a))) * sin((cbrt((((double) M_PI) * (((double) M_PI) * ((double) M_PI)))) / (180.0 / angle_m)));
} else {
tmp = ((b_m + a) * (((double) M_PI) * (b_m - a))) * (angle_m * 0.011111111111111112);
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 40000000000.0) {
tmp = (b_m - a) * ((b_m + a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else if ((angle_m / 180.0) <= 2e+89) {
tmp = (2.0 * ((b_m * b_m) - (a * a))) * Math.sin((Math.cbrt((Math.PI * (Math.PI * Math.PI))) / (180.0 / angle_m)));
} else {
tmp = ((b_m + a) * (Math.PI * (b_m - a))) * (angle_m * 0.011111111111111112);
}
return angle_s * tmp;
}
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 40000000000.0) tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); elseif (Float64(angle_m / 180.0) <= 2e+89) tmp = Float64(Float64(2.0 * Float64(Float64(b_m * b_m) - Float64(a * a))) * sin(Float64(cbrt(Float64(pi * Float64(pi * pi))) / Float64(180.0 / angle_m)))); else tmp = Float64(Float64(Float64(b_m + a) * Float64(pi * Float64(b_m - a))) * Float64(angle_m * 0.011111111111111112)); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 40000000000.0], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+89], N[(N[(2.0 * N[(N[(b$95$m * b$95$m), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[Power[N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(Pi * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 40000000000:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+89}:\\
\;\;\;\;\left(2 \cdot \left(b\_m \cdot b\_m - a \cdot a\right)\right) \cdot \sin \left(\frac{\sqrt[3]{\pi \cdot \left(\pi \cdot \pi\right)}}{\frac{180}{angle\_m}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m + a\right) \cdot \left(\pi \cdot \left(b\_m - a\right)\right)\right) \cdot \left(angle\_m \cdot 0.011111111111111112\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4e10Initial program 57.1%
*-commutativeN/A
associate-*r/N/A
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
difference-of-squaresN/A
Applied egg-rr74.4%
if 4e10 < (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999999e89Initial program 21.7%
associate-*r/N/A
*-lowering-*.f64N/A
Applied egg-rr16.1%
Taylor expanded in angle around 0
Simplified19.4%
add-cbrt-cubeN/A
associate-*r*N/A
cbrt-lowering-cbrt.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6442.8%
Applied egg-rr42.8%
if 1.99999999999999999e89 < (/.f64 angle #s(literal 180 binary64)) Initial program 22.3%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6422.6%
Simplified22.6%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
PI-lowering-PI.f6428.9%
Applied egg-rr28.9%
Final simplification64.0%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 9e+197)
(*
(* (+ b_m a) (* 2.0 (sin (/ PI (/ 180.0 angle_m)))))
(* (- b_m a) (cos (* (* PI PI) (/ -1.0 (* PI (/ -180.0 angle_m)))))))
(* (- b_m a) (* angle_m (* 0.011111111111111112 (* PI (+ b_m a))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (b_m <= 9e+197) {
tmp = ((b_m + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m))))) * ((b_m - a) * cos(((((double) M_PI) * ((double) M_PI)) * (-1.0 / (((double) M_PI) * (-180.0 / angle_m))))));
} else {
tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (((double) M_PI) * (b_m + a))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (b_m <= 9e+197) {
tmp = ((b_m + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m))))) * ((b_m - a) * Math.cos(((Math.PI * Math.PI) * (-1.0 / (Math.PI * (-180.0 / angle_m))))));
} else {
tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (Math.PI * (b_m + a))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if b_m <= 9e+197: tmp = ((b_m + a) * (2.0 * math.sin((math.pi / (180.0 / angle_m))))) * ((b_m - a) * math.cos(((math.pi * math.pi) * (-1.0 / (math.pi * (-180.0 / angle_m)))))) else: tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (math.pi * (b_m + a)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (b_m <= 9e+197) tmp = Float64(Float64(Float64(b_m + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m))))) * Float64(Float64(b_m - a) * cos(Float64(Float64(pi * pi) * Float64(-1.0 / Float64(pi * Float64(-180.0 / angle_m))))))); else tmp = Float64(Float64(b_m - a) * Float64(angle_m * Float64(0.011111111111111112 * Float64(pi * Float64(b_m + a))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (b_m <= 9e+197) tmp = ((b_m + a) * (2.0 * sin((pi / (180.0 / angle_m))))) * ((b_m - a) * cos(((pi * pi) * (-1.0 / (pi * (-180.0 / angle_m)))))); else tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (pi * (b_m + a)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 9e+197], N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Cos[N[(N[(Pi * Pi), $MachinePrecision] * N[(-1.0 / N[(Pi * N[(-180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a), $MachinePrecision] * N[(angle$95$m * N[(0.011111111111111112 * N[(Pi * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 9 \cdot 10^{+197}:\\
\;\;\;\;\left(\left(b\_m + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right) \cdot \left(\left(b\_m - a\right) \cdot \cos \left(\left(\pi \cdot \pi\right) \cdot \frac{-1}{\pi \cdot \frac{-180}{angle\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(angle\_m \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot \left(b\_m + a\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 9.0000000000000006e197Initial program 50.6%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr61.1%
add-sqr-sqrtN/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f6463.9%
Applied egg-rr63.9%
associate-*r/N/A
add-sqr-sqrtN/A
frac-2negN/A
sub0-negN/A
flip--N/A
+-lft-identityN/A
associate-/l/N/A
div-invN/A
*-lowering-*.f64N/A
metadata-evalN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
metadata-evalN/A
PI-lowering-PI.f6465.1%
Applied egg-rr65.1%
if 9.0000000000000006e197 < b Initial program 25.0%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr66.6%
clear-numN/A
add-sqr-sqrtN/A
associate-/r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6471.4%
Applied egg-rr71.4%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
--lowering--.f6476.0%
Simplified76.0%
Final simplification66.0%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(*
(* (+ b_m a) (* 2.0 (sin (/ PI (/ 180.0 angle_m)))))
(*
(- b_m a)
(cos (/ -1.0 (/ PI (* (* PI PI) (* angle_m -0.005555555555555556)))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (((b_m + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m))))) * ((b_m - a) * cos((-1.0 / (((double) M_PI) / ((((double) M_PI) * ((double) M_PI)) * (angle_m * -0.005555555555555556)))))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (((b_m + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m))))) * ((b_m - a) * Math.cos((-1.0 / (Math.PI / ((Math.PI * Math.PI) * (angle_m * -0.005555555555555556)))))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (((b_m + a) * (2.0 * math.sin((math.pi / (180.0 / angle_m))))) * ((b_m - a) * math.cos((-1.0 / (math.pi / ((math.pi * math.pi) * (angle_m * -0.005555555555555556)))))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(Float64(Float64(b_m + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m))))) * Float64(Float64(b_m - a) * cos(Float64(-1.0 / Float64(pi / Float64(Float64(pi * pi) * Float64(angle_m * -0.005555555555555556)))))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (((b_m + a) * (2.0 * sin((pi / (180.0 / angle_m))))) * ((b_m - a) * cos((-1.0 / (pi / ((pi * pi) * (angle_m * -0.005555555555555556))))))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Cos[N[(-1.0 / N[(Pi / N[(N[(Pi * Pi), $MachinePrecision] * N[(angle$95$m * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(\left(b\_m + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right) \cdot \left(\left(b\_m - a\right) \cdot \cos \left(\frac{-1}{\frac{\pi}{\left(\pi \cdot \pi\right) \cdot \left(angle\_m \cdot -0.005555555555555556\right)}}\right)\right)\right)
\end{array}
Initial program 48.5%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr61.6%
add-sqr-sqrtN/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f6464.9%
Applied egg-rr64.9%
associate-*r/N/A
add-sqr-sqrtN/A
associate-/r/N/A
frac-2negN/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
sub0-negN/A
flip--N/A
+-lft-identityN/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
Applied egg-rr66.4%
Final simplification66.4%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+44)
(* (- b_m a) (* (+ b_m a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(* (* (+ b_m a) (* PI (- b_m a))) (* angle_m 0.011111111111111112)))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+44) {
tmp = (b_m - a) * ((b_m + a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = ((b_m + a) * (((double) M_PI) * (b_m - a))) * (angle_m * 0.011111111111111112);
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+44) {
tmp = (b_m - a) * ((b_m + a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = ((b_m + a) * (Math.PI * (b_m - a))) * (angle_m * 0.011111111111111112);
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e+44: tmp = (b_m - a) * ((b_m + a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) else: tmp = ((b_m + a) * (math.pi * (b_m - a))) * (angle_m * 0.011111111111111112) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+44) tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(Float64(Float64(b_m + a) * Float64(pi * Float64(b_m - a))) * Float64(angle_m * 0.011111111111111112)); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e+44) tmp = (b_m - a) * ((b_m + a) * sin((0.011111111111111112 * (angle_m * pi)))); else tmp = ((b_m + a) * (pi * (b_m - a))) * (angle_m * 0.011111111111111112); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+44], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(Pi * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+44}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m + a\right) \cdot \left(\pi \cdot \left(b\_m - a\right)\right)\right) \cdot \left(angle\_m \cdot 0.011111111111111112\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000002e44Initial program 56.1%
*-commutativeN/A
associate-*r/N/A
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
difference-of-squaresN/A
Applied egg-rr72.3%
if 2.0000000000000002e44 < (/.f64 angle #s(literal 180 binary64)) Initial program 21.3%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6421.4%
Simplified21.4%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
PI-lowering-PI.f6428.5%
Applied egg-rr28.5%
Final simplification62.7%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2000.0)
(* (- b_m a) (* angle_m (* 0.011111111111111112 (* PI (+ b_m a)))))
(* (* (+ b_m a) (* PI (- b_m a))) (* angle_m 0.011111111111111112)))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2000.0) {
tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (((double) M_PI) * (b_m + a))));
} else {
tmp = ((b_m + a) * (((double) M_PI) * (b_m - a))) * (angle_m * 0.011111111111111112);
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2000.0) {
tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (Math.PI * (b_m + a))));
} else {
tmp = ((b_m + a) * (Math.PI * (b_m - a))) * (angle_m * 0.011111111111111112);
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2000.0: tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (math.pi * (b_m + a)))) else: tmp = ((b_m + a) * (math.pi * (b_m - a))) * (angle_m * 0.011111111111111112) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2000.0) tmp = Float64(Float64(b_m - a) * Float64(angle_m * Float64(0.011111111111111112 * Float64(pi * Float64(b_m + a))))); else tmp = Float64(Float64(Float64(b_m + a) * Float64(pi * Float64(b_m - a))) * Float64(angle_m * 0.011111111111111112)); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2000.0) tmp = (b_m - a) * (angle_m * (0.011111111111111112 * (pi * (b_m + a)))); else tmp = ((b_m + a) * (pi * (b_m - a))) * (angle_m * 0.011111111111111112); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2000.0], N[(N[(b$95$m - a), $MachinePrecision] * N[(angle$95$m * N[(0.011111111111111112 * N[(Pi * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(Pi * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2000:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(angle\_m \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot \left(b\_m + a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m + a\right) \cdot \left(\pi \cdot \left(b\_m - a\right)\right)\right) \cdot \left(angle\_m \cdot 0.011111111111111112\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e3Initial program 57.2%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr73.1%
clear-numN/A
add-sqr-sqrtN/A
associate-/r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6475.8%
Applied egg-rr75.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
--lowering--.f6472.7%
Simplified72.7%
if 2e3 < (/.f64 angle #s(literal 180 binary64)) Initial program 23.0%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6420.1%
Simplified20.1%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
PI-lowering-PI.f6427.8%
Applied egg-rr27.8%
Final simplification61.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 0.004)
(* a (* angle_m (* PI (* a -0.011111111111111112))))
(* (* angle_m 0.011111111111111112) (* b_m (* PI (- b_m a)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (b_m <= 0.004) {
tmp = a * (angle_m * (((double) M_PI) * (a * -0.011111111111111112)));
} else {
tmp = (angle_m * 0.011111111111111112) * (b_m * (((double) M_PI) * (b_m - a)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (b_m <= 0.004) {
tmp = a * (angle_m * (Math.PI * (a * -0.011111111111111112)));
} else {
tmp = (angle_m * 0.011111111111111112) * (b_m * (Math.PI * (b_m - a)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if b_m <= 0.004: tmp = a * (angle_m * (math.pi * (a * -0.011111111111111112))) else: tmp = (angle_m * 0.011111111111111112) * (b_m * (math.pi * (b_m - a))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (b_m <= 0.004) tmp = Float64(a * Float64(angle_m * Float64(pi * Float64(a * -0.011111111111111112)))); else tmp = Float64(Float64(angle_m * 0.011111111111111112) * Float64(b_m * Float64(pi * Float64(b_m - a)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (b_m <= 0.004) tmp = a * (angle_m * (pi * (a * -0.011111111111111112))); else tmp = (angle_m * 0.011111111111111112) * (b_m * (pi * (b_m - a))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 0.004], N[(a * N[(angle$95$m * N[(Pi * N[(a * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(b$95$m * N[(Pi * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 0.004:\\
\;\;\;\;a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot -0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(b\_m \cdot \left(\pi \cdot \left(b\_m - a\right)\right)\right)\\
\end{array}
\end{array}
if b < 0.0040000000000000001Initial program 50.8%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6450.9%
Simplified50.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.4%
Simplified35.4%
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6435.4%
Applied egg-rr35.4%
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6439.5%
Applied egg-rr39.5%
if 0.0040000000000000001 < b Initial program 39.1%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr61.4%
Taylor expanded in b around inf
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
sin-lowering-sin.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6454.1%
Simplified54.1%
Taylor expanded in angle around 0
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f6448.6%
Simplified48.6%
Final simplification41.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 0.098)
(* a (* angle_m (* PI (* a -0.011111111111111112))))
(* (* angle_m 0.011111111111111112) (* PI (* b_m b_m))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (b_m <= 0.098) {
tmp = a * (angle_m * (((double) M_PI) * (a * -0.011111111111111112)));
} else {
tmp = (angle_m * 0.011111111111111112) * (((double) M_PI) * (b_m * b_m));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (b_m <= 0.098) {
tmp = a * (angle_m * (Math.PI * (a * -0.011111111111111112)));
} else {
tmp = (angle_m * 0.011111111111111112) * (Math.PI * (b_m * b_m));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if b_m <= 0.098: tmp = a * (angle_m * (math.pi * (a * -0.011111111111111112))) else: tmp = (angle_m * 0.011111111111111112) * (math.pi * (b_m * b_m)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (b_m <= 0.098) tmp = Float64(a * Float64(angle_m * Float64(pi * Float64(a * -0.011111111111111112)))); else tmp = Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b_m * b_m))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (b_m <= 0.098) tmp = a * (angle_m * (pi * (a * -0.011111111111111112))); else tmp = (angle_m * 0.011111111111111112) * (pi * (b_m * b_m)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 0.098], N[(a * N[(angle$95$m * N[(Pi * N[(a * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b$95$m * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 0.098:\\
\;\;\;\;a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot -0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b\_m \cdot b\_m\right)\right)\\
\end{array}
\end{array}
if b < 0.098000000000000004Initial program 50.8%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6450.9%
Simplified50.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.4%
Simplified35.4%
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6435.4%
Applied egg-rr35.4%
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6439.5%
Applied egg-rr39.5%
if 0.098000000000000004 < b Initial program 39.1%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6439.0%
Simplified39.0%
Taylor expanded in b around inf
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
unpow2N/A
*-lowering-*.f6442.2%
Simplified42.2%
Final simplification40.0%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* (- b_m a) (* angle_m (* 0.011111111111111112 (* PI (+ b_m a)))))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((b_m - a) * (angle_m * (0.011111111111111112 * (((double) M_PI) * (b_m + a)))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((b_m - a) * (angle_m * (0.011111111111111112 * (Math.PI * (b_m + a)))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * ((b_m - a) * (angle_m * (0.011111111111111112 * (math.pi * (b_m + a)))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m - a) * Float64(angle_m * Float64(0.011111111111111112 * Float64(pi * Float64(b_m + a)))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * ((b_m - a) * (angle_m * (0.011111111111111112 * (pi * (b_m + a))))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m - a), $MachinePrecision] * N[(angle$95$m * N[(0.011111111111111112 * N[(Pi * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m - a\right) \cdot \left(angle\_m \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot \left(b\_m + a\right)\right)\right)\right)\right)
\end{array}
Initial program 48.5%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
Applied egg-rr61.6%
clear-numN/A
add-sqr-sqrtN/A
associate-/r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6465.7%
Applied egg-rr65.7%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
--lowering--.f6460.9%
Simplified60.9%
Final simplification60.9%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* a (* angle_m (* PI (* a -0.011111111111111112))))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (a * (angle_m * (((double) M_PI) * (a * -0.011111111111111112))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (a * (angle_m * (Math.PI * (a * -0.011111111111111112))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (a * (angle_m * (math.pi * (a * -0.011111111111111112))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(a * Float64(angle_m * Float64(pi * Float64(a * -0.011111111111111112))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (a * (angle_m * (pi * (a * -0.011111111111111112)))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(a * N[(angle$95$m * N[(Pi * N[(a * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot -0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 48.5%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6448.5%
Simplified48.5%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6431.5%
Simplified31.5%
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6431.5%
Applied egg-rr31.5%
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6435.4%
Applied egg-rr35.4%
Final simplification35.4%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* a (* a (* angle_m (* PI -0.011111111111111112))))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (a * (a * (angle_m * (((double) M_PI) * -0.011111111111111112))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (a * (a * (angle_m * (Math.PI * -0.011111111111111112))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (a * (a * (angle_m * (math.pi * -0.011111111111111112))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(a * Float64(a * Float64(angle_m * Float64(pi * -0.011111111111111112))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (a * (a * (angle_m * (pi * -0.011111111111111112)))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(a * N[(a * N[(angle$95$m * N[(Pi * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(a \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot -0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 48.5%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6448.5%
Simplified48.5%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6431.5%
Simplified31.5%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.4%
Applied egg-rr35.4%
Final simplification35.4%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* angle_m (* (* a a) (* PI -0.011111111111111112)))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (angle_m * ((a * a) * (((double) M_PI) * -0.011111111111111112)));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (angle_m * ((a * a) * (Math.PI * -0.011111111111111112)));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (angle_m * ((a * a) * (math.pi * -0.011111111111111112)))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(angle_m * Float64(Float64(a * a) * Float64(pi * -0.011111111111111112)))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (angle_m * ((a * a) * (pi * -0.011111111111111112))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(angle$95$m * N[(N[(a * a), $MachinePrecision] * N[(Pi * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(angle\_m \cdot \left(\left(a \cdot a\right) \cdot \left(\pi \cdot -0.011111111111111112\right)\right)\right)
\end{array}
Initial program 48.5%
Taylor expanded in angle around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6448.5%
Simplified48.5%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6431.5%
Simplified31.5%
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6431.5%
Applied egg-rr31.5%
Final simplification31.5%
herbie shell --seed 2024161
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))