
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -10.0)
(/ 1.0 (/ 1.0 t_0))
(if (<= (* -2.0 x) 4e-8)
(* x (+ 1.0 (* -0.3333333333333333 (* x x))))
t_0))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -10.0) {
tmp = 1.0 / (1.0 / t_0);
} else if ((-2.0 * x) <= 4e-8) {
tmp = x * (1.0 + (-0.3333333333333333 * (x * x)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
if (((-2.0d0) * x) <= (-10.0d0)) then
tmp = 1.0d0 / (1.0d0 / t_0)
else if (((-2.0d0) * x) <= 4d-8) then
tmp = x * (1.0d0 + ((-0.3333333333333333d0) * (x * x)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -10.0) {
tmp = 1.0 / (1.0 / t_0);
} else if ((-2.0 * x) <= 4e-8) {
tmp = x * (1.0 + (-0.3333333333333333 * (x * x)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 tmp = 0 if (-2.0 * x) <= -10.0: tmp = 1.0 / (1.0 / t_0) elif (-2.0 * x) <= 4e-8: tmp = x * (1.0 + (-0.3333333333333333 * (x * x))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -10.0) tmp = Float64(1.0 / Float64(1.0 / t_0)); elseif (Float64(-2.0 * x) <= 4e-8) tmp = Float64(x * Float64(1.0 + Float64(-0.3333333333333333 * Float64(x * x)))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; tmp = 0.0; if ((-2.0 * x) <= -10.0) tmp = 1.0 / (1.0 / t_0); elseif ((-2.0 * x) <= 4e-8) tmp = x * (1.0 + (-0.3333333333333333 * (x * x))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -10.0], N[(1.0 / N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 4e-8], N[(x * N[(1.0 + N[(-0.3333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -10:\\
\;\;\;\;\frac{1}{\frac{1}{t\_0}}\\
\mathbf{elif}\;-2 \cdot x \leq 4 \cdot 10^{-8}:\\
\;\;\;\;x \cdot \left(1 + -0.3333333333333333 \cdot \left(x \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -10Initial program 100.0%
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
clear-numN/A
flip--N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
if -10 < (*.f64 #s(literal -2 binary64) x) < 4.0000000000000001e-8Initial program 7.7%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
if 4.0000000000000001e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -10.0)
t_0
(if (<= (* -2.0 x) 4e-8)
(* x (+ 1.0 (* -0.3333333333333333 (* x x))))
t_0))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -10.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 4e-8) {
tmp = x * (1.0 + (-0.3333333333333333 * (x * x)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
if (((-2.0d0) * x) <= (-10.0d0)) then
tmp = t_0
else if (((-2.0d0) * x) <= 4d-8) then
tmp = x * (1.0d0 + ((-0.3333333333333333d0) * (x * x)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -10.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 4e-8) {
tmp = x * (1.0 + (-0.3333333333333333 * (x * x)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 tmp = 0 if (-2.0 * x) <= -10.0: tmp = t_0 elif (-2.0 * x) <= 4e-8: tmp = x * (1.0 + (-0.3333333333333333 * (x * x))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -10.0) tmp = t_0; elseif (Float64(-2.0 * x) <= 4e-8) tmp = Float64(x * Float64(1.0 + Float64(-0.3333333333333333 * Float64(x * x)))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; tmp = 0.0; if ((-2.0 * x) <= -10.0) tmp = t_0; elseif ((-2.0 * x) <= 4e-8) tmp = x * (1.0 + (-0.3333333333333333 * (x * x))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -10.0], t$95$0, If[LessEqual[N[(-2.0 * x), $MachinePrecision], 4e-8], N[(x * N[(1.0 + N[(-0.3333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -10:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;-2 \cdot x \leq 4 \cdot 10^{-8}:\\
\;\;\;\;x \cdot \left(1 + -0.3333333333333333 \cdot \left(x \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -10 or 4.0000000000000001e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -10 < (*.f64 #s(literal -2 binary64) x) < 4.0000000000000001e-8Initial program 7.7%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.66) -1.0 (/ x (+ 1.0 (* (* x x) 0.3333333333333333)))))
double code(double x, double y) {
double tmp;
if (x <= -1.66) {
tmp = -1.0;
} else {
tmp = x / (1.0 + ((x * x) * 0.3333333333333333));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.66d0)) then
tmp = -1.0d0
else
tmp = x / (1.0d0 + ((x * x) * 0.3333333333333333d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.66) {
tmp = -1.0;
} else {
tmp = x / (1.0 + ((x * x) * 0.3333333333333333));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.66: tmp = -1.0 else: tmp = x / (1.0 + ((x * x) * 0.3333333333333333)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.66) tmp = -1.0; else tmp = Float64(x / Float64(1.0 + Float64(Float64(x * x) * 0.3333333333333333))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.66) tmp = -1.0; else tmp = x / (1.0 + ((x * x) * 0.3333333333333333)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.66], -1.0, N[(x / N[(1.0 + N[(N[(x * x), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 + \left(x \cdot x\right) \cdot 0.3333333333333333}\\
\end{array}
\end{array}
if x < -1.65999999999999992Initial program 100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.3%
Simplified99.3%
Taylor expanded in x around inf
Simplified100.0%
if -1.65999999999999992 < x Initial program 39.0%
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
clear-numN/A
flip--N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64N/A
metadata-eval39.0%
Applied egg-rr39.0%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6467.9%
Simplified67.9%
clear-numN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6468.1%
Applied egg-rr68.1%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= x -1.66) -1.0 (/ 1.0 (+ (* x 0.3333333333333333) (/ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.66) {
tmp = -1.0;
} else {
tmp = 1.0 / ((x * 0.3333333333333333) + (1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.66d0)) then
tmp = -1.0d0
else
tmp = 1.0d0 / ((x * 0.3333333333333333d0) + (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.66) {
tmp = -1.0;
} else {
tmp = 1.0 / ((x * 0.3333333333333333) + (1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.66: tmp = -1.0 else: tmp = 1.0 / ((x * 0.3333333333333333) + (1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.66) tmp = -1.0; else tmp = Float64(1.0 / Float64(Float64(x * 0.3333333333333333) + Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.66) tmp = -1.0; else tmp = 1.0 / ((x * 0.3333333333333333) + (1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.66], -1.0, N[(1.0 / N[(N[(x * 0.3333333333333333), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot 0.3333333333333333 + \frac{1}{x}}\\
\end{array}
\end{array}
if x < -1.65999999999999992Initial program 100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.3%
Simplified99.3%
Taylor expanded in x around inf
Simplified100.0%
if -1.65999999999999992 < x Initial program 39.0%
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
clear-numN/A
flip--N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64N/A
metadata-eval39.0%
Applied egg-rr39.0%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6467.9%
Simplified67.9%
Taylor expanded in x around 0
lft-mult-inverseN/A
distribute-rgt-inN/A
unpow2N/A
+-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
distribute-rgt-inN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
associate-/r*N/A
associate-*l/N/A
lft-mult-inverseN/A
/-lowering-/.f6468.0%
Simplified68.0%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.3%
Simplified99.3%
Taylor expanded in x around inf
Simplified100.0%
if -1 < x Initial program 39.0%
Taylor expanded in x around 0
Simplified67.8%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 57.1%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6433.2%
Simplified33.2%
Taylor expanded in x around inf
Simplified31.8%
herbie shell --seed 2024161
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))