
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (if (<= m 5.2e-16) (* (- 1.0 m) (+ (/ m v) -1.0)) (* (- 1.0 m) (* (- 1.0 m) (/ m v)))))
double code(double m, double v) {
double tmp;
if (m <= 5.2e-16) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = (1.0 - m) * ((1.0 - m) * (m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 5.2d-16) then
tmp = (1.0d0 - m) * ((m / v) + (-1.0d0))
else
tmp = (1.0d0 - m) * ((1.0d0 - m) * (m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 5.2e-16) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = (1.0 - m) * ((1.0 - m) * (m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 5.2e-16: tmp = (1.0 - m) * ((m / v) + -1.0) else: tmp = (1.0 - m) * ((1.0 - m) * (m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 5.2e-16) tmp = Float64(Float64(1.0 - m) * Float64(Float64(m / v) + -1.0)); else tmp = Float64(Float64(1.0 - m) * Float64(Float64(1.0 - m) * Float64(m / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 5.2e-16) tmp = (1.0 - m) * ((m / v) + -1.0); else tmp = (1.0 - m) * ((1.0 - m) * (m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 5.2e-16], N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - m), $MachinePrecision] * N[(N[(1.0 - m), $MachinePrecision] * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 5.2 \cdot 10^{-16}:\\
\;\;\;\;\left(1 - m\right) \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 - m\right) \cdot \left(\left(1 - m\right) \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 5.1999999999999997e-16Initial program 100.0%
Taylor expanded in m around 0
/-lowering-/.f64100.0%
Simplified100.0%
if 5.1999999999999997e-16 < m Initial program 99.9%
Taylor expanded in m around inf
sub-negN/A
distribute-lft-inN/A
associate-/r*N/A
associate-*r/N/A
unpow2N/A
associate-*l*N/A
rgt-mult-inverseN/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
Simplified99.9%
*-commutativeN/A
associate-*l/N/A
associate-/r/N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-/r/N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.9%
Applied egg-rr99.9%
Final simplification100.0%
(FPCore (m v) :precision binary64 (if (<= m 1.6) (* (- 1.0 m) (+ (/ m v) -1.0)) (* m (* m (/ (+ m -2.0) v)))))
double code(double m, double v) {
double tmp;
if (m <= 1.6) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * (m * ((m + -2.0) / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.6d0) then
tmp = (1.0d0 - m) * ((m / v) + (-1.0d0))
else
tmp = m * (m * ((m + (-2.0d0)) / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.6) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * (m * ((m + -2.0) / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.6: tmp = (1.0 - m) * ((m / v) + -1.0) else: tmp = m * (m * ((m + -2.0) / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.6) tmp = Float64(Float64(1.0 - m) * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m * Float64(m * Float64(Float64(m + -2.0) / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.6) tmp = (1.0 - m) * ((m / v) + -1.0); else tmp = m * (m * ((m + -2.0) / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.6], N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m * N[(m * N[(N[(m + -2.0), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1.6:\\
\;\;\;\;\left(1 - m\right) \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m + -2}{v}\right)\\
\end{array}
\end{array}
if m < 1.6000000000000001Initial program 100.0%
Taylor expanded in m around 0
/-lowering-/.f6498.2%
Simplified98.2%
if 1.6000000000000001 < m Initial program 99.9%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Taylor expanded in v around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
--lowering--.f6499.9%
Simplified99.9%
Taylor expanded in m around inf
Simplified98.0%
Final simplification98.1%
(FPCore (m v) :precision binary64 (if (<= m 2.4) (+ (/ m v) -1.0) (* m (* m (/ (+ m -2.0) v)))))
double code(double m, double v) {
double tmp;
if (m <= 2.4) {
tmp = (m / v) + -1.0;
} else {
tmp = m * (m * ((m + -2.0) / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.4d0) then
tmp = (m / v) + (-1.0d0)
else
tmp = m * (m * ((m + (-2.0d0)) / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.4) {
tmp = (m / v) + -1.0;
} else {
tmp = m * (m * ((m + -2.0) / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.4: tmp = (m / v) + -1.0 else: tmp = m * (m * ((m + -2.0) / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 2.4) tmp = Float64(Float64(m / v) + -1.0); else tmp = Float64(m * Float64(m * Float64(Float64(m + -2.0) / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.4) tmp = (m / v) + -1.0; else tmp = m * (m * ((m + -2.0) / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.4], N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(m * N[(N[(m + -2.0), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.4:\\
\;\;\;\;\frac{m}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m + -2}{v}\right)\\
\end{array}
\end{array}
if m < 2.39999999999999991Initial program 100.0%
Taylor expanded in m around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
+-lowering-+.f64N/A
/-lowering-/.f6498.1%
Simplified98.1%
Taylor expanded in v around 0
/-lowering-/.f6498.1%
Simplified98.1%
if 2.39999999999999991 < m Initial program 99.9%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Taylor expanded in v around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
--lowering--.f6499.9%
Simplified99.9%
Taylor expanded in m around inf
Simplified98.0%
Final simplification98.0%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ m (/ v (- 1.0 m))) -1.0)))
double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((m / (v / (1.0d0 - m))) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
def code(m, v): return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(m / Float64(v / Float64(1.0 - m))) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / N[(v / N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m}{\frac{v}{1 - m}} + -1\right)
\end{array}
Initial program 99.9%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (* m (/ (- 1.0 m) v)) -1.0)))
double code(double m, double v) {
return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((m * ((1.0d0 - m) / v)) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0);
}
def code(m, v): return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(m * Float64(Float64(1.0 - m) / v)) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(m \cdot \frac{1 - m}{v} + -1\right)
\end{array}
Initial program 99.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 0.38) (+ (/ m v) -1.0) (* m (* m (/ m v)))))
double code(double m, double v) {
double tmp;
if (m <= 0.38) {
tmp = (m / v) + -1.0;
} else {
tmp = m * (m * (m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.38d0) then
tmp = (m / v) + (-1.0d0)
else
tmp = m * (m * (m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.38) {
tmp = (m / v) + -1.0;
} else {
tmp = m * (m * (m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.38: tmp = (m / v) + -1.0 else: tmp = m * (m * (m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.38) tmp = Float64(Float64(m / v) + -1.0); else tmp = Float64(m * Float64(m * Float64(m / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.38) tmp = (m / v) + -1.0; else tmp = m * (m * (m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.38], N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.38:\\
\;\;\;\;\frac{m}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 0.38Initial program 100.0%
Taylor expanded in m around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
+-lowering-+.f64N/A
/-lowering-/.f6498.1%
Simplified98.1%
Taylor expanded in v around 0
/-lowering-/.f6498.1%
Simplified98.1%
if 0.38 < m Initial program 99.9%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Taylor expanded in m around inf
cube-multN/A
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6496.5%
Simplified96.5%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.6%
Applied egg-rr96.6%
Final simplification97.4%
(FPCore (m v) :precision binary64 (if (<= m 2.85e-171) -1.0 (/ m v)))
double code(double m, double v) {
double tmp;
if (m <= 2.85e-171) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.85d-171) then
tmp = -1.0d0
else
tmp = m / v
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.85e-171) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.85e-171: tmp = -1.0 else: tmp = m / v return tmp
function code(m, v) tmp = 0.0 if (m <= 2.85e-171) tmp = -1.0; else tmp = Float64(m / v); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.85e-171) tmp = -1.0; else tmp = m / v; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.85e-171], -1.0, N[(m / v), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.85 \cdot 10^{-171}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{m}{v}\\
\end{array}
\end{array}
if m < 2.8499999999999998e-171Initial program 100.0%
Taylor expanded in m around 0
Simplified77.6%
if 2.8499999999999998e-171 < m Initial program 99.9%
Taylor expanded in m around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
+-lowering-+.f64N/A
/-lowering-/.f6469.1%
Simplified69.1%
Taylor expanded in v around 0
/-lowering-/.f6463.5%
Simplified63.5%
(FPCore (m v) :precision binary64 (+ (/ m v) -1.0))
double code(double m, double v) {
return (m / v) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m / v) + (-1.0d0)
end function
public static double code(double m, double v) {
return (m / v) + -1.0;
}
def code(m, v): return (m / v) + -1.0
function code(m, v) return Float64(Float64(m / v) + -1.0) end
function tmp = code(m, v) tmp = (m / v) + -1.0; end
code[m_, v_] := N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{m}{v} + -1
\end{array}
Initial program 99.9%
Taylor expanded in m around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
+-lowering-+.f64N/A
/-lowering-/.f6477.7%
Simplified77.7%
Taylor expanded in v around 0
/-lowering-/.f6477.7%
Simplified77.7%
Final simplification77.7%
(FPCore (m v) :precision binary64 (+ m -1.0))
double code(double m, double v) {
return m + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m + (-1.0d0)
end function
public static double code(double m, double v) {
return m + -1.0;
}
def code(m, v): return m + -1.0
function code(m, v) return Float64(m + -1.0) end
function tmp = code(m, v) tmp = m + -1.0; end
code[m_, v_] := N[(m + -1.0), $MachinePrecision]
\begin{array}{l}
\\
m + -1
\end{array}
Initial program 99.9%
Taylor expanded in v around inf
mul-1-negN/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-lowering-+.f6427.2%
Simplified27.2%
Final simplification27.2%
(FPCore (m v) :precision binary64 -1.0)
double code(double m, double v) {
return -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -1.0d0
end function
public static double code(double m, double v) {
return -1.0;
}
def code(m, v): return -1.0
function code(m, v) return -1.0 end
function tmp = code(m, v) tmp = -1.0; end
code[m_, v_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in m around 0
Simplified24.9%
herbie shell --seed 2024161
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))