
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 55.2%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6456.8%
Applied egg-rr56.8%
Taylor expanded in x around 0
Simplified99.7%
unpow1/2N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f6499.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 1e-5) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 1e-5) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 1d-5) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 1e-5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 1e-5: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 1e-5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 1e-5) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 10^{-5}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.00000000000000008e-5Initial program 5.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6498.9%
Simplified98.9%
if 1.00000000000000008e-5 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.7%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x 1.3) (+ (- 1.0 (sqrt x)) (* x (+ 0.5 (* x (+ -0.125 (* x 0.0625)))))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = (1.0 - sqrt(x)) + (x * (0.5 + (x * (-0.125 + (x * 0.0625)))));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.3d0) then
tmp = (1.0d0 - sqrt(x)) + (x * (0.5d0 + (x * ((-0.125d0) + (x * 0.0625d0)))))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = (1.0 - Math.sqrt(x)) + (x * (0.5 + (x * (-0.125 + (x * 0.0625)))));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.3: tmp = (1.0 - math.sqrt(x)) + (x * (0.5 + (x * (-0.125 + (x * 0.0625))))) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.3) tmp = Float64(Float64(1.0 - sqrt(x)) + Float64(x * Float64(0.5 + Float64(x * Float64(-0.125 + Float64(x * 0.0625)))))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.3) tmp = (1.0 - sqrt(x)) + (x * (0.5 + (x * (-0.125 + (x * 0.0625))))); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.3], N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x * N[(0.5 + N[(x * N[(-0.125 + N[(x * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.3:\\
\;\;\;\;\left(1 - \sqrt{x}\right) + x \cdot \left(0.5 + x \cdot \left(-0.125 + x \cdot 0.0625\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1.30000000000000004Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.4%
Simplified99.4%
if 1.30000000000000004 < x Initial program 7.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.3%
Simplified97.3%
(FPCore (x) :precision binary64 (if (<= x 1.22) (+ 1.0 (- (* x (+ 0.5 (* x -0.125))) (sqrt x))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.22) {
tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - sqrt(x));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.22d0) then
tmp = 1.0d0 + ((x * (0.5d0 + (x * (-0.125d0)))) - sqrt(x))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.22) {
tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - Math.sqrt(x));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.22: tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - math.sqrt(x)) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.22) tmp = Float64(1.0 + Float64(Float64(x * Float64(0.5 + Float64(x * -0.125))) - sqrt(x))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.22) tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - sqrt(x)); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.22], N[(1.0 + N[(N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.22:\\
\;\;\;\;1 + \left(x \cdot \left(0.5 + x \cdot -0.125\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1.21999999999999997Initial program 100.0%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.3%
Simplified99.3%
if 1.21999999999999997 < x Initial program 7.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.3%
Simplified97.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (- 1.0 (+ (sqrt x) (* x -0.5))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 - (sqrt(x) + (x * -0.5));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 - (sqrt(x) + (x * (-0.5d0)))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 - (Math.sqrt(x) + (x * -0.5));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 - (math.sqrt(x) + (x * -0.5)) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 - Float64(sqrt(x) + Float64(x * -0.5))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 - (sqrt(x) + (x * -0.5)); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 - N[(N[Sqrt[x], $MachinePrecision] + N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 - \left(\sqrt{x} + x \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
*-lowering-*.f6498.9%
Simplified98.9%
associate-+l-N/A
--lowering--.f64N/A
*-commutativeN/A
cancel-sign-sub-invN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
metadata-eval98.9%
Applied egg-rr98.9%
if 1 < x Initial program 7.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.3%
Simplified97.3%
Final simplification98.1%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ (- 1.0 (sqrt x)) (* x 0.5)) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - sqrt(x)) + (x * 0.5);
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (1.0d0 - sqrt(x)) + (x * 0.5d0)
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - Math.sqrt(x)) + (x * 0.5);
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (1.0 - math.sqrt(x)) + (x * 0.5) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(1.0 - sqrt(x)) + Float64(x * 0.5)); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (1.0 - sqrt(x)) + (x * 0.5); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(1 - \sqrt{x}\right) + x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
*-lowering-*.f6498.9%
Simplified98.9%
if 1 < x Initial program 7.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.3%
Simplified97.3%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6498.8%
Simplified98.8%
if 0.35999999999999999 < x Initial program 8.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6496.7%
Simplified96.7%
(FPCore (x) :precision binary64 (if (<= x 0.65) (- 1.0 (sqrt x)) (/ 1.0 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 0.65) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 1.0 / sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.65d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 1.0d0 / sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.65) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 1.0 / Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.65: tmp = 1.0 - math.sqrt(x) else: tmp = 1.0 / math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 0.65) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(1.0 / sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.65) tmp = 1.0 - sqrt(x); else tmp = 1.0 / sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.65], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.65:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 0.650000000000000022Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6498.2%
Simplified98.2%
if 0.650000000000000022 < x Initial program 7.6%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6410.8%
Applied egg-rr10.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6418.8%
Simplified18.8%
Taylor expanded in x around inf
sqrt-lowering-sqrt.f6418.7%
Simplified18.7%
(FPCore (x) :precision binary64 (if (<= x 0.65) (- 1.0 (sqrt x)) (sqrt (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= 0.65) {
tmp = 1.0 - sqrt(x);
} else {
tmp = sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.65d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.65) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.65: tmp = 1.0 - math.sqrt(x) else: tmp = math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.65) tmp = Float64(1.0 - sqrt(x)); else tmp = sqrt(Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.65) tmp = 1.0 - sqrt(x); else tmp = sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.65], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.65:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.650000000000000022Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6498.2%
Simplified98.2%
if 0.650000000000000022 < x Initial program 7.6%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6410.8%
Applied egg-rr10.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6418.8%
Simplified18.8%
Taylor expanded in x around inf
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6418.7%
Simplified18.7%
(FPCore (x) :precision binary64 (if (<= x 2.7) (/ (+ (* (* x (* x (* x x))) 0.015625) -1.0) (+ (* -0.125 (* x x)) -1.0)) (sqrt (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= 2.7) {
tmp = (((x * (x * (x * x))) * 0.015625) + -1.0) / ((-0.125 * (x * x)) + -1.0);
} else {
tmp = sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.7d0) then
tmp = (((x * (x * (x * x))) * 0.015625d0) + (-1.0d0)) / (((-0.125d0) * (x * x)) + (-1.0d0))
else
tmp = sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.7) {
tmp = (((x * (x * (x * x))) * 0.015625) + -1.0) / ((-0.125 * (x * x)) + -1.0);
} else {
tmp = Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.7: tmp = (((x * (x * (x * x))) * 0.015625) + -1.0) / ((-0.125 * (x * x)) + -1.0) else: tmp = math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 2.7) tmp = Float64(Float64(Float64(Float64(x * Float64(x * Float64(x * x))) * 0.015625) + -1.0) / Float64(Float64(-0.125 * Float64(x * x)) + -1.0)); else tmp = sqrt(Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.7) tmp = (((x * (x * (x * x))) * 0.015625) + -1.0) / ((-0.125 * (x * x)) + -1.0); else tmp = sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.7], N[(N[(N[(N[(x * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.015625), $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[(-0.125 * N[(x * x), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.7:\\
\;\;\;\;\frac{\left(x \cdot \left(x \cdot \left(x \cdot x\right)\right)\right) \cdot 0.015625 + -1}{-0.125 \cdot \left(x \cdot x\right) + -1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 2.7000000000000002Initial program 100.0%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.3%
Simplified99.3%
Taylor expanded in x around inf
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6496.9%
Simplified96.9%
+-commutativeN/A
flip-+N/A
/-lowering-/.f64N/A
metadata-evalN/A
--lowering--.f64N/A
associate-*r*N/A
associate-*r*N/A
swap-sqrN/A
*-lowering-*.f64N/A
associate-*l*N/A
cube-multN/A
*-lowering-*.f64N/A
cube-multN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6496.9%
Applied egg-rr96.9%
if 2.7000000000000002 < x Initial program 7.6%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6410.8%
Applied egg-rr10.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6418.8%
Simplified18.8%
Taylor expanded in x around inf
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6418.7%
Simplified18.7%
Final simplification59.1%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 55.2%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6451.7%
Simplified51.7%
Taylor expanded in x around inf
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6450.5%
Simplified50.5%
Taylor expanded in x around 0
Simplified53.4%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024161
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))