
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* z (* y z))))
double code(double x, double y, double z) {
return x + (z * (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (y * z))
end function
public static double code(double x, double y, double z) {
return x + (z * (y * z));
}
def code(x, y, z): return x + (z * (y * z))
function code(x, y, z) return Float64(x + Float64(z * Float64(y * z))) end
function tmp = code(x, y, z) tmp = x + (z * (y * z)); end
code[x_, y_, z_] := N[(x + N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(y \cdot z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z 5e+150) (+ x (* y (* z z))) (* z (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 5e+150) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 5d+150) then
tmp = x + (y * (z * z))
else
tmp = z * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 5e+150) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 5e+150: tmp = x + (y * (z * z)) else: tmp = z * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 5e+150) tmp = Float64(x + Float64(y * Float64(z * z))); else tmp = Float64(z * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 5e+150) tmp = x + (y * (z * z)); else tmp = z * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 5e+150], N[(x + N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 5 \cdot 10^{+150}:\\
\;\;\;\;x + y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < 5.00000000000000009e150Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.7%
Simplified92.7%
if 5.00000000000000009e150 < z Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6480.3%
Simplified80.3%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6480.3%
Simplified80.3%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6497.2%
Applied egg-rr97.2%
Final simplification93.3%
(FPCore (x y z) :precision binary64 (if (<= z 25000000000000.0) x (* z (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 25000000000000.0) {
tmp = x;
} else {
tmp = z * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 25000000000000.0d0) then
tmp = x
else
tmp = z * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 25000000000000.0) {
tmp = x;
} else {
tmp = z * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 25000000000000.0: tmp = x else: tmp = z * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 25000000000000.0) tmp = x; else tmp = Float64(z * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 25000000000000.0) tmp = x; else tmp = z * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 25000000000000.0], x, N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 25000000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < 2.5e13Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6491.6%
Simplified91.6%
Taylor expanded in x around inf
Simplified57.8%
if 2.5e13 < z Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6489.6%
Simplified89.6%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6474.2%
Simplified74.2%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6483.0%
Applied egg-rr83.0%
Final simplification64.0%
(FPCore (x y z) :precision binary64 (if (<= z 8500000000000.0) x (* y (* z z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 8500000000000.0) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 8500000000000.0d0) then
tmp = x
else
tmp = y * (z * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 8500000000000.0) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 8500000000000.0: tmp = x else: tmp = y * (z * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 8500000000000.0) tmp = x; else tmp = Float64(y * Float64(z * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 8500000000000.0) tmp = x; else tmp = y * (z * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 8500000000000.0], x, N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 8500000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if z < 8.5e12Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6491.6%
Simplified91.6%
Taylor expanded in x around inf
Simplified57.8%
if 8.5e12 < z Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6489.6%
Simplified89.6%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6474.2%
Simplified74.2%
(FPCore (x y z) :precision binary64 (if (<= z 6.5e+35) x (* y z)))
double code(double x, double y, double z) {
double tmp;
if (z <= 6.5e+35) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 6.5d+35) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 6.5e+35) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 6.5e+35: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= 6.5e+35) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 6.5e+35) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 6.5e+35], x, N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 6.5 \cdot 10^{+35}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < 6.5000000000000003e35Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6491.9%
Simplified91.9%
Taylor expanded in x around inf
Simplified57.4%
if 6.5000000000000003e35 < z Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6488.3%
Simplified88.3%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6476.1%
Simplified76.1%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6486.1%
Applied egg-rr86.1%
Applied egg-rr32.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6491.1%
Simplified91.1%
Taylor expanded in x around inf
Simplified48.3%
herbie shell --seed 2024161
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))