
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * (x + 2.0d0)) + (y * y)
end function
public static double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
def code(x, y): return (x * (x + 2.0)) + (y * y)
function code(x, y) return Float64(Float64(x * Float64(x + 2.0)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * (x + 2.0)) + (y * y); end
code[x_, y_] := N[(N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + 2\right) + y \cdot y
\end{array}
Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (* y y) (* x x)))) (if (<= x -2.0) t_0 (if (<= x 2.3e-5) (+ (* y y) (* x 2.0)) t_0))))
double code(double x, double y) {
double t_0 = (y * y) + (x * x);
double tmp;
if (x <= -2.0) {
tmp = t_0;
} else if (x <= 2.3e-5) {
tmp = (y * y) + (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * y) + (x * x)
if (x <= (-2.0d0)) then
tmp = t_0
else if (x <= 2.3d-5) then
tmp = (y * y) + (x * 2.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) + (x * x);
double tmp;
if (x <= -2.0) {
tmp = t_0;
} else if (x <= 2.3e-5) {
tmp = (y * y) + (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y * y) + (x * x) tmp = 0 if x <= -2.0: tmp = t_0 elif x <= 2.3e-5: tmp = (y * y) + (x * 2.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) + Float64(x * x)) tmp = 0.0 if (x <= -2.0) tmp = t_0; elseif (x <= 2.3e-5) tmp = Float64(Float64(y * y) + Float64(x * 2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) + (x * x); tmp = 0.0; if (x <= -2.0) tmp = t_0; elseif (x <= 2.3e-5) tmp = (y * y) + (x * 2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.0], t$95$0, If[LessEqual[x, 2.3e-5], N[(N[(y * y), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot y + x \cdot x\\
\mathbf{if}\;x \leq -2:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-5}:\\
\;\;\;\;y \cdot y + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2 or 2.3e-5 < x Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6498.8%
Simplified98.8%
if -2 < x < 2.3e-5Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
fma-defineN/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-*r*N/A
unpow2N/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
fma-defineN/A
associate-*l*N/A
*-commutativeN/A
+-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
Simplified98.3%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1.5e-119) (* x (+ x 2.0)) (+ (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1.5e-119) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1.5d-119) then
tmp = x * (x + 2.0d0)
else
tmp = (y * y) + (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1.5e-119) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1.5e-119: tmp = x * (x + 2.0) else: tmp = (y * y) + (x * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1.5e-119) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(Float64(y * y) + Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1.5e-119) tmp = x * (x + 2.0); else tmp = (y * y) + (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1.5e-119], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 1.5 \cdot 10^{-119}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 1.5000000000000001e-119Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6494.4%
Simplified94.4%
if 1.5000000000000001e-119 < (*.f64 y y) Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6496.5%
Simplified96.5%
Final simplification95.6%
(FPCore (x y) :precision binary64 (if (<= x -1.25e+23) (* x x) (if (<= x 1.4e+19) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -1.25e+23) {
tmp = x * x;
} else if (x <= 1.4e+19) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.25d+23)) then
tmp = x * x
else if (x <= 1.4d+19) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.25e+23) {
tmp = x * x;
} else if (x <= 1.4e+19) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.25e+23: tmp = x * x elif x <= 1.4e+19: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.25e+23) tmp = Float64(x * x); elseif (x <= 1.4e+19) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.25e+23) tmp = x * x; elseif (x <= 1.4e+19) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.25e+23], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.4e+19], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{+23}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{+19}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -1.25e23 or 1.4e19 < x Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6490.4%
Simplified90.4%
if -1.25e23 < x < 1.4e19Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6460.0%
Simplified60.0%
(FPCore (x y) :precision binary64 (if (<= x -0.42) (* x x) (if (<= x 2.0) (* x 2.0) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -0.42) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.42d0)) then
tmp = x * x
else if (x <= 2.0d0) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.42) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.42: tmp = x * x elif x <= 2.0: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.42) tmp = Float64(x * x); elseif (x <= 2.0) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.42) tmp = x * x; elseif (x <= 2.0) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.42], N[(x * x), $MachinePrecision], If[LessEqual[x, 2.0], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.42:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -0.419999999999999984 or 2 < x Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6485.7%
Simplified85.7%
if -0.419999999999999984 < x < 2Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6441.7%
Simplified41.7%
Taylor expanded in x around 0
Simplified40.6%
(FPCore (x y) :precision binary64 (if (<= (* y y) 3e+164) (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 3e+164) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 3d+164) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 3e+164) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 3e+164: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 3e+164) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 3e+164) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 3e+164], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 3 \cdot 10^{+164}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 3.00000000000000001e164Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6483.0%
Simplified83.0%
if 3.00000000000000001e164 < (*.f64 y y) Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6489.3%
Simplified89.3%
Final simplification85.1%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 100.0%
+-lowering-+.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
fma-defineN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
fma-defineN/A
unpow2N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f6465.8%
Simplified65.8%
Taylor expanded in x around 0
Simplified20.5%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024161
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))