
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ x (/ (exp (- 0.0 z)) y)))) (if (<= y -160.0) t_0 (if (<= y 0.5) (+ x (/ 1.0 y)) t_0))))
double code(double x, double y, double z) {
double t_0 = x + (exp((0.0 - z)) / y);
double tmp;
if (y <= -160.0) {
tmp = t_0;
} else if (y <= 0.5) {
tmp = x + (1.0 / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (exp((0.0d0 - z)) / y)
if (y <= (-160.0d0)) then
tmp = t_0
else if (y <= 0.5d0) then
tmp = x + (1.0d0 / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (Math.exp((0.0 - z)) / y);
double tmp;
if (y <= -160.0) {
tmp = t_0;
} else if (y <= 0.5) {
tmp = x + (1.0 / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x + (math.exp((0.0 - z)) / y) tmp = 0 if y <= -160.0: tmp = t_0 elif y <= 0.5: tmp = x + (1.0 / y) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x + Float64(exp(Float64(0.0 - z)) / y)) tmp = 0.0 if (y <= -160.0) tmp = t_0; elseif (y <= 0.5) tmp = Float64(x + Float64(1.0 / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (exp((0.0 - z)) / y); tmp = 0.0; if (y <= -160.0) tmp = t_0; elseif (y <= 0.5) tmp = x + (1.0 / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(N[Exp[N[(0.0 - z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -160.0], t$95$0, If[LessEqual[y, 0.5], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{e^{0 - z}}{y}\\
\mathbf{if}\;y \leq -160:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.5:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -160 or 0.5 < y Initial program 86.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6486.9%
Simplified86.9%
Taylor expanded in y around inf
+-lowering-+.f64N/A
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
if -160 < y < 0.5Initial program 83.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6483.9%
Simplified83.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6499.4%
Simplified99.4%
(FPCore (x y z)
:precision binary64
(if (<= y -160.0)
(+
(*
x
(+ 1.0 (* (+ (* z (+ (/ 0.5 y) (/ 0.5 (* y y)))) (/ -1.0 y)) (/ z x))))
(/ 1.0 y))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -160.0) {
tmp = (x * (1.0 + (((z * ((0.5 / y) + (0.5 / (y * y)))) + (-1.0 / y)) * (z / x)))) + (1.0 / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-160.0d0)) then
tmp = (x * (1.0d0 + (((z * ((0.5d0 / y) + (0.5d0 / (y * y)))) + ((-1.0d0) / y)) * (z / x)))) + (1.0d0 / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -160.0) {
tmp = (x * (1.0 + (((z * ((0.5 / y) + (0.5 / (y * y)))) + (-1.0 / y)) * (z / x)))) + (1.0 / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -160.0: tmp = (x * (1.0 + (((z * ((0.5 / y) + (0.5 / (y * y)))) + (-1.0 / y)) * (z / x)))) + (1.0 / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -160.0) tmp = Float64(Float64(x * Float64(1.0 + Float64(Float64(Float64(z * Float64(Float64(0.5 / y) + Float64(0.5 / Float64(y * y)))) + Float64(-1.0 / y)) * Float64(z / x)))) + Float64(1.0 / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -160.0) tmp = (x * (1.0 + (((z * ((0.5 / y) + (0.5 / (y * y)))) + (-1.0 / y)) * (z / x)))) + (1.0 / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -160.0], N[(N[(x * N[(1.0 + N[(N[(N[(z * N[(N[(0.5 / y), $MachinePrecision] + N[(0.5 / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -160:\\
\;\;\;\;x \cdot \left(1 + \left(z \cdot \left(\frac{0.5}{y} + \frac{0.5}{y \cdot y}\right) + \frac{-1}{y}\right) \cdot \frac{z}{x}\right) + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -160Initial program 88.5%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6488.5%
Simplified88.5%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
Simplified77.1%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified81.1%
if -160 < y Initial program 84.5%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6484.5%
Simplified84.5%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6492.0%
Simplified92.0%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (<= y -160.0) (+ x (/ (- (* z (+ -1.0 (* z (+ 0.5 (* z -0.16666666666666666))))) -1.0) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -160.0) {
tmp = x + (((z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666))))) - -1.0) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-160.0d0)) then
tmp = x + (((z * ((-1.0d0) + (z * (0.5d0 + (z * (-0.16666666666666666d0)))))) - (-1.0d0)) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -160.0) {
tmp = x + (((z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666))))) - -1.0) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -160.0: tmp = x + (((z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666))))) - -1.0) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -160.0) tmp = Float64(x + Float64(Float64(Float64(z * Float64(-1.0 + Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))))) - -1.0) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -160.0) tmp = x + (((z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666))))) - -1.0) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -160.0], N[(x + N[(N[(N[(z * N[(-1.0 + N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -160:\\
\;\;\;\;x + \frac{z \cdot \left(-1 + z \cdot \left(0.5 + z \cdot -0.16666666666666666\right)\right) - -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -160Initial program 88.5%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6488.5%
Simplified88.5%
Taylor expanded in z around 0
Simplified78.2%
Taylor expanded in y around -inf
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
Simplified80.8%
if -160 < y Initial program 84.5%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6484.5%
Simplified84.5%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6492.0%
Simplified92.0%
Final simplification88.9%
(FPCore (x y z) :precision binary64 (if (<= z -8.2e+127) (* (* z (* z z)) (/ -0.16666666666666666 y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8.2e+127) {
tmp = (z * (z * z)) * (-0.16666666666666666 / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8.2d+127)) then
tmp = (z * (z * z)) * ((-0.16666666666666666d0) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8.2e+127) {
tmp = (z * (z * z)) * (-0.16666666666666666 / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8.2e+127: tmp = (z * (z * z)) * (-0.16666666666666666 / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8.2e+127) tmp = Float64(Float64(z * Float64(z * z)) * Float64(-0.16666666666666666 / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8.2e+127) tmp = (z * (z * z)) * (-0.16666666666666666 / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8.2e+127], N[(N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision] * N[(-0.16666666666666666 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+127}:\\
\;\;\;\;\left(z \cdot \left(z \cdot z\right)\right) \cdot \frac{-0.16666666666666666}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -8.19999999999999965e127Initial program 54.0%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6454.0%
Simplified54.0%
Taylor expanded in z around 0
Simplified43.2%
Taylor expanded in y around inf
associate-+r+N/A
+-lowering-+.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
sub-negN/A
cancel-sign-sub-invN/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6454.5%
Simplified54.5%
Taylor expanded in z around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6461.5%
Simplified61.5%
Taylor expanded in z around inf
/-lowering-/.f6461.5%
Simplified61.5%
if -8.19999999999999965e127 < z Initial program 89.3%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6489.3%
Simplified89.3%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6492.1%
Simplified92.1%
(FPCore (x y z) :precision binary64 (if (<= x -8.2e+89) x (if (<= x 6.6e-99) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -8.2e+89) {
tmp = x;
} else if (x <= 6.6e-99) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-8.2d+89)) then
tmp = x
else if (x <= 6.6d-99) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -8.2e+89) {
tmp = x;
} else if (x <= 6.6e-99) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -8.2e+89: tmp = x elif x <= 6.6e-99: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -8.2e+89) tmp = x; elseif (x <= 6.6e-99) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -8.2e+89) tmp = x; elseif (x <= 6.6e-99) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -8.2e+89], x, If[LessEqual[x, 6.6e-99], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.2 \cdot 10^{+89}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 6.6 \cdot 10^{-99}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -8.1999999999999997e89 or 6.59999999999999973e-99 < x Initial program 90.8%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6490.8%
Simplified90.8%
Taylor expanded in x around inf
Simplified74.8%
if -8.1999999999999997e89 < x < 6.59999999999999973e-99Initial program 80.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6480.9%
Simplified80.9%
Taylor expanded in y around 0
/-lowering-/.f6468.7%
Simplified68.7%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 85.6%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6485.6%
Simplified85.6%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6486.8%
Simplified86.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.6%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6485.6%
Simplified85.6%
Taylor expanded in x around inf
Simplified47.7%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024161
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))