
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (+ y 0.5) (log y)))) z))
double code(double x, double y, double z) {
return (y + (x - ((y + 0.5) * log(y)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - ((y + 0.5d0) * log(y)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - ((y + 0.5) * Math.log(y)))) - z;
}
def code(x, y, z): return (y + (x - ((y + 0.5) * math.log(y)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(Float64(y + 0.5) * log(y)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - ((y + 0.5) * log(y)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \left(y + 0.5\right) \cdot \log y\right)\right) - z
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y 0.03) (+ x (- (* (log y) -0.5) z)) (- (+ x (- y z)) (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.03) {
tmp = x + ((log(y) * -0.5) - z);
} else {
tmp = (x + (y - z)) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.03d0) then
tmp = x + ((log(y) * (-0.5d0)) - z)
else
tmp = (x + (y - z)) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.03) {
tmp = x + ((Math.log(y) * -0.5) - z);
} else {
tmp = (x + (y - z)) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.03: tmp = x + ((math.log(y) * -0.5) - z) else: tmp = (x + (y - z)) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.03) tmp = Float64(x + Float64(Float64(log(y) * -0.5) - z)); else tmp = Float64(Float64(x + Float64(y - z)) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.03) tmp = x + ((log(y) * -0.5) - z); else tmp = (x + (y - z)) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.03], N[(x + N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y - z), $MachinePrecision]), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.03:\\
\;\;\;\;x + \left(\log y \cdot -0.5 - z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + \left(y - z\right)\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 0.029999999999999999Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6499.5%
Simplified99.5%
if 0.029999999999999999 < y Initial program 99.7%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.7%
Simplified99.7%
Taylor expanded in y around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
log-lowering-log.f6499.6%
Simplified99.6%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= y 1.6e+63) (+ x (- (* (log y) -0.5) z)) (- (- y z) (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+63) {
tmp = x + ((log(y) * -0.5) - z);
} else {
tmp = (y - z) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.6d+63) then
tmp = x + ((log(y) * (-0.5d0)) - z)
else
tmp = (y - z) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+63) {
tmp = x + ((Math.log(y) * -0.5) - z);
} else {
tmp = (y - z) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.6e+63: tmp = x + ((math.log(y) * -0.5) - z) else: tmp = (y - z) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.6e+63) tmp = Float64(x + Float64(Float64(log(y) * -0.5) - z)); else tmp = Float64(Float64(y - z) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.6e+63) tmp = x + ((log(y) * -0.5) - z); else tmp = (y - z) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.6e+63], N[(x + N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{+63}:\\
\;\;\;\;x + \left(\log y \cdot -0.5 - z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 1.60000000000000006e63Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6495.9%
Simplified95.9%
if 1.60000000000000006e63 < y Initial program 99.7%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.7%
Simplified99.7%
Taylor expanded in y around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
log-lowering-log.f6499.7%
Simplified99.7%
Taylor expanded in x around 0
--lowering--.f6490.1%
Simplified90.1%
Final simplification93.9%
(FPCore (x y z) :precision binary64 (if (<= y 195000000000.0) (+ x (- (* (log y) -0.5) z)) (- (+ x y) (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 195000000000.0) {
tmp = x + ((log(y) * -0.5) - z);
} else {
tmp = (x + y) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 195000000000.0d0) then
tmp = x + ((log(y) * (-0.5d0)) - z)
else
tmp = (x + y) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 195000000000.0) {
tmp = x + ((Math.log(y) * -0.5) - z);
} else {
tmp = (x + y) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 195000000000.0: tmp = x + ((math.log(y) * -0.5) - z) else: tmp = (x + y) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 195000000000.0) tmp = Float64(x + Float64(Float64(log(y) * -0.5) - z)); else tmp = Float64(Float64(x + y) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 195000000000.0) tmp = x + ((log(y) * -0.5) - z); else tmp = (x + y) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 195000000000.0], N[(x + N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 195000000000:\\
\;\;\;\;x + \left(\log y \cdot -0.5 - z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 1.95e11Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6499.6%
Simplified99.6%
if 1.95e11 < y Initial program 99.7%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.7%
Simplified99.7%
Taylor expanded in y around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
log-lowering-log.f6499.5%
Simplified99.5%
Taylor expanded in z around 0
+-commutativeN/A
+-lowering-+.f6482.2%
Simplified82.2%
Final simplification92.4%
(FPCore (x y z) :precision binary64 (if (<= y 1.6e+81) (+ x (- (* (log y) -0.5) z)) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+81) {
tmp = x + ((log(y) * -0.5) - z);
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.6d+81) then
tmp = x + ((log(y) * (-0.5d0)) - z)
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+81) {
tmp = x + ((Math.log(y) * -0.5) - z);
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.6e+81: tmp = x + ((math.log(y) * -0.5) - z) else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.6e+81) tmp = Float64(x + Float64(Float64(log(y) * -0.5) - z)); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.6e+81) tmp = x + ((log(y) * -0.5) - z); else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.6e+81], N[(x + N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{+81}:\\
\;\;\;\;x + \left(\log y \cdot -0.5 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.6e81Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6494.9%
Simplified94.9%
if 1.6e81 < y Initial program 99.6%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.6%
Simplified99.6%
Taylor expanded in y around inf
mul-1-negN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6476.4%
Simplified76.4%
Final simplification89.1%
(FPCore (x y z) :precision binary64 (if (<= y 4.3e+69) (- x z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.3e+69) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.3d+69) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.3e+69) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.3e+69: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.3e+69) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.3e+69) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.3e+69], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.3 \cdot 10^{+69}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 4.29999999999999993e69Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6495.4%
Simplified95.4%
Taylor expanded in z around inf
Simplified80.8%
if 4.29999999999999993e69 < y Initial program 99.6%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.6%
Simplified99.6%
Taylor expanded in y around inf
mul-1-negN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6475.8%
Simplified75.8%
(FPCore (x y z) :precision binary64 (if (<= z -2.65e+28) (- 0.0 z) (if (<= z 3.3e+17) x (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.65e+28) {
tmp = 0.0 - z;
} else if (z <= 3.3e+17) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.65d+28)) then
tmp = 0.0d0 - z
else if (z <= 3.3d+17) then
tmp = x
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.65e+28) {
tmp = 0.0 - z;
} else if (z <= 3.3e+17) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.65e+28: tmp = 0.0 - z elif z <= 3.3e+17: tmp = x else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.65e+28) tmp = Float64(0.0 - z); elseif (z <= 3.3e+17) tmp = x; else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.65e+28) tmp = 0.0 - z; elseif (z <= 3.3e+17) tmp = x; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.65e+28], N[(0.0 - z), $MachinePrecision], If[LessEqual[z, 3.3e+17], x, N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.65 \cdot 10^{+28}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{+17}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if z < -2.6500000000000002e28 or 3.3e17 < z Initial program 99.9%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.9%
Simplified99.9%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6467.9%
Simplified67.9%
sub0-negN/A
neg-lowering-neg.f6467.9%
Applied egg-rr67.9%
if -2.6500000000000002e28 < z < 3.3e17Initial program 99.8%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.8%
Simplified99.8%
Taylor expanded in x around inf
Simplified42.1%
Final simplification55.5%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.9%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.9%
Simplified99.9%
Taylor expanded in y around 0
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6473.0%
Simplified73.0%
Taylor expanded in z around inf
Simplified62.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate--l+N/A
+-commutativeN/A
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
Simplified28.1%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024161
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))