
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (<= t_1 -5e+258)
(+ x (* (/ y a) (- t z)))
(if (<= t_1 5e+37) (- x (/ t_1 a)) (+ x (/ (- t z) (/ a y)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -5e+258) {
tmp = x + ((y / a) * (t - z));
} else if (t_1 <= 5e+37) {
tmp = x - (t_1 / a);
} else {
tmp = x + ((t - z) / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z - t)
if (t_1 <= (-5d+258)) then
tmp = x + ((y / a) * (t - z))
else if (t_1 <= 5d+37) then
tmp = x - (t_1 / a)
else
tmp = x + ((t - z) / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -5e+258) {
tmp = x + ((y / a) * (t - z));
} else if (t_1 <= 5e+37) {
tmp = x - (t_1 / a);
} else {
tmp = x + ((t - z) / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z - t) tmp = 0 if t_1 <= -5e+258: tmp = x + ((y / a) * (t - z)) elif t_1 <= 5e+37: tmp = x - (t_1 / a) else: tmp = x + ((t - z) / (a / y)) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+258) tmp = Float64(x + Float64(Float64(y / a) * Float64(t - z))); elseif (t_1 <= 5e+37) tmp = Float64(x - Float64(t_1 / a)); else tmp = Float64(x + Float64(Float64(t - z) / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z - t); tmp = 0.0; if (t_1 <= -5e+258) tmp = x + ((y / a) * (t - z)); elseif (t_1 <= 5e+37) tmp = x - (t_1 / a); else tmp = x + ((t - z) / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+258], N[(x + N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+37], N[(x - N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t - z), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+258}:\\
\;\;\;\;x + \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+37}:\\
\;\;\;\;x - \frac{t\_1}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t - z}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -5e258Initial program 62.0%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6499.9%
Simplified99.9%
if -5e258 < (*.f64 y (-.f64 z t)) < 4.99999999999999989e37Initial program 99.9%
if 4.99999999999999989e37 < (*.f64 y (-.f64 z t)) Initial program 86.0%
*-commutativeN/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.8%
Applied egg-rr99.8%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (- z t))) (t_2 (+ x (* (/ y a) (- t z))))) (if (<= t_1 -5e+258) t_2 (if (<= t_1 5e+37) (- x (/ t_1 a)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double t_2 = x + ((y / a) * (t - z));
double tmp;
if (t_1 <= -5e+258) {
tmp = t_2;
} else if (t_1 <= 5e+37) {
tmp = x - (t_1 / a);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (z - t)
t_2 = x + ((y / a) * (t - z))
if (t_1 <= (-5d+258)) then
tmp = t_2
else if (t_1 <= 5d+37) then
tmp = x - (t_1 / a)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double t_2 = x + ((y / a) * (t - z));
double tmp;
if (t_1 <= -5e+258) {
tmp = t_2;
} else if (t_1 <= 5e+37) {
tmp = x - (t_1 / a);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z - t) t_2 = x + ((y / a) * (t - z)) tmp = 0 if t_1 <= -5e+258: tmp = t_2 elif t_1 <= 5e+37: tmp = x - (t_1 / a) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) t_2 = Float64(x + Float64(Float64(y / a) * Float64(t - z))) tmp = 0.0 if (t_1 <= -5e+258) tmp = t_2; elseif (t_1 <= 5e+37) tmp = Float64(x - Float64(t_1 / a)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z - t); t_2 = x + ((y / a) * (t - z)); tmp = 0.0; if (t_1 <= -5e+258) tmp = t_2; elseif (t_1 <= 5e+37) tmp = x - (t_1 / a); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+258], t$95$2, If[LessEqual[t$95$1, 5e+37], N[(x - N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
t_2 := x + \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+258}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+37}:\\
\;\;\;\;x - \frac{t\_1}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -5e258 or 4.99999999999999989e37 < (*.f64 y (-.f64 z t)) Initial program 76.6%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6499.8%
Simplified99.8%
if -5e258 < (*.f64 y (-.f64 z t)) < 4.99999999999999989e37Initial program 99.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (+ x (* t (/ y a))))) (if (<= t -3.2e-25) t_1 (if (<= t 0.94) (- x (* y (/ z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * (y / a));
double tmp;
if (t <= -3.2e-25) {
tmp = t_1;
} else if (t <= 0.94) {
tmp = x - (y * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (t * (y / a))
if (t <= (-3.2d-25)) then
tmp = t_1
else if (t <= 0.94d0) then
tmp = x - (y * (z / a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * (y / a));
double tmp;
if (t <= -3.2e-25) {
tmp = t_1;
} else if (t <= 0.94) {
tmp = x - (y * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (t * (y / a)) tmp = 0 if t <= -3.2e-25: tmp = t_1 elif t <= 0.94: tmp = x - (y * (z / a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(t * Float64(y / a))) tmp = 0.0 if (t <= -3.2e-25) tmp = t_1; elseif (t <= 0.94) tmp = Float64(x - Float64(y * Float64(z / a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (t * (y / a)); tmp = 0.0; if (t <= -3.2e-25) tmp = t_1; elseif (t <= 0.94) tmp = x - (y * (z / a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.2e-25], t$95$1, If[LessEqual[t, 0.94], N[(x - N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot \frac{y}{a}\\
\mathbf{if}\;t \leq -3.2 \cdot 10^{-25}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 0.94:\\
\;\;\;\;x - y \cdot \frac{z}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.2000000000000001e-25 or 0.93999999999999995 < t Initial program 87.8%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.5%
Simplified97.5%
Taylor expanded in t around inf
Simplified89.9%
if -3.2000000000000001e-25 < t < 0.93999999999999995Initial program 95.6%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6495.0%
Simplified95.0%
Taylor expanded in t around 0
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6487.6%
Simplified87.6%
Final simplification88.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y a) (- t z)))) (if (<= y -3.8e-8) t_1 (if (<= y 0.01) x t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * (t - z);
double tmp;
if (y <= -3.8e-8) {
tmp = t_1;
} else if (y <= 0.01) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y / a) * (t - z)
if (y <= (-3.8d-8)) then
tmp = t_1
else if (y <= 0.01d0) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * (t - z);
double tmp;
if (y <= -3.8e-8) {
tmp = t_1;
} else if (y <= 0.01) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / a) * (t - z) tmp = 0 if y <= -3.8e-8: tmp = t_1 elif y <= 0.01: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (y <= -3.8e-8) tmp = t_1; elseif (y <= 0.01) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / a) * (t - z); tmp = 0.0; if (y <= -3.8e-8) tmp = t_1; elseif (y <= 0.01) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.8e-8], t$95$1, If[LessEqual[y, 0.01], x, t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;y \leq -3.8 \cdot 10^{-8}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 0.01:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -3.80000000000000028e-8 or 0.0100000000000000002 < y Initial program 82.6%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6495.2%
Simplified95.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6476.2%
Simplified76.2%
if -3.80000000000000028e-8 < y < 0.0100000000000000002Initial program 99.8%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.1%
Simplified97.1%
Taylor expanded in x around inf
Simplified63.3%
Final simplification69.4%
(FPCore (x y z t a) :precision binary64 (if (<= t -1.1e+105) (/ t (/ a y)) (if (<= t 1.5e+140) x (* t (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.1e+105) {
tmp = t / (a / y);
} else if (t <= 1.5e+140) {
tmp = x;
} else {
tmp = t * (y / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.1d+105)) then
tmp = t / (a / y)
else if (t <= 1.5d+140) then
tmp = x
else
tmp = t * (y / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.1e+105) {
tmp = t / (a / y);
} else if (t <= 1.5e+140) {
tmp = x;
} else {
tmp = t * (y / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -1.1e+105: tmp = t / (a / y) elif t <= 1.5e+140: tmp = x else: tmp = t * (y / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.1e+105) tmp = Float64(t / Float64(a / y)); elseif (t <= 1.5e+140) tmp = x; else tmp = Float64(t * Float64(y / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -1.1e+105) tmp = t / (a / y); elseif (t <= 1.5e+140) tmp = x; else tmp = t * (y / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.1e+105], N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.5e+140], x, N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.1 \cdot 10^{+105}:\\
\;\;\;\;\frac{t}{\frac{a}{y}}\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{+140}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if t < -1.10000000000000003e105Initial program 78.5%
*-commutativeN/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6494.9%
Applied egg-rr94.9%
Taylor expanded in t around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6458.2%
Simplified58.2%
associate-/l*N/A
*-commutativeN/A
associate-/r/N/A
/-lowering-/.f64N/A
/-lowering-/.f6471.6%
Applied egg-rr71.6%
if -1.10000000000000003e105 < t < 1.49999999999999998e140Initial program 95.1%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.3%
Simplified96.3%
Taylor expanded in x around inf
Simplified54.2%
if 1.49999999999999998e140 < t Initial program 89.5%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.3%
Simplified97.3%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6484.3%
Simplified84.3%
Taylor expanded in t around inf
Simplified76.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* t (/ y a)))) (if (<= t -3.8e+100) t_1 (if (<= t 2.7e+140) x t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (y / a);
double tmp;
if (t <= -3.8e+100) {
tmp = t_1;
} else if (t <= 2.7e+140) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t * (y / a)
if (t <= (-3.8d+100)) then
tmp = t_1
else if (t <= 2.7d+140) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * (y / a);
double tmp;
if (t <= -3.8e+100) {
tmp = t_1;
} else if (t <= 2.7e+140) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * (y / a) tmp = 0 if t <= -3.8e+100: tmp = t_1 elif t <= 2.7e+140: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(y / a)) tmp = 0.0 if (t <= -3.8e+100) tmp = t_1; elseif (t <= 2.7e+140) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * (y / a); tmp = 0.0; if (t <= -3.8e+100) tmp = t_1; elseif (t <= 2.7e+140) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.8e+100], t$95$1, If[LessEqual[t, 2.7e+140], x, t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y}{a}\\
\mathbf{if}\;t \leq -3.8 \cdot 10^{+100}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.7 \cdot 10^{+140}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.79999999999999963e100 or 2.70000000000000018e140 < t Initial program 83.0%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.1%
Simplified96.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6479.8%
Simplified79.8%
Taylor expanded in t around inf
Simplified73.2%
if -3.79999999999999963e100 < t < 2.70000000000000018e140Initial program 95.6%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.3%
Simplified96.3%
Taylor expanded in x around inf
Simplified54.2%
(FPCore (x y z t a) :precision binary64 (if (<= z 8.8e+43) (+ x (* t (/ y a))) (* (/ y a) (- t z))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 8.8e+43) {
tmp = x + (t * (y / a));
} else {
tmp = (y / a) * (t - z);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= 8.8d+43) then
tmp = x + (t * (y / a))
else
tmp = (y / a) * (t - z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 8.8e+43) {
tmp = x + (t * (y / a));
} else {
tmp = (y / a) * (t - z);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= 8.8e+43: tmp = x + (t * (y / a)) else: tmp = (y / a) * (t - z) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= 8.8e+43) tmp = Float64(x + Float64(t * Float64(y / a))); else tmp = Float64(Float64(y / a) * Float64(t - z)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= 8.8e+43) tmp = x + (t * (y / a)); else tmp = (y / a) * (t - z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, 8.8e+43], N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 8.8 \cdot 10^{+43}:\\
\;\;\;\;x + t \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(t - z\right)\\
\end{array}
\end{array}
if z < 8.80000000000000002e43Initial program 92.9%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.2%
Simplified96.2%
Taylor expanded in t around inf
Simplified84.3%
if 8.80000000000000002e43 < z Initial program 87.7%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.3%
Simplified96.3%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6474.4%
Simplified74.4%
Final simplification82.3%
(FPCore (x y z t a) :precision binary64 (+ x (* (/ y a) (- t z))))
double code(double x, double y, double z, double t, double a) {
return x + ((y / a) * (t - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y / a) * (t - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y / a) * (t - z));
}
def code(x, y, z, t, a): return x + ((y / a) * (t - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y / a) * Float64(t - z))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y / a) * (t - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{a} \cdot \left(t - z\right)
\end{array}
Initial program 91.8%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.2%
Simplified96.2%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.8%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.2%
Simplified96.2%
Taylor expanded in x around inf
Simplified43.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024161
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))