
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y (- x (* y x))))
assert(x < y);
double code(double x, double y) {
return y + (x - (y * x));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x - (y * x))
end function
assert x < y;
public static double code(double x, double y) {
return y + (x - (y * x));
}
[x, y] = sort([x, y]) def code(x, y): return y + (x - (y * x))
x, y = sort([x, y]) function code(x, y) return Float64(y + Float64(x - Float64(y * x))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y + (x - (y * x));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + \left(x - y \cdot x\right)
\end{array}
Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1.0) (* x (- 1.0 y)) (if (<= x 1.16e-60) (+ y x) (- y (* y x)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x * (1.0 - y);
} else if (x <= 1.16e-60) {
tmp = y + x;
} else {
tmp = y - (y * x);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x * (1.0d0 - y)
else if (x <= 1.16d-60) then
tmp = y + x
else
tmp = y - (y * x)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x * (1.0 - y);
} else if (x <= 1.16e-60) {
tmp = y + x;
} else {
tmp = y - (y * x);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -1.0: tmp = x * (1.0 - y) elif x <= 1.16e-60: tmp = y + x else: tmp = y - (y * x) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(x * Float64(1.0 - y)); elseif (x <= 1.16e-60) tmp = Float64(y + x); else tmp = Float64(y - Float64(y * x)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -1.0)
tmp = x * (1.0 - y);
elseif (x <= 1.16e-60)
tmp = y + x;
else
tmp = y - (y * x);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1.0], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.16e-60], N[(y + x), $MachinePrecision], N[(y - N[(y * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{elif}\;x \leq 1.16 \cdot 10^{-60}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around inf
sub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6499.9%
Simplified99.9%
if -1 < x < 1.16e-60Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6499.3%
Simplified99.3%
associate--r-N/A
--rgt-identityN/A
+-lowering-+.f6499.3%
Applied egg-rr99.3%
if 1.16e-60 < x Initial program 100.0%
Taylor expanded in x around 0
Simplified47.0%
Final simplification85.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (let* ((t_0 (* x (- 1.0 y)))) (if (<= x -1.0) t_0 (if (<= x 1.0) (+ y x) t_0))))
assert(x < y);
double code(double x, double y) {
double t_0 = x * (1.0 - y);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = y + x;
} else {
tmp = t_0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (1.0d0 - y)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1.0d0) then
tmp = y + x
else
tmp = t_0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double t_0 = x * (1.0 - y);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = y + x;
} else {
tmp = t_0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): t_0 = x * (1.0 - y) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 1.0: tmp = y + x else: tmp = t_0 return tmp
x, y = sort([x, y]) function code(x, y) t_0 = Float64(x * Float64(1.0 - y)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = Float64(y + x); else tmp = t_0; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
t_0 = x * (1.0 - y);
tmp = 0.0;
if (x <= -1.0)
tmp = t_0;
elseif (x <= 1.0)
tmp = y + x;
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(y + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - y\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf
sub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6499.3%
Simplified99.3%
if -1 < x < 1Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6498.7%
Simplified98.7%
associate--r-N/A
--rgt-identityN/A
+-lowering-+.f6498.7%
Applied egg-rr98.7%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 6.4e-93) x y))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 6.4e-93) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6.4d-93) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 6.4e-93) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 6.4e-93: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 6.4e-93) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 6.4e-93)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 6.4e-93], x, y]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.4 \cdot 10^{-93}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 6.3999999999999997e-93Initial program 100.0%
Taylor expanded in y around 0
Simplified51.6%
if 6.3999999999999997e-93 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified50.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y x))
assert(x < y);
double code(double x, double y) {
return y + x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + x
end function
assert x < y;
public static double code(double x, double y) {
return y + x;
}
[x, y] = sort([x, y]) def code(x, y): return y + x
x, y = sort([x, y]) function code(x, y) return Float64(y + x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y + x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + x
\end{array}
Initial program 100.0%
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6475.6%
Simplified75.6%
associate--r-N/A
--rgt-identityN/A
+-lowering-+.f6475.6%
Applied egg-rr75.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 x)
assert(x < y);
double code(double x, double y) {
return x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
assert x < y;
public static double code(double x, double y) {
return x;
}
[x, y] = sort([x, y]) def code(x, y): return x
x, y = sort([x, y]) function code(x, y) return x end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := x
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified41.1%
herbie shell --seed 2024161
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))