Development.Shake.Progress:message from shake-0.15.5

Percentage Accurate: 99.5% → 99.7%
Time: 5.3s
Alternatives: 6
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot 100}{x + y} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
	return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
	return (x * 100.0) / (x + y);
}
def code(x, y):
	return (x * 100.0) / (x + y)
function code(x, y)
	return Float64(Float64(x * 100.0) / Float64(x + y))
end
function tmp = code(x, y)
	tmp = (x * 100.0) / (x + y);
end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 100}{x + y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot 100}{x + y} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
	return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
	return (x * 100.0) / (x + y);
}
def code(x, y):
	return (x * 100.0) / (x + y)
function code(x, y)
	return Float64(Float64(x * 100.0) / Float64(x + y))
end
function tmp = code(x, y)
	tmp = (x * 100.0) / (x + y);
end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 100}{x + y}
\end{array}

Alternative 1: 99.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{\frac{x + y}{100}} \end{array} \]
(FPCore (x y) :precision binary64 (/ x (/ (+ x y) 100.0)))
double code(double x, double y) {
	return x / ((x + y) / 100.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = x / ((x + y) / 100.0d0)
end function
public static double code(double x, double y) {
	return x / ((x + y) / 100.0);
}
def code(x, y):
	return x / ((x + y) / 100.0)
function code(x, y)
	return Float64(x / Float64(Float64(x + y) / 100.0))
end
function tmp = code(x, y)
	tmp = x / ((x + y) / 100.0);
end
code[x_, y_] := N[(x / N[(N[(x + y), $MachinePrecision] / 100.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\frac{x + y}{100}}
\end{array}
Derivation
  1. Initial program 99.3%

    \[\frac{x \cdot 100}{x + y} \]
  2. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
    2. associate-/l*N/A

      \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
    3. *-lowering-*.f64N/A

      \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
    4. /-lowering-/.f64N/A

      \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
    5. +-lowering-+.f6499.7%

      \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
  3. Simplified99.7%

    \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
  4. Add Preprocessing
  5. Step-by-step derivation
    1. associate-*r/N/A

      \[\leadsto \frac{100 \cdot x}{\color{blue}{x + y}} \]
    2. *-commutativeN/A

      \[\leadsto \frac{x \cdot 100}{\color{blue}{x} + y} \]
    3. associate-/l*N/A

      \[\leadsto x \cdot \color{blue}{\frac{100}{x + y}} \]
    4. clear-numN/A

      \[\leadsto x \cdot \frac{1}{\color{blue}{\frac{x + y}{100}}} \]
    5. un-div-invN/A

      \[\leadsto \frac{x}{\color{blue}{\frac{x + y}{100}}} \]
    6. /-lowering-/.f64N/A

      \[\leadsto \mathsf{/.f64}\left(x, \color{blue}{\left(\frac{x + y}{100}\right)}\right) \]
    7. /-lowering-/.f64N/A

      \[\leadsto \mathsf{/.f64}\left(x, \mathsf{/.f64}\left(\left(x + y\right), \color{blue}{100}\right)\right) \]
    8. +-lowering-+.f6499.7%

      \[\leadsto \mathsf{/.f64}\left(x, \mathsf{/.f64}\left(\mathsf{+.f64}\left(x, y\right), 100\right)\right) \]
  6. Applied egg-rr99.7%

    \[\leadsto \color{blue}{\frac{x}{\frac{x + y}{100}}} \]
  7. Add Preprocessing

Alternative 2: 74.0% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.2 \cdot 10^{+16}:\\ \;\;\;\;100\\ \mathbf{elif}\;x \leq 46000000000000:\\ \;\;\;\;\frac{x \cdot 100}{y}\\ \mathbf{else}:\\ \;\;\;\;100\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -2.2e+16)
   100.0
   (if (<= x 46000000000000.0) (/ (* x 100.0) y) 100.0)))
double code(double x, double y) {
	double tmp;
	if (x <= -2.2e+16) {
		tmp = 100.0;
	} else if (x <= 46000000000000.0) {
		tmp = (x * 100.0) / y;
	} else {
		tmp = 100.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-2.2d+16)) then
        tmp = 100.0d0
    else if (x <= 46000000000000.0d0) then
        tmp = (x * 100.0d0) / y
    else
        tmp = 100.0d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -2.2e+16) {
		tmp = 100.0;
	} else if (x <= 46000000000000.0) {
		tmp = (x * 100.0) / y;
	} else {
		tmp = 100.0;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -2.2e+16:
		tmp = 100.0
	elif x <= 46000000000000.0:
		tmp = (x * 100.0) / y
	else:
		tmp = 100.0
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -2.2e+16)
		tmp = 100.0;
	elseif (x <= 46000000000000.0)
		tmp = Float64(Float64(x * 100.0) / y);
	else
		tmp = 100.0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -2.2e+16)
		tmp = 100.0;
	elseif (x <= 46000000000000.0)
		tmp = (x * 100.0) / y;
	else
		tmp = 100.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -2.2e+16], 100.0, If[LessEqual[x, 46000000000000.0], N[(N[(x * 100.0), $MachinePrecision] / y), $MachinePrecision], 100.0]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{+16}:\\
\;\;\;\;100\\

\mathbf{elif}\;x \leq 46000000000000:\\
\;\;\;\;\frac{x \cdot 100}{y}\\

\mathbf{else}:\\
\;\;\;\;100\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -2.2e16 or 4.6e13 < x

    1. Initial program 98.9%

      \[\frac{x \cdot 100}{x + y} \]
    2. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
      2. associate-/l*N/A

        \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
      3. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
      4. /-lowering-/.f64N/A

        \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
      5. +-lowering-+.f6499.9%

        \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf

      \[\leadsto \color{blue}{100} \]
    6. Step-by-step derivation
      1. Simplified79.7%

        \[\leadsto \color{blue}{100} \]

      if -2.2e16 < x < 4.6e13

      1. Initial program 99.7%

        \[\frac{x \cdot 100}{x + y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \mathsf{/.f64}\left(\mathsf{*.f64}\left(x, 100\right), \color{blue}{y}\right) \]
      4. Step-by-step derivation
        1. Simplified77.9%

          \[\leadsto \frac{x \cdot 100}{\color{blue}{y}} \]
      5. Recombined 2 regimes into one program.
      6. Add Preprocessing

      Alternative 3: 74.0% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -8 \cdot 10^{+16}:\\ \;\;\;\;100\\ \mathbf{elif}\;x \leq 5 \cdot 10^{+14}:\\ \;\;\;\;\frac{x}{\frac{y}{100}}\\ \mathbf{else}:\\ \;\;\;\;100\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (if (<= x -8e+16) 100.0 (if (<= x 5e+14) (/ x (/ y 100.0)) 100.0)))
      double code(double x, double y) {
      	double tmp;
      	if (x <= -8e+16) {
      		tmp = 100.0;
      	} else if (x <= 5e+14) {
      		tmp = x / (y / 100.0);
      	} else {
      		tmp = 100.0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: tmp
          if (x <= (-8d+16)) then
              tmp = 100.0d0
          else if (x <= 5d+14) then
              tmp = x / (y / 100.0d0)
          else
              tmp = 100.0d0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double tmp;
      	if (x <= -8e+16) {
      		tmp = 100.0;
      	} else if (x <= 5e+14) {
      		tmp = x / (y / 100.0);
      	} else {
      		tmp = 100.0;
      	}
      	return tmp;
      }
      
      def code(x, y):
      	tmp = 0
      	if x <= -8e+16:
      		tmp = 100.0
      	elif x <= 5e+14:
      		tmp = x / (y / 100.0)
      	else:
      		tmp = 100.0
      	return tmp
      
      function code(x, y)
      	tmp = 0.0
      	if (x <= -8e+16)
      		tmp = 100.0;
      	elseif (x <= 5e+14)
      		tmp = Float64(x / Float64(y / 100.0));
      	else
      		tmp = 100.0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	tmp = 0.0;
      	if (x <= -8e+16)
      		tmp = 100.0;
      	elseif (x <= 5e+14)
      		tmp = x / (y / 100.0);
      	else
      		tmp = 100.0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := If[LessEqual[x, -8e+16], 100.0, If[LessEqual[x, 5e+14], N[(x / N[(y / 100.0), $MachinePrecision]), $MachinePrecision], 100.0]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;x \leq -8 \cdot 10^{+16}:\\
      \;\;\;\;100\\
      
      \mathbf{elif}\;x \leq 5 \cdot 10^{+14}:\\
      \;\;\;\;\frac{x}{\frac{y}{100}}\\
      
      \mathbf{else}:\\
      \;\;\;\;100\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < -8e16 or 5e14 < x

        1. Initial program 98.9%

          \[\frac{x \cdot 100}{x + y} \]
        2. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
          2. associate-/l*N/A

            \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
          3. *-lowering-*.f64N/A

            \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
          4. /-lowering-/.f64N/A

            \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
          5. +-lowering-+.f6499.9%

            \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
        3. Simplified99.9%

          \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf

          \[\leadsto \color{blue}{100} \]
        6. Step-by-step derivation
          1. Simplified79.7%

            \[\leadsto \color{blue}{100} \]

          if -8e16 < x < 5e14

          1. Initial program 99.7%

            \[\frac{x \cdot 100}{x + y} \]
          2. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
            2. associate-/l*N/A

              \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
            3. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
            4. /-lowering-/.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
            5. +-lowering-+.f6499.5%

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
          3. Simplified99.5%

            \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
          4. Add Preprocessing
          5. Taylor expanded in x around 0

            \[\leadsto \color{blue}{100 \cdot \frac{x}{y}} \]
          6. Step-by-step derivation
            1. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{y}\right)}\right) \]
            2. /-lowering-/.f6477.7%

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{y}\right)\right) \]
          7. Simplified77.7%

            \[\leadsto \color{blue}{100 \cdot \frac{x}{y}} \]
          8. Step-by-step derivation
            1. associate-*r/N/A

              \[\leadsto \frac{100 \cdot x}{\color{blue}{y}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{x \cdot 100}{y} \]
            3. associate-/l*N/A

              \[\leadsto x \cdot \color{blue}{\frac{100}{y}} \]
            4. clear-numN/A

              \[\leadsto x \cdot \frac{1}{\color{blue}{\frac{y}{100}}} \]
            5. un-div-invN/A

              \[\leadsto \frac{x}{\color{blue}{\frac{y}{100}}} \]
            6. /-lowering-/.f64N/A

              \[\leadsto \mathsf{/.f64}\left(x, \color{blue}{\left(\frac{y}{100}\right)}\right) \]
            7. /-lowering-/.f6477.9%

              \[\leadsto \mathsf{/.f64}\left(x, \mathsf{/.f64}\left(y, \color{blue}{100}\right)\right) \]
          9. Applied egg-rr77.9%

            \[\leadsto \color{blue}{\frac{x}{\frac{y}{100}}} \]
        7. Recombined 2 regimes into one program.
        8. Add Preprocessing

        Alternative 4: 73.9% accurate, 0.5× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.05 \cdot 10^{+17}:\\ \;\;\;\;100\\ \mathbf{elif}\;x \leq 1.06 \cdot 10^{+14}:\\ \;\;\;\;100 \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;100\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (if (<= x -2.05e+17) 100.0 (if (<= x 1.06e+14) (* 100.0 (/ x y)) 100.0)))
        double code(double x, double y) {
        	double tmp;
        	if (x <= -2.05e+17) {
        		tmp = 100.0;
        	} else if (x <= 1.06e+14) {
        		tmp = 100.0 * (x / y);
        	} else {
        		tmp = 100.0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8) :: tmp
            if (x <= (-2.05d+17)) then
                tmp = 100.0d0
            else if (x <= 1.06d+14) then
                tmp = 100.0d0 * (x / y)
            else
                tmp = 100.0d0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y) {
        	double tmp;
        	if (x <= -2.05e+17) {
        		tmp = 100.0;
        	} else if (x <= 1.06e+14) {
        		tmp = 100.0 * (x / y);
        	} else {
        		tmp = 100.0;
        	}
        	return tmp;
        }
        
        def code(x, y):
        	tmp = 0
        	if x <= -2.05e+17:
        		tmp = 100.0
        	elif x <= 1.06e+14:
        		tmp = 100.0 * (x / y)
        	else:
        		tmp = 100.0
        	return tmp
        
        function code(x, y)
        	tmp = 0.0
        	if (x <= -2.05e+17)
        		tmp = 100.0;
        	elseif (x <= 1.06e+14)
        		tmp = Float64(100.0 * Float64(x / y));
        	else
        		tmp = 100.0;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y)
        	tmp = 0.0;
        	if (x <= -2.05e+17)
        		tmp = 100.0;
        	elseif (x <= 1.06e+14)
        		tmp = 100.0 * (x / y);
        	else
        		tmp = 100.0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_] := If[LessEqual[x, -2.05e+17], 100.0, If[LessEqual[x, 1.06e+14], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;x \leq -2.05 \cdot 10^{+17}:\\
        \;\;\;\;100\\
        
        \mathbf{elif}\;x \leq 1.06 \cdot 10^{+14}:\\
        \;\;\;\;100 \cdot \frac{x}{y}\\
        
        \mathbf{else}:\\
        \;\;\;\;100\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if x < -2.05e17 or 1.06e14 < x

          1. Initial program 98.9%

            \[\frac{x \cdot 100}{x + y} \]
          2. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
            2. associate-/l*N/A

              \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
            3. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
            4. /-lowering-/.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
            5. +-lowering-+.f6499.9%

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
          3. Simplified99.9%

            \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
          4. Add Preprocessing
          5. Taylor expanded in x around inf

            \[\leadsto \color{blue}{100} \]
          6. Step-by-step derivation
            1. Simplified79.7%

              \[\leadsto \color{blue}{100} \]

            if -2.05e17 < x < 1.06e14

            1. Initial program 99.7%

              \[\frac{x \cdot 100}{x + y} \]
            2. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
              2. associate-/l*N/A

                \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
              3. *-lowering-*.f64N/A

                \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
              4. /-lowering-/.f64N/A

                \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
              5. +-lowering-+.f6499.5%

                \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
            3. Simplified99.5%

              \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
            4. Add Preprocessing
            5. Taylor expanded in x around 0

              \[\leadsto \color{blue}{100 \cdot \frac{x}{y}} \]
            6. Step-by-step derivation
              1. *-lowering-*.f64N/A

                \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{y}\right)}\right) \]
              2. /-lowering-/.f6477.7%

                \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{y}\right)\right) \]
            7. Simplified77.7%

              \[\leadsto \color{blue}{100 \cdot \frac{x}{y}} \]
          7. Recombined 2 regimes into one program.
          8. Add Preprocessing

          Alternative 5: 99.7% accurate, 1.0× speedup?

          \[\begin{array}{l} \\ 100 \cdot \frac{x}{x + y} \end{array} \]
          (FPCore (x y) :precision binary64 (* 100.0 (/ x (+ x y))))
          double code(double x, double y) {
          	return 100.0 * (x / (x + y));
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              code = 100.0d0 * (x / (x + y))
          end function
          
          public static double code(double x, double y) {
          	return 100.0 * (x / (x + y));
          }
          
          def code(x, y):
          	return 100.0 * (x / (x + y))
          
          function code(x, y)
          	return Float64(100.0 * Float64(x / Float64(x + y)))
          end
          
          function tmp = code(x, y)
          	tmp = 100.0 * (x / (x + y));
          end
          
          code[x_, y_] := N[(100.0 * N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          100 \cdot \frac{x}{x + y}
          \end{array}
          
          Derivation
          1. Initial program 99.3%

            \[\frac{x \cdot 100}{x + y} \]
          2. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
            2. associate-/l*N/A

              \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
            3. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
            4. /-lowering-/.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
            5. +-lowering-+.f6499.7%

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
          3. Simplified99.7%

            \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
          4. Add Preprocessing
          5. Add Preprocessing

          Alternative 6: 50.9% accurate, 7.0× speedup?

          \[\begin{array}{l} \\ 100 \end{array} \]
          (FPCore (x y) :precision binary64 100.0)
          double code(double x, double y) {
          	return 100.0;
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              code = 100.0d0
          end function
          
          public static double code(double x, double y) {
          	return 100.0;
          }
          
          def code(x, y):
          	return 100.0
          
          function code(x, y)
          	return 100.0
          end
          
          function tmp = code(x, y)
          	tmp = 100.0;
          end
          
          code[x_, y_] := 100.0
          
          \begin{array}{l}
          
          \\
          100
          \end{array}
          
          Derivation
          1. Initial program 99.3%

            \[\frac{x \cdot 100}{x + y} \]
          2. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{100 \cdot x}{\color{blue}{x} + y} \]
            2. associate-/l*N/A

              \[\leadsto 100 \cdot \color{blue}{\frac{x}{x + y}} \]
            3. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \color{blue}{\left(\frac{x}{x + y}\right)}\right) \]
            4. /-lowering-/.f64N/A

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \color{blue}{\left(x + y\right)}\right)\right) \]
            5. +-lowering-+.f6499.7%

              \[\leadsto \mathsf{*.f64}\left(100, \mathsf{/.f64}\left(x, \mathsf{+.f64}\left(x, \color{blue}{y}\right)\right)\right) \]
          3. Simplified99.7%

            \[\leadsto \color{blue}{100 \cdot \frac{x}{x + y}} \]
          4. Add Preprocessing
          5. Taylor expanded in x around inf

            \[\leadsto \color{blue}{100} \]
          6. Step-by-step derivation
            1. Simplified51.2%

              \[\leadsto \color{blue}{100} \]
            2. Add Preprocessing

            Developer Target 1: 99.7% accurate, 0.8× speedup?

            \[\begin{array}{l} \\ \frac{x}{1} \cdot \frac{100}{x + y} \end{array} \]
            (FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
            double code(double x, double y) {
            	return (x / 1.0) * (100.0 / (x + y));
            }
            
            real(8) function code(x, y)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                code = (x / 1.0d0) * (100.0d0 / (x + y))
            end function
            
            public static double code(double x, double y) {
            	return (x / 1.0) * (100.0 / (x + y));
            }
            
            def code(x, y):
            	return (x / 1.0) * (100.0 / (x + y))
            
            function code(x, y)
            	return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y)))
            end
            
            function tmp = code(x, y)
            	tmp = (x / 1.0) * (100.0 / (x + y));
            end
            
            code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \frac{x}{1} \cdot \frac{100}{x + y}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024161 
            (FPCore (x y)
              :name "Development.Shake.Progress:message from shake-0.15.5"
              :precision binary64
            
              :alt
              (! :herbie-platform default (* (/ x 1) (/ 100 (+ x y))))
            
              (/ (* x 100.0) (+ x y)))