
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (+ x -1.0) y) (- -1.0 (/ -1.0 y)))))
(if (<= y -270000.0)
(+ x t_0)
(if (<= y 15000.0)
(+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y)))
(- x (/ (+ (+ x -1.0) t_0) y))))))
double code(double x, double y) {
double t_0 = ((x + -1.0) / y) * (-1.0 - (-1.0 / y));
double tmp;
if (y <= -270000.0) {
tmp = x + t_0;
} else if (y <= 15000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x - (((x + -1.0) + t_0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + (-1.0d0)) / y) * ((-1.0d0) - ((-1.0d0) / y))
if (y <= (-270000.0d0)) then
tmp = x + t_0
else if (y <= 15000.0d0) then
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
else
tmp = x - (((x + (-1.0d0)) + t_0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x + -1.0) / y) * (-1.0 - (-1.0 / y));
double tmp;
if (y <= -270000.0) {
tmp = x + t_0;
} else if (y <= 15000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x - (((x + -1.0) + t_0) / y);
}
return tmp;
}
def code(x, y): t_0 = ((x + -1.0) / y) * (-1.0 - (-1.0 / y)) tmp = 0 if y <= -270000.0: tmp = x + t_0 elif y <= 15000.0: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) else: tmp = x - (((x + -1.0) + t_0) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x + -1.0) / y) * Float64(-1.0 - Float64(-1.0 / y))) tmp = 0.0 if (y <= -270000.0) tmp = Float64(x + t_0); elseif (y <= 15000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = Float64(x - Float64(Float64(Float64(x + -1.0) + t_0) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x + -1.0) / y) * (-1.0 - (-1.0 / y)); tmp = 0.0; if (y <= -270000.0) tmp = x + t_0; elseif (y <= 15000.0) tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); else tmp = x - (((x + -1.0) + t_0) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -270000.0], N[(x + t$95$0), $MachinePrecision], If[LessEqual[y, 15000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] + t$95$0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + -1}{y} \cdot \left(-1 - \frac{-1}{y}\right)\\
\mathbf{if}\;y \leq -270000:\\
\;\;\;\;x + t\_0\\
\mathbf{elif}\;y \leq 15000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\left(x + -1\right) + t\_0}{y}\\
\end{array}
\end{array}
if y < -2.7e5Initial program 26.7%
Taylor expanded in y around inf
Simplified100.0%
if -2.7e5 < y < 15000Initial program 100.0%
if 15000 < y Initial program 28.9%
Taylor expanded in y around -inf
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -260000.0)
(+ x (* (/ (+ x -1.0) y) (- -1.0 (/ -1.0 y))))
(if (<= y 21000000000000.0)
(+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y)))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -260000.0) {
tmp = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y)));
} else if (y <= 21000000000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-260000.0d0)) then
tmp = x + (((x + (-1.0d0)) / y) * ((-1.0d0) - ((-1.0d0) / y)))
else if (y <= 21000000000000.0d0) then
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -260000.0) {
tmp = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y)));
} else if (y <= 21000000000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -260000.0: tmp = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y))) elif y <= 21000000000000.0: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -260000.0) tmp = Float64(x + Float64(Float64(Float64(x + -1.0) / y) * Float64(-1.0 - Float64(-1.0 / y)))); elseif (y <= 21000000000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -260000.0) tmp = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y))); elseif (y <= 21000000000000.0) tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -260000.0], N[(x + N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 21000000000000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -260000:\\
\;\;\;\;x + \frac{x + -1}{y} \cdot \left(-1 - \frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 21000000000000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -2.6e5Initial program 26.7%
Taylor expanded in y around inf
Simplified100.0%
if -2.6e5 < y < 2.1e13Initial program 99.8%
if 2.1e13 < y Initial program 26.6%
Taylor expanded in y around inf
Simplified100.0%
Taylor expanded in y around inf
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
/-lowering-/.f64100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ -1.0 y))))
(if (<= y -4300000000.0)
t_0
(if (<= y 21000000000000.0) (+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -4300000000.0) {
tmp = t_0;
} else if (y <= 21000000000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-4300000000.0d0)) then
tmp = t_0
else if (y <= 21000000000000.0d0) then
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -4300000000.0) {
tmp = t_0;
} else if (y <= 21000000000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -4300000000.0: tmp = t_0 elif y <= 21000000000000.0: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -4300000000.0) tmp = t_0; elseif (y <= 21000000000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -4300000000.0) tmp = t_0; elseif (y <= 21000000000000.0) tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4300000000.0], t$95$0, If[LessEqual[y, 21000000000000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -4300000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 21000000000000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.3e9 or 2.1e13 < y Initial program 26.7%
Taylor expanded in y around inf
Simplified100.0%
Taylor expanded in y around inf
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.8%
Simplified99.8%
Taylor expanded in x around 0
/-lowering-/.f6499.8%
Simplified99.8%
if -4.3e9 < y < 2.1e13Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ -1.0 y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (-1.0 / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (-1.0 / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 26.7%
Taylor expanded in y around inf
Simplified100.0%
Taylor expanded in y around inf
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.7%
Simplified99.7%
Taylor expanded in x around 0
/-lowering-/.f6499.7%
Simplified99.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.1%
Simplified99.1%
if 1 < y Initial program 28.9%
Taylor expanded in y around inf
associate--l+N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate--r-N/A
div-subN/A
neg-sub0N/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6498.9%
Simplified98.9%
Final simplification99.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ -1.0 y)))) (if (<= y -1.0) t_0 (if (<= y 5.5e-14) (- 1.0 y) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 5.5e-14) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 5.5d-14) then
tmp = 1.0d0 - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 5.5e-14) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 5.5e-14: tmp = 1.0 - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 5.5e-14) tmp = Float64(1.0 - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 5.5e-14) tmp = 1.0 - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 5.5e-14], N[(1.0 - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-14}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 5.49999999999999991e-14 < y Initial program 29.0%
Taylor expanded in y around inf
Simplified98.2%
Taylor expanded in y around inf
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.6%
Simplified97.6%
Taylor expanded in x around 0
/-lowering-/.f6497.7%
Simplified97.7%
if -1 < y < 5.49999999999999991e-14Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.6%
Simplified99.6%
Taylor expanded in x around 0
--lowering--.f6479.9%
Simplified79.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 5.5e-14) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 5.5e-14) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 5.5d-14) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 5.5e-14) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 5.5e-14: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 5.5e-14) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 5.5e-14) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 5.5e-14], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-14}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 5.49999999999999991e-14 < y Initial program 29.0%
Taylor expanded in y around inf
Simplified79.0%
if -1 < y < 5.49999999999999991e-14Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.6%
Simplified99.6%
Taylor expanded in x around 0
--lowering--.f6479.9%
Simplified79.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 5.5e-14) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 5.5e-14) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 5.5d-14) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 5.5e-14) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 5.5e-14: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 5.5e-14) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 5.5e-14) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 5.5e-14], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-14}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 5.49999999999999991e-14 < y Initial program 29.0%
Taylor expanded in y around inf
Simplified79.0%
if -1 < y < 5.49999999999999991e-14Initial program 100.0%
Taylor expanded in y around 0
Simplified79.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 67.3%
Taylor expanded in y around 0
Simplified44.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024161
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))