
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (<= y 1.0) (* x y) (- 0.0 (* x y))))
double code(double x, double y) {
double tmp;
if (y <= 1.0) {
tmp = x * y;
} else {
tmp = 0.0 - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.0d0) then
tmp = x * y
else
tmp = 0.0d0 - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.0) {
tmp = x * y;
} else {
tmp = 0.0 - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.0: tmp = x * y else: tmp = 0.0 - (x * y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.0) tmp = Float64(x * y); else tmp = Float64(0.0 - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.0) tmp = x * y; else tmp = 0.0 - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.0], N[(x * y), $MachinePrecision], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;0 - x \cdot y\\
\end{array}
\end{array}
if y < 1Initial program 99.9%
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6497.7%
Simplified97.7%
Taylor expanded in y around 0
*-lowering-*.f6476.2%
Simplified76.2%
if 1 < y Initial program 99.8%
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6487.2%
Simplified87.2%
Applied egg-rr54.4%
Taylor expanded in y around inf
Simplified83.9%
Taylor expanded in y around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6431.8%
Simplified31.8%
sub0-negN/A
neg-lowering-neg.f64N/A
*-lowering-*.f6431.8%
Applied egg-rr31.8%
Final simplification67.2%
(FPCore (x y) :precision binary64 (* x (* y (- 1.0 y))))
double code(double x, double y) {
return x * (y * (1.0 - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (y * (1.0d0 - y))
end function
public static double code(double x, double y) {
return x * (y * (1.0 - y));
}
def code(x, y): return x * (y * (1.0 - y))
function code(x, y) return Float64(x * Float64(y * Float64(1.0 - y))) end
function tmp = code(x, y) tmp = x * (y * (1.0 - y)); end
code[x_, y_] := N[(x * N[(y * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y \cdot \left(1 - y\right)\right)
\end{array}
Initial program 99.9%
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6495.5%
Simplified95.5%
(FPCore (x y) :precision binary64 (* x y))
double code(double x, double y) {
return x * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * y
end function
public static double code(double x, double y) {
return x * y;
}
def code(x, y): return x * y
function code(x, y) return Float64(x * y) end
function tmp = code(x, y) tmp = x * y; end
code[x_, y_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.9%
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6495.5%
Simplified95.5%
Taylor expanded in y around 0
*-lowering-*.f6460.9%
Simplified60.9%
herbie shell --seed 2024161
(FPCore (x y)
:name "Statistics.Distribution.Binomial:$cvariance from math-functions-0.1.5.2"
:precision binary64
(* (* x y) (- 1.0 y)))