
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (+ (* z (+ b (/ y a))) (+ t (/ x a))))))
(if (<= a -1.22e-118)
t_1
(if (<= a 1.62e-12) (+ x (* z (+ y (* a b)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * ((z * (b + (y / a))) + (t + (x / a)));
double tmp;
if (a <= -1.22e-118) {
tmp = t_1;
} else if (a <= 1.62e-12) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * ((z * (b + (y / a))) + (t + (x / a)))
if (a <= (-1.22d-118)) then
tmp = t_1
else if (a <= 1.62d-12) then
tmp = x + (z * (y + (a * b)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * ((z * (b + (y / a))) + (t + (x / a)));
double tmp;
if (a <= -1.22e-118) {
tmp = t_1;
} else if (a <= 1.62e-12) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * ((z * (b + (y / a))) + (t + (x / a))) tmp = 0 if a <= -1.22e-118: tmp = t_1 elif a <= 1.62e-12: tmp = x + (z * (y + (a * b))) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(Float64(z * Float64(b + Float64(y / a))) + Float64(t + Float64(x / a)))) tmp = 0.0 if (a <= -1.22e-118) tmp = t_1; elseif (a <= 1.62e-12) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * ((z * (b + (y / a))) + (t + (x / a))); tmp = 0.0; if (a <= -1.22e-118) tmp = t_1; elseif (a <= 1.62e-12) tmp = x + (z * (y + (a * b))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(N[(z * N[(b + N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t + N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.22e-118], t$95$1, If[LessEqual[a, 1.62e-12], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(z \cdot \left(b + \frac{y}{a}\right) + \left(t + \frac{x}{a}\right)\right)\\
\mathbf{if}\;a \leq -1.22 \cdot 10^{-118}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.62 \cdot 10^{-12}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.2200000000000001e-118 or 1.62e-12 < a Initial program 84.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.3%
Simplified94.3%
Taylor expanded in a around inf
*-lowering-*.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6499.9%
Simplified99.9%
if -1.2200000000000001e-118 < a < 1.62e-12Initial program 97.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.0%
Simplified92.0%
Taylor expanded in t around 0
+-lowering-+.f64N/A
+-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.1%
Simplified96.1%
Final simplification98.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 2e+304) t_1 (* a (+ t (* z (+ b (/ y a))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= 2e+304) {
tmp = t_1;
} else {
tmp = a * (t + (z * (b + (y / a))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b)
if (t_1 <= 2d+304) then
tmp = t_1
else
tmp = a * (t + (z * (b + (y / a))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= 2e+304) {
tmp = t_1;
} else {
tmp = a * (t + (z * (b + (y / a))));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= 2e+304: tmp = t_1 else: tmp = a * (t + (z * (b + (y / a)))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= 2e+304) tmp = t_1; else tmp = Float64(a * Float64(t + Float64(z * Float64(b + Float64(y / a))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= 2e+304) tmp = t_1; else tmp = a * (t + (z * (b + (y / a)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+304], t$95$1, N[(a * N[(t + N[(z * N[(b + N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+304}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(t + z \cdot \left(b + \frac{y}{a}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < 1.9999999999999999e304Initial program 98.0%
if 1.9999999999999999e304 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 58.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6478.9%
Simplified78.9%
Taylor expanded in a around inf
*-lowering-*.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6496.5%
Simplified96.5%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64100.0%
Simplified100.0%
Final simplification98.5%
(FPCore (x y z t a b)
:precision binary64
(if (<= b -8.4e+105)
(* (* z a) b)
(if (<= b -2.7e-40)
(* t a)
(if (<= b -1.8e-77)
(* y z)
(if (<= b -4e-269) x (if (<= b 9.5e+49) (* y z) (* a (* z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -8.4e+105) {
tmp = (z * a) * b;
} else if (b <= -2.7e-40) {
tmp = t * a;
} else if (b <= -1.8e-77) {
tmp = y * z;
} else if (b <= -4e-269) {
tmp = x;
} else if (b <= 9.5e+49) {
tmp = y * z;
} else {
tmp = a * (z * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-8.4d+105)) then
tmp = (z * a) * b
else if (b <= (-2.7d-40)) then
tmp = t * a
else if (b <= (-1.8d-77)) then
tmp = y * z
else if (b <= (-4d-269)) then
tmp = x
else if (b <= 9.5d+49) then
tmp = y * z
else
tmp = a * (z * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -8.4e+105) {
tmp = (z * a) * b;
} else if (b <= -2.7e-40) {
tmp = t * a;
} else if (b <= -1.8e-77) {
tmp = y * z;
} else if (b <= -4e-269) {
tmp = x;
} else if (b <= 9.5e+49) {
tmp = y * z;
} else {
tmp = a * (z * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if b <= -8.4e+105: tmp = (z * a) * b elif b <= -2.7e-40: tmp = t * a elif b <= -1.8e-77: tmp = y * z elif b <= -4e-269: tmp = x elif b <= 9.5e+49: tmp = y * z else: tmp = a * (z * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (b <= -8.4e+105) tmp = Float64(Float64(z * a) * b); elseif (b <= -2.7e-40) tmp = Float64(t * a); elseif (b <= -1.8e-77) tmp = Float64(y * z); elseif (b <= -4e-269) tmp = x; elseif (b <= 9.5e+49) tmp = Float64(y * z); else tmp = Float64(a * Float64(z * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (b <= -8.4e+105) tmp = (z * a) * b; elseif (b <= -2.7e-40) tmp = t * a; elseif (b <= -1.8e-77) tmp = y * z; elseif (b <= -4e-269) tmp = x; elseif (b <= 9.5e+49) tmp = y * z; else tmp = a * (z * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -8.4e+105], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision], If[LessEqual[b, -2.7e-40], N[(t * a), $MachinePrecision], If[LessEqual[b, -1.8e-77], N[(y * z), $MachinePrecision], If[LessEqual[b, -4e-269], x, If[LessEqual[b, 9.5e+49], N[(y * z), $MachinePrecision], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.4 \cdot 10^{+105}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\mathbf{elif}\;b \leq -2.7 \cdot 10^{-40}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;b \leq -1.8 \cdot 10^{-77}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;b \leq -4 \cdot 10^{-269}:\\
\;\;\;\;x\\
\mathbf{elif}\;b \leq 9.5 \cdot 10^{+49}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\end{array}
\end{array}
if b < -8.4000000000000004e105Initial program 76.6%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6479.2%
Simplified79.2%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6457.1%
Simplified57.1%
if -8.4000000000000004e105 < b < -2.7e-40Initial program 97.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.4%
Simplified94.4%
Taylor expanded in t around inf
*-lowering-*.f6450.3%
Simplified50.3%
if -2.7e-40 < b < -1.8e-77 or -3.9999999999999998e-269 < b < 9.49999999999999969e49Initial program 93.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.8%
Simplified98.8%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6449.8%
Simplified49.8%
if -1.8e-77 < b < -3.9999999999999998e-269Initial program 91.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
Simplified56.2%
if 9.49999999999999969e49 < b Initial program 85.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6491.3%
Simplified91.3%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6447.4%
Simplified47.4%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6447.8%
Applied egg-rr47.8%
Final simplification51.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* z a) b)))
(if (<= b -7.2e+103)
t_1
(if (<= b -3.2e-41)
(* t a)
(if (<= b -3.4e-77)
(* y z)
(if (<= b -1.4e-269) x (if (<= b 1.85e+50) (* y z) t_1)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (b <= -7.2e+103) {
tmp = t_1;
} else if (b <= -3.2e-41) {
tmp = t * a;
} else if (b <= -3.4e-77) {
tmp = y * z;
} else if (b <= -1.4e-269) {
tmp = x;
} else if (b <= 1.85e+50) {
tmp = y * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * a) * b
if (b <= (-7.2d+103)) then
tmp = t_1
else if (b <= (-3.2d-41)) then
tmp = t * a
else if (b <= (-3.4d-77)) then
tmp = y * z
else if (b <= (-1.4d-269)) then
tmp = x
else if (b <= 1.85d+50) then
tmp = y * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (b <= -7.2e+103) {
tmp = t_1;
} else if (b <= -3.2e-41) {
tmp = t * a;
} else if (b <= -3.4e-77) {
tmp = y * z;
} else if (b <= -1.4e-269) {
tmp = x;
} else if (b <= 1.85e+50) {
tmp = y * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * a) * b tmp = 0 if b <= -7.2e+103: tmp = t_1 elif b <= -3.2e-41: tmp = t * a elif b <= -3.4e-77: tmp = y * z elif b <= -1.4e-269: tmp = x elif b <= 1.85e+50: tmp = y * z else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * a) * b) tmp = 0.0 if (b <= -7.2e+103) tmp = t_1; elseif (b <= -3.2e-41) tmp = Float64(t * a); elseif (b <= -3.4e-77) tmp = Float64(y * z); elseif (b <= -1.4e-269) tmp = x; elseif (b <= 1.85e+50) tmp = Float64(y * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * a) * b; tmp = 0.0; if (b <= -7.2e+103) tmp = t_1; elseif (b <= -3.2e-41) tmp = t * a; elseif (b <= -3.4e-77) tmp = y * z; elseif (b <= -1.4e-269) tmp = x; elseif (b <= 1.85e+50) tmp = y * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[b, -7.2e+103], t$95$1, If[LessEqual[b, -3.2e-41], N[(t * a), $MachinePrecision], If[LessEqual[b, -3.4e-77], N[(y * z), $MachinePrecision], If[LessEqual[b, -1.4e-269], x, If[LessEqual[b, 1.85e+50], N[(y * z), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;b \leq -7.2 \cdot 10^{+103}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -3.2 \cdot 10^{-41}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;b \leq -3.4 \cdot 10^{-77}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;b \leq -1.4 \cdot 10^{-269}:\\
\;\;\;\;x\\
\mathbf{elif}\;b \leq 1.85 \cdot 10^{+50}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -7.20000000000000033e103 or 1.85e50 < b Initial program 81.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6486.0%
Simplified86.0%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6451.6%
Simplified51.6%
if -7.20000000000000033e103 < b < -3.20000000000000012e-41Initial program 97.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.4%
Simplified94.4%
Taylor expanded in t around inf
*-lowering-*.f6450.3%
Simplified50.3%
if -3.20000000000000012e-41 < b < -3.39999999999999983e-77 or -1.39999999999999997e-269 < b < 1.85e50Initial program 93.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.8%
Simplified98.8%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6449.8%
Simplified49.8%
if -3.39999999999999983e-77 < b < -1.39999999999999997e-269Initial program 91.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
Simplified56.2%
Final simplification51.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* z (+ y (* a b))))))
(if (<= z -7.5e+247)
t_1
(if (<= z 1e+44) (+ (+ x (* a (+ t (* z b)))) (* y z)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (z * (y + (a * b)));
double tmp;
if (z <= -7.5e+247) {
tmp = t_1;
} else if (z <= 1e+44) {
tmp = (x + (a * (t + (z * b)))) + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x + (z * (y + (a * b)))
if (z <= (-7.5d+247)) then
tmp = t_1
else if (z <= 1d+44) then
tmp = (x + (a * (t + (z * b)))) + (y * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (z * (y + (a * b)));
double tmp;
if (z <= -7.5e+247) {
tmp = t_1;
} else if (z <= 1e+44) {
tmp = (x + (a * (t + (z * b)))) + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (z * (y + (a * b))) tmp = 0 if z <= -7.5e+247: tmp = t_1 elif z <= 1e+44: tmp = (x + (a * (t + (z * b)))) + (y * z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(z * Float64(y + Float64(a * b)))) tmp = 0.0 if (z <= -7.5e+247) tmp = t_1; elseif (z <= 1e+44) tmp = Float64(Float64(x + Float64(a * Float64(t + Float64(z * b)))) + Float64(y * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (z * (y + (a * b))); tmp = 0.0; if (z <= -7.5e+247) tmp = t_1; elseif (z <= 1e+44) tmp = (x + (a * (t + (z * b)))) + (y * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.5e+247], t$95$1, If[LessEqual[z, 1e+44], N[(N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -7.5 \cdot 10^{+247}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 10^{+44}:\\
\;\;\;\;\left(x + a \cdot \left(t + z \cdot b\right)\right) + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.499999999999999e247 or 1.0000000000000001e44 < z Initial program 72.8%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6481.0%
Simplified81.0%
Taylor expanded in t around 0
+-lowering-+.f64N/A
+-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6497.0%
Simplified97.0%
if -7.499999999999999e247 < z < 1.0000000000000001e44Initial program 95.7%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.4%
Simplified98.4%
Final simplification98.0%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* a (+ t (* z (+ b (/ y a))))))) (if (<= a -2.7e+69) t_1 (if (<= a 9.8e+58) (+ x (* z (+ y (* a b)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * (b + (y / a))));
double tmp;
if (a <= -2.7e+69) {
tmp = t_1;
} else if (a <= 9.8e+58) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (t + (z * (b + (y / a))))
if (a <= (-2.7d+69)) then
tmp = t_1
else if (a <= 9.8d+58) then
tmp = x + (z * (y + (a * b)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * (b + (y / a))));
double tmp;
if (a <= -2.7e+69) {
tmp = t_1;
} else if (a <= 9.8e+58) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (t + (z * (b + (y / a)))) tmp = 0 if a <= -2.7e+69: tmp = t_1 elif a <= 9.8e+58: tmp = x + (z * (y + (a * b))) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(t + Float64(z * Float64(b + Float64(y / a))))) tmp = 0.0 if (a <= -2.7e+69) tmp = t_1; elseif (a <= 9.8e+58) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (t + (z * (b + (y / a)))); tmp = 0.0; if (a <= -2.7e+69) tmp = t_1; elseif (a <= 9.8e+58) tmp = x + (z * (y + (a * b))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(t + N[(z * N[(b + N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -2.7e+69], t$95$1, If[LessEqual[a, 9.8e+58], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(t + z \cdot \left(b + \frac{y}{a}\right)\right)\\
\mathbf{if}\;a \leq -2.7 \cdot 10^{+69}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 9.8 \cdot 10^{+58}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -2.6999999999999998e69 or 9.80000000000000037e58 < a Initial program 78.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.4%
Simplified92.4%
Taylor expanded in a around inf
*-lowering-*.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6494.2%
Simplified94.2%
if -2.6999999999999998e69 < a < 9.80000000000000037e58Initial program 96.7%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.2%
Simplified94.2%
Taylor expanded in t around 0
+-lowering-+.f64N/A
+-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6491.9%
Simplified91.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* t a))))
(if (<= a -7.1e+99)
t_1
(if (<= a 8e+41) (+ x (* y z)) (if (<= a 1.15e+196) t_1 (* (* z a) b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double tmp;
if (a <= -7.1e+99) {
tmp = t_1;
} else if (a <= 8e+41) {
tmp = x + (y * z);
} else if (a <= 1.15e+196) {
tmp = t_1;
} else {
tmp = (z * a) * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x + (t * a)
if (a <= (-7.1d+99)) then
tmp = t_1
else if (a <= 8d+41) then
tmp = x + (y * z)
else if (a <= 1.15d+196) then
tmp = t_1
else
tmp = (z * a) * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double tmp;
if (a <= -7.1e+99) {
tmp = t_1;
} else if (a <= 8e+41) {
tmp = x + (y * z);
} else if (a <= 1.15e+196) {
tmp = t_1;
} else {
tmp = (z * a) * b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (t * a) tmp = 0 if a <= -7.1e+99: tmp = t_1 elif a <= 8e+41: tmp = x + (y * z) elif a <= 1.15e+196: tmp = t_1 else: tmp = (z * a) * b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(t * a)) tmp = 0.0 if (a <= -7.1e+99) tmp = t_1; elseif (a <= 8e+41) tmp = Float64(x + Float64(y * z)); elseif (a <= 1.15e+196) tmp = t_1; else tmp = Float64(Float64(z * a) * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (t * a); tmp = 0.0; if (a <= -7.1e+99) tmp = t_1; elseif (a <= 8e+41) tmp = x + (y * z); elseif (a <= 1.15e+196) tmp = t_1; else tmp = (z * a) * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -7.1e+99], t$95$1, If[LessEqual[a, 8e+41], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.15e+196], t$95$1, N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot a\\
\mathbf{if}\;a \leq -7.1 \cdot 10^{+99}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 8 \cdot 10^{+41}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{elif}\;a \leq 1.15 \cdot 10^{+196}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\end{array}
\end{array}
if a < -7.09999999999999994e99 or 8.00000000000000005e41 < a < 1.1499999999999999e196Initial program 80.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6495.7%
Simplified95.7%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6458.8%
Simplified58.8%
if -7.09999999999999994e99 < a < 8.00000000000000005e41Initial program 95.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.0%
Simplified93.0%
Taylor expanded in x around inf
Simplified76.7%
if 1.1499999999999999e196 < a Initial program 77.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6490.2%
Simplified90.2%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6462.2%
Simplified62.2%
Final simplification70.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* a (+ t (* z b))))))
(if (<= a -300000000.0)
t_1
(if (<= a 3.4e+41) (+ x (* z (+ y (* a b)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (a * (t + (z * b)));
double tmp;
if (a <= -300000000.0) {
tmp = t_1;
} else if (a <= 3.4e+41) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x + (a * (t + (z * b)))
if (a <= (-300000000.0d0)) then
tmp = t_1
else if (a <= 3.4d+41) then
tmp = x + (z * (y + (a * b)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (a * (t + (z * b)));
double tmp;
if (a <= -300000000.0) {
tmp = t_1;
} else if (a <= 3.4e+41) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (a * (t + (z * b))) tmp = 0 if a <= -300000000.0: tmp = t_1 elif a <= 3.4e+41: tmp = x + (z * (y + (a * b))) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(a * Float64(t + Float64(z * b)))) tmp = 0.0 if (a <= -300000000.0) tmp = t_1; elseif (a <= 3.4e+41) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (a * (t + (z * b))); tmp = 0.0; if (a <= -300000000.0) tmp = t_1; elseif (a <= 3.4e+41) tmp = x + (z * (y + (a * b))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -300000000.0], t$95$1, If[LessEqual[a, 3.4e+41], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + a \cdot \left(t + z \cdot b\right)\\
\mathbf{if}\;a \leq -300000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 3.4 \cdot 10^{+41}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3e8 or 3.39999999999999998e41 < a Initial program 80.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.8%
Simplified92.8%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6488.1%
Simplified88.1%
if -3e8 < a < 3.39999999999999998e41Initial program 97.7%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.0%
Simplified94.0%
Taylor expanded in t around 0
+-lowering-+.f64N/A
+-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.2%
Simplified94.2%
Final simplification91.2%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ x (* a (+ t (* z b)))))) (if (<= a -4e-12) t_1 (if (<= a 3.3e+41) (+ x (* y z)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (a * (t + (z * b)));
double tmp;
if (a <= -4e-12) {
tmp = t_1;
} else if (a <= 3.3e+41) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x + (a * (t + (z * b)))
if (a <= (-4d-12)) then
tmp = t_1
else if (a <= 3.3d+41) then
tmp = x + (y * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (a * (t + (z * b)));
double tmp;
if (a <= -4e-12) {
tmp = t_1;
} else if (a <= 3.3e+41) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (a * (t + (z * b))) tmp = 0 if a <= -4e-12: tmp = t_1 elif a <= 3.3e+41: tmp = x + (y * z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(a * Float64(t + Float64(z * b)))) tmp = 0.0 if (a <= -4e-12) tmp = t_1; elseif (a <= 3.3e+41) tmp = Float64(x + Float64(y * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (a * (t + (z * b))); tmp = 0.0; if (a <= -4e-12) tmp = t_1; elseif (a <= 3.3e+41) tmp = x + (y * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4e-12], t$95$1, If[LessEqual[a, 3.3e+41], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + a \cdot \left(t + z \cdot b\right)\\
\mathbf{if}\;a \leq -4 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 3.3 \cdot 10^{+41}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3.99999999999999992e-12 or 3.3e41 < a Initial program 81.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.1%
Simplified93.1%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6487.8%
Simplified87.8%
if -3.99999999999999992e-12 < a < 3.3e41Initial program 97.7%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.8%
Simplified93.8%
Taylor expanded in x around inf
Simplified83.7%
Final simplification85.8%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* a (+ t (* z b))))) (if (<= a -12000000.0) t_1 (if (<= a 4.2e+41) (+ x (* y z)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -12000000.0) {
tmp = t_1;
} else if (a <= 4.2e+41) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (t + (z * b))
if (a <= (-12000000.0d0)) then
tmp = t_1
else if (a <= 4.2d+41) then
tmp = x + (y * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -12000000.0) {
tmp = t_1;
} else if (a <= 4.2e+41) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (t + (z * b)) tmp = 0 if a <= -12000000.0: tmp = t_1 elif a <= 4.2e+41: tmp = x + (y * z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(t + Float64(z * b))) tmp = 0.0 if (a <= -12000000.0) tmp = t_1; elseif (a <= 4.2e+41) tmp = Float64(x + Float64(y * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (t + (z * b)); tmp = 0.0; if (a <= -12000000.0) tmp = t_1; elseif (a <= 4.2e+41) tmp = x + (y * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -12000000.0], t$95$1, If[LessEqual[a, 4.2e+41], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(t + z \cdot b\right)\\
\mathbf{if}\;a \leq -12000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 4.2 \cdot 10^{+41}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.2e7 or 4.1999999999999999e41 < a Initial program 80.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.9%
Simplified92.9%
Taylor expanded in a around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6479.0%
Simplified79.0%
if -1.2e7 < a < 4.1999999999999999e41Initial program 97.7%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.0%
Simplified94.0%
Taylor expanded in x around inf
Simplified83.4%
Final simplification81.2%
(FPCore (x y z t a b) :precision binary64 (if (<= z -3e-33) (* y z) (if (<= z 1.05e+127) (+ x (* t a)) (* (* z a) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -3e-33) {
tmp = y * z;
} else if (z <= 1.05e+127) {
tmp = x + (t * a);
} else {
tmp = (z * a) * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-3d-33)) then
tmp = y * z
else if (z <= 1.05d+127) then
tmp = x + (t * a)
else
tmp = (z * a) * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -3e-33) {
tmp = y * z;
} else if (z <= 1.05e+127) {
tmp = x + (t * a);
} else {
tmp = (z * a) * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -3e-33: tmp = y * z elif z <= 1.05e+127: tmp = x + (t * a) else: tmp = (z * a) * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -3e-33) tmp = Float64(y * z); elseif (z <= 1.05e+127) tmp = Float64(x + Float64(t * a)); else tmp = Float64(Float64(z * a) * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -3e-33) tmp = y * z; elseif (z <= 1.05e+127) tmp = x + (t * a); else tmp = (z * a) * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -3e-33], N[(y * z), $MachinePrecision], If[LessEqual[z, 1.05e+127], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{-33}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{+127}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\end{array}
\end{array}
if z < -3.0000000000000002e-33Initial program 91.8%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6488.7%
Simplified88.7%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6455.5%
Simplified55.5%
if -3.0000000000000002e-33 < z < 1.04999999999999996e127Initial program 93.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.7%
Simplified98.7%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6466.9%
Simplified66.9%
if 1.04999999999999996e127 < z Initial program 70.7%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6482.0%
Simplified82.0%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6458.9%
Simplified58.9%
Final simplification62.8%
(FPCore (x y z t a b) :precision binary64 (if (<= y -2e+128) (* y z) (if (<= y 2.95e+16) x (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2e+128) {
tmp = y * z;
} else if (y <= 2.95e+16) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-2d+128)) then
tmp = y * z
else if (y <= 2.95d+16) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2e+128) {
tmp = y * z;
} else if (y <= 2.95e+16) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -2e+128: tmp = y * z elif y <= 2.95e+16: tmp = x else: tmp = y * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -2e+128) tmp = Float64(y * z); elseif (y <= 2.95e+16) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -2e+128) tmp = y * z; elseif (y <= 2.95e+16) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -2e+128], N[(y * z), $MachinePrecision], If[LessEqual[y, 2.95e+16], x, N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+128}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2.95 \cdot 10^{+16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -2.0000000000000002e128 or 2.95e16 < y Initial program 86.6%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.8%
Simplified92.8%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6452.8%
Simplified52.8%
if -2.0000000000000002e128 < y < 2.95e16Initial program 91.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.9%
Simplified93.9%
Taylor expanded in x around inf
Simplified37.2%
Final simplification44.1%
(FPCore (x y z t a b) :precision binary64 (if (<= a -5.7e+87) (* t a) (if (<= a 5.1e+37) x (* t a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -5.7e+87) {
tmp = t * a;
} else if (a <= 5.1e+37) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5.7d+87)) then
tmp = t * a
else if (a <= 5.1d+37) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -5.7e+87) {
tmp = t * a;
} else if (a <= 5.1e+37) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -5.7e+87: tmp = t * a elif a <= 5.1e+37: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -5.7e+87) tmp = Float64(t * a); elseif (a <= 5.1e+37) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -5.7e+87) tmp = t * a; elseif (a <= 5.1e+37) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -5.7e+87], N[(t * a), $MachinePrecision], If[LessEqual[a, 5.1e+37], x, N[(t * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.7 \cdot 10^{+87}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;a \leq 5.1 \cdot 10^{+37}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if a < -5.70000000000000039e87 or 5.10000000000000032e37 < a Initial program 78.8%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.5%
Simplified92.5%
Taylor expanded in t around inf
*-lowering-*.f6444.8%
Simplified44.8%
if -5.70000000000000039e87 < a < 5.10000000000000032e37Initial program 96.7%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.1%
Simplified94.1%
Taylor expanded in x around inf
Simplified40.6%
Final simplification42.4%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 89.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.4%
Simplified93.4%
Taylor expanded in x around inf
Simplified26.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024161
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 47589743188364287/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a))))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))