
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma x 1.5 (/ y -2.0)))
double code(double x, double y) {
return fma(x, 1.5, (y / -2.0));
}
function code(x, y) return fma(x, 1.5, Float64(y / -2.0)) end
code[x_, y_] := N[(x * 1.5 + N[(y / -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 1.5, \frac{y}{-2}\right)
\end{array}
Initial program 99.8%
div-subN/A
sub-negN/A
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
metadata-evalN/A
remove-double-negN/A
neg-mul-1N/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
*-commutativeN/A
cancel-sign-sub-invN/A
*-lft-identityN/A
metadata-evalN/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-eval99.8%
Simplified99.8%
+-commutativeN/A
fma-defineN/A
fma-lowering-fma.f64N/A
/-lowering-/.f64100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (<= x -4.2e-63) (* x 1.5) (if (<= x 1.65e+19) (+ x (* y -0.5)) (* x 1.5))))
double code(double x, double y) {
double tmp;
if (x <= -4.2e-63) {
tmp = x * 1.5;
} else if (x <= 1.65e+19) {
tmp = x + (y * -0.5);
} else {
tmp = x * 1.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.2d-63)) then
tmp = x * 1.5d0
else if (x <= 1.65d+19) then
tmp = x + (y * (-0.5d0))
else
tmp = x * 1.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.2e-63) {
tmp = x * 1.5;
} else if (x <= 1.65e+19) {
tmp = x + (y * -0.5);
} else {
tmp = x * 1.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.2e-63: tmp = x * 1.5 elif x <= 1.65e+19: tmp = x + (y * -0.5) else: tmp = x * 1.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -4.2e-63) tmp = Float64(x * 1.5); elseif (x <= 1.65e+19) tmp = Float64(x + Float64(y * -0.5)); else tmp = Float64(x * 1.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.2e-63) tmp = x * 1.5; elseif (x <= 1.65e+19) tmp = x + (y * -0.5); else tmp = x * 1.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.2e-63], N[(x * 1.5), $MachinePrecision], If[LessEqual[x, 1.65e+19], N[(x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(x * 1.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-63}:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{elif}\;x \leq 1.65 \cdot 10^{+19}:\\
\;\;\;\;x + y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1.5\\
\end{array}
\end{array}
if x < -4.2e-63 or 1.65e19 < x Initial program 99.7%
Taylor expanded in x around inf
*-lowering-*.f6480.0%
Simplified80.0%
if -4.2e-63 < x < 1.65e19Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6481.3%
Simplified81.3%
Final simplification80.6%
(FPCore (x y) :precision binary64 (if (<= x -1.8e-62) (* x 1.5) (if (<= x 4.6e+19) (* y -0.5) (* x 1.5))))
double code(double x, double y) {
double tmp;
if (x <= -1.8e-62) {
tmp = x * 1.5;
} else if (x <= 4.6e+19) {
tmp = y * -0.5;
} else {
tmp = x * 1.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.8d-62)) then
tmp = x * 1.5d0
else if (x <= 4.6d+19) then
tmp = y * (-0.5d0)
else
tmp = x * 1.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.8e-62) {
tmp = x * 1.5;
} else if (x <= 4.6e+19) {
tmp = y * -0.5;
} else {
tmp = x * 1.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.8e-62: tmp = x * 1.5 elif x <= 4.6e+19: tmp = y * -0.5 else: tmp = x * 1.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.8e-62) tmp = Float64(x * 1.5); elseif (x <= 4.6e+19) tmp = Float64(y * -0.5); else tmp = Float64(x * 1.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.8e-62) tmp = x * 1.5; elseif (x <= 4.6e+19) tmp = y * -0.5; else tmp = x * 1.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.8e-62], N[(x * 1.5), $MachinePrecision], If[LessEqual[x, 4.6e+19], N[(y * -0.5), $MachinePrecision], N[(x * 1.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-62}:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+19}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1.5\\
\end{array}
\end{array}
if x < -1.8e-62 or 4.6e19 < x Initial program 99.7%
Taylor expanded in x around inf
*-lowering-*.f6480.0%
Simplified80.0%
if -1.8e-62 < x < 4.6e19Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6478.1%
Simplified78.1%
Final simplification79.1%
(FPCore (x y) :precision binary64 (- (/ x 2.0) (- (/ y 2.0) x)))
double code(double x, double y) {
return (x / 2.0) - ((y / 2.0) - x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 2.0d0) - ((y / 2.0d0) - x)
end function
public static double code(double x, double y) {
return (x / 2.0) - ((y / 2.0) - x);
}
def code(x, y): return (x / 2.0) - ((y / 2.0) - x)
function code(x, y) return Float64(Float64(x / 2.0) - Float64(Float64(y / 2.0) - x)) end
function tmp = code(x, y) tmp = (x / 2.0) - ((y / 2.0) - x); end
code[x_, y_] := N[(N[(x / 2.0), $MachinePrecision] - N[(N[(y / 2.0), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{2} - \left(\frac{y}{2} - x\right)
\end{array}
Initial program 99.8%
+-commutativeN/A
div-subN/A
associate-+l-N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.8%
Applied egg-rr99.8%
(FPCore (x y) :precision binary64 (if (<= x 6.8e+101) (* y -0.5) x))
double code(double x, double y) {
double tmp;
if (x <= 6.8e+101) {
tmp = y * -0.5;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 6.8d+101) then
tmp = y * (-0.5d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 6.8e+101) {
tmp = y * -0.5;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 6.8e+101: tmp = y * -0.5 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= 6.8e+101) tmp = Float64(y * -0.5); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 6.8e+101) tmp = y * -0.5; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 6.8e+101], N[(y * -0.5), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 6.8 \cdot 10^{+101}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < 6.80000000000000034e101Initial program 99.8%
Taylor expanded in x around 0
*-lowering-*.f6453.2%
Simplified53.2%
if 6.80000000000000034e101 < x Initial program 99.8%
Taylor expanded in x around 0
*-lowering-*.f6424.2%
Simplified24.2%
Taylor expanded in x around inf
Simplified19.3%
Final simplification48.1%
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Initial program 99.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
*-lowering-*.f6455.5%
Simplified55.5%
Taylor expanded in x around inf
Simplified12.3%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024161
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))