
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (<= t_0 -5e-302)
t_0
(if (<= t_0 0.0) (/ (- 0.0 (* z (+ x y))) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-302) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (0.0 - (z * (x + y))) / y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-5d-302)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (0.0d0 - (z * (x + y))) / y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-302) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (0.0 - (z * (x + y))) / y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -5e-302: tmp = t_0 elif t_0 <= 0.0: tmp = (0.0 - (z * (x + y))) / y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -5e-302) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(0.0 - Float64(z * Float64(x + y))) / y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -5e-302) tmp = t_0; elseif (t_0 <= 0.0) tmp = (0.0 - (z * (x + y))) / y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-302], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(0.0 - N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-302}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{0 - z \cdot \left(x + y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -5.00000000000000033e-302 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -5.00000000000000033e-302 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 6.1%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f64100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))) (t_1 (- 1.0 (/ y z))))
(if (<= y -4.6e-54)
t_0
(if (<= y -2e-296)
(+ x y)
(if (<= y 8.2e-38)
(* x (/ 1.0 t_1))
(if (<= y 2.75e+44) (/ y t_1) t_0))))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double t_1 = 1.0 - (y / z);
double tmp;
if (y <= -4.6e-54) {
tmp = t_0;
} else if (y <= -2e-296) {
tmp = x + y;
} else if (y <= 8.2e-38) {
tmp = x * (1.0 / t_1);
} else if (y <= 2.75e+44) {
tmp = y / t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
t_1 = 1.0d0 - (y / z)
if (y <= (-4.6d-54)) then
tmp = t_0
else if (y <= (-2d-296)) then
tmp = x + y
else if (y <= 8.2d-38) then
tmp = x * (1.0d0 / t_1)
else if (y <= 2.75d+44) then
tmp = y / t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double t_1 = 1.0 - (y / z);
double tmp;
if (y <= -4.6e-54) {
tmp = t_0;
} else if (y <= -2e-296) {
tmp = x + y;
} else if (y <= 8.2e-38) {
tmp = x * (1.0 / t_1);
} else if (y <= 2.75e+44) {
tmp = y / t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) t_1 = 1.0 - (y / z) tmp = 0 if y <= -4.6e-54: tmp = t_0 elif y <= -2e-296: tmp = x + y elif y <= 8.2e-38: tmp = x * (1.0 / t_1) elif y <= 2.75e+44: tmp = y / t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) t_1 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -4.6e-54) tmp = t_0; elseif (y <= -2e-296) tmp = Float64(x + y); elseif (y <= 8.2e-38) tmp = Float64(x * Float64(1.0 / t_1)); elseif (y <= 2.75e+44) tmp = Float64(y / t_1); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); t_1 = 1.0 - (y / z); tmp = 0.0; if (y <= -4.6e-54) tmp = t_0; elseif (y <= -2e-296) tmp = x + y; elseif (y <= 8.2e-38) tmp = x * (1.0 / t_1); elseif (y <= 2.75e+44) tmp = y / t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.6e-54], t$95$0, If[LessEqual[y, -2e-296], N[(x + y), $MachinePrecision], If[LessEqual[y, 8.2e-38], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.75e+44], N[(y / t$95$1), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
t_1 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -4.6 \cdot 10^{-54}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2 \cdot 10^{-296}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-38}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\mathbf{elif}\;y \leq 2.75 \cdot 10^{+44}:\\
\;\;\;\;\frac{y}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.5999999999999998e-54 or 2.75e44 < y Initial program 75.6%
Taylor expanded in y around inf
sub-negN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-frac-negN/A
mul-1-negN/A
div-subN/A
--lowering--.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
unpow2N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f6471.8%
Simplified71.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
--lowering--.f64N/A
/-lowering-/.f6474.4%
Simplified74.4%
if -4.5999999999999998e-54 < y < -2e-296Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6482.1%
Simplified82.1%
if -2e-296 < y < 8.1999999999999996e-38Initial program 99.9%
div-invN/A
flip3--N/A
clear-numN/A
*-commutativeN/A
*-lowering-*.f64N/A
clear-numN/A
flip3--N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
Simplified84.6%
if 8.1999999999999996e-38 < y < 2.75e44Initial program 99.9%
Taylor expanded in x around 0
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6473.2%
Simplified73.2%
Final simplification78.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (* z (- -1.0 (/ x y)))))
(if (<= y -6.5e-55)
t_1
(if (<= y -2e-296)
(+ x y)
(if (<= y 2.2e-44) (/ x t_0) (if (<= y 3e+46) (/ y t_0) t_1))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double tmp;
if (y <= -6.5e-55) {
tmp = t_1;
} else if (y <= -2e-296) {
tmp = x + y;
} else if (y <= 2.2e-44) {
tmp = x / t_0;
} else if (y <= 3e+46) {
tmp = y / t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = z * ((-1.0d0) - (x / y))
if (y <= (-6.5d-55)) then
tmp = t_1
else if (y <= (-2d-296)) then
tmp = x + y
else if (y <= 2.2d-44) then
tmp = x / t_0
else if (y <= 3d+46) then
tmp = y / t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double tmp;
if (y <= -6.5e-55) {
tmp = t_1;
} else if (y <= -2e-296) {
tmp = x + y;
} else if (y <= 2.2e-44) {
tmp = x / t_0;
} else if (y <= 3e+46) {
tmp = y / t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = z * (-1.0 - (x / y)) tmp = 0 if y <= -6.5e-55: tmp = t_1 elif y <= -2e-296: tmp = x + y elif y <= 2.2e-44: tmp = x / t_0 elif y <= 3e+46: tmp = y / t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -6.5e-55) tmp = t_1; elseif (y <= -2e-296) tmp = Float64(x + y); elseif (y <= 2.2e-44) tmp = Float64(x / t_0); elseif (y <= 3e+46) tmp = Float64(y / t_0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -6.5e-55) tmp = t_1; elseif (y <= -2e-296) tmp = x + y; elseif (y <= 2.2e-44) tmp = x / t_0; elseif (y <= 3e+46) tmp = y / t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.5e-55], t$95$1, If[LessEqual[y, -2e-296], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.2e-44], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 3e+46], N[(y / t$95$0), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -6.5 \cdot 10^{-55}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -2 \cdot 10^{-296}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-44}:\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+46}:\\
\;\;\;\;\frac{y}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.50000000000000006e-55 or 3.00000000000000023e46 < y Initial program 75.6%
Taylor expanded in y around inf
sub-negN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-frac-negN/A
mul-1-negN/A
div-subN/A
--lowering--.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
unpow2N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f6471.8%
Simplified71.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
--lowering--.f64N/A
/-lowering-/.f6474.4%
Simplified74.4%
if -6.50000000000000006e-55 < y < -2e-296Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6482.1%
Simplified82.1%
if -2e-296 < y < 2.20000000000000012e-44Initial program 99.9%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6484.6%
Simplified84.6%
if 2.20000000000000012e-44 < y < 3.00000000000000023e46Initial program 99.9%
Taylor expanded in x around 0
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6473.2%
Simplified73.2%
Final simplification78.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -1.15e-53)
t_0
(if (<= y -2.9e-296)
(+ x y)
(if (<= y 2.6e-38) (/ x (- 1.0 (/ y z))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -1.15e-53) {
tmp = t_0;
} else if (y <= -2.9e-296) {
tmp = x + y;
} else if (y <= 2.6e-38) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-1.15d-53)) then
tmp = t_0
else if (y <= (-2.9d-296)) then
tmp = x + y
else if (y <= 2.6d-38) then
tmp = x / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -1.15e-53) {
tmp = t_0;
} else if (y <= -2.9e-296) {
tmp = x + y;
} else if (y <= 2.6e-38) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -1.15e-53: tmp = t_0 elif y <= -2.9e-296: tmp = x + y elif y <= 2.6e-38: tmp = x / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -1.15e-53) tmp = t_0; elseif (y <= -2.9e-296) tmp = Float64(x + y); elseif (y <= 2.6e-38) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -1.15e-53) tmp = t_0; elseif (y <= -2.9e-296) tmp = x + y; elseif (y <= 2.6e-38) tmp = x / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.15e-53], t$95$0, If[LessEqual[y, -2.9e-296], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.6e-38], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -1.15 \cdot 10^{-53}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{-296}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{-38}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.1500000000000001e-53 or 2.60000000000000011e-38 < y Initial program 78.7%
Taylor expanded in y around inf
sub-negN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-frac-negN/A
mul-1-negN/A
div-subN/A
--lowering--.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
unpow2N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f6468.4%
Simplified68.4%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
--lowering--.f64N/A
/-lowering-/.f6470.8%
Simplified70.8%
if -1.1500000000000001e-53 < y < -2.89999999999999983e-296Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6482.1%
Simplified82.1%
if -2.89999999999999983e-296 < y < 2.60000000000000011e-38Initial program 99.9%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6484.6%
Simplified84.6%
Final simplification76.5%
(FPCore (x y z)
:precision binary64
(if (<= y -9.2e+81)
(- 0.0 z)
(if (<= y 6e+32)
(+ x y)
(if (<= y 2.6e+78) (/ (* x (- 0.0 z)) y) (- 0.0 z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.2e+81) {
tmp = 0.0 - z;
} else if (y <= 6e+32) {
tmp = x + y;
} else if (y <= 2.6e+78) {
tmp = (x * (0.0 - z)) / y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.2d+81)) then
tmp = 0.0d0 - z
else if (y <= 6d+32) then
tmp = x + y
else if (y <= 2.6d+78) then
tmp = (x * (0.0d0 - z)) / y
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.2e+81) {
tmp = 0.0 - z;
} else if (y <= 6e+32) {
tmp = x + y;
} else if (y <= 2.6e+78) {
tmp = (x * (0.0 - z)) / y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.2e+81: tmp = 0.0 - z elif y <= 6e+32: tmp = x + y elif y <= 2.6e+78: tmp = (x * (0.0 - z)) / y else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.2e+81) tmp = Float64(0.0 - z); elseif (y <= 6e+32) tmp = Float64(x + y); elseif (y <= 2.6e+78) tmp = Float64(Float64(x * Float64(0.0 - z)) / y); else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.2e+81) tmp = 0.0 - z; elseif (y <= 6e+32) tmp = x + y; elseif (y <= 2.6e+78) tmp = (x * (0.0 - z)) / y; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.2e+81], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 6e+32], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.6e+78], N[(N[(x * N[(0.0 - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(0.0 - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.2 \cdot 10^{+81}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+32}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+78}:\\
\;\;\;\;\frac{x \cdot \left(0 - z\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -9.1999999999999995e81 or 2.6e78 < y Initial program 68.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6464.2%
Simplified64.2%
sub0-negN/A
neg-lowering-neg.f6464.2%
Applied egg-rr64.2%
if -9.1999999999999995e81 < y < 6e32Initial program 99.3%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6468.2%
Simplified68.2%
if 6e32 < y < 2.6e78Initial program 92.9%
Taylor expanded in y around inf
sub-negN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-frac-negN/A
mul-1-negN/A
div-subN/A
--lowering--.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
unpow2N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f6471.7%
Simplified71.7%
Taylor expanded in x around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6465.0%
Simplified65.0%
sub0-negN/A
associate-*r/N/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
Applied egg-rr66.8%
Final simplification66.7%
(FPCore (x y z) :precision binary64 (if (<= y -8e-54) (- 0.0 z) (if (<= y 5.8e-30) x (if (<= y 1.4e+83) y (- 0.0 z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8e-54) {
tmp = 0.0 - z;
} else if (y <= 5.8e-30) {
tmp = x;
} else if (y <= 1.4e+83) {
tmp = y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8d-54)) then
tmp = 0.0d0 - z
else if (y <= 5.8d-30) then
tmp = x
else if (y <= 1.4d+83) then
tmp = y
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8e-54) {
tmp = 0.0 - z;
} else if (y <= 5.8e-30) {
tmp = x;
} else if (y <= 1.4e+83) {
tmp = y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8e-54: tmp = 0.0 - z elif y <= 5.8e-30: tmp = x elif y <= 1.4e+83: tmp = y else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8e-54) tmp = Float64(0.0 - z); elseif (y <= 5.8e-30) tmp = x; elseif (y <= 1.4e+83) tmp = y; else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8e-54) tmp = 0.0 - z; elseif (y <= 5.8e-30) tmp = x; elseif (y <= 1.4e+83) tmp = y; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8e-54], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 5.8e-30], x, If[LessEqual[y, 1.4e+83], y, N[(0.0 - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-54}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{-30}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+83}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -8.0000000000000002e-54 or 1.4e83 < y Initial program 74.1%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6459.1%
Simplified59.1%
sub0-negN/A
neg-lowering-neg.f6459.1%
Applied egg-rr59.1%
if -8.0000000000000002e-54 < y < 5.79999999999999978e-30Initial program 99.9%
Taylor expanded in y around 0
Simplified62.1%
if 5.79999999999999978e-30 < y < 1.4e83Initial program 96.4%
Taylor expanded in x around 0
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6455.1%
Simplified55.1%
Taylor expanded in y around 0
Simplified41.6%
Final simplification58.5%
(FPCore (x y z) :precision binary64 (if (<= z -4.1e-38) (+ x y) (if (<= z 2.6e-83) (* z (- -1.0 (/ x y))) (+ x y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.1e-38) {
tmp = x + y;
} else if (z <= 2.6e-83) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.1d-38)) then
tmp = x + y
else if (z <= 2.6d-83) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.1e-38) {
tmp = x + y;
} else if (z <= 2.6e-83) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.1e-38: tmp = x + y elif z <= 2.6e-83: tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.1e-38) tmp = Float64(x + y); elseif (z <= 2.6e-83) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.1e-38) tmp = x + y; elseif (z <= 2.6e-83) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.1e-38], N[(x + y), $MachinePrecision], If[LessEqual[z, 2.6e-83], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{-38}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{-83}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -4.0999999999999998e-38 or 2.60000000000000009e-83 < z Initial program 99.3%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6473.9%
Simplified73.9%
if -4.0999999999999998e-38 < z < 2.60000000000000009e-83Initial program 74.1%
Taylor expanded in y around inf
sub-negN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-frac-negN/A
mul-1-negN/A
div-subN/A
--lowering--.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
unpow2N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f6477.6%
Simplified77.6%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
--lowering--.f64N/A
/-lowering-/.f6474.1%
Simplified74.1%
Final simplification74.0%
(FPCore (x y z) :precision binary64 (if (<= y -1.3e+83) (- 0.0 z) (if (<= y 1.35e+84) (+ x y) (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+83) {
tmp = 0.0 - z;
} else if (y <= 1.35e+84) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.3d+83)) then
tmp = 0.0d0 - z
else if (y <= 1.35d+84) then
tmp = x + y
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+83) {
tmp = 0.0 - z;
} else if (y <= 1.35e+84) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.3e+83: tmp = 0.0 - z elif y <= 1.35e+84: tmp = x + y else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.3e+83) tmp = Float64(0.0 - z); elseif (y <= 1.35e+84) tmp = Float64(x + y); else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.3e+83) tmp = 0.0 - z; elseif (y <= 1.35e+84) tmp = x + y; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.3e+83], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 1.35e+84], N[(x + y), $MachinePrecision], N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+83}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{+84}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -1.3000000000000001e83 or 1.35e84 < y Initial program 68.6%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6464.9%
Simplified64.9%
sub0-negN/A
neg-lowering-neg.f6464.9%
Applied egg-rr64.9%
if -1.3000000000000001e83 < y < 1.35e84Initial program 98.7%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6465.2%
Simplified65.2%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (if (<= y 2.1e-24) x y))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.1e-24) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.1d-24) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.1e-24) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.1e-24: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.1e-24) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.1e-24) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.1e-24], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.1 \cdot 10^{-24}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 2.0999999999999999e-24Initial program 92.2%
Taylor expanded in y around 0
Simplified44.6%
if 2.0999999999999999e-24 < y Initial program 78.1%
Taylor expanded in x around 0
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6461.3%
Simplified61.3%
Taylor expanded in y around 0
Simplified29.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.1%
Taylor expanded in y around 0
Simplified33.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024161
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))