
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 98.0%
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
associate-+r+N/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (<= x -1020.0) (* x y) (if (<= x 1.35e-15) (- 0.0 z) (if (<= x 5e+137) (* x z) (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1020.0) {
tmp = x * y;
} else if (x <= 1.35e-15) {
tmp = 0.0 - z;
} else if (x <= 5e+137) {
tmp = x * z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1020.0d0)) then
tmp = x * y
else if (x <= 1.35d-15) then
tmp = 0.0d0 - z
else if (x <= 5d+137) then
tmp = x * z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1020.0) {
tmp = x * y;
} else if (x <= 1.35e-15) {
tmp = 0.0 - z;
} else if (x <= 5e+137) {
tmp = x * z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1020.0: tmp = x * y elif x <= 1.35e-15: tmp = 0.0 - z elif x <= 5e+137: tmp = x * z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1020.0) tmp = Float64(x * y); elseif (x <= 1.35e-15) tmp = Float64(0.0 - z); elseif (x <= 5e+137) tmp = Float64(x * z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1020.0) tmp = x * y; elseif (x <= 1.35e-15) tmp = 0.0 - z; elseif (x <= 5e+137) tmp = x * z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1020.0], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.35e-15], N[(0.0 - z), $MachinePrecision], If[LessEqual[x, 5e+137], N[(x * z), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1020:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-15}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;x \leq 5 \cdot 10^{+137}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1020 or 5.0000000000000002e137 < x Initial program 94.5%
Taylor expanded in y around inf
*-lowering-*.f6462.3%
Simplified62.3%
if -1020 < x < 1.35000000000000005e-15Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6474.5%
Simplified74.5%
sub0-negN/A
neg-lowering-neg.f6474.5%
Applied egg-rr74.5%
if 1.35000000000000005e-15 < x < 5.0000000000000002e137Initial program 100.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6493.9%
Simplified93.9%
Taylor expanded in z around inf
*-lowering-*.f6456.3%
Simplified56.3%
Final simplification67.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 0.07) (- (* x y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.07) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 0.07d0) then
tmp = (x * y) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.07) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 0.07: tmp = (x * y) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 0.07) tmp = Float64(Float64(x * y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 0.07) tmp = (x * y) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 0.07], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.07:\\
\;\;\;\;x \cdot y - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 0.070000000000000007 < x Initial program 95.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6497.5%
Simplified97.5%
if -1 < x < 0.070000000000000007Initial program 100.0%
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
associate-+r+N/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f6499.2%
Simplified99.2%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -3850.0) t_0 (if (<= x 1.35e-16) (* z (+ x -1.0)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -3850.0) {
tmp = t_0;
} else if (x <= 1.35e-16) {
tmp = z * (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-3850.0d0)) then
tmp = t_0
else if (x <= 1.35d-16) then
tmp = z * (x + (-1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -3850.0) {
tmp = t_0;
} else if (x <= 1.35e-16) {
tmp = z * (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -3850.0: tmp = t_0 elif x <= 1.35e-16: tmp = z * (x + -1.0) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -3850.0) tmp = t_0; elseif (x <= 1.35e-16) tmp = Float64(z * Float64(x + -1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -3850.0) tmp = t_0; elseif (x <= 1.35e-16) tmp = z * (x + -1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3850.0], t$95$0, If[LessEqual[x, 1.35e-16], N[(z * N[(x + -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -3850:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-16}:\\
\;\;\;\;z \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3850 or 1.35e-16 < x Initial program 95.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.4%
Simplified98.4%
if -3850 < x < 1.35e-16Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6476.6%
Simplified76.6%
Final simplification87.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -0.05) t_0 (if (<= x 8.5e-16) (- 0.0 z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -0.05) {
tmp = t_0;
} else if (x <= 8.5e-16) {
tmp = 0.0 - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-0.05d0)) then
tmp = t_0
else if (x <= 8.5d-16) then
tmp = 0.0d0 - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -0.05) {
tmp = t_0;
} else if (x <= 8.5e-16) {
tmp = 0.0 - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -0.05: tmp = t_0 elif x <= 8.5e-16: tmp = 0.0 - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -0.05) tmp = t_0; elseif (x <= 8.5e-16) tmp = Float64(0.0 - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -0.05) tmp = t_0; elseif (x <= 8.5e-16) tmp = 0.0 - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.05], t$95$0, If[LessEqual[x, 8.5e-16], N[(0.0 - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -0.05:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-16}:\\
\;\;\;\;0 - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -0.050000000000000003 or 8.5000000000000001e-16 < x Initial program 96.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6497.3%
Simplified97.3%
if -0.050000000000000003 < x < 8.5000000000000001e-16Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6475.4%
Simplified75.4%
sub0-negN/A
neg-lowering-neg.f6475.4%
Applied egg-rr75.4%
Final simplification86.2%
(FPCore (x y z) :precision binary64 (if (<= x -1020.0) (* x y) (if (<= x 9.2e-17) (- 0.0 z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1020.0) {
tmp = x * y;
} else if (x <= 9.2e-17) {
tmp = 0.0 - z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1020.0d0)) then
tmp = x * y
else if (x <= 9.2d-17) then
tmp = 0.0d0 - z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1020.0) {
tmp = x * y;
} else if (x <= 9.2e-17) {
tmp = 0.0 - z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1020.0: tmp = x * y elif x <= 9.2e-17: tmp = 0.0 - z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1020.0) tmp = Float64(x * y); elseif (x <= 9.2e-17) tmp = Float64(0.0 - z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1020.0) tmp = x * y; elseif (x <= 9.2e-17) tmp = 0.0 - z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1020.0], N[(x * y), $MachinePrecision], If[LessEqual[x, 9.2e-17], N[(0.0 - z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1020:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{-17}:\\
\;\;\;\;0 - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1020 or 9.20000000000000035e-17 < x Initial program 95.9%
Taylor expanded in y around inf
*-lowering-*.f6457.0%
Simplified57.0%
if -1020 < x < 9.20000000000000035e-17Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6474.5%
Simplified74.5%
sub0-negN/A
neg-lowering-neg.f6474.5%
Applied egg-rr74.5%
Final simplification66.0%
(FPCore (x y z) :precision binary64 (- 0.0 z))
double code(double x, double y, double z) {
return 0.0 - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.0d0 - z
end function
public static double code(double x, double y, double z) {
return 0.0 - z;
}
def code(x, y, z): return 0.0 - z
function code(x, y, z) return Float64(0.0 - z) end
function tmp = code(x, y, z) tmp = 0.0 - z; end
code[x_, y_, z_] := N[(0.0 - z), $MachinePrecision]
\begin{array}{l}
\\
0 - z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6439.9%
Simplified39.9%
sub0-negN/A
neg-lowering-neg.f6439.9%
Applied egg-rr39.9%
Final simplification39.9%
herbie shell --seed 2024161
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))