
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 99.4%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -1e-5) (/ (- y x) (/ t z)) (if (<= (/ z t) 5e+14) (+ x (* y (/ z t))) (* z (/ (- y x) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-5) {
tmp = (y - x) / (t / z);
} else if ((z / t) <= 5e+14) {
tmp = x + (y * (z / t));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-1d-5)) then
tmp = (y - x) / (t / z)
else if ((z / t) <= 5d+14) then
tmp = x + (y * (z / t))
else
tmp = z * ((y - x) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-5) {
tmp = (y - x) / (t / z);
} else if ((z / t) <= 5e+14) {
tmp = x + (y * (z / t));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -1e-5: tmp = (y - x) / (t / z) elif (z / t) <= 5e+14: tmp = x + (y * (z / t)) else: tmp = z * ((y - x) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -1e-5) tmp = Float64(Float64(y - x) / Float64(t / z)); elseif (Float64(z / t) <= 5e+14) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(z * Float64(Float64(y - x) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -1e-5) tmp = (y - x) / (t / z); elseif ((z / t) <= 5e+14) tmp = x + (y * (z / t)); else tmp = z * ((y - x) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -1e-5], N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 5e+14], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-5}:\\
\;\;\;\;\frac{y - x}{\frac{t}{z}}\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{+14}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1.00000000000000008e-5Initial program 99.8%
Taylor expanded in z around inf
div-subN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6491.1%
Simplified91.1%
clear-numN/A
div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6491.1%
Applied egg-rr91.1%
associate-/r/N/A
*-commutativeN/A
clear-numN/A
div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6498.9%
Applied egg-rr98.9%
if -1.00000000000000008e-5 < (/.f64 z t) < 5e14Initial program 98.9%
Taylor expanded in y around inf
Simplified98.1%
if 5e14 < (/.f64 z t) Initial program 99.9%
Taylor expanded in z around inf
div-subN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.8%
Simplified99.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -2e+33) (/ z (/ t (- y x))) (if (<= (/ z t) 5e+14) (+ x (* y (/ z t))) (* z (/ (- y x) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e+33) {
tmp = z / (t / (y - x));
} else if ((z / t) <= 5e+14) {
tmp = x + (y * (z / t));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-2d+33)) then
tmp = z / (t / (y - x))
else if ((z / t) <= 5d+14) then
tmp = x + (y * (z / t))
else
tmp = z * ((y - x) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e+33) {
tmp = z / (t / (y - x));
} else if ((z / t) <= 5e+14) {
tmp = x + (y * (z / t));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -2e+33: tmp = z / (t / (y - x)) elif (z / t) <= 5e+14: tmp = x + (y * (z / t)) else: tmp = z * ((y - x) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -2e+33) tmp = Float64(z / Float64(t / Float64(y - x))); elseif (Float64(z / t) <= 5e+14) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(z * Float64(Float64(y - x) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -2e+33) tmp = z / (t / (y - x)); elseif ((z / t) <= 5e+14) tmp = x + (y * (z / t)); else tmp = z * ((y - x) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -2e+33], N[(z / N[(t / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 5e+14], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+33}:\\
\;\;\;\;\frac{z}{\frac{t}{y - x}}\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{+14}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1.9999999999999999e33Initial program 99.9%
Taylor expanded in z around inf
div-subN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6493.6%
Simplified93.6%
clear-numN/A
div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6493.6%
Applied egg-rr93.6%
if -1.9999999999999999e33 < (/.f64 z t) < 5e14Initial program 98.9%
Taylor expanded in y around inf
Simplified96.8%
if 5e14 < (/.f64 z t) Initial program 99.9%
Taylor expanded in z around inf
div-subN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.8%
Simplified99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (/ (- y x) t))))
(if (<= (/ z t) -2e+28)
t_1
(if (<= (/ z t) 5e+14) (+ x (* y (/ z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = z * ((y - x) / t);
double tmp;
if ((z / t) <= -2e+28) {
tmp = t_1;
} else if ((z / t) <= 5e+14) {
tmp = x + (y * (z / t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * ((y - x) / t)
if ((z / t) <= (-2d+28)) then
tmp = t_1
else if ((z / t) <= 5d+14) then
tmp = x + (y * (z / t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * ((y - x) / t);
double tmp;
if ((z / t) <= -2e+28) {
tmp = t_1;
} else if ((z / t) <= 5e+14) {
tmp = x + (y * (z / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * ((y - x) / t) tmp = 0 if (z / t) <= -2e+28: tmp = t_1 elif (z / t) <= 5e+14: tmp = x + (y * (z / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(Float64(y - x) / t)) tmp = 0.0 if (Float64(z / t) <= -2e+28) tmp = t_1; elseif (Float64(z / t) <= 5e+14) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * ((y - x) / t); tmp = 0.0; if ((z / t) <= -2e+28) tmp = t_1; elseif ((z / t) <= 5e+14) tmp = x + (y * (z / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e+28], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 5e+14], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y - x}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+28}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{+14}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 z t) < -1.99999999999999992e28 or 5e14 < (/.f64 z t) Initial program 99.9%
Taylor expanded in z around inf
div-subN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.9%
Simplified96.9%
if -1.99999999999999992e28 < (/.f64 z t) < 5e14Initial program 98.9%
Taylor expanded in y around inf
Simplified96.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (/ (- y x) t))))
(if (<= (/ z t) -2e-33)
t_1
(if (<= (/ z t) 2e-11) (* x (- 1.0 (/ z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = z * ((y - x) / t);
double tmp;
if ((z / t) <= -2e-33) {
tmp = t_1;
} else if ((z / t) <= 2e-11) {
tmp = x * (1.0 - (z / t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * ((y - x) / t)
if ((z / t) <= (-2d-33)) then
tmp = t_1
else if ((z / t) <= 2d-11) then
tmp = x * (1.0d0 - (z / t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * ((y - x) / t);
double tmp;
if ((z / t) <= -2e-33) {
tmp = t_1;
} else if ((z / t) <= 2e-11) {
tmp = x * (1.0 - (z / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * ((y - x) / t) tmp = 0 if (z / t) <= -2e-33: tmp = t_1 elif (z / t) <= 2e-11: tmp = x * (1.0 - (z / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(Float64(y - x) / t)) tmp = 0.0 if (Float64(z / t) <= -2e-33) tmp = t_1; elseif (Float64(z / t) <= 2e-11) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * ((y - x) / t); tmp = 0.0; if ((z / t) <= -2e-33) tmp = t_1; elseif ((z / t) <= 2e-11) tmp = x * (1.0 - (z / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e-33], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e-11], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y - x}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{-33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-11}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 z t) < -2.0000000000000001e-33 or 1.99999999999999988e-11 < (/.f64 z t) Initial program 99.8%
Taylor expanded in z around inf
div-subN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6493.1%
Simplified93.1%
if -2.0000000000000001e-33 < (/.f64 z t) < 1.99999999999999988e-11Initial program 98.8%
Taylor expanded in x around inf
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6482.9%
Simplified82.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -2e-33) (/ y (/ t z)) (if (<= (/ z t) 2e-48) x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e-33) {
tmp = y / (t / z);
} else if ((z / t) <= 2e-48) {
tmp = x;
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-2d-33)) then
tmp = y / (t / z)
else if ((z / t) <= 2d-48) then
tmp = x
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e-33) {
tmp = y / (t / z);
} else if ((z / t) <= 2e-48) {
tmp = x;
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -2e-33: tmp = y / (t / z) elif (z / t) <= 2e-48: tmp = x else: tmp = y * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -2e-33) tmp = Float64(y / Float64(t / z)); elseif (Float64(z / t) <= 2e-48) tmp = x; else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -2e-33) tmp = y / (t / z); elseif ((z / t) <= 2e-48) tmp = x; else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -2e-33], N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e-48], x, N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{-33}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-48}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -2.0000000000000001e-33Initial program 99.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f6455.7%
Simplified55.7%
associate-*l/N/A
associate-/r/N/A
/-lowering-/.f64N/A
/-lowering-/.f6465.8%
Applied egg-rr65.8%
if -2.0000000000000001e-33 < (/.f64 z t) < 1.9999999999999999e-48Initial program 98.7%
Taylor expanded in z around 0
Simplified84.6%
if 1.9999999999999999e-48 < (/.f64 z t) Initial program 99.9%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f6446.7%
Simplified46.7%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6455.7%
Applied egg-rr55.7%
Final simplification70.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ z t)))) (if (<= (/ z t) -2e-33) t_1 (if (<= (/ z t) 2e-48) x t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -2e-33) {
tmp = t_1;
} else if ((z / t) <= 2e-48) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-2d-33)) then
tmp = t_1
else if ((z / t) <= 2d-48) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -2e-33) {
tmp = t_1;
} else if ((z / t) <= 2e-48) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -2e-33: tmp = t_1 elif (z / t) <= 2e-48: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -2e-33) tmp = t_1; elseif (Float64(z / t) <= 2e-48) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -2e-33) tmp = t_1; elseif ((z / t) <= 2e-48) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e-33], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e-48], x, t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{-33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-48}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 z t) < -2.0000000000000001e-33 or 1.9999999999999999e-48 < (/.f64 z t) Initial program 99.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f6451.2%
Simplified51.2%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6460.7%
Applied egg-rr60.7%
if -2.0000000000000001e-33 < (/.f64 z t) < 1.9999999999999999e-48Initial program 98.7%
Taylor expanded in z around 0
Simplified84.6%
Final simplification70.6%
(FPCore (x y z t) :precision binary64 (if (<= y -1.6e+116) (* y (/ z t)) (if (<= y 9e+224) (* x (- 1.0 (/ z t))) (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.6e+116) {
tmp = y * (z / t);
} else if (y <= 9e+224) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y / (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.6d+116)) then
tmp = y * (z / t)
else if (y <= 9d+224) then
tmp = x * (1.0d0 - (z / t))
else
tmp = y / (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.6e+116) {
tmp = y * (z / t);
} else if (y <= 9e+224) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y / (t / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -1.6e+116: tmp = y * (z / t) elif y <= 9e+224: tmp = x * (1.0 - (z / t)) else: tmp = y / (t / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -1.6e+116) tmp = Float64(y * Float64(z / t)); elseif (y <= 9e+224) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(y / Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -1.6e+116) tmp = y * (z / t); elseif (y <= 9e+224) tmp = x * (1.0 - (z / t)); else tmp = y / (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -1.6e+116], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9e+224], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{+116}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+224}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if y < -1.6e116Initial program 99.9%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f6474.6%
Simplified74.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6487.7%
Applied egg-rr87.7%
if -1.6e116 < y < 8.9999999999999995e224Initial program 99.3%
Taylor expanded in x around inf
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6478.8%
Simplified78.8%
if 8.9999999999999995e224 < y Initial program 99.7%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f6476.2%
Simplified76.2%
associate-*l/N/A
associate-/r/N/A
/-lowering-/.f64N/A
/-lowering-/.f6493.8%
Applied egg-rr93.8%
Final simplification81.0%
(FPCore (x y z t) :precision binary64 (if (<= t -3.7e+50) x (if (<= t 9.5e+89) (* z (/ y t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.7e+50) {
tmp = x;
} else if (t <= 9.5e+89) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.7d+50)) then
tmp = x
else if (t <= 9.5d+89) then
tmp = z * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.7e+50) {
tmp = x;
} else if (t <= 9.5e+89) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3.7e+50: tmp = x elif t <= 9.5e+89: tmp = z * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3.7e+50) tmp = x; elseif (t <= 9.5e+89) tmp = Float64(z * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3.7e+50) tmp = x; elseif (t <= 9.5e+89) tmp = z * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3.7e+50], x, If[LessEqual[t, 9.5e+89], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.7 \cdot 10^{+50}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 9.5 \cdot 10^{+89}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -3.7000000000000001e50 or 9.5000000000000003e89 < t Initial program 98.5%
Taylor expanded in z around 0
Simplified72.0%
if -3.7000000000000001e50 < t < 9.5000000000000003e89Initial program 99.9%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f6451.5%
Simplified51.5%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6449.9%
Applied egg-rr49.9%
Final simplification58.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.4%
Taylor expanded in z around 0
Simplified38.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024161
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
(+ x (* (- y x) (/ z t))))