
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma z (+ z z) (+ (* x y) (* z z))))
double code(double x, double y, double z) {
return fma(z, (z + z), ((x * y) + (z * z)));
}
function code(x, y, z) return fma(z, Float64(z + z), Float64(Float64(x * y) + Float64(z * z))) end
code[x_, y_, z_] := N[(z * N[(z + z), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, z + z, x \cdot y + z \cdot z\right)
\end{array}
Initial program 98.7%
associate-+l+N/A
+-commutativeN/A
distribute-lft-outN/A
fma-defineN/A
fma-lowering-fma.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6498.8%
Applied egg-rr98.8%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 2e+61) (+ (* x y) (* z z)) (/ (* z z) 0.3333333333333333)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2e+61) {
tmp = (x * y) + (z * z);
} else {
tmp = (z * z) / 0.3333333333333333;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 2d+61) then
tmp = (x * y) + (z * z)
else
tmp = (z * z) / 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2e+61) {
tmp = (x * y) + (z * z);
} else {
tmp = (z * z) / 0.3333333333333333;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 2e+61: tmp = (x * y) + (z * z) else: tmp = (z * z) / 0.3333333333333333 return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 2e+61) tmp = Float64(Float64(x * y) + Float64(z * z)); else tmp = Float64(Float64(z * z) / 0.3333333333333333); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 2e+61) tmp = (x * y) + (z * z); else tmp = (z * z) / 0.3333333333333333; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+61], N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision], N[(N[(z * z), $MachinePrecision] / 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+61}:\\
\;\;\;\;x \cdot y + z \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot z}{0.3333333333333333}\\
\end{array}
\end{array}
if (*.f64 z z) < 1.9999999999999999e61Initial program 99.9%
Taylor expanded in x around inf
*-lowering-*.f6487.5%
Simplified87.5%
if 1.9999999999999999e61 < (*.f64 z z) Initial program 97.4%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval97.4%
Simplified97.4%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.0%
Simplified86.0%
metadata-evalN/A
associate-/r/N/A
clear-numN/A
/-lowering-/.f64N/A
*-lowering-*.f6486.1%
Applied egg-rr86.1%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 2e+61) (* x y) (/ (* z z) 0.3333333333333333)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2e+61) {
tmp = x * y;
} else {
tmp = (z * z) / 0.3333333333333333;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 2d+61) then
tmp = x * y
else
tmp = (z * z) / 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2e+61) {
tmp = x * y;
} else {
tmp = (z * z) / 0.3333333333333333;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 2e+61: tmp = x * y else: tmp = (z * z) / 0.3333333333333333 return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 2e+61) tmp = Float64(x * y); else tmp = Float64(Float64(z * z) / 0.3333333333333333); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 2e+61) tmp = x * y; else tmp = (z * z) / 0.3333333333333333; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+61], N[(x * y), $MachinePrecision], N[(N[(z * z), $MachinePrecision] / 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+61}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot z}{0.3333333333333333}\\
\end{array}
\end{array}
if (*.f64 z z) < 1.9999999999999999e61Initial program 99.9%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f6485.5%
Simplified85.5%
if 1.9999999999999999e61 < (*.f64 z z) Initial program 97.4%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval97.4%
Simplified97.4%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.0%
Simplified86.0%
metadata-evalN/A
associate-/r/N/A
clear-numN/A
/-lowering-/.f64N/A
*-lowering-*.f6486.1%
Applied egg-rr86.1%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 2e+61) (* x y) (* z (* z 3.0))))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2e+61) {
tmp = x * y;
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 2d+61) then
tmp = x * y
else
tmp = z * (z * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2e+61) {
tmp = x * y;
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 2e+61: tmp = x * y else: tmp = z * (z * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 2e+61) tmp = Float64(x * y); else tmp = Float64(z * Float64(z * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 2e+61) tmp = x * y; else tmp = z * (z * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+61], N[(x * y), $MachinePrecision], N[(z * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+61}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot 3\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 1.9999999999999999e61Initial program 99.9%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f6485.5%
Simplified85.5%
if 1.9999999999999999e61 < (*.f64 z z) Initial program 97.4%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval97.4%
Simplified97.4%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.0%
Simplified86.0%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
div-invN/A
/-lowering-/.f6486.0%
Applied egg-rr86.0%
div-invN/A
metadata-evalN/A
*-lowering-*.f6486.0%
Applied egg-rr86.0%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 3.15e+62) (* x y) (* (* z z) 3.0)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 3.15e+62) {
tmp = x * y;
} else {
tmp = (z * z) * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 3.15d+62) then
tmp = x * y
else
tmp = (z * z) * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 3.15e+62) {
tmp = x * y;
} else {
tmp = (z * z) * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 3.15e+62: tmp = x * y else: tmp = (z * z) * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 3.15e+62) tmp = Float64(x * y); else tmp = Float64(Float64(z * z) * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 3.15e+62) tmp = x * y; else tmp = (z * z) * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 3.15e+62], N[(x * y), $MachinePrecision], N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 3.15 \cdot 10^{+62}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot z\right) \cdot 3\\
\end{array}
\end{array}
if (*.f64 z z) < 3.14999999999999999e62Initial program 99.9%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f6485.5%
Simplified85.5%
if 3.14999999999999999e62 < (*.f64 z z) Initial program 97.4%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval97.4%
Simplified97.4%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.0%
Simplified86.0%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 4.2e+298) (* x y) (* z z)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 4.2e+298) {
tmp = x * y;
} else {
tmp = z * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 4.2d+298) then
tmp = x * y
else
tmp = z * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 4.2e+298) {
tmp = x * y;
} else {
tmp = z * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 4.2e+298: tmp = x * y else: tmp = z * z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 4.2e+298) tmp = Float64(x * y); else tmp = Float64(z * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 4.2e+298) tmp = x * y; else tmp = z * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 4.2e+298], N[(x * y), $MachinePrecision], N[(z * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 4.2 \cdot 10^{+298}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot z\\
\end{array}
\end{array}
if (*.f64 z z) < 4.1999999999999996e298Initial program 99.8%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf
*-lowering-*.f6469.8%
Simplified69.8%
if 4.1999999999999996e298 < (*.f64 z z) Initial program 95.9%
Taylor expanded in x around inf
*-lowering-*.f6493.7%
Simplified93.7%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6493.7%
Simplified93.7%
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (* z 3.0))))
double code(double x, double y, double z) {
return (x * y) + (z * (z * 3.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (z * 3.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (z * 3.0));
}
def code(x, y, z): return (x * y) + (z * (z * 3.0))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(z * 3.0))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (z * 3.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(z \cdot 3\right)
\end{array}
Initial program 98.7%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval98.7%
Simplified98.7%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6498.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (* x y))
double code(double x, double y, double z) {
return x * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * y
end function
public static double code(double x, double y, double z) {
return x * y;
}
def code(x, y, z): return x * y
function code(x, y, z) return Float64(x * y) end
function tmp = code(x, y, z) tmp = x * y; end
code[x_, y_, z_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 98.7%
associate-+l+N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
count-2N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval98.7%
Simplified98.7%
Taylor expanded in x around inf
*-lowering-*.f6453.0%
Simplified53.0%
(FPCore (x y z) :precision binary64 (+ (* (* 3.0 z) z) (* y x)))
double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((3.0d0 * z) * z) + (y * x)
end function
public static double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
def code(x, y, z): return ((3.0 * z) * z) + (y * x)
function code(x, y, z) return Float64(Float64(Float64(3.0 * z) * z) + Float64(y * x)) end
function tmp = code(x, y, z) tmp = ((3.0 * z) * z) + (y * x); end
code[x_, y_, z_] := N[(N[(N[(3.0 * z), $MachinePrecision] * z), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot z\right) \cdot z + y \cdot x
\end{array}
herbie shell --seed 2024161
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* (* 3 z) z) (* y x)))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))