
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0)))
(t_2 (* (floor w) dX.u))
(t_3 (+ (pow t_2 2.0) (pow (* (floor h) dX.v) 2.0)))
(t_4 (pow (fmax t_3 t_1) 0.5)))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = floorf(w) * dX_46_u;
float t_3 = powf(t_2, 2.0f) + powf((floorf(h) * dX_46_v), 2.0f);
float t_4 = powf(fmaxf(t_3, t_1), 0.5f);
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) t_4 = ((t_3 != t_3) ? t_1 : ((t_1 != t_1) ? t_3 : max(t_3, t_1))) ^ Float32(0.5) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); t_2 = floor(w) * dX_46_u; t_3 = (t_2 ^ single(2.0)) + ((floor(h) * dX_46_v) ^ single(2.0)); t_4 = max(t_3, t_1) ^ single(0.5); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := {t\_2}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_4 := {\left(\mathsf{max}\left(t\_3, t\_1\right)\right)}^{0.5}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.4%
Applied egg-rr74.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor w) dY.u) 2.0) (pow (* (floor h) dY.v) 2.0)))
(t_1 (* (floor w) dX.u))
(t_2 (+ (pow t_1 2.0) (pow (* (floor h) dX.v) 2.0)))
(t_3 (pow (fmax t_2 t_0) 0.5)))
(if (>= t_2 t_0) (/ t_1 t_3) (/ (floor w) (/ t_3 dY.u)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dY_46_u), 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float t_1 = floorf(w) * dX_46_u;
float t_2 = powf(t_1, 2.0f) + powf((floorf(h) * dX_46_v), 2.0f);
float t_3 = powf(fmaxf(t_2, t_0), 0.5f);
float tmp;
if (t_2 >= t_0) {
tmp = t_1 / t_3;
} else {
tmp = floorf(w) / (t_3 / dY_46_u);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32((t_1 ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) t_3 = ((t_2 != t_2) ? t_0 : ((t_0 != t_0) ? t_2 : max(t_2, t_0))) ^ Float32(0.5) tmp = Float32(0.0) if (t_2 >= t_0) tmp = Float32(t_1 / t_3); else tmp = Float32(floor(w) / Float32(t_3 / dY_46_u)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(w) * dY_46_u) ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); t_1 = floor(w) * dX_46_u; t_2 = (t_1 ^ single(2.0)) + ((floor(h) * dX_46_v) ^ single(2.0)); t_3 = max(t_2, t_0) ^ single(0.5); tmp = single(0.0); if (t_2 >= t_0) tmp = t_1 / t_3; else tmp = floor(w) / (t_3 / dY_46_u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := {t\_1}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_3 := {\left(\mathsf{max}\left(t\_2, t\_0\right)\right)}^{0.5}\\
\mathbf{if}\;t\_2 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\frac{t\_3}{dY.u}}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.4%
Applied egg-rr74.5%
Applied egg-rr74.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (+ (pow t_1 2.0) (pow (* (floor h) dY.v) 2.0)))
(t_3 (+ (* t_1 t_1) (* (floor h) (* (floor h) (* dY.v dY.v)))))
(t_4 (* (floor w) dX.u))
(t_5 (pow t_4 2.0))
(t_6 (pow (fmax (+ t_5 (pow t_0 2.0)) t_2) 0.5)))
(if (<= dX.v 20.0)
(if (>= t_5 t_2) (/ t_4 t_6) (/ t_1 t_6))
(if (>= (* dX.v (* dX.v (pow (floor h) 2.0))) t_3)
(/ dX.u (/ t_6 (floor w)))
(/
t_1
(sqrt
(fmax
(+
(* (floor w) (* (floor w) (* dX.u dX.u)))
(* (floor h) (* dX.v t_0)))
t_3)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(t_1, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float t_3 = (t_1 * t_1) + (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v)));
float t_4 = floorf(w) * dX_46_u;
float t_5 = powf(t_4, 2.0f);
float t_6 = powf(fmaxf((t_5 + powf(t_0, 2.0f)), t_2), 0.5f);
float tmp_1;
if (dX_46_v <= 20.0f) {
float tmp_2;
if (t_5 >= t_2) {
tmp_2 = t_4 / t_6;
} else {
tmp_2 = t_1 / t_6;
}
tmp_1 = tmp_2;
} else if ((dX_46_v * (dX_46_v * powf(floorf(h), 2.0f))) >= t_3) {
tmp_1 = dX_46_u / (t_6 / floorf(w));
} else {
tmp_1 = t_1 / sqrtf(fmaxf(((floorf(w) * (floorf(w) * (dX_46_u * dX_46_u))) + (floorf(h) * (dX_46_v * t_0))), t_3));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32((t_1 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) t_3 = Float32(Float32(t_1 * t_1) + Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) t_4 = Float32(floor(w) * dX_46_u) t_5 = t_4 ^ Float32(2.0) t_6 = ((Float32(t_5 + (t_0 ^ Float32(2.0))) != Float32(t_5 + (t_0 ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32(t_5 + (t_0 ^ Float32(2.0))) : max(Float32(t_5 + (t_0 ^ Float32(2.0))), t_2))) ^ Float32(0.5) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(20.0)) tmp_2 = Float32(0.0) if (t_5 >= t_2) tmp_2 = Float32(t_4 / t_6); else tmp_2 = Float32(t_1 / t_6); end tmp_1 = tmp_2; elseif (Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) >= t_3) tmp_1 = Float32(dX_46_u / Float32(t_6 / floor(w))); else tmp_1 = Float32(t_1 / sqrt(((Float32(Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))) + Float32(floor(h) * Float32(dX_46_v * t_0))) != Float32(Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))) + Float32(floor(h) * Float32(dX_46_v * t_0)))) ? t_3 : ((t_3 != t_3) ? Float32(Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))) + Float32(floor(h) * Float32(dX_46_v * t_0))) : max(Float32(Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))) + Float32(floor(h) * Float32(dX_46_v * t_0))), t_3))))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = (t_1 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); t_3 = (t_1 * t_1) + (floor(h) * (floor(h) * (dY_46_v * dY_46_v))); t_4 = floor(w) * dX_46_u; t_5 = t_4 ^ single(2.0); t_6 = max((t_5 + (t_0 ^ single(2.0))), t_2) ^ single(0.5); tmp_2 = single(0.0); if (dX_46_v <= single(20.0)) tmp_3 = single(0.0); if (t_5 >= t_2) tmp_3 = t_4 / t_6; else tmp_3 = t_1 / t_6; end tmp_2 = tmp_3; elseif ((dX_46_v * (dX_46_v * (floor(h) ^ single(2.0)))) >= t_3) tmp_2 = dX_46_u / (t_6 / floor(w)); else tmp_2 = t_1 / sqrt(max(((floor(w) * (floor(w) * (dX_46_u * dX_46_u))) + (floor(h) * (dX_46_v * t_0))), t_3)); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {t\_1}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_3 := t\_1 \cdot t\_1 + \left\lfloor h\right\rfloor \cdot \left(\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\\
t_4 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_5 := {t\_4}^{2}\\
t_6 := {\left(\mathsf{max}\left(t\_5 + {t\_0}^{2}, t\_2\right)\right)}^{0.5}\\
\mathbf{if}\;dX.v \leq 20:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_5 \geq t\_2:\\
\;\;\;\;\frac{t\_4}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_6}\\
\end{array}\\
\mathbf{elif}\;dX.v \cdot \left(dX.v \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}\right) \geq t\_3:\\
\;\;\;\;\frac{dX.u}{\frac{t\_6}{\left\lfloor w\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(\left\lfloor w\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\right) + \left\lfloor h\right\rfloor \cdot \left(dX.v \cdot t\_0\right), t\_3\right)}}\\
\end{array}
\end{array}
if dX.v < 20Initial program 76.1%
Simplified76.2%
Applied egg-rr76.3%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3264.3%
Simplified64.3%
associate-*r*N/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3264.3%
Applied egg-rr64.3%
if 20 < dX.v Initial program 69.2%
Simplified68.9%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3266.1%
Simplified66.1%
Applied egg-rr66.4%
Final simplification64.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor w) dX.u))
(t_2 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (pow (fmax (+ t_3 (pow (* (floor h) dX.v) 2.0)) t_2) 0.5))
(t_5 (/ t_1 t_4))
(t_6 (/ t_0 t_4)))
(if (<= dX.v 20.0)
(if (>= t_3 t_2) t_5 t_6)
(if (>= (* dX.v (* dX.v (pow (floor h) 2.0))) t_2) t_5 t_6))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(w) * dX_46_u;
float t_2 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = powf(fmaxf((t_3 + powf((floorf(h) * dX_46_v), 2.0f)), t_2), 0.5f);
float t_5 = t_1 / t_4;
float t_6 = t_0 / t_4;
float tmp_1;
if (dX_46_v <= 20.0f) {
float tmp_2;
if (t_3 >= t_2) {
tmp_2 = t_5;
} else {
tmp_2 = t_6;
}
tmp_1 = tmp_2;
} else if ((dX_46_v * (dX_46_v * powf(floorf(h), 2.0f))) >= t_2) {
tmp_1 = t_5;
} else {
tmp_1 = t_6;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = ((Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), t_2))) ^ Float32(0.5) t_5 = Float32(t_1 / t_4) t_6 = Float32(t_0 / t_4) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(20.0)) tmp_2 = Float32(0.0) if (t_3 >= t_2) tmp_2 = t_5; else tmp_2 = t_6; end tmp_1 = tmp_2; elseif (Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) >= t_2) tmp_1 = t_5; else tmp_1 = t_6; end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(w) * dX_46_u; t_2 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); t_3 = t_1 ^ single(2.0); t_4 = max((t_3 + ((floor(h) * dX_46_v) ^ single(2.0))), t_2) ^ single(0.5); t_5 = t_1 / t_4; t_6 = t_0 / t_4; tmp_2 = single(0.0); if (dX_46_v <= single(20.0)) tmp_3 = single(0.0); if (t_3 >= t_2) tmp_3 = t_5; else tmp_3 = t_6; end tmp_2 = tmp_3; elseif ((dX_46_v * (dX_46_v * (floor(h) ^ single(2.0)))) >= t_2) tmp_2 = t_5; else tmp_2 = t_6; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := {\left(\mathsf{max}\left(t\_3 + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}, t\_2\right)\right)}^{0.5}\\
t_5 := \frac{t\_1}{t\_4}\\
t_6 := \frac{t\_0}{t\_4}\\
\mathbf{if}\;dX.v \leq 20:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}\\
\mathbf{elif}\;dX.v \cdot \left(dX.v \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}\right) \geq t\_2:\\
\;\;\;\;t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}
\end{array}
if dX.v < 20Initial program 76.1%
Simplified76.2%
Applied egg-rr76.3%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3264.3%
Simplified64.3%
associate-*r*N/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3264.3%
Applied egg-rr64.3%
if 20 < dX.v Initial program 69.2%
Simplified68.9%
Applied egg-rr69.2%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3266.2%
Simplified66.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0)))
(t_2 (* (floor w) dX.u))
(t_3 (pow t_2 2.0))
(t_4 (pow (fmax (+ t_3 (pow (* (floor h) dX.v) 2.0)) t_1) 0.5))
(t_5 (/ t_2 t_4)))
(if (<= dX.v 20.0)
(if (>= t_3 t_1) t_5 (/ t_0 t_4))
(if (>= (* dX.v (* dX.v (pow (floor h) 2.0))) t_1)
t_5
(/ (floor w) (/ t_4 dY.u))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = floorf(w) * dX_46_u;
float t_3 = powf(t_2, 2.0f);
float t_4 = powf(fmaxf((t_3 + powf((floorf(h) * dX_46_v), 2.0f)), t_1), 0.5f);
float t_5 = t_2 / t_4;
float tmp_1;
if (dX_46_v <= 20.0f) {
float tmp_2;
if (t_3 >= t_1) {
tmp_2 = t_5;
} else {
tmp_2 = t_0 / t_4;
}
tmp_1 = tmp_2;
} else if ((dX_46_v * (dX_46_v * powf(floorf(h), 2.0f))) >= t_1) {
tmp_1 = t_5;
} else {
tmp_1 = floorf(w) / (t_4 / dY_46_u);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) t_2 = Float32(floor(w) * dX_46_u) t_3 = t_2 ^ Float32(2.0) t_4 = ((Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? t_1 : ((t_1 != t_1) ? Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), t_1))) ^ Float32(0.5) t_5 = Float32(t_2 / t_4) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(20.0)) tmp_2 = Float32(0.0) if (t_3 >= t_1) tmp_2 = t_5; else tmp_2 = Float32(t_0 / t_4); end tmp_1 = tmp_2; elseif (Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) >= t_1) tmp_1 = t_5; else tmp_1 = Float32(floor(w) / Float32(t_4 / dY_46_u)); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); t_2 = floor(w) * dX_46_u; t_3 = t_2 ^ single(2.0); t_4 = max((t_3 + ((floor(h) * dX_46_v) ^ single(2.0))), t_1) ^ single(0.5); t_5 = t_2 / t_4; tmp_2 = single(0.0); if (dX_46_v <= single(20.0)) tmp_3 = single(0.0); if (t_3 >= t_1) tmp_3 = t_5; else tmp_3 = t_0 / t_4; end tmp_2 = tmp_3; elseif ((dX_46_v * (dX_46_v * (floor(h) ^ single(2.0)))) >= t_1) tmp_2 = t_5; else tmp_2 = floor(w) / (t_4 / dY_46_u); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := {t\_2}^{2}\\
t_4 := {\left(\mathsf{max}\left(t\_3 + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}, t\_1\right)\right)}^{0.5}\\
t_5 := \frac{t\_2}{t\_4}\\
\mathbf{if}\;dX.v \leq 20:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;t\_5\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}\\
\mathbf{elif}\;dX.v \cdot \left(dX.v \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}\right) \geq t\_1:\\
\;\;\;\;t\_5\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\frac{t\_4}{dY.u}}\\
\end{array}
\end{array}
if dX.v < 20Initial program 76.1%
Simplified76.2%
Applied egg-rr76.3%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3264.3%
Simplified64.3%
associate-*r*N/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3264.3%
Applied egg-rr64.3%
if 20 < dX.v Initial program 69.2%
Simplified68.9%
Applied egg-rr69.2%
Applied egg-rr69.2%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3266.2%
Simplified66.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor w) dX.u))
(t_2 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (pow (fmax (+ t_3 (pow (* (floor h) dX.v) 2.0)) t_2) 0.5)))
(if (>= t_3 t_2) (/ t_1 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(w) * dX_46_u;
float t_2 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = powf(fmaxf((t_3 + powf((floorf(h) * dX_46_v), 2.0f)), t_2), 0.5f);
float tmp;
if (t_3 >= t_2) {
tmp = t_1 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = ((Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32(t_3 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), t_2))) ^ Float32(0.5) tmp = Float32(0.0) if (t_3 >= t_2) tmp = Float32(t_1 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(w) * dX_46_u; t_2 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); t_3 = t_1 ^ single(2.0); t_4 = max((t_3 + ((floor(h) * dX_46_v) ^ single(2.0))), t_2) ^ single(0.5); tmp = single(0.0); if (t_3 >= t_2) tmp = t_1 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := {\left(\mathsf{max}\left(t\_3 + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}, t\_2\right)\right)}^{0.5}\\
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.4%
Applied egg-rr74.5%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3261.1%
Simplified61.1%
associate-*r*N/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3261.1%
Applied egg-rr61.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0)))
(t_3 (pow (fmax (+ t_1 (pow (* (floor h) dX.v) 2.0)) t_2) 0.5)))
(if (>= t_1 t_2) (/ dX.u (/ t_3 (floor w))) (/ t_0 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float t_3 = powf(fmaxf((t_1 + powf((floorf(h) * dX_46_v), 2.0f)), t_2), 0.5f);
float tmp;
if (t_1 >= t_2) {
tmp = dX_46_u / (t_3 / floorf(w));
} else {
tmp = t_0 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) t_3 = ((Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), t_2))) ^ Float32(0.5) tmp = Float32(0.0) if (t_1 >= t_2) tmp = Float32(dX_46_u / Float32(t_3 / floor(w))); else tmp = Float32(t_0 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); t_3 = max((t_1 + ((floor(h) * dX_46_v) ^ single(2.0))), t_2) ^ single(0.5); tmp = single(0.0); if (t_1 >= t_2) tmp = dX_46_u / (t_3 / floor(w)); else tmp = t_0 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_3 := {\left(\mathsf{max}\left(t\_1 + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}, t\_2\right)\right)}^{0.5}\\
\mathbf{if}\;t\_1 \geq t\_2:\\
\;\;\;\;\frac{dX.u}{\frac{t\_3}{\left\lfloor w\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_3}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.4%
Applied egg-rr74.5%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3261.1%
Simplified61.1%
Applied egg-rr61.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0))))
(if (>= t_1 t_2)
(/
dX.u
(/ (pow (fmax (+ t_1 (pow (* (floor h) dX.v) 2.0)) t_2) 0.5) (floor w)))
(/ t_0 (pow (fmax (* dX.v (* dX.v (pow (floor h) 2.0))) t_2) 0.5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float tmp;
if (t_1 >= t_2) {
tmp = dX_46_u / (powf(fmaxf((t_1 + powf((floorf(h) * dX_46_v), 2.0f)), t_2), 0.5f) / floorf(w));
} else {
tmp = t_0 / powf(fmaxf((dX_46_v * (dX_46_v * powf(floorf(h), 2.0f))), t_2), 0.5f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) tmp = Float32(0.0) if (t_1 >= t_2) tmp = Float32(dX_46_u / Float32((((Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), t_2))) ^ Float32(0.5)) / floor(w))); else tmp = Float32(t_0 / (((Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) != Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0))))) ? t_2 : ((t_2 != t_2) ? Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) : max(Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))), t_2))) ^ Float32(0.5))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); tmp = single(0.0); if (t_1 >= t_2) tmp = dX_46_u / ((max((t_1 + ((floor(h) * dX_46_v) ^ single(2.0))), t_2) ^ single(0.5)) / floor(w)); else tmp = t_0 / (max((dX_46_v * (dX_46_v * (floor(h) ^ single(2.0)))), t_2) ^ single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
\mathbf{if}\;t\_1 \geq t\_2:\\
\;\;\;\;\frac{dX.u}{\frac{{\left(\mathsf{max}\left(t\_1 + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}, t\_2\right)\right)}^{0.5}}{\left\lfloor w\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{{\left(\mathsf{max}\left(dX.v \cdot \left(dX.v \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}\right), t\_2\right)\right)}^{0.5}}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.4%
Applied egg-rr74.5%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3261.1%
Simplified61.1%
Applied egg-rr61.0%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3261.0%
Simplified61.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0))))
(if (>= t_1 t_2)
(/
dX.u
(/ (pow (fmax (+ t_1 (pow (* (floor h) dX.v) 2.0)) t_2) 0.5) (floor w)))
(/ t_0 (pow (fmax (* dX.u (* dX.u (pow (floor w) 2.0))) t_2) 0.5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float tmp;
if (t_1 >= t_2) {
tmp = dX_46_u / (powf(fmaxf((t_1 + powf((floorf(h) * dX_46_v), 2.0f)), t_2), 0.5f) / floorf(w));
} else {
tmp = t_0 / powf(fmaxf((dX_46_u * (dX_46_u * powf(floorf(w), 2.0f))), t_2), 0.5f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) tmp = Float32(0.0) if (t_1 >= t_2) tmp = Float32(dX_46_u / Float32((((Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), t_2))) ^ Float32(0.5)) / floor(w))); else tmp = Float32(t_0 / (((Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) != Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0))))) ? t_2 : ((t_2 != t_2) ? Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) : max(Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))), t_2))) ^ Float32(0.5))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); tmp = single(0.0); if (t_1 >= t_2) tmp = dX_46_u / ((max((t_1 + ((floor(h) * dX_46_v) ^ single(2.0))), t_2) ^ single(0.5)) / floor(w)); else tmp = t_0 / (max((dX_46_u * (dX_46_u * (floor(w) ^ single(2.0)))), t_2) ^ single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
\mathbf{if}\;t\_1 \geq t\_2:\\
\;\;\;\;\frac{dX.u}{\frac{{\left(\mathsf{max}\left(t\_1 + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}, t\_2\right)\right)}^{0.5}}{\left\lfloor w\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{{\left(\mathsf{max}\left(dX.u \cdot \left(dX.u \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right), t\_2\right)\right)}^{0.5}}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.4%
Applied egg-rr74.5%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3261.1%
Simplified61.1%
Applied egg-rr61.0%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3260.4%
Simplified60.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (+ (pow t_0 2.0) (pow (* (floor h) dY.v) 2.0))))
(if (>= t_1 t_2)
(/
dX.u
(/ (pow (fmax (* dX.u (* dX.u (pow (floor w) 2.0))) t_2) 0.5) (floor w)))
(/ t_0 (pow (fmax (+ t_1 (pow (* (floor h) dX.v) 2.0)) t_2) 0.5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf(t_0, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f);
float tmp;
if (t_1 >= t_2) {
tmp = dX_46_u / (powf(fmaxf((dX_46_u * (dX_46_u * powf(floorf(w), 2.0f))), t_2), 0.5f) / floorf(w));
} else {
tmp = t_0 / powf(fmaxf((t_1 + powf((floorf(h) * dX_46_v), 2.0f)), t_2), 0.5f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) tmp = Float32(0.0) if (t_1 >= t_2) tmp = Float32(dX_46_u / Float32((((Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) != Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0))))) ? t_2 : ((t_2 != t_2) ? Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) : max(Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))), t_2))) ^ Float32(0.5)) / floor(w))); else tmp = Float32(t_0 / (((Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32(t_1 + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), t_2))) ^ Float32(0.5))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (t_0 ^ single(2.0)) + ((floor(h) * dY_46_v) ^ single(2.0)); tmp = single(0.0); if (t_1 >= t_2) tmp = dX_46_u / ((max((dX_46_u * (dX_46_u * (floor(w) ^ single(2.0)))), t_2) ^ single(0.5)) / floor(w)); else tmp = t_0 / (max((t_1 + ((floor(h) * dX_46_v) ^ single(2.0))), t_2) ^ single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {t\_0}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
\mathbf{if}\;t\_1 \geq t\_2:\\
\;\;\;\;\frac{dX.u}{\frac{{\left(\mathsf{max}\left(dX.u \cdot \left(dX.u \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right), t\_2\right)\right)}^{0.5}}{\left\lfloor w\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{{\left(\mathsf{max}\left(t\_1 + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}, t\_2\right)\right)}^{0.5}}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.4%
Applied egg-rr74.5%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3261.1%
Simplified61.1%
Applied egg-rr61.0%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3257.2%
Simplified57.2%
herbie shell --seed 2024161
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))