
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor w) dX.u) 2.0) (pow (* (floor h) dX.v) 2.0)))
(t_1 (* (floor h) dY.v))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_1 2.0)))
(t_3 (pow (fmax t_0 t_2) 0.5)))
(if (>= t_0 t_2) (/ dX.v (/ t_3 (floor h))) (/ t_1 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f) + powf((floorf(h) * dX_46_v), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_1, 2.0f);
float t_3 = powf(fmaxf(t_0, t_2), 0.5f);
float tmp;
if (t_0 >= t_2) {
tmp = dX_46_v / (t_3 / floorf(h));
} else {
tmp = t_1 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) t_3 = ((t_0 != t_0) ? t_2 : ((t_2 != t_2) ? t_0 : max(t_0, t_2))) ^ Float32(0.5) tmp = Float32(0.0) if (t_0 >= t_2) tmp = Float32(dX_46_v / Float32(t_3 / floor(h))); else tmp = Float32(t_1 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(w) * dX_46_u) ^ single(2.0)) + ((floor(h) * dX_46_v) ^ single(2.0)); t_1 = floor(h) * dY_46_v; t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_1 ^ single(2.0)); t_3 = max(t_0, t_2) ^ single(0.5); tmp = single(0.0); if (t_0 >= t_2) tmp = dX_46_v / (t_3 / floor(h)); else tmp = t_1 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_1}^{2}\\
t_3 := {\left(\mathsf{max}\left(t\_0, t\_2\right)\right)}^{0.5}\\
\mathbf{if}\;t\_0 \geq t\_2:\\
\;\;\;\;\frac{dX.v}{\frac{t\_3}{\left\lfloor h\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_3}\\
\end{array}
\end{array}
Initial program 74.3%
Simplified74.3%
Applied egg-rr74.4%
Applied egg-rr74.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor w) dX.u) 2.0) (pow (* (floor h) dX.v) 2.0)))
(t_1 (* (floor h) dY.v))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_1 2.0)))
(t_3 (pow (fmax t_0 t_2) 0.5)))
(if (>= t_0 t_2) (* (floor h) (/ dX.v t_3)) (/ t_1 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f) + powf((floorf(h) * dX_46_v), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_1, 2.0f);
float t_3 = powf(fmaxf(t_0, t_2), 0.5f);
float tmp;
if (t_0 >= t_2) {
tmp = floorf(h) * (dX_46_v / t_3);
} else {
tmp = t_1 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) t_3 = ((t_0 != t_0) ? t_2 : ((t_2 != t_2) ? t_0 : max(t_0, t_2))) ^ Float32(0.5) tmp = Float32(0.0) if (t_0 >= t_2) tmp = Float32(floor(h) * Float32(dX_46_v / t_3)); else tmp = Float32(t_1 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(w) * dX_46_u) ^ single(2.0)) + ((floor(h) * dX_46_v) ^ single(2.0)); t_1 = floor(h) * dY_46_v; t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_1 ^ single(2.0)); t_3 = max(t_0, t_2) ^ single(0.5); tmp = single(0.0); if (t_0 >= t_2) tmp = floor(h) * (dX_46_v / t_3); else tmp = t_1 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_1}^{2}\\
t_3 := {\left(\mathsf{max}\left(t\_0, t\_2\right)\right)}^{0.5}\\
\mathbf{if}\;t\_0 \geq t\_2:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dX.v}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_3}\\
\end{array}
\end{array}
Initial program 74.3%
Simplified74.3%
Applied egg-rr74.4%
Applied egg-rr74.4%
Final simplification74.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor w) dX.u) 2.0) (pow (* (floor h) dX.v) 2.0)))
(t_1 (* (floor h) dY.v))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_1 2.0)))
(t_3 (fmax t_0 t_2)))
(if (>= t_0 t_2)
(* dX.v (* (floor h) (pow t_3 -0.5)))
(/ t_1 (pow t_3 0.5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f) + powf((floorf(h) * dX_46_v), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_1, 2.0f);
float t_3 = fmaxf(t_0, t_2);
float tmp;
if (t_0 >= t_2) {
tmp = dX_46_v * (floorf(h) * powf(t_3, -0.5f));
} else {
tmp = t_1 / powf(t_3, 0.5f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) t_3 = (t_0 != t_0) ? t_2 : ((t_2 != t_2) ? t_0 : max(t_0, t_2)) tmp = Float32(0.0) if (t_0 >= t_2) tmp = Float32(dX_46_v * Float32(floor(h) * (t_3 ^ Float32(-0.5)))); else tmp = Float32(t_1 / (t_3 ^ Float32(0.5))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(w) * dX_46_u) ^ single(2.0)) + ((floor(h) * dX_46_v) ^ single(2.0)); t_1 = floor(h) * dY_46_v; t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_1 ^ single(2.0)); t_3 = max(t_0, t_2); tmp = single(0.0); if (t_0 >= t_2) tmp = dX_46_v * (floor(h) * (t_3 ^ single(-0.5))); else tmp = t_1 / (t_3 ^ single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_1}^{2}\\
t_3 := \mathsf{max}\left(t\_0, t\_2\right)\\
\mathbf{if}\;t\_0 \geq t\_2:\\
\;\;\;\;dX.v \cdot \left(\left\lfloor h\right\rfloor \cdot {t\_3}^{-0.5}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{{t\_3}^{0.5}}\\
\end{array}
\end{array}
Initial program 74.3%
Simplified74.3%
Applied egg-rr74.4%
Applied egg-rr74.3%
Final simplification74.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) (* (floor w) (* dX.u dX.u))))
(t_1 (* (floor w) dY.u))
(t_2 (+ (* t_1 t_1) (* (floor h) (* (floor h) (* dY.v dY.v)))))
(t_3 (* (floor h) dY.v))
(t_4 (+ (pow t_1 2.0) (pow t_3 2.0)))
(t_5 (* (floor h) dX.v))
(t_6 (pow t_5 2.0))
(t_7 (pow (fmax (+ (pow (* (floor w) dX.u) 2.0) t_6) t_4) 0.5)))
(if (<= dX.u 0.0007999999797903001)
(if (>= t_6 t_4) (/ t_5 t_7) (/ t_3 t_7))
(if (>= (* dX.u (* dX.u (pow (floor w) 2.0))) t_2)
(/ t_5 (sqrt (fmax (+ t_0 (* (floor h) (* dX.v t_5))) t_2)))
(/ t_3 (sqrt (fmax (+ t_0 (exp (* 2.0 (log t_5)))) t_2)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * (floorf(w) * (dX_46_u * dX_46_u));
float t_1 = floorf(w) * dY_46_u;
float t_2 = (t_1 * t_1) + (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v)));
float t_3 = floorf(h) * dY_46_v;
float t_4 = powf(t_1, 2.0f) + powf(t_3, 2.0f);
float t_5 = floorf(h) * dX_46_v;
float t_6 = powf(t_5, 2.0f);
float t_7 = powf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + t_6), t_4), 0.5f);
float tmp_1;
if (dX_46_u <= 0.0007999999797903001f) {
float tmp_2;
if (t_6 >= t_4) {
tmp_2 = t_5 / t_7;
} else {
tmp_2 = t_3 / t_7;
}
tmp_1 = tmp_2;
} else if ((dX_46_u * (dX_46_u * powf(floorf(w), 2.0f))) >= t_2) {
tmp_1 = t_5 / sqrtf(fmaxf((t_0 + (floorf(h) * (dX_46_v * t_5))), t_2));
} else {
tmp_1 = t_3 / sqrtf(fmaxf((t_0 + expf((2.0f * logf(t_5)))), t_2));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(Float32(t_1 * t_1) + Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32((t_1 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) t_5 = Float32(floor(h) * dX_46_v) t_6 = t_5 ^ Float32(2.0) t_7 = ((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_6) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_6)) ? t_4 : ((t_4 != t_4) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_6) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_6), t_4))) ^ Float32(0.5) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(0.0007999999797903001)) tmp_2 = Float32(0.0) if (t_6 >= t_4) tmp_2 = Float32(t_5 / t_7); else tmp_2 = Float32(t_3 / t_7); end tmp_1 = tmp_2; elseif (Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) >= t_2) tmp_1 = Float32(t_5 / sqrt(((Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_5))) != Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_5)))) ? t_2 : ((t_2 != t_2) ? Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_5))) : max(Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_5))), t_2))))); else tmp_1 = Float32(t_3 / sqrt(((Float32(t_0 + exp(Float32(Float32(2.0) * log(t_5)))) != Float32(t_0 + exp(Float32(Float32(2.0) * log(t_5))))) ? t_2 : ((t_2 != t_2) ? Float32(t_0 + exp(Float32(Float32(2.0) * log(t_5)))) : max(Float32(t_0 + exp(Float32(Float32(2.0) * log(t_5)))), t_2))))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * (floor(w) * (dX_46_u * dX_46_u)); t_1 = floor(w) * dY_46_u; t_2 = (t_1 * t_1) + (floor(h) * (floor(h) * (dY_46_v * dY_46_v))); t_3 = floor(h) * dY_46_v; t_4 = (t_1 ^ single(2.0)) + (t_3 ^ single(2.0)); t_5 = floor(h) * dX_46_v; t_6 = t_5 ^ single(2.0); t_7 = max((((floor(w) * dX_46_u) ^ single(2.0)) + t_6), t_4) ^ single(0.5); tmp_2 = single(0.0); if (dX_46_u <= single(0.0007999999797903001)) tmp_3 = single(0.0); if (t_6 >= t_4) tmp_3 = t_5 / t_7; else tmp_3 = t_3 / t_7; end tmp_2 = tmp_3; elseif ((dX_46_u * (dX_46_u * (floor(w) ^ single(2.0)))) >= t_2) tmp_2 = t_5 / sqrt(max((t_0 + (floor(h) * (dX_46_v * t_5))), t_2)); else tmp_2 = t_3 / sqrt(max((t_0 + exp((single(2.0) * log(t_5)))), t_2)); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\right)\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := t\_1 \cdot t\_1 + \left\lfloor h\right\rfloor \cdot \left(\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := {t\_1}^{2} + {t\_3}^{2}\\
t_5 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_6 := {t\_5}^{2}\\
t_7 := {\left(\mathsf{max}\left({\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + t\_6, t\_4\right)\right)}^{0.5}\\
\mathbf{if}\;dX.u \leq 0.0007999999797903001:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_4:\\
\;\;\;\;\frac{t\_5}{t\_7}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{t\_7}\\
\end{array}\\
\mathbf{elif}\;dX.u \cdot \left(dX.u \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right) \geq t\_2:\\
\;\;\;\;\frac{t\_5}{\sqrt{\mathsf{max}\left(t\_0 + \left\lfloor h\right\rfloor \cdot \left(dX.v \cdot t\_5\right), t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_0 + e^{2 \cdot \log t\_5}, t\_2\right)}}\\
\end{array}
\end{array}
if dX.u < 7.9999998e-4Initial program 79.1%
Simplified79.0%
Applied egg-rr79.2%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3270.8%
Simplified70.8%
Applied egg-rr70.8%
if 7.9999998e-4 < dX.u Initial program 62.2%
Simplified62.4%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3257.7%
Simplified57.7%
associate-*r*N/A
pow2N/A
pow-to-expN/A
exp-lowering-exp.f32N/A
*-commutativeN/A
unpow1N/A
pow-to-expN/A
rem-log-expN/A
*-lowering-*.f32N/A
rem-log-expN/A
pow-to-expN/A
unpow1N/A
log-lowering-log.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3261.0%
Applied egg-rr61.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) (* (floor w) (* dX.u dX.u))))
(t_1 (* (floor w) dY.u))
(t_2 (pow (floor w) 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (pow t_1 2.0) (pow t_3 2.0)))
(t_5 (* (floor h) (* (floor h) (* dY.v dY.v))))
(t_6 (+ (* t_1 t_1) t_5))
(t_7 (* (floor h) dX.v))
(t_8 (pow t_7 2.0))
(t_9 (pow (fmax (+ (pow (* (floor w) dX.u) 2.0) t_8) t_4) 0.5)))
(if (<= dX.u 0.0007999999797903001)
(if (>= t_8 t_4) (/ t_7 t_9) (/ t_3 t_9))
(if (>= (* dX.u (* dX.u t_2)) t_6)
(/ t_7 (sqrt (fmax (+ t_0 (* (floor h) (* dX.v t_7))) t_6)))
(/
t_3
(sqrt
(fmax
(+ t_0 (exp (* 2.0 (log t_7))))
(+ t_5 (* dY.u (* dY.u t_2))))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * (floorf(w) * (dX_46_u * dX_46_u));
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(floorf(w), 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = powf(t_1, 2.0f) + powf(t_3, 2.0f);
float t_5 = floorf(h) * (floorf(h) * (dY_46_v * dY_46_v));
float t_6 = (t_1 * t_1) + t_5;
float t_7 = floorf(h) * dX_46_v;
float t_8 = powf(t_7, 2.0f);
float t_9 = powf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + t_8), t_4), 0.5f);
float tmp_1;
if (dX_46_u <= 0.0007999999797903001f) {
float tmp_2;
if (t_8 >= t_4) {
tmp_2 = t_7 / t_9;
} else {
tmp_2 = t_3 / t_9;
}
tmp_1 = tmp_2;
} else if ((dX_46_u * (dX_46_u * t_2)) >= t_6) {
tmp_1 = t_7 / sqrtf(fmaxf((t_0 + (floorf(h) * (dX_46_v * t_7))), t_6));
} else {
tmp_1 = t_3 / sqrtf(fmaxf((t_0 + expf((2.0f * logf(t_7)))), (t_5 + (dY_46_u * (dY_46_u * t_2)))));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))) t_1 = Float32(floor(w) * dY_46_u) t_2 = floor(w) ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32((t_1 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) t_5 = Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))) t_6 = Float32(Float32(t_1 * t_1) + t_5) t_7 = Float32(floor(h) * dX_46_v) t_8 = t_7 ^ Float32(2.0) t_9 = ((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_8) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_8)) ? t_4 : ((t_4 != t_4) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_8) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_8), t_4))) ^ Float32(0.5) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(0.0007999999797903001)) tmp_2 = Float32(0.0) if (t_8 >= t_4) tmp_2 = Float32(t_7 / t_9); else tmp_2 = Float32(t_3 / t_9); end tmp_1 = tmp_2; elseif (Float32(dX_46_u * Float32(dX_46_u * t_2)) >= t_6) tmp_1 = Float32(t_7 / sqrt(((Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_7))) != Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_7)))) ? t_6 : ((t_6 != t_6) ? Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_7))) : max(Float32(t_0 + Float32(floor(h) * Float32(dX_46_v * t_7))), t_6))))); else tmp_1 = Float32(t_3 / sqrt(((Float32(t_0 + exp(Float32(Float32(2.0) * log(t_7)))) != Float32(t_0 + exp(Float32(Float32(2.0) * log(t_7))))) ? Float32(t_5 + Float32(dY_46_u * Float32(dY_46_u * t_2))) : ((Float32(t_5 + Float32(dY_46_u * Float32(dY_46_u * t_2))) != Float32(t_5 + Float32(dY_46_u * Float32(dY_46_u * t_2)))) ? Float32(t_0 + exp(Float32(Float32(2.0) * log(t_7)))) : max(Float32(t_0 + exp(Float32(Float32(2.0) * log(t_7)))), Float32(t_5 + Float32(dY_46_u * Float32(dY_46_u * t_2)))))))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * (floor(w) * (dX_46_u * dX_46_u)); t_1 = floor(w) * dY_46_u; t_2 = floor(w) ^ single(2.0); t_3 = floor(h) * dY_46_v; t_4 = (t_1 ^ single(2.0)) + (t_3 ^ single(2.0)); t_5 = floor(h) * (floor(h) * (dY_46_v * dY_46_v)); t_6 = (t_1 * t_1) + t_5; t_7 = floor(h) * dX_46_v; t_8 = t_7 ^ single(2.0); t_9 = max((((floor(w) * dX_46_u) ^ single(2.0)) + t_8), t_4) ^ single(0.5); tmp_2 = single(0.0); if (dX_46_u <= single(0.0007999999797903001)) tmp_3 = single(0.0); if (t_8 >= t_4) tmp_3 = t_7 / t_9; else tmp_3 = t_3 / t_9; end tmp_2 = tmp_3; elseif ((dX_46_u * (dX_46_u * t_2)) >= t_6) tmp_2 = t_7 / sqrt(max((t_0 + (floor(h) * (dX_46_v * t_7))), t_6)); else tmp_2 = t_3 / sqrt(max((t_0 + exp((single(2.0) * log(t_7)))), (t_5 + (dY_46_u * (dY_46_u * t_2))))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\right)\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := {t\_1}^{2} + {t\_3}^{2}\\
t_5 := \left\lfloor h\right\rfloor \cdot \left(\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\\
t_6 := t\_1 \cdot t\_1 + t\_5\\
t_7 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_8 := {t\_7}^{2}\\
t_9 := {\left(\mathsf{max}\left({\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + t\_8, t\_4\right)\right)}^{0.5}\\
\mathbf{if}\;dX.u \leq 0.0007999999797903001:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_4:\\
\;\;\;\;\frac{t\_7}{t\_9}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{t\_9}\\
\end{array}\\
\mathbf{elif}\;dX.u \cdot \left(dX.u \cdot t\_2\right) \geq t\_6:\\
\;\;\;\;\frac{t\_7}{\sqrt{\mathsf{max}\left(t\_0 + \left\lfloor h\right\rfloor \cdot \left(dX.v \cdot t\_7\right), t\_6\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_0 + e^{2 \cdot \log t\_7}, t\_5 + dY.u \cdot \left(dY.u \cdot t\_2\right)\right)}}\\
\end{array}
\end{array}
if dX.u < 7.9999998e-4Initial program 79.1%
Simplified79.0%
Applied egg-rr79.2%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3270.8%
Simplified70.8%
Applied egg-rr70.8%
if 7.9999998e-4 < dX.u Initial program 62.2%
Simplified62.4%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3257.7%
Simplified57.7%
swap-sqrN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3257.7%
Applied egg-rr57.7%
associate-*r*N/A
pow2N/A
pow-to-expN/A
exp-lowering-exp.f32N/A
*-commutativeN/A
unpow1N/A
pow-to-expN/A
rem-log-expN/A
*-lowering-*.f32N/A
rem-log-expN/A
pow-to-expN/A
unpow1N/A
log-lowering-log.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3261.0%
Applied egg-rr61.0%
Final simplification68.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_0 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (pow (fmax (+ (pow (* (floor w) dX.u) 2.0) t_3) t_2) 0.5))
(t_5 (/ t_0 t_4)))
(if (<= dX.u 0.004999999888241291)
(if (>= t_3 t_2) (/ t_1 t_4) t_5)
(if (>= (* dX.u (* dX.u (pow (floor w) 2.0))) t_2)
(* (floor h) (/ dX.v t_4))
t_5))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_0, 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = powf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + t_3), t_2), 0.5f);
float t_5 = t_0 / t_4;
float tmp_1;
if (dX_46_u <= 0.004999999888241291f) {
float tmp_2;
if (t_3 >= t_2) {
tmp_2 = t_1 / t_4;
} else {
tmp_2 = t_5;
}
tmp_1 = tmp_2;
} else if ((dX_46_u * (dX_46_u * powf(floorf(w), 2.0f))) >= t_2) {
tmp_1 = floorf(h) * (dX_46_v / t_4);
} else {
tmp_1 = t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = ((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3)) ? t_2 : ((t_2 != t_2) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3), t_2))) ^ Float32(0.5) t_5 = Float32(t_0 / t_4) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(0.004999999888241291)) tmp_2 = Float32(0.0) if (t_3 >= t_2) tmp_2 = Float32(t_1 / t_4); else tmp_2 = t_5; end tmp_1 = tmp_2; elseif (Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) >= t_2) tmp_1 = Float32(floor(h) * Float32(dX_46_v / t_4)); else tmp_1 = t_5; end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(h) * dX_46_v; t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_0 ^ single(2.0)); t_3 = t_1 ^ single(2.0); t_4 = max((((floor(w) * dX_46_u) ^ single(2.0)) + t_3), t_2) ^ single(0.5); t_5 = t_0 / t_4; tmp_2 = single(0.0); if (dX_46_u <= single(0.004999999888241291)) tmp_3 = single(0.0); if (t_3 >= t_2) tmp_3 = t_1 / t_4; else tmp_3 = t_5; end tmp_2 = tmp_3; elseif ((dX_46_u * (dX_46_u * (floor(w) ^ single(2.0)))) >= t_2) tmp_2 = floor(h) * (dX_46_v / t_4); else tmp_2 = t_5; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_0}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := {\left(\mathsf{max}\left({\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + t\_3, t\_2\right)\right)}^{0.5}\\
t_5 := \frac{t\_0}{t\_4}\\
\mathbf{if}\;dX.u \leq 0.004999999888241291:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;t\_5\\
\end{array}\\
\mathbf{elif}\;dX.u \cdot \left(dX.u \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right) \geq t\_2:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dX.v}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;t\_5\\
\end{array}
\end{array}
if dX.u < 0.00499999989Initial program 79.2%
Simplified79.1%
Applied egg-rr79.3%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3271.0%
Simplified71.0%
Applied egg-rr71.1%
if 0.00499999989 < dX.u Initial program 61.0%
Simplified61.2%
Applied egg-rr61.0%
Applied egg-rr61.2%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3257.5%
Simplified57.5%
Final simplification67.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_0 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (pow (fmax (+ (pow (* (floor w) dX.u) 2.0) t_3) t_2) 0.5)))
(if (>= t_3 t_2) (/ t_1 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_0, 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = powf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + t_3), t_2), 0.5f);
float tmp;
if (t_3 >= t_2) {
tmp = t_1 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = ((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3)) ? t_2 : ((t_2 != t_2) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3), t_2))) ^ Float32(0.5) tmp = Float32(0.0) if (t_3 >= t_2) tmp = Float32(t_1 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(h) * dX_46_v; t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_0 ^ single(2.0)); t_3 = t_1 ^ single(2.0); t_4 = max((((floor(w) * dX_46_u) ^ single(2.0)) + t_3), t_2) ^ single(0.5); tmp = single(0.0); if (t_3 >= t_2) tmp = t_1 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_0}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := {\left(\mathsf{max}\left({\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + t\_3, t\_2\right)\right)}^{0.5}\\
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 74.3%
Simplified74.3%
Applied egg-rr74.4%
Taylor expanded in dX.u around 0
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3265.6%
Simplified65.6%
Applied egg-rr65.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_0 2.0))))
(if (>= t_1 t_2)
(/
dX.v
(/ (pow (fmax (+ (pow (* (floor w) dX.u) 2.0) t_1) t_2) 0.5) (floor h)))
(/ t_0 (pow (fmax (* dX.u (* dX.u (pow (floor w) 2.0))) t_2) 0.5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_0, 2.0f);
float tmp;
if (t_1 >= t_2) {
tmp = dX_46_v / (powf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + t_1), t_2), 0.5f) / floorf(h));
} else {
tmp = t_0 / powf(fmaxf((dX_46_u * (dX_46_u * powf(floorf(w), 2.0f))), t_2), 0.5f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) tmp = Float32(0.0) if (t_1 >= t_2) tmp = Float32(dX_46_v / Float32((((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1)) ? t_2 : ((t_2 != t_2) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1), t_2))) ^ Float32(0.5)) / floor(h))); else tmp = Float32(t_0 / (((Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) != Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0))))) ? t_2 : ((t_2 != t_2) ? Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) : max(Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))), t_2))) ^ Float32(0.5))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_0 ^ single(2.0)); tmp = single(0.0); if (t_1 >= t_2) tmp = dX_46_v / ((max((((floor(w) * dX_46_u) ^ single(2.0)) + t_1), t_2) ^ single(0.5)) / floor(h)); else tmp = t_0 / (max((dX_46_u * (dX_46_u * (floor(w) ^ single(2.0)))), t_2) ^ single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_0}^{2}\\
\mathbf{if}\;t\_1 \geq t\_2:\\
\;\;\;\;\frac{dX.v}{\frac{{\left(\mathsf{max}\left({\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + t\_1, t\_2\right)\right)}^{0.5}}{\left\lfloor h\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{{\left(\mathsf{max}\left(dX.u \cdot \left(dX.u \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right), t\_2\right)\right)}^{0.5}}\\
\end{array}
\end{array}
Initial program 74.3%
Simplified74.3%
Applied egg-rr74.4%
Applied egg-rr74.5%
Taylor expanded in dX.u around 0
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3265.7%
Simplified65.7%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3265.7%
Simplified65.7%
Final simplification65.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_0 2.0))))
(if (>= t_1 t_2)
(/
dX.v
(/ (pow (fmax (* dX.u (* dX.u (pow (floor w) 2.0))) t_2) 0.5) (floor h)))
(/ t_0 (pow (fmax (+ (pow (* (floor w) dX.u) 2.0) t_1) t_2) 0.5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_0, 2.0f);
float tmp;
if (t_1 >= t_2) {
tmp = dX_46_v / (powf(fmaxf((dX_46_u * (dX_46_u * powf(floorf(w), 2.0f))), t_2), 0.5f) / floorf(h));
} else {
tmp = t_0 / powf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + t_1), t_2), 0.5f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) tmp = Float32(0.0) if (t_1 >= t_2) tmp = Float32(dX_46_v / Float32((((Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) != Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0))))) ? t_2 : ((t_2 != t_2) ? Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))) : max(Float32(dX_46_u * Float32(dX_46_u * (floor(w) ^ Float32(2.0)))), t_2))) ^ Float32(0.5)) / floor(h))); else tmp = Float32(t_0 / (((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1)) ? t_2 : ((t_2 != t_2) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_1), t_2))) ^ Float32(0.5))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_0 ^ single(2.0)); tmp = single(0.0); if (t_1 >= t_2) tmp = dX_46_v / ((max((dX_46_u * (dX_46_u * (floor(w) ^ single(2.0)))), t_2) ^ single(0.5)) / floor(h)); else tmp = t_0 / (max((((floor(w) * dX_46_u) ^ single(2.0)) + t_1), t_2) ^ single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_0}^{2}\\
\mathbf{if}\;t\_1 \geq t\_2:\\
\;\;\;\;\frac{dX.v}{\frac{{\left(\mathsf{max}\left(dX.u \cdot \left(dX.u \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right), t\_2\right)\right)}^{0.5}}{\left\lfloor h\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{{\left(\mathsf{max}\left({\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + t\_1, t\_2\right)\right)}^{0.5}}\\
\end{array}
\end{array}
Initial program 74.3%
Simplified74.3%
Applied egg-rr74.4%
Applied egg-rr74.5%
Taylor expanded in dX.u around 0
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3265.7%
Simplified65.7%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3249.4%
Simplified49.4%
Final simplification49.4%
herbie shell --seed 2024161
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))