
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 56.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.8%
Simplified98.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9999889731407166)
(* t_0 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9999889731407166f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999889731407166)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9999889731407166:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999988973Initial program 54.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.6%
Simplified87.6%
if 0.999988973 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
Simplified97.5%
Final simplification93.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.10000000149011612)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))))
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(cos t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * cosf(t_0);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * cos(t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.10000000149011612:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \cos t\_0\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.100000001Initial program 57.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.1%
Simplified99.1%
if 0.100000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 51.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.2%
Simplified91.2%
Final simplification97.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.10000000149011612)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.10000000149011612:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.100000001Initial program 57.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.1%
Simplified99.1%
if 0.100000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 51.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.0%
Simplified90.0%
Final simplification97.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.11999999731779099)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.11999999731779099f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.11999999731779099)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.11999999731779099:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.119999997Initial program 57.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.3%
Simplified99.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
if 0.119999997 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 50.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.8%
Simplified87.8%
Final simplification96.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.12300000339746475)
(*
(+ 1.0 (* (* u2 u2) (* PI (* PI -2.0))))
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
(* (cos t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.12300000339746475f) {
tmp = (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = cosf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.12300000339746475)) tmp = Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); else tmp = Float32(cos(t_0) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u2 * (single(2.0) * single(pi)); tmp = single(0.0); if (t_0 <= single(0.12300000339746475)) tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); else tmp = cos(t_0) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.12300000339746475:\\
\;\;\;\;\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.123000003Initial program 57.6%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3257.5%
Simplified57.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.5%
Simplified93.5%
if 0.123000003 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 50.6%
Taylor expanded in u1 around 0
Simplified79.0%
Final simplification90.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 56.2%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3251.3%
Simplified51.3%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3281.6%
Simplified81.6%
Final simplification81.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 56.2%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3251.3%
Simplified51.3%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3280.2%
Simplified80.2%
Final simplification80.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.0008099999977275729)
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(* (sqrt u1) (+ 1.0 (* -2.0 (* PI (* PI (* u2 u2))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0008099999977275729f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = sqrtf(u1) * (1.0f + (-2.0f * (((float) M_PI) * (((float) M_PI) * (u2 * u2)))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0008099999977275729)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))); else tmp = Float32(sqrt(u1) * Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(u2 * u2)))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0008099999977275729)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); else tmp = sqrt(u1) * (single(1.0) + (single(-2.0) * (single(pi) * (single(pi) * (u2 * u2))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0008099999977275729:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \left(1 + -2 \cdot \left(\pi \cdot \left(\pi \cdot \left(u2 \cdot u2\right)\right)\right)\right)\\
\end{array}
\end{array}
if u2 < 8.09999998e-4Initial program 57.5%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
Simplified97.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.0%
Simplified92.0%
if 8.09999998e-4 < u2 Initial program 54.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3240.9%
Simplified40.9%
flip--N/A
clear-numN/A
log-recN/A
neg-lowering-neg.f32N/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
+-lowering-+.f32N/A
metadata-evalN/A
--lowering--.f32N/A
*-lowering-*.f3238.5%
Applied egg-rr38.5%
Taylor expanded in u1 around 0
*-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f3253.2%
Simplified53.2%
Final simplification77.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 56.2%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3251.3%
Simplified51.3%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3277.4%
Simplified77.4%
Final simplification77.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.0008099999977275729) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))) (* (sqrt u1) (+ 1.0 (* -2.0 (* PI (* PI (* u2 u2))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0008099999977275729f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = sqrtf(u1) * (1.0f + (-2.0f * (((float) M_PI) * (((float) M_PI) * (u2 * u2)))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0008099999977275729)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))); else tmp = Float32(sqrt(u1) * Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(u2 * u2)))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0008099999977275729)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); else tmp = sqrt(u1) * (single(1.0) + (single(-2.0) * (single(pi) * (single(pi) * (u2 * u2))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0008099999977275729:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \left(1 + -2 \cdot \left(\pi \cdot \left(\pi \cdot \left(u2 \cdot u2\right)\right)\right)\right)\\
\end{array}
\end{array}
if u2 < 8.09999998e-4Initial program 57.5%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
Simplified97.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.6%
Simplified90.6%
if 8.09999998e-4 < u2 Initial program 54.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3240.9%
Simplified40.9%
flip--N/A
clear-numN/A
log-recN/A
neg-lowering-neg.f32N/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
+-lowering-+.f32N/A
metadata-evalN/A
--lowering--.f32N/A
*-lowering-*.f3238.5%
Applied egg-rr38.5%
Taylor expanded in u1 around 0
*-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f3253.2%
Simplified53.2%
Final simplification76.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.0008099999977275729) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))) (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0008099999977275729f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0008099999977275729)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0008099999977275729)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); else tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0008099999977275729:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 8.09999998e-4Initial program 57.5%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
Simplified97.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.6%
Simplified90.6%
if 8.09999998e-4 < u2 Initial program 54.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3240.9%
Simplified40.9%
Taylor expanded in u1 around 0
Simplified53.2%
Final simplification76.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.0008099999977275729) (sqrt (* u1 (+ 1.0 (* u1 0.5)))) (* (+ 1.0 (* (* u2 u2) (* PI (* PI -2.0)))) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0008099999977275729f) {
tmp = sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f)))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0008099999977275729)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0008099999977275729)) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); else tmp = (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0008099999977275729:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 8.09999998e-4Initial program 57.5%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
Simplified97.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.6%
Simplified87.6%
if 8.09999998e-4 < u2 Initial program 54.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3240.9%
Simplified40.9%
Taylor expanded in u1 around 0
Simplified53.2%
Final simplification74.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 56.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.8%
Simplified98.8%
Taylor expanded in u2 around 0
Simplified76.8%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3270.6%
Simplified70.6%
Final simplification70.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 56.2%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.8%
Simplified98.8%
Taylor expanded in u2 around 0
Simplified76.8%
Applied egg-rr71.3%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3262.8%
Simplified62.8%
herbie shell --seed 2024161
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))